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Jeong CH, Lim H, Lee J, Lee HS, Ku J, Kang YJ. Attentional state-synchronous peripheral electrical stimulation during action observation induced distinct modulation of corticospinal plasticity after stroke. Front Neurosci 2024; 18:1373589. [PMID: 38606309 PMCID: PMC11007104 DOI: 10.3389/fnins.2024.1373589] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/20/2024] [Accepted: 03/18/2024] [Indexed: 04/13/2024] Open
Abstract
Introduction Brain computer interface-based action observation (BCI-AO) is a promising technique in detecting the user's cortical state of visual attention and providing feedback to assist rehabilitation. Peripheral nerve electrical stimulation (PES) is a conventional method used to enhance outcomes in upper extremity function by increasing activation in the motor cortex. In this study, we examined the effects of different pairings of peripheral nerve electrical stimulation (PES) during BCI-AO tasks and their impact on corticospinal plasticity. Materials and methods Our innovative BCI-AO interventions decoded user's attentive watching during task completion. This process involved providing rewarding visual cues while simultaneously activating afferent pathways through PES. Fifteen stroke patients were included in the analysis. All patients underwent a 15 min BCI-AO program under four different experimental conditions: BCI-AO without PES, BCI-AO with continuous PES, BCI-AO with triggered PES, and BCI-AO with reverse PES application. PES was applied at the ulnar nerve of the wrist at an intensity equivalent to 120% of the sensory threshold and a frequency of 50 Hz. The experiment was conducted randomly at least 3 days apart. To assess corticospinal and peripheral nerve excitability, we compared pre and post-task (post 0, post 20 min) parameters of motor evoked potential and F waves under the four conditions in the muscle of the affected hand. Results The findings indicated that corticospinal excitability in the affected hemisphere was higher when PES was synchronously applied with AO training, using BCI during a state of attentive watching. In contrast, there was no effect on corticospinal activation when PES was applied continuously or in the reverse manner. This paradigm promoted corticospinal plasticity for up to 20 min after task completion. Importantly, the effect was more evident in patients over 65 years of age. Conclusion The results showed that task-driven corticospinal plasticity was higher when PES was applied synchronously with a highly attentive brain state during the action observation task, compared to continuous or asynchronous application. This study provides insight into how optimized BCI technologies dependent on brain state used in conjunction with other rehabilitation training could enhance treatment-induced neural plasticity.
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Affiliation(s)
- Chang Hyeon Jeong
- Department of Rehabilitation Medicine, Nowon Eulji Medical Center, Eulji University, Seoul, Republic of Korea
| | - Hyunmi Lim
- Department of Biomedical Engineering, Keimyung University, Daegu, Republic of Korea
| | - Jiye Lee
- Department of Rehabilitation Medicine, Nowon Eulji Medical Center, Eulji University, Seoul, Republic of Korea
| | - Hye Sun Lee
- Biostatistics Collaboration Unit, Yonsei University College of Medicine, Seoul, Republic of Korea
| | - Jeonghun Ku
- Department of Biomedical Engineering, Keimyung University, Daegu, Republic of Korea
| | - Youn Joo Kang
- Department of Rehabilitation Medicine, Nowon Eulji Medical Center, Eulji University, Seoul, Republic of Korea
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Choi MH, Jung JJ, Kim KB, Kim YJ, Lee JH, Kim HS, Yi JH, Kang OR, Kang YT, Chung SC. Effect of binaural beat in the inaudible band on EEG (STROBE). Medicine (Baltimore) 2022; 101:e29819. [PMID: 35777013 PMCID: PMC9239629 DOI: 10.1097/md.0000000000029819] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 01/05/2023] Open
Abstract
This study aimed to determine the effects of the binaural beat (BB) on brainwave induction using an inaudible baseline frequency outside the audible frequency range. Experiments were conducted on 18 subjects (11 males [mean age: 25.7 ± 1.6 years] and 7 females [mean age: 24.0 ± 0.6 years]). A BB stimulation of 10 Hz was exerted by presenting frequencies of 18,000 Hz and 18,010 Hz to the left and right ears, respectively. A power spectrum analysis was performed to estimate the mean of the absolute power of the alpha frequency range (8-13 Hz). The variation in the mean alpha power during the rest and stimulation phases in each brain area was compared using the Wilcoxon signed-rank test. Compared to the rest phase, the stimulation phase with BB showed an increasing trend in the mean alpha power across all 5 brain areas. Notably, a significant increase was found in the frontal, central, and temporal areas. This is a significant study in that it determines the effects of only BB without the influence of auditory perception, which has been overlooked in previous studies.
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Affiliation(s)
- Mi-Hyun Choi
- Department of Biomedical Engineering, College of Science & Technology, Konkuk University, Seoul, South Korea
| | - Jin-Ju Jung
- Department of Biomedical Engineering, College of Science & Technology, Konkuk University, Seoul, South Korea
| | - Kyu-Beom Kim
- Department of Biomedical Engineering, College of Science & Technology, Konkuk University, Seoul, South Korea
| | - Ye-Jin Kim
- Department of Biomedical Engineering, College of Science & Technology, Konkuk University, Seoul, South Korea
| | - Je-Hyeop Lee
- Department of Biomedical Engineering, College of Science & Technology, Konkuk University, Seoul, South Korea
| | - Hyung-Sik Kim
- Department of Mechatronics Engineering, School of ICT Convergence Engineering, College of Science & Technology, Konkuk University, Seoul, South Korea
| | - Jeong-Han Yi
- Department of Biomedical Engineering, College of Science & Technology, Konkuk University, Seoul, South Korea
| | - Ok-Ri Kang
- GH-NH Co., Ltd, Gwangmyeong-si, South Korea
| | | | - Soon-Cheol Chung
- Department of Biomedical Engineering, College of Science & Technology, Konkuk University, Seoul, South Korea
- *Correspondence: Soon-Cheol Chung, Department of Biomedical Engineering, Research Institute of Biomedical Engineering, School of ICT Convergence Engineering, College of Science and Technology, Konkuk University, 268 Chungwon-daero, Chungju-si, Chungcheongbuk-do 27478, South Korea (e-mail: )
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Jamil N, Belkacem AN, Ouhbi S, Lakas A. Noninvasive Electroencephalography Equipment for Assistive, Adaptive, and Rehabilitative Brain-Computer Interfaces: A Systematic Literature Review. SENSORS (BASEL, SWITZERLAND) 2021; 21:4754. [PMID: 34300492 PMCID: PMC8309653 DOI: 10.3390/s21144754] [Citation(s) in RCA: 14] [Impact Index Per Article: 4.7] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Subscribe] [Scholar Register] [Received: 06/06/2021] [Revised: 06/28/2021] [Accepted: 07/09/2021] [Indexed: 11/30/2022]
Abstract
Humans interact with computers through various devices. Such interactions may not require any physical movement, thus aiding people with severe motor disabilities in communicating with external devices. The brain-computer interface (BCI) has turned into a field involving new elements for assistive and rehabilitative technologies. This systematic literature review (SLR) aims to help BCI investigator and investors to decide which devices to select or which studies to support based on the current market examination. This examination of noninvasive EEG devices is based on published BCI studies in different research areas. In this SLR, the research area of noninvasive BCIs using electroencephalography (EEG) was analyzed by examining the types of equipment used for assistive, adaptive, and rehabilitative BCIs. For this SLR, candidate studies were selected from the IEEE digital library, PubMed, Scopus, and ScienceDirect. The inclusion criteria (IC) were limited to studies focusing on applications and devices of the BCI technology. The data used herein were selected using IC and exclusion criteria to ensure quality assessment. The selected articles were divided into four main research areas: education, engineering, entertainment, and medicine. Overall, 238 papers were selected based on IC. Moreover, 28 companies were identified that developed wired and wireless equipment as means of BCI assistive technology. The findings of this review indicate that the implications of using BCIs for assistive, adaptive, and rehabilitative technologies are encouraging for people with severe motor disabilities and healthy people. With an increasing number of healthy people using BCIs, other research areas, such as the motivation of players when participating in games or the security of soldiers when observing certain areas, can be studied and collaborated using the BCI technology. However, such BCI systems must be simple (wearable), convenient (sensor fabrics and self-adjusting abilities), and inexpensive.
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Affiliation(s)
- Nuraini Jamil
- Department of Computer Science and Software Engineering, College of Information Technology, United Arab Emirates University, Al Ain P.O. Box 15551, United Arab Emirates; (N.J.); (S.O.)
| | - Abdelkader Nasreddine Belkacem
- Department of Computer and Network Engineering, College of Information Technology, United Arab Emirates University, Al Ain P.O. Box 15551, United Arab Emirates;
| | - Sofia Ouhbi
- Department of Computer Science and Software Engineering, College of Information Technology, United Arab Emirates University, Al Ain P.O. Box 15551, United Arab Emirates; (N.J.); (S.O.)
| | - Abderrahmane Lakas
- Department of Computer and Network Engineering, College of Information Technology, United Arab Emirates University, Al Ain P.O. Box 15551, United Arab Emirates;
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Zhang X, Xu G, Ravi A, Pearce S, Jiang N. Can a highly accurate multi-class SSMVEP BCI induce sensory-motor rhythm in sensorimotor area? J Neural Eng 2020; 18. [PMID: 32238617 DOI: 10.1088/1741-2552/ab85b2] [Citation(s) in RCA: 6] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/28/2019] [Accepted: 04/01/2020] [Indexed: 01/01/2023]
Abstract
Different visual stimuli might have different effects on the brain, e.g. the change of brightness, non-biological movement and biological movement. In this study, flicker, checkerboard, and gaiting stimuli were chosen as visual stimuli to investigate whether steady-state motion visual evoked potential (SSMVEP) effected on the sensorimotor area for rehabilitation. The gaiting stimulus was designed as the gaiting sequence of a human. The hypothesis is that only observing the designed gaiting stimulus would simultaneously induce 1) SSMVEP in the occipital area, similarly to an SSVEP stimulus; and 2) sensorimotor rhythm (SMR) in the primary sensorimotor area, because such action observation could activate the mirror neuron system. Canonical correlation analysis was used to detect SSMVEP from occipital EEG, and event-related spectral perturbation was used to identify SMR in the EEG from the sensorimotor area. The results showed that the designed gaiting stimulus-induced SSMVEP, with classification accuracies of 88.9 ± 12.0% in a four-class scenario. More importantly, it induced clear and sustained event-related desynchronization/synchronization (ERD/ERS), while no ERD/ERS could be observed when the other two SSVEP stimuli were used. Further, for participants with a sufficiently clear SSMVEP pattern (classification accuracy > 85%), the ERD index values in the mu-beta band induced by the proposed gaiting stimulus were statistically different from that of the other two types of stimulus. Therefore, a novel BCI based on the designed stimulus has potential in neurorehabilitation applications because it simultaneously has the high accuracy of an SSMVEP (~90% accuracy in a four-class setup) and the ability to activate the sensorimotor area.
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Affiliation(s)
- Xin Zhang
- Xi'an Jiaotong University School of Mechanical Engineering, Xi'an, Shaanxi, CHINA
| | | | - Aravind Ravi
- Systems Design Engineering, University of Waterloo, Waterloo, Ontario, N2L 3G1, CANADA
| | - Sarah Pearce
- University of Waterloo, Waterloo, Ontario, CANADA
| | - Ning Jiang
- Systems Design Engineering, University of Waterloo Faculty of Engineering, Waterloo, Ontario, CANADA
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Brain Computer Interface-Based Action Observation Game Enhances Mu Suppression in Patients with Stroke. ELECTRONICS 2019. [DOI: 10.3390/electronics8121466] [Citation(s) in RCA: 6] [Impact Index Per Article: 1.2] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/16/2022]
Abstract
Action observation (AO), based on the mirror neuron theory, is a promising strategy to promote motor cortical activation in neurorehabilitation. Brain computer interface (BCI) can detect a user’s intention and provide them with brain state-dependent feedback to assist with patient rehabilitation. We investigated the effects of a combined BCI-AO game on power of mu band attenuation in stroke patients. Nineteen patients with subacute stroke were recruited. A BCI-AO game provided real-time feedback to participants regarding their attention to a flickering action video using steady-state visual-evoked potentials. All participants watched a video of repetitive grasping actions under two conditions: (1) BCI-AO game and (2) conventional AO, in random order. In the BCI-AO game, feedback on participants’ observation scores and observation time was provided. In conventional AO, a non-flickering video and no feedback were provided. The magnitude of mu suppression in the central motor, temporal, parietal, and occipital areas was significantly higher in the BCI-AO game than in the conventional AO. The magnitude of mu suppression was significantly higher in the BCI-AO game than in the conventional AO both in the affected and unaffected hemispheres. These results support the facilitatory effects of the BCI-AO game on mu suppression over conventional AO.
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Lim H, Ku J. A Brain-Computer Interface-Based Action Observation Game That Enhances Mu Suppression. IEEE Trans Neural Syst Rehabil Eng 2018; 26:2290-2296. [PMID: 30371380 DOI: 10.1109/tnsre.2018.2878249] [Citation(s) in RCA: 16] [Impact Index Per Article: 2.7] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/07/2022]
Abstract
Action observation training based on the theory of activation of the mirror-neuron system has been used for the rehabilitation of patients with stroke. In this paper, we sought to assess whether a brain-computer interface (BCI)-based action observation rehabilitation game, using a flickering action video, could preferentially activate the mirror-neuron system. Feedback of stimulus observation, evoked by the flickering action video, was provided using steady state visually evoked potential and event-related desynchronization. Fifteen healthy subjects have experienced the game with BCI interaction (game and interaction), without BCI interaction (game without interaction), observed non-flickering stimuli, and flickering stimuli without the game background (stimuli only) in a counter-balanced order. The game and interface condition was resulted in significantly stronger activation of the mirror-neuron system than did the other three conditions. In addition, the amount of mirror-neuron system activation is gradually decreased in the game without interface, non-flickering stimuli, and stimuli only conditions in a time-dependent manner; however, in the game and interface condition, the amount of mirror-neuron system activation was maintained until the end of the training. Taken together, these data suggest that the proposed game paradigm, which integrates the action observation paradigm with BCI technology, could provide interactive responses for whether watching video clips can engage patients and enhance rehabilitation.
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Ku J, Kang YJ. Novel Virtual Reality Application in Field of Neurorehabilitation. BRAIN & NEUROREHABILITATION 2018. [DOI: 10.12786/bn.2018.11.e5] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/08/2022] Open
Affiliation(s)
- Jeonghun Ku
- Department of Biomedical Engineering, College of Medicine, Keimyung University, Daegu, Korea
| | - Youn Joo Kang
- Department of Rehabilitation Medicine, Nowon Eulji Medical Center, Eulji University, Seoul, Korea
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