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Alberti CF, Bex PJ. Binocular contrast summation and inhibition depends on spatial frequency, eccentricity and binocular disparity. Ophthalmic Physiol Opt 2018; 38:525-537. [PMID: 30221370 PMCID: PMC6202146 DOI: 10.1111/opo.12581] [Citation(s) in RCA: 7] [Impact Index Per Article: 1.2] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/22/2018] [Accepted: 08/10/2018] [Indexed: 11/30/2022]
Abstract
PURPOSE When central vision is compromised, visually-guided behaviour becomes dependent on peripheral retina, often at a preferred retinal locus (PRL). Previous studies have examined adaptation to central vision loss with monocular 2D paradigms, whereas in real tasks, patients make binocular eye movements to targets of various sizes and depth in 3D environments. METHODS We therefore examined monocular and binocular contrast sensitivity functions with a 26-AFC (alternate forced choice) band-pass filtered letter identification task at 2° or 6° eccentricity in observers with simulated central vision loss. Binocular stimuli were presented in corresponding or non-corresponding stereoscopic retinal locations. Gaze-contingent scotomas (0.5° radius disks of pink noise) were simulated independently in each eye with a 1000 Hz eye tracker and 120 Hz dichoptic shutter glasses. RESULTS Contrast sensitivity was higher for binocular than monocular conditions, but only exceeded probability summation at low-mid spatial frequencies in corresponding retinal locations. At high spatial frequencies or non-corresponding retinal locations, binocular contrast sensitivity showed evidence of interocular suppression. CONCLUSIONS These results suggest that binocular vision deficits may be underestimated by monocular vision tests and identify a method that can be used to select a PRL based on binocular contrast summation.
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Abstract
Previous studies have shown that spatial attention can shift in three-dimensional (3-D) space determined by binocular disparity. Using Posner′s precueing paradigm, the current work examined whether attentional selection occurs in perceived 3-D space defined by occlusion. Experiment 1 showed that shifts of spatial attention induced by central cues between two surfaces in the left and right visual fields did not differ between the conditions when the two surfaces were located at the same or different perceptual depth. In contrast, Experiment 2 found that peripheral cues generated a stronger cue validity effect when the two surfaces were perceived at a different rather than at the same perceptual depth. The results suggest that exogenous but not endogenous attention operates in perceived 3-D space.
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Bi F, Ni R, Chen Y. Spatial constraints of binocularly matched information on perceived depth resulted from temporal interocular asynchrony. ANNUAL INTERNATIONAL CONFERENCE OF THE IEEE ENGINEERING IN MEDICINE AND BIOLOGY SOCIETY. IEEE ENGINEERING IN MEDICINE AND BIOLOGY SOCIETY. ANNUAL INTERNATIONAL CONFERENCE 2017; 2017:966-969. [PMID: 29060034 DOI: 10.1109/embc.2017.8036986] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/07/2023]
Abstract
Quantitative depth of a subjective occluding surface could only be perceived when binocularly matched information is presented along with temporal interocular unmatched (IOUM) information [1]. However, it is still unclear whether the horizontal separation that binocularly matched information is presented from the occluding surface edge would affect the quantitative depth perception. In the present study we aim to answer this question by manipulating the distance between binocularly matched and IOUM information in spatial domains. In Experiment 1, we examined the spatial limitation of binocular matched information along horizontal axes by measuring the threshold for quantitatively perceiving depth from temporal interocular asynchrony. In Experiment 2, within the threshold, temporal IOUM information was presented at three distances from the matched information along horizontal axes, respectively. Our results from these experiments showed a robust effect of binocular information in generating quantitative perceived depth from IOUM information in spatial domains. Moreover, the perceived depth of the subjective surface can be significantly influenced by spatial separations along horizontal axes. This may help to propose a computational theory of the mechanisms underlying "da Vinci stereopsis" in motion and other stereoscopic percepts.
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Shahbazi F, Bosse S, Nolte G, Wiegand T, Samek W. Quality assessment of 3D visualizations with vertical disparity: An ERP approach. ANNUAL INTERNATIONAL CONFERENCE OF THE IEEE ENGINEERING IN MEDICINE AND BIOLOGY SOCIETY. IEEE ENGINEERING IN MEDICINE AND BIOLOGY SOCIETY. ANNUAL INTERNATIONAL CONFERENCE 2017; 2017:4391-4394. [PMID: 29060870 DOI: 10.1109/embc.2017.8037829] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/07/2023]
Abstract
In an objective approach for the assessment of quality of experience the neural correlates of EEG data are studied when stereoscopic images are presented in three different conditions containing vertical disparity. These conditions are compared to a similar image in 2D both on the channel level by studying the ERP components and on the source level by the localization of the corresponding ERP component. Our findings posit that P1 component in the occipital cortex has significantly increased in amplitude for 3D condition without vertical disparity compared to the 2D condition. According to previous studies, this component increases when depth information are added to the stimulus which is in line with our findings. However the amplitude of this component has significantly decreased for 3D condition with maximum vertical disparity compared to the 3D condition without vertical disparity. We have concluded that the perception of stereoscopic depth by subjects have decreased in this case due to the distortion introduced by vertical disparity. The underlying sources corresponding to P1 component are localized. Except for the power differences, the source locations do not differ for different conditions.
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Zhaoping L. Feedback from higher to lower visual areas for visual recognition may be weaker in the periphery: Glimpses from the perception of brief dichoptic stimuli. Vision Res 2017; 136:32-49. [PMID: 28545983 DOI: 10.1016/j.visres.2017.05.002] [Citation(s) in RCA: 23] [Impact Index Per Article: 3.3] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/02/2016] [Revised: 04/13/2017] [Accepted: 05/01/2017] [Indexed: 11/19/2022]
Abstract
Eye movements bring attended visual inputs to the center of vision for further processing. Thus, central and peripheral vision should have different functional roles. Here, we use observations of visual perception under dichoptic stimuli to infer that there is a difference in the top-down feedback from higher brain centers to primary visual cortex. Visual stimuli to the two eyes were designed such that the sum and difference of the binocular input from the two eyes have the form of two different gratings. These gratings differed in their motion direction, tilt direction, or color, and duly evoked ambiguous percepts for the corresponding feature. Observers were more likely to perceive the feature in the binocular summation rather than the difference channel. However, this perceptual bias towards the binocular summation signal was weaker or absent in peripheral vision, even when central and peripheral vision showed no difference in contrast sensitivity to the binocular summation signal relative to that to the binocular difference signal. We propose that this bias can arise from top-down feedback as part of an analysis-by-synthesis computation. The feedback is of the input predicted using prior information by the upper level perceptual hypothesis about the visual scene; the hypothesis is verified by comparing the feedback with the actual visual input. We illustrate this process using a conceptual circuit model. In this framework, a bias towards binocular summation can arise from the prior knowledge that inputs are usually correlated between the two eyes. Accordingly, a weaker bias in the periphery implies that the top-down feedback is weaker there. Testable experimental predictions are presented and discussed.
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Canessa A, Gibaldi A, Chessa M, Fato M, Solari F, Sabatini SP. A dataset of stereoscopic images and ground-truth disparity mimicking human fixations in peripersonal space. Sci Data 2017; 4:170034. [PMID: 28350382 PMCID: PMC5369322 DOI: 10.1038/sdata.2017.34] [Citation(s) in RCA: 11] [Impact Index Per Article: 1.6] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/05/2016] [Accepted: 01/13/2017] [Indexed: 01/17/2023] Open
Abstract
Binocular stereopsis is the ability of a visual system, belonging to a live being or a machine, to interpret the different visual information deriving from two eyes/cameras for depth perception. From this perspective, the ground-truth information about three-dimensional visual space, which is hardly available, is an ideal tool both for evaluating human performance and for benchmarking machine vision algorithms. In the present work, we implemented a rendering methodology in which the camera pose mimics realistic eye pose for a fixating observer, thus including convergent eye geometry and cyclotorsion. The virtual environment we developed relies on highly accurate 3D virtual models, and its full controllability allows us to obtain the stereoscopic pairs together with the ground-truth depth and camera pose information. We thus created a stereoscopic dataset: GENUA PESTO-GENoa hUman Active fixation database: PEripersonal space STereoscopic images and grOund truth disparity. The dataset aims to provide a unified framework useful for a number of problems relevant to human and computer vision, from scene exploration and eye movement studies to 3D scene reconstruction.
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Gibaldi A, Canessa A, Sabatini SP. The Active Side of Stereopsis: Fixation Strategy and Adaptation to Natural Environments. Sci Rep 2017; 7:44800. [PMID: 28317909 PMCID: PMC5357847 DOI: 10.1038/srep44800] [Citation(s) in RCA: 23] [Impact Index Per Article: 3.3] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/09/2016] [Accepted: 02/14/2017] [Indexed: 02/08/2023] Open
Abstract
Depth perception in near viewing strongly relies on the interpretation of binocular retinal disparity to obtain stereopsis. Statistical regularities of retinal disparities have been claimed to greatly impact on the neural mechanisms that underlie binocular vision, both to facilitate perceptual decisions and to reduce computational load. In this paper, we designed a novel and unconventional approach in order to assess the role of fixation strategy in conditioning the statistics of retinal disparity. We integrated accurate realistic three-dimensional models of natural scenes with binocular eye movement recording, to obtain accurate ground-truth statistics of retinal disparity experienced by a subject in near viewing. Our results evidence how the organization of human binocular visual system is finely adapted to the disparity statistics characterizing actual fixations, thus revealing a novel role of the active fixation strategy over the binocular visual functionality. This suggests an ecological explanation for the intrinsic preference of stereopsis for a close central object surrounded by a far background, as an early binocular aspect of the figure-ground segregation process.
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Hornsey RL, Hibbard PB, Scarfe P. Binocular Depth Judgments on Smoothly Curved Surfaces. PLoS One 2016; 11:e0165932. [PMID: 27824895 PMCID: PMC5100889 DOI: 10.1371/journal.pone.0165932] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/29/2015] [Accepted: 10/20/2016] [Indexed: 12/04/2022] Open
Abstract
Binocular disparity is an important cue to depth, allowing us to make very fine discriminations of the relative depth of objects. In complex scenes, this sensitivity depends on the particular shape and layout of the objects viewed. For example, judgments of the relative depths of points on a smoothly curved surface are less accurate than those for points in empty space. It has been argued that this occurs because depth relationships are represented accurately only within a local spatial area. A consequence of this is that, when judging the relative depths of points separated by depth maxima and minima, information must be integrated across separate local representations. This integration, by adding more stages of processing, might be expected to reduce the accuracy of depth judgements. We tested this idea directly by measuring how accurately human participants could report the relative depths of two dots, presented with different binocular disparities. In the first, Two Dot condition the two dots were presented in front of a square grid. In the second, Three Dot condition, an additional dot was presented midway between the target dots, at a range of depths, both nearer and further than the target dots. In the final, Surface condition, the target dots were placed on a smooth surface defined by binocular disparity cues. In some trials, this contained a depth maximum or minimum between the target dots. In the Three Dot condition, performance was impaired when the central dot was presented with a large disparity, in line with predictions. In the Surface condition, performance was worst when the midpoint of the surface was at a similar distance to the targets, and relatively unaffected when there was a large depth maximum or minimum present. These results are not consistent with the idea that depth order is represented only within a local spatial area.
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Abstract
The effect of aging on the time of spontaneous perceptual alternation in binocular rivalry was examined in 59 subjects. An earlier study reported the change of alternation time by comparing middle-age and elderly subjects. We also observed age-related prolongation in alternation time by comparing subjects in a lower age group (20–34 years) with those in both a middle-age group (35–49 years) and a higher age group (50–64 years). Aging of visual optical functions such as presbyopia or the reduction of contrast sensitivity has an accelerating effect over age and may not be related to the age-associated monotonic prolongation of alternation time in binocular rivalry. The origin of aging in binocular rivalry is still unclear but a neural interval generator for perceptual switching is suggested.
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Abstract
Theoretical and empirical studies show that the visual system relies on boundary contours and surface features (eg textures) to represent 3-D surfaces. When the surface to be represented has little texture information, or has a periodic texture pattern (grating), the boundary contour information assumes a larger weight in representing the surface. Adopting the premise that the mechanisms of 3-D surface representation also determine binocular rivalry perception, the current paper focuses on whether boundary contours have a similar role in binocular rivalry. In experiment 1, we tested the prediction that the visual system prefers selecting an image/figure defined by boundary contours for rivalry dominance. We designed a binocular rivalry stimulus wherein one half-image has a boundary contour defined by a grating disk on a background with an orthogonal grating orientation. The other half-image consists solely of the (same orientation) grating background without the grating disk, ie no boundary contour. Confirming our prediction, the predominance for the half-image with the grating disk is ∼90%, despite the fact that the grating disk corresponds to an area with orthogonal grating in the fellow eye. The advantage of the grating disk is dramatically reduced to about 50% predominance when a boundary contour is added to the background-only half-image at the location corresponding to the grating disk. We attribute this reduced advantage to the formation of a corresponding binocular boundary contour. In experiment 2 the grating background was substituted by a random-dot background in a similar stimulus design. We found that the perceptual salience of the corresponding binocular boundary contours extracted by the interocular matching process is an important factor in determining the dynamics of binocular rivalry. Experiment 3 showed that vertical lines with uneven thickness and spacing as the background reduce the contribution of the monocular boundary contour of the grating disk in binocular rivalry, possibly through the formation of binocular boundary contours between the local edges (vertical components) of the vertical lines and the corresponding grating disk.
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Abstract
Motion parallax was described as a cue to depth over 300 years ago and as producing apparent motion over 150 years ago. In recent years, experimental interest in motion parallax has increased, following the rediscovery of the idea that stimulus motion can be yoked to head movement. We compare the historical descriptions with some contemporary research, which indicates how depth and motion perception are dependent on the conditions of stimulation.
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Kanai R, Moradi F, Shimojo S, Verstraten FAJ. Perceptual Alternation Induced by Visual Transients. Perception 2016; 34:803-22. [PMID: 16124267 DOI: 10.1068/p5245] [Citation(s) in RCA: 44] [Impact Index Per Article: 5.5] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/25/2022]
Abstract
When our visual system is confronted with ambiguous stimuli, the perceptual interpretation spontaneously alternates between the competing incompatible interpretations. The timing of such perceptual alternations is highly stochastic and the underlying neural mechanisms are poorly understood. We show that perceptual alternations can be triggered by a transient stimulus presented nearby. The induction was tested for four types of bistable stimuli: structure-from-motion, binocular rivalry, Necker cube, and ambiguous apparent motion. While underlying mechanisms may vary among them, a transient flash induced time-locked perceptual alternations in all cases. The effect showed a dependence on the adaptation to the dominant percept prior to the presentation of a flash. These perceptual alternations show many similarities to perceptual disappearances induced by transient stimuli (Kanai and Kamitani, 2003 Journal of Cognitive Neuroscience15 664–672; Moradi and Shimojo, 2004 Vision Research44 449–460). Mechanisms linking these two transient-induced phenomena are discussed.
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Matsumiya K, Howard IP, Kaneko H. Perceived Depth in the ‘Sieve Effect’ and Exclusive Binocular Rivalry. Perception 2016; 36:990-1002. [PMID: 17844965 DOI: 10.1068/p5749] [Citation(s) in RCA: 4] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/23/2022]
Abstract
An impression of a surface seen through holes is created when one fuses dichoptic pairs of discs, with one member of each pair black and the other member white. This is referred to as the ‘sieve effect’. The stimulus contains no positional disparities. Howard (1995, Perception24 67–74) noted qualitatively that the sieve effect occurs when the rivalrous regions are within the range of sizes, contrasts, and relative sizes where exclusive rivalry occurs, rather than binocular lustre, stimulus combination, or dominant rivalry. This suggests that perceived depth in the sieve effect should be at a maximum when exclusive rivalry is most prominent. We used a disparity depth probe to measure the magnitude of perceived depth in the sieve effect as a function of the sizes, contrasts, and relative sizes of the rivalrous regions. We also measured the rate of exclusive rivalry of the same stimuli under the same conditions. Perceived depth and the rate of exclusive rivalry were affected in the same way by each of the three variables. Furthermore, perceived depth and the rate of exclusive rivalry were affected in the same way by changes in vergence angle, although the configuration of the stimulus surface was held constant. These findings confirm the hypothesis that the sieve effect is correlated with the incidence of exclusive rivalry.
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Gheorghiu E, Erkelens CJ. Temporal Properties of Disparity Processing Revealed by Dynamic Random-Dot Stereograms. Perception 2016; 34:1205-19. [PMID: 16309115 DOI: 10.1068/p5404] [Citation(s) in RCA: 8] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/25/2022]
Abstract
In studies of the temporal flexibility of the stereoscopic system, it has been suggested that two different processes of binocular depth perception could be responsible for the flexibility: tolerance for interocular delays and temporal integration of correlation. None has investigated the relationship between tolerance for delays and temporal integration mechanisms and none has revealed which mechanism is responsible for depth perception in dynamic random-dot stereograms. We address these questions in the present study. Across five experiments, we investigated the temporal properties of stereopsis by varying interocular correlation as a function of time in controlled ways. We presented different types of dynamic random-dot stereograms, each consisting of two pairs of alternating random-dot patterns. Our experimental results demonstrate that (i) disparities from simultaneous monocular inputs dominate those from interocular delayed inputs; (ii) stereopsis is limited by temporal properties of monocular luminance mechanisms; and (iii) depth perception in dynamic random-dot stereograms results from cross-correlation-like operation on two simultaneous monocular inputs that represent the retinal images after having been subjected to a process of monocular temporal integration of luminance.
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Ono H, Ujike H. Motion Parallax Driven by Head Movements: Conditions for Visual Stability, Perceived Depth, and Perceived Concomitant Motion. Perception 2016; 34:477-90. [PMID: 15943054 DOI: 10.1068/p5221] [Citation(s) in RCA: 21] [Impact Index Per Article: 2.6] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/25/2022]
Abstract
Yoking the movement of the stimulus on the screen to the movement of the head, we examined visual stability and depth perception as a function of head-movement velocity and parallax. In experiment 1, for different head velocities, observers adjusted the parallax to find (a) the depth threshold and (b) the concomitant-motion threshold. Between these thresholds, depth was seen with no perceived motion. In experiment 2, for different head velocities, observers adjusted the parallax to produce the same perceived depth. A slower head movement required a greater parallax to produce the same perceived depth as faster head movements. In experiment 3, observers reported the perceived depth for different parallax magnitudes. Perceived depth covaried with smaller parallax without motion perception, but began to decrease with larger parallax and concomitant motion was seen. Only motion was seen with the larger parallax.
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Suryakumar R, Allison R. Accommodation and pupil responses to random-dot stereograms. JOURNAL OF OPTOMETRY 2016; 9:40-46. [PMID: 25891121 PMCID: PMC4705320 DOI: 10.1016/j.optom.2015.03.002] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Figures] [Subscribe] [Scholar Register] [Received: 12/17/2014] [Revised: 03/05/2015] [Indexed: 06/04/2023]
Abstract
We investigated the dynamics of accommodative and pupillary responses to random-dot stereograms presented in crossed and uncrossed disparity in six visually normal young adult subjects (mean age=25.8±3.1 years). Accommodation and pupil measures were monitored monocularly with a custom built photorefraction system while subjects fixated at the center of a random-dot stereogram. On each trial, the stereogram initially depicted a flat plane and then changed to depict a sinusoidal corrugation in depth while fixation remained constant. Increase in disparity specified depth resulted in pupil constriction during both crossed and uncrossed disparity presentations. The change in pupil size between crossed and uncrossed disparity conditions was not significantly different (p>0.05). The change in pupil size was also accompanied by a small concomitant increase in accommodation. In addition, the dynamic properties of pupil responses varied as a function of their initial (starting) diameter. The finding that accommodation and pupil responses increased with disparity regardless of the sign of retinal disparity suggests that these responses were driven by apparent depth rather than shifts in mean simulated distance of the stimulus. Presumably the need for the increased depth of focus when viewing stimuli extended in depth results in pupil constriction which also results in a concomitant change in accommodation. Starting position effects in pupil response confirm the non-linearity in the operating range of the pupil.
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Li HH, Carrasco M, Heeger DJ. Deconstructing Interocular Suppression: Attention and Divisive Normalization. PLoS Comput Biol 2015; 11:e1004510. [PMID: 26517321 PMCID: PMC4627721 DOI: 10.1371/journal.pcbi.1004510] [Citation(s) in RCA: 19] [Impact Index Per Article: 2.1] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/13/2015] [Accepted: 08/20/2015] [Indexed: 11/18/2022] Open
Abstract
In interocular suppression, a suprathreshold monocular target can be rendered invisible by a salient competitor stimulus presented in the other eye. Despite decades of research on interocular suppression and related phenomena (e.g., binocular rivalry, flash suppression, continuous flash suppression), the neural processing underlying interocular suppression is still unknown. We developed and tested a computational model of interocular suppression. The model included two processes that contributed to the strength of interocular suppression: divisive normalization and attentional modulation. According to the model, the salient competitor induced a stimulus-driven attentional modulation selective for the location and orientation of the competitor, thereby increasing the gain of neural responses to the competitor and reducing the gain of neural responses to the target. Additional suppression was induced by divisive normalization in the model, similar to other forms of visual masking. To test the model, we conducted psychophysics experiments in which both the size and the eye-of-origin of the competitor were manipulated. For small and medium competitors, behavioral performance was consonant with a change in the response gain of neurons that responded to the target. But large competitors induced a contrast-gain change, even when the competitor was split between the two eyes. The model correctly predicted these results and outperformed an alternative model in which the attentional modulation was eye specific. We conclude that both stimulus-driven attention (selective for location and feature) and divisive normalization contribute to interocular suppression. In interocular suppression, a visible target presented in one eye can be rendered invisible by a competing image (the competitor) presented in the other eye. This phenomenon is a striking demonstration of the discrepancy between physical inputs to the visual system and perception, and it also allows neuroscientists to study how perceptual systems regulate competing information. Interocular suppression has been explained by mutually suppressive interactions (modeled by divisive normalization) between neurons that respond differentially to the two eyes. Attention, which selects relevant information in natural viewing condition, has also been found to play a role in interocular suppression. But the specific role of attentional modulation is still an open question. In this study, we proposed a computational model of interocular suppression integrating both attentional modulation and divisive normalization. By modeling the hypothetical neural responses and fitting the model to psychophysical data, we showed that interocular suppression involves an attentional modulation selective for the orientation of the competitor, and covering the spatial extent of the competitor. We conclude that both attention and divisive normalization contribute to interocular suppression, and that their impacts are distinguishable.
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Chen CC, Tyler CW. Shading Beats Binocular Disparity in Depth from Luminance Gradients: Evidence against a Maximum Likelihood Principle for Cue Combination. PLoS One 2015; 10:e0132658. [PMID: 26258494 PMCID: PMC4530877 DOI: 10.1371/journal.pone.0132658] [Citation(s) in RCA: 9] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/20/2014] [Accepted: 06/18/2015] [Indexed: 11/18/2022] Open
Abstract
Perceived depth is conveyed by multiple cues, including binocular disparity and luminance shading. Depth perception from luminance shading information depends on the perceptual assumption for the incident light, which has been shown to default to a diffuse illumination assumption. We focus on the case of sinusoidally corrugated surfaces to ask how shading and disparity cues combine defined by the joint luminance gradients and intrinsic disparity modulation that would occur in viewing the physical corrugation of a uniform surface under diffuse illumination. Such surfaces were simulated with a sinusoidal luminance modulation (0.26 or 1.8 cy/deg, contrast 20%-80%) modulated either in-phase or in opposite phase with a sinusoidal disparity of the same corrugation frequency, with disparity amplitudes ranging from 0'-20'. The observers' task was to adjust the binocular disparity of a comparison random-dot stereogram surface to match the perceived depth of the joint luminance/disparity-modulated corrugation target. Regardless of target spatial frequency, the perceived target depth increased with the luminance contrast and depended on luminance phase but was largely unaffected by the luminance disparity modulation. These results validate the idea that human observers can use the diffuse illumination assumption to perceive depth from luminance gradients alone without making an assumption of light direction. For depth judgments with combined cues, the observers gave much greater weighting to the luminance shading than to the disparity modulation of the targets. The results were not well-fit by a Bayesian cue-combination model weighted in proportion to the variance of the measurements for each cue in isolation. Instead, they suggest that the visual system uses disjunctive mechanisms to process these two types of information rather than combining them according to their likelihood ratios.
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Martins JA, Rodrigues JMF, du Buf H. Luminance, Colour, Viewpoint and Border Enhanced Disparity Energy Model. PLoS One 2015; 10:e0129908. [PMID: 26107954 PMCID: PMC4480855 DOI: 10.1371/journal.pone.0129908] [Citation(s) in RCA: 10] [Impact Index Per Article: 1.1] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/18/2015] [Accepted: 05/14/2015] [Indexed: 11/19/2022] Open
Abstract
The visual cortex is able to extract disparity information through the use of binocular cells. This process is reflected by the Disparity Energy Model, which describes the role and functioning of simple and complex binocular neuron populations, and how they are able to extract disparity. This model uses explicit cell parameters to mathematically determine preferred cell disparities, like spatial frequencies, orientations, binocular phases and receptive field positions. However, the brain cannot access such explicit cell parameters; it must rely on cell responses. In this article, we implemented a trained binocular neuronal population, which encodes disparity information implicitly. This allows the population to learn how to decode disparities, in a similar way to how our visual system could have developed this ability during evolution. At the same time, responses of monocular simple and complex cells can also encode line and edge information, which is useful for refining disparities at object borders. The brain should then be able, starting from a low-level disparity draft, to integrate all information, including colour and viewpoint perspective, in order to propagate better estimates to higher cortical areas.
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Abstract
PURPOSE To investigate horizontal image disparity in three-dimensional (3-D) perception using 3-D animations in normal control patients and patients with intermittent exotropia, anisometropic amblyopia, and partially accommodative esotropia. MATERIALS AND METHODS A total of 133 subjects were included. Stereopsis was measured using the Titmus Stereo test (Stereo Optical Inc., Chicago, IL, USA) and a 3-D stereopsis test with a 15 inch 3-D display laptop, adjusting 3-D parameters of 0 mm horizontal disparity to 15 mm horizontal disparity. RESULTS When compared with normal controls, the average threshold of the 3-D stereopsis test was significantly reduced for esotropia patients (p<0.001) and for anisometric amblyopia patients (p<0.001), compared to normal controls. No significant difference was observed between normal controls and intermittent exotropia patients (p=0.082). The 3-D stereopsis test was correlated with the Titmus Stereo test (Spearman's rho=0.690, p<0.001). Mean difference in stereoacuity was 1.323 log seconds of arc (95% limits of agreement: 0.486 to 2.112), and 125 (92.5%) patients were within the limits of agreement. CONCLUSION This study demonstrated that a 3-D stereopsis test with animation is highly correlated with the Titmus Stereo test; nevertheless, 3-D stereopsis with animations generates more image disparities than the conventional Titmus Stereo test. The 3-D stereopsis test is highly predictive for estimating real stereopsis in a 3-D movie theater.
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Kallenberger SM, Schmidt C, Dechent P, Forster C, von Steinbüchel N, Wüstenberg T, Strasburger H. Separating fusion from rivalry. PLoS One 2014; 9:e103037. [PMID: 25054904 PMCID: PMC4108392 DOI: 10.1371/journal.pone.0103037] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/01/2013] [Accepted: 06/27/2014] [Indexed: 11/18/2022] Open
Abstract
Visual fusion is the process in which differing but compatible binocular information is transformed into a unified percept. Even though this is at the basis of binocular vision, the underlying neural processes are, as yet, poorly understood. In our study we therefore aimed to investigate neural correlates of visual fusion. To this end, we presented binocularly compatible, fusible (BF), and incompatible, rivaling (BR) stimuli, as well as an intermediate stimulus type containing both binocularly fusible and monocular, incompatible elements (BFR). Comparing BFR stimuli with BF and BR stimuli, respectively, we were able to disentangle brain responses associated with either visual fusion or rivalry. By means of functional magnetic resonance imaging, we measured brain responses to these stimulus classes in the visual cortex, and investigated them in detail at various retinal eccentricities. Compared with BF stimuli, the response to BFR stimuli was elevated in visual cortical areas V1 and V2, but not in V3 and V4 - implying that the response to monocular stimulus features decreased from V1 to V4. Compared to BR stimuli, the response to BFR stimuli decreased with increasing eccentricity, specifically within V3 and V4. Taken together, it seems that although the processing of exclusively monocular information decreases from V1 to V4, the processing of binocularly fused information increases from earlier to later visual areas. Our findings suggest the presence of an inhibitory neural mechanism which, depending on the presence of fusion, acts differently on the processing of monocular information.
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Scholl B, Burge J, Priebe NJ. Binocular integration and disparity selectivity in mouse primary visual cortex. J Neurophysiol 2013; 109:3013-24. [PMID: 23515794 PMCID: PMC3680810 DOI: 10.1152/jn.01021.2012] [Citation(s) in RCA: 65] [Impact Index Per Article: 5.9] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/26/2012] [Accepted: 03/18/2013] [Indexed: 12/31/2022] Open
Abstract
Signals from the two eyes are first integrated in primary visual cortex (V1). In many mammals, this binocular integration is an important first step in the development of stereopsis, the perception of depth from disparity. Neurons in the binocular zone of mouse V1 receive inputs from both eyes, but it is unclear how that binocular information is integrated and whether this integration has a function similar to that found in other mammals. Using extracellular recordings, we demonstrate that mouse V1 neurons are tuned for binocular disparities, or spatial differences, between the inputs from each eye, thus extracting signals potentially useful for estimating depth. The disparities encoded by mouse V1 are significantly larger than those encoded by cat and primate. Interestingly, these larger disparities correspond to distances that are likely to be ecologically relevant in natural viewing, given the stereo-geometry of the mouse visual system. Across mammalian species, it appears that binocular integration is a common cortical computation used to extract information relevant for estimating depth. As such, it is a prime example of how the integration of multiple sensory signals is used to generate accurate estimates of properties in our environment.
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73
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Oliveira S, Jorge J, González-Méijome JM. Dynamic accommodative response to different visual stimuli (2D vs 3D) while watching television and while playing Nintendo 3DS console. Ophthalmic Physiol Opt 2012; 32:383-389. [PMID: 22882150 DOI: 10.1111/j.1475-1313.2012.00934.x] [Citation(s) in RCA: 7] [Impact Index Per Article: 0.6] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/03/2024]
Abstract
PURPOSE The aim of the present study was to compare the accommodative response to the same visual content presented in two dimensions (2D) and stereoscopically in three dimensions (3D) while participants were either watching a television (TV) or Nintendo 3DS console. METHODS Twenty-two university students, with a mean age of 20.3 ± 2.0 years (mean ± S.D.), were recruited to participate in the TV experiment and fifteen, with a mean age of 20.1 ± 1.5 years took part in the Nintendo 3DS console study. The accommodative response was measured using a Grand Seiko WAM 5500 autorefractor. In the TV experiment, three conditions were used initially: the film was viewed in 2D mode (TV2D without glasses), the same sequence was watched in 2D whilst shutter-glasses were worn (TV2D with glasses) and the sequence was viewed in 3D mode (TV3D). Measurements were taken for 5 min in each condition, and these sections were sub-divided into ten 30-s segments to examine changes within the film. In addition, the accommodative response to three points of different disparity of one 3D frame was assessed for 30 s. In the Nintendo experiment, two conditions were employed - 2D viewing and stereoscopic 3D viewing. RESULTS In the TV experiment no statistically significant differences were found between the accommodative response with TV2D without glasses (-0.38 ± 0.32D, mean ± S.D.) and TV3D (-0.37 ± 0.34D). Also, no differences were found between the various segments of the film, or between the accommodative response to different points of one frame (p > 0.05). A significant difference (p = 0.015) was found, however, between the TV2D with (-0.32 ± 0.32D) and without glasses (-0.38 ± 0.32D). In the Nintendo experiment the accommodative responses obtained in modes 2D (-2.57 ± 0.30D) and 3D (-2.49 ± 0.28D) were significantly different (paired t-test p = 0.03). CONCLUSIONS The need to use shutter-glasses may affect the accommodative response during the viewing of displays, and the accommodative response when playing Nintendo 3DS in 3D mode is lower than when it is viewed in 2D.
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Spang K, Gillam B, Fahle M. Electrophysiological correlates of binocular stereo depth without binocular disparities. PLoS One 2012; 7:e40562. [PMID: 22876281 PMCID: PMC3410887 DOI: 10.1371/journal.pone.0040562] [Citation(s) in RCA: 7] [Impact Index Per Article: 0.6] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/26/2012] [Accepted: 06/09/2012] [Indexed: 11/18/2022] Open
Abstract
A small region of background presented to only one eye in an otherwise binocular display may, under certain conditions, be resolved in the visual system by interpreting the region as a small gap between two similar objects placed at different depths, with the gap hidden in one eye by parallax. This has been called monocular gap stereopsis. We investigated the electrophysiological correlate of this type of stereopsis by means of sum potential recordings in 12 observers, comparing VEP's for this stimulus ("Gillam Stereo", Author BG has strong reservations about this term) with those for similar stimuli containing disparity based depth and with no depth (flat). In addition we included several control stimuli. The results show a pronounced early negative potential at a latency of around 170 ms (N170) for all stimuli containing non- identical elements, be they a difference caused by binocular disparity or by completely unmatched monocular contours. A second negative potential with latency around 270 ms (N270), on the other hand, is present only with stimuli leading to fusion and the perception of depth. This second component is similar for disparity-based stereopsis and monocular gap, or "Gillam Stereo" although slightly more pronounced for the former. We conjecture that the first component is related to the detection of differences between the images of the two eyes that may then either be fused, leading to stereopsis and the corresponding second potential, or else to inhibition and rivalry without a later trace in the VEP. The finding that that "Gillam Stereo" leads to cortical responses at the same short latencies as disparity based stereopsis indicates that it may partly rely on quite early cortical mechanisms.
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Fantoni C, Caudek C, Domini F. Perceived surface slant is systematically biased in the actively-generated optic flow. PLoS One 2012; 7:e33911. [PMID: 22479473 PMCID: PMC3316515 DOI: 10.1371/journal.pone.0033911] [Citation(s) in RCA: 4] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/27/2011] [Accepted: 02/19/2012] [Indexed: 12/04/2022] Open
Abstract
Humans make systematic errors in the 3D interpretation of the optic flow in both passive and active vision. These systematic distortions can be predicted by a biologically-inspired model which disregards self-motion information resulting from head movements (Caudek, Fantoni, & Domini 2011). Here, we tested two predictions of this model: (1) A plane that is stationary in an earth-fixed reference frame will be perceived as changing its slant if the movement of the observer's head causes a variation of the optic flow; (2) a surface that rotates in an earth-fixed reference frame will be perceived to be stationary, if the surface rotation is appropriately yoked to the head movement so as to generate a variation of the surface slant but not of the optic flow. Both predictions were corroborated by two experiments in which observers judged the perceived slant of a random-dot planar surface during egomotion. We found qualitatively similar biases for monocular and binocular viewing of the simulated surfaces, although, in principle, the simultaneous presence of disparity and motion cues allows for a veridical recovery of surface slant.
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