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For: Esmaeilzadeh P. The Influence of Gamification and Information Technology Identity on Postadoption Behaviors of Health and Fitness App Users: Empirical Study in the United States. JMIR Serious Games 2021;9:e28282. [PMID: 34812736 PMCID: PMC8406121 DOI: 10.2196/28282] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/27/2021] [Revised: 04/19/2021] [Accepted: 05/18/2021] [Indexed: 01/19/2023]  Open
Number Cited by Other Article(s)
1
Berger M, Jung C. Gamification preferences in nutrition apps: Toward healthier diets and food choices. Digit Health 2024;10:20552076241260482. [PMID: 38868367 PMCID: PMC11168059 DOI: 10.1177/20552076241260482] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 05/23/2024] [Indexed: 06/14/2024]  Open
2
Ozdamli F, Milrich F. Positive and Negative Impacts of Gamification on the Fitness Industry. Eur J Investig Health Psychol Educ 2023;13:1411-1422. [PMID: 37623300 PMCID: PMC10453885 DOI: 10.3390/ejihpe13080103] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/22/2023] [Revised: 07/24/2023] [Accepted: 07/26/2023] [Indexed: 08/26/2023]  Open
3
Fabbrizio A, Fucarino A, Cantoia M, De Giorgio A, Garrido ND, Iuliano E, Reis VM, Sausa M, Vilaça-Alves J, Zimatore G, Baldari C, Macaluso F. Smart Devices for Health and Wellness Applied to Tele-Exercise: An Overview of New Trends and Technologies Such as IoT and AI. Healthcare (Basel) 2023;11:1805. [PMID: 37372922 DOI: 10.3390/healthcare11121805] [Citation(s) in RCA: 7] [Impact Index Per Article: 7.0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/19/2023] [Revised: 06/08/2023] [Accepted: 06/17/2023] [Indexed: 06/29/2023]  Open
4
Mustafa AS, Ali N, Dhillon JS, Sedera D. An Integrated Model for Evaluating the Sustainability of Gamified Mobile Health Apps: An Instrument Development and Validation. Healthcare (Basel) 2023;11:healthcare11071051. [PMID: 37046978 PMCID: PMC10094640 DOI: 10.3390/healthcare11071051] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/22/2022] [Revised: 02/16/2023] [Accepted: 02/20/2023] [Indexed: 04/08/2023]  Open
5
Fang Z, Liu Y, Jiang F, Dong W. How does family support influence digital immigrants' extended use of smartphones? An empirical study based on IT identity theory. J Assoc Inf Sci Technol 2023. [DOI: 10.1002/asi.24747] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 03/03/2023]
6
Suppan M, Stuby L, Harbarth S, Fehlmann CA, Achab S, Abbas M, Suppan L. Nationwide Deployment of a Serious Game Designed to Improve COVID-19 Infection Prevention Practices in Switzerland: Prospective Web-Based Study. JMIR Serious Games 2021;9:e33003. [PMID: 34635472 PMCID: PMC8623323 DOI: 10.2196/33003] [Citation(s) in RCA: 4] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/18/2021] [Revised: 09/18/2021] [Accepted: 10/12/2021] [Indexed: 12/18/2022]  Open
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