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Yoshioka T, So R, Funada S, Tsutsumi S, Nakaya T, Okubo R, Minami T, Tabuchi T. Association of night-shift work with gambling and problem gambling among workers in Japan: A nationwide cross-sectional study. Addict Behav 2024; 156:108071. [PMID: 38805772 DOI: 10.1016/j.addbeh.2024.108071] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/29/2024] [Revised: 04/24/2024] [Accepted: 05/20/2024] [Indexed: 05/30/2024]
Abstract
BACKGROUND AND AIMS Night-shift work disturbs sleep and is associated with poor health conditions among workers. We aimed to investigate the association between night-shift work and gambling among workers and the association between night-shift work and problem gambling in working and gambling participants. METHODS This cross-sectional study used data from an online survey conducted between February 6 and 27, 2023 in Japan. A total of 21,134 workers participated in this study, including 9,739 respondents who had gambled in the past year. We estimated the association between night-shift work and gambling among workers and the association between night-shift work and problem gambling among those who gambled at the survey. We defined problem gambling as a score ≥ 8 on the Problem Gambling Severity Index. All estimates were weighted using a nationally representative survey in Japan. We fitted multivariable weighted logistic regression models after adjusting for 14 confounders. RESULTS The weighted prevalence of gambling among non-night and night-shift workers was 42.1 % and 55.4 %, respectively. When focusing on workers gambling in the survey, the prevalence of problem gambling among non-night and night-shift workers was 8.8 % and 24.2 %, respectively. The weighted multivariable logistic regression analyses showed that night-shift work was associated with gambling participation among workers (adjusted odds ratio [aOR], 1.39, 95 % confidence interval [CI] 1.25-1.53, p < 0.001). In addition, night-shift work was associated with problem gambling among those who gambled (aOR 1.94, 95 % CI 1.57-2.40, p < 0.001). CONCLUSIONS Night-shift work was associated with gambling among workers and with problem gambling among those who gambled.
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Affiliation(s)
- Takashi Yoshioka
- Health Technology Assessment Unit, Department of Preventive Medicine and Public Health, Keio University School of Medicine, Tokyo, Japan; Institute of Clinical Epidemiology, Showa University, Tokyo, Japan.
| | - Ryuhei So
- Department of Psychiatry, Okayama Psychiatric Medical Center, Okayama, Japan; CureApp, Inc., Tokyo, Japan
| | - Satoshi Funada
- Health Technology Assessment Unit, Department of Preventive Medicine and Public Health, Keio University School of Medicine, Tokyo, Japan
| | - Shiori Tsutsumi
- Graduate School of Health Management, Keio University, Kanagawa, Japan; Department of Drug Dependence Research, National Institute of Mental Health, Tokyo, Japan
| | - Tomoki Nakaya
- Graduate School of Environmental Studies, Tohoku University, Miyagi, Japan
| | - Ryo Okubo
- Department of Psychiatry, Hokkaido University Graduate School of Medicine, Hokkaido, Japan
| | - Tetsuji Minami
- Division of Quality Assurance Programs, Institute for Cancer Control, National Cancer Center, Tokyo, Japan
| | - Takahiro Tabuchi
- Division of Epidemiology, School of Public Health, Tohoku University Graduate School of Medicine, Miyagi, Japan; Cancer Control Center, Osaka International Cancer Institute, Osaka, Japan; The Tokyo Foundation for Policy Research, Tokyo, Japan
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Yokotani K, Abe N, Yamamoto T, Takamura M, Takahashi H. Effect of pachinko parlour openings and closings on neighbourhood income-generating crimes in Japan: 6.5 years of observations. BMC Public Health 2024; 24:1905. [PMID: 39014397 PMCID: PMC11250958 DOI: 10.1186/s12889-024-19373-1] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/31/2023] [Accepted: 07/04/2024] [Indexed: 07/18/2024] Open
Abstract
BACKGROUND Electronic gambling machines (EGMs) in gambling venues cause gambling-related harm and are a public health concern. This study focused on pachinko parlours as gambling venues and income-generating crimes as gambling-related harm. We aimed to verify whether income-generating crime rates increase in proximity to pachinko parlours and during the opening and post-closing periods of pachinko parlours relative to the pre-opening periods. METHODS We used crime records spanning 6.5 years, including data on the opening and closing days of pachinko parlours for 6.5 years. We also sampled the addresses of convenience stores, bowling alleys, and households with official land prices all over Japan. The dependent variable was the daily income-generating crime incidence rate. Areas within 0.5 km, 0.5-1 km, 1-5 km, and 5-10 km radii of the pachinko parlours were the independent variables. The pre-, opening-, and post-closing periods of the pachinko parlours were also independent variables. The covariates included the number of convenience stores and always open pachinko parlours near pachinko parlours. Data were analysed using an analysis of variance (ANOVA) and covariance (ANCOVA). We also used differences-in-differences analysis (DD) to reveal the increase in income-generating crime rates in neighbourhoods exposed to the opening or closing of pachinko parlours. RESULTS The daily income-generating crime incidence rate was significantly higher in areas within 0.5-1 km and 1-5 km radii of pachinko parlours than in those within 0.5 km and 5-10 km radii of them. The daily income-generating crime incidence rate was also significantly higher during the opening and post-closing periods than during the pre-opening period, even when controlling for the number of convenience stores and always open pachinko parlours. In particular, fraud crime rates increased with the opening and closing of pachinko parlours. CONCLUSIONS The highest income-generating crime incidence rate was observed within a 0.5-1 km and 1-5 km radius of pachinko parlours. The opening of pachinko parlours also increased income-generating crime incidence rates, which increased after closing. Pachinko parlours are considered to be creating public harm because the corporate activities of these parlours make the youth in their neighbourhood perpetrators of fraud and older adults its victims. Future research should examine the current findings using official crime records.
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Affiliation(s)
- Kenji Yokotani
- Graduate School of Technology, Industrial and Social Sciences, Tokushima University, 1-1, Minamijosanjimacho, Tokushima City, Tokushima, 770-0814, Japan.
| | - Nobuhito Abe
- Institute for the Future of Human Society, Kyoto University, Kyoto City, Japan
| | - Tetsuya Yamamoto
- Graduate School of Technology, Industrial and Social Sciences, Tokushima University, 1-1, Minamijosanjimacho, Tokushima City, Tokushima, 770-0814, Japan
| | - Masahiro Takamura
- Institutional Research Center, Fujita Health University, Toyoake City, Japan
| | - Hideyuki Takahashi
- Graduate School of Engineering Science, Osaka University, Toyonaka City, Japan
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Hwang C, So R, Hashimoto N, Baba T, Matsushita S, Browne M, Murai T, Watanabe N, Takiguchi N. National burden of gambling in Japan: an estimation from an online-based cross-sectional investigation and national epidemiological survey. BMC Public Health 2024; 24:1703. [PMID: 38926686 PMCID: PMC11201868 DOI: 10.1186/s12889-024-19197-z] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/21/2024] [Accepted: 06/19/2024] [Indexed: 06/28/2024] Open
Abstract
BACKGROUND Gambling is a popular leisure activity in many countries, often expected to boost regional economies. Nevertheless, its negative impacts remain a significant concern. Gambling disorder is recognized as the most severe consequence; however, even non- or low-risk gamblers may also face negative impacts. This study aimed to estimate the number of Japanese gamblers experiencing gambling-related harm (GRH) and its distribution across six life domains, financial, relational, emotional, health, social and other aspects, based on the severity of their problem gambling risk. METHODS This cross-sectional study relied on an online survey conducted between August 5 and 11, 2020. Participants aged 20 years and above, who engaged in gambling during 2019 were recruited via a market research company. The survey assessed the prevalence of GRH 72 items among four gambler risk groups (non-problem, low-, moderate-, and high-risk), as categorized by the Problem Gambling Severity Index. The data was adjusted for population weighting using representative national survey data: the 2017 Comprehensive Survey of Living Conditions and the 2017 Epidemiological Survey on Gambling Addictions. RESULTS Out of the 28,016 individuals invited to the survey, 6,124 participated in the screening, 3,113 in the main survey, and 3,063 provided valid responses. After adjusting the survey data, it was estimated that 39.0 million (30.8%) of Japan's 126.8 million citizens gambled in 2019. Among them, 4.44 million (11.4%) experienced financial harm, 2.70 million (6.9%) health harm, 2.54 million (6.5%) emotional harm, 1.31 million (3.4%) work/study harm, 1.28 million (3.3%) relationship harm, and 0.46 million (1.2%) other harm. Although high-risk gamblers experienced severe harm at the individual level, over 60% of gamblers who experienced GRHs were non- and low-risk gamblers, with the exception of other harm, at the population level. CONCLUSIONS The study highlighted the prevention paradox of gambling in Japan. While national gambling policies primarily focus on the prevention and intervention for high-risk gamblers, a more effective approach would involve minimizing GRH across the entire population.
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Affiliation(s)
- Chiyoung Hwang
- Department of Psychiatric and Mental Health Nursing, Graduate School of Nursing, Mukogawa Women's University, 6-46 Ikebiraki-cho, Nishinomiya-city, 663-8558, Hyogo, Japan.
- Department of Health Promotion and Human Behavior, School of Public Health, Kyoto University, Yoshida-Konoe-cho, Sakyo-ku, Kyoto-city, Kyoto, 606-8501, Japan.
| | - Ryuhei So
- Department of Health Promotion and Human Behavior, School of Public Health, Kyoto University, Yoshida-Konoe-cho, Sakyo-ku, Kyoto-city, Kyoto, 606-8501, Japan
- Department of Psychiatry, Okayama Psychiatric Medical Center, 3-16 Shikatahommachi, Kita-ku, Okayama-city, Okayama, 700-0915, Japan
- Scientific Research WorkS Peer Support Group (SRWS-PSG), 1-7-7-2302 Koraibashi, Chuo-ku, Osaka-city, Osaka, 541-0043, Japan
| | - Nozomu Hashimoto
- Department of Psychiatry, Okayama Psychiatric Medical Center, 3-16 Shikatahommachi, Kita-ku, Okayama-city, Okayama, 700-0915, Japan
| | - Toshiaki Baba
- Bureau of International Health Cooperation, National Center for Global Health and Medicine, 1-21-1 Toyama, Shinjuku-ku, Tokyo, 162-8655, Japan
| | - Sachio Matsushita
- National Hospital Organization Kurihama Medical and Addiction Center, 5-3-1 Nobi, Yokosuka-city, 239-0841, Kanagawa, Japan
| | - Matthew Browne
- School of Health, Medical and Applied Sciences, Central Queensland University, 6 University Drive, Branyan, QLD, 4670, Australia
| | - Toshiya Murai
- Department of Psychiatry, Graduate School of Medicine, Kyoto University, Yoshida-Konoe-cho, Sakyo-ku, Kyoto-city, Kyoto, 606-8501, Japan
| | - Norio Watanabe
- Department of Psychiatry, Graduate School of Medicine, Kyoto University, Yoshida-Konoe-cho, Sakyo-ku, Kyoto-city, Kyoto, 606-8501, Japan
- Department of Psychiatry, Soseikai General Hospital, 101 Shimotobahirosacho, Fushimi-ku, Kyoto-city, Kyoto, 612-8473, Japan
| | - Naoko Takiguchi
- Department of Sociology, Otani University, Koyama-Kamifusacho, Kita-ku, Kyoto-city, Kyoto, 603-8143, Japan
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Yokomitsu K, Inoue K, Irie T. The Differences of Gambling-Related Harms Among Low-Investment and Normal-Investment Pachinko/Pachislot Players in Japan: A Cross Sectional Study. J Gambl Stud 2024; 40:601-618. [PMID: 37573527 DOI: 10.1007/s10899-023-10242-x] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 07/12/2023] [Indexed: 08/15/2023]
Abstract
Pachinko and pachislot are popular types of gambling activities in Japan. Prior studies in Japan have reported a concerning prevalence of problem gambling among adult players. While these studies have identified various gambling-related harms, Japanese research on harm-minimization strategies is scarce. Therefore, the present study aimed to compare differences of gambling-related harms among normal-, half-, and quarter-pachi players to the usefulness of low-investment pachinko and pachislot as a harm-reduction strategy. We considered gamblers who played games that cost the typical amount of money to be "normal-pachi players." Those who played low-investment games were categorized as "half-pachi players" and "quarter-pachi players," reflecting those who played games at half or one quarter the cost of a typical machine, respectively. To assess the harm-reduction effect, a one-way ANCOVA was conducted to compare the impact of the groups (normal-pachi players [n = 101], half-pachi players [n = 104], and quarter-pachi players [n = 100]) on dependent variables, namely the number of days players had gambled during the prior month; total time and amount of money spent on gambling; debts caused by gambling; gambling severity; cognitive distortion; depressive symptoms; and problems in work, family, and social life. We demonstrated that the amount of money spent by quarter-pachi players on gambling during the past month was lower than that of normal-pachi players. However, we did not find significant differences with respect to any other gambling-related harms among normal-, half-, and quarter-pachi players. Low-investment pachinko and pachislot players spends less the amount of money spent on gambling. Low-investment pachinko and pachislot would thus partly act as a harm-minimization strategy. Moreover, the results of the present study indicate that the problems at work affect various outcomes for gamblers. Given that 90% of the participants in this study were employed, the results of this study may have important implications for employed gamblers.
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Affiliation(s)
- Kengo Yokomitsu
- School of Psychological Sciences, University of Human Environments, 9-12, Dogohimata, Matsuyama, Ehime, 7900825, Japan.
| | - Kazuya Inoue
- College of Comprehensive Psychology, Ritsumeikan University, Osaka, Japan
| | - Tomonari Irie
- School of Education and Culture, Hokusho University, Hokkaido, Japan
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Auer M, Ricijas N, Kranzelic V, Griffiths MD. Development of the Online Problem Gaming Behavior Index: A New Scale Based on Actual Problem Gambling Behavior Rather Than the Consequences of it. Eval Health Prof 2024; 47:81-92. [PMID: 37243668 PMCID: PMC10858630 DOI: 10.1177/01632787231179460] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 05/29/2023]
Abstract
Many items in current problem gambling screens focus on negative consequences of gambling and gambling-related harms. However, few problem gambling screens comprise items that are totally based on actual gambling behavior such as gambling duration, gambling frequency, or gambling late at night. The aim of the present study was to develop and validate the 12-item Online Problem Gambling Behavior Index (OPGBI). A total of 10,000 online Croatian gamblers were administered the OPGBI alongside the nine-item Problem Gambling Severity Index (PGSI), as well as questions regarding types of gambling engaged in and socio-demographic factors. The 12 OPGBI items mainly concern actual gambling behavior. The correlation between OPGBI and PGSI was highly significant (r = 0.68). Three latent factors in the OPGBI were identified (gambling behavior, limit setting, communication with operator). The three factors all significantly correlated with the PGSI score (R2- = 51.8%). The fact that pure gambling behavior related items explained over 50% of the PGSI score strengthens the idea that player tracking could be an important approach in identifying problem gambling.
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Affiliation(s)
| | - Neven Ricijas
- Faculty of Education and Rehabilitation Sciences, Department of Behavioural Disorders, University of Zagreb, Campus Borongaj, Zagreb, Croatia
| | - Valentina Kranzelic
- Faculty of Education and Rehabilitation Sciences, Department of Behavioural Disorders, University of Zagreb, Campus Borongaj, Zagreb, Croatia
| | - Mark D. Griffiths
- International Gaming Research Unit, Psychology Department, Nottingham Trent University, Nottingham, UK
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So R, Emura N, Okazaki K, Takeda S, Sunami T, Kitagawa K, Takebayashi Y, Furukawa TA. Guided versus unguided chatbot-delivered cognitive behavioral intervention for individuals with moderate-risk and problem gambling: A randomized controlled trial (GAMBOT2 study). Addict Behav 2024; 149:107889. [PMID: 37857043 DOI: 10.1016/j.addbeh.2023.107889] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/26/2023] [Revised: 10/08/2023] [Accepted: 10/11/2023] [Indexed: 10/21/2023]
Abstract
BACKGROUND Internet-based interventions can be a promising option for individuals with problem gambling facing barriers to seeking help. This study aimed to directly compare the effects of therapist-guided Internet interventions with unguided ones on gambling-related behavior, cognition, and stage of change including help-seeking intention. METHODS We conducted a participant-blinded randomized controlled trial of therapist-guided versus unguided groups with a 12-week follow-up. Both groups received self-help chatbot-delivered cognitive behavioral therapy. Additionally, at baseline and weeks 1, 2, 3, and 4, the guided group received personalized feedback messages from therapists based on their gambling diary and questionnaire responses. The unguided group received reminders of assessments from research assistants. The primary outcome was the change in scores on the Gambling Symptoms Assessment Scale (G-SAS) over 12 weeks. Secondary outcomes included the stage of change including help-seeking intention, money wagered, gambling frequency, and gambling-related cognitions. RESULTS We included 139 participants with a mean Problem Gambling Severity Index total score of 14.6 and a mean G-SAS total score of 27.0 who sought information about gambling problems. Both groups demonstrated substantial decreases in their G-SAS scores from baseline to week 12 (-10.2, 95% CI: -7.67 to -12.7 for the guided group, and 11.7, 95% CI: -9.05 to -14.3 for the unguided group). However, we did not find a significant between-group difference (1.49, 95% CI: -2.20 to 5.17). Regarding the stage of change including help-seeking intention, there were also no between-group differences. CONCLUSIONS Minimum therapist support did not have an additive effect on the self-help chatbot intervention on gambling symptoms, behavior, and the stage of change including help-seeking intention.
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Affiliation(s)
- Ryuhei So
- Okayama Psychiatric Medical Center, Okayama, Japan; Department of Health Promotion of Human Behavior, Kyoto University Graduate School of Medicine / School of Public Health, Kyoto, Japan; CureApp, Inc, Japan.
| | - Naoki Emura
- Okayama Psychiatric Medical Center, Okayama, Japan
| | | | | | | | | | - Yoshitake Takebayashi
- Department of Health Risk Communication, Fukushima Medical University School of Medicine, Japan; Agency for Wellness Assessment Research and Development, Japan
| | - Toshi A Furukawa
- Department of Health Promotion of Human Behavior, Kyoto University Graduate School of Medicine / School of Public Health, Kyoto, Japan
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Hwang C, Takano T, So R, Sahker E, Kawakami S, Livingstone C, Takiguchi N, Ono-Kihara M, Kihara M, Furukawa TA. Prevalence of gambling disorder and its correlates among homeless men in Osaka city, Japan. J Gambl Stud 2023; 39:1059-1076. [PMID: 35704251 PMCID: PMC10397130 DOI: 10.1007/s10899-022-10121-x] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/26/2021] [Revised: 03/22/2022] [Accepted: 03/27/2022] [Indexed: 10/18/2022]
Abstract
Internationally, the prevalence of gambling disorder has been reported to be higher among homeless people than the general population; however, little is known about the factors associated with gambling disorder in this population. The present study aimed to investigate the prevalence of gambling disorder and its associated factors among homeless men using shelters in Osaka City. A cross-sectional survey was conducted from 30 to 2018 to 4 January 2019, using the 2017 Japanese National Survey of Gambling (JNSG) questionnaire, supplemented with questions about homeless experiences, drinking, and smoking. Using the South Oaks Gambling Screen, the presence of gambling disorder was determined by a score ≥ 5 out of 20. Multivariate logistic regression was conducted to explore factors associated with lifetime gambling disorder. Lifetime and past-year prevalence of gambling disorder among 103 participants was 43.7% (95% confidence interval [CI]: 34.5-53.3) and 3.9% (95% CI: 1.5-9.6), respectively, which are higher than the 6.7% and 1.5% found among men in the 2017 JNSG. Reasons reported for currently gambling less were primarily financial. Factors associated with lifetime GD included "more than 20 years since the first incidence of homelessness" (adjusted odds ratio [AOR]: 4.97, 95% CI: 1.50-16.45) and "more than five incidences of homelessness" (AOR: 4.51, 95% CI: 1.06-19.26). When homeless individuals with gambling disorder try to rebuild and stabilize their lives, the presence or resurgence of gambling disorder may hinder the process and pose a risk of recurring homelessness. Comprehensive support services for homeless individuals with gambling disorder are required. (250 words).
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Affiliation(s)
- Chiyoung Hwang
- Department of Health Promotion and Human Behavior, Graduate School of Medicine, School of Public Health, Kyoto University, Yoshida-Konoe-cho, Sakyo-ku, 606-8501 Kyoto, Japan
| | - Taichi Takano
- Not-for-Profit Organization, The Big Issue Japan Foundation, Osaka, Japan
| | - Ryuhei So
- Department of Health Promotion and Human Behavior, Graduate School of Medicine, School of Public Health, Kyoto University, Yoshida-Konoe-cho, Sakyo-ku, 606-8501 Kyoto, Japan
- Department of Psychiatry, Okayama Psychiatric Medical Center, Okayama, Japan
| | - Ethan Sahker
- Department of Health Promotion and Human Behavior, Graduate School of Medicine, School of Public Health, Kyoto University, Yoshida-Konoe-cho, Sakyo-ku, 606-8501 Kyoto, Japan
- Population Health and Policy Research Unit, Medical Education Center, Graduate School of Medicine, Kyoto University, Kyoto, Japan
| | - Sho Kawakami
- Not-for-Profit Organization, The Big Issue Japan Foundation, Osaka, Japan
| | - Charles Livingstone
- Gambling and Social Determinants Unit, School of Public Health and Preventive Medicine, Monash University, Melbourne, Victoria Australia
| | | | - Masako Ono-Kihara
- Interdisciplinary Unit for Global Health, Center for the Promotion of Interdisciplinary Education and Research, Kyoto University, Kyoto, Japan
| | - Masahiro Kihara
- Interdisciplinary Unit for Global Health, Center for the Promotion of Interdisciplinary Education and Research, Kyoto University, Kyoto, Japan
| | - Toshi A. Furukawa
- Department of Health Promotion and Human Behavior, Graduate School of Medicine, School of Public Health, Kyoto University, Yoshida-Konoe-cho, Sakyo-ku, 606-8501 Kyoto, Japan
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So R, Sato Y, Hashimoto N, Furukawa TA. Prevalence of suspected autism spectrum disorder and attention-deficit hyperactivity disorder in a Japanese clinical sample with gambling disorder: A cross-sectional study. PCN REPORTS : PSYCHIATRY AND CLINICAL NEUROSCIENCES 2023; 2:e131. [PMID: 38867830 PMCID: PMC11114339 DOI: 10.1002/pcn5.131] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Subscribe] [Scholar Register] [Received: 06/02/2023] [Revised: 07/25/2023] [Accepted: 07/28/2023] [Indexed: 06/14/2024]
Abstract
Aim Studies show gambling disorders are associated with attention-deficit hyperactivity disorder (ADHD). The association between gambling disorders and autism spectrum disorder (ASD) has not been well studied, although ASD is often comorbid with ADHD and is associated with gaming disorder. The aim of this study was to estimate the prevalence of ASD and ADHD traits comorbid with gambling disorders and to examine the relationships between these traits and gambling problems in a clinical population. Methods This single-site cross-sectional study was conducted at a Japanese addiction outpatient clinic treating gambling disorders. The Autism-Spectrum Quotient (AQ) test and the Adult ADHD Self-Report Scale (ASRS) were used to screen ASD and ADHD. The Problem Gambling Severity Index (PGSI) was used to assess the severity of the gambling problems. We calculated the prevalence of suspected ASD and ADHD with 95% confidence intervals (CI) based on a binomial distribution and performed univariate analyses to examine the relationships between the AQ and ASRS scores and the total PGSI score. Results We included 97 of 197 potential participants. After screening the participants using the AQ and ASRS, we found that the prevalence of ASD traits was 29.8% (95% CI: 21.0%-40.2%), while the prevalence of ADHD traits was 26.0% (95% CI: 17.9%-36.2%). Univariate regression analyses revealed that the total AQ score was inversely associated with the total PGSI score. However, the total ASRS score and some ASRS subscores were positively associated with the total PGSI score. Conclusion ASD and ADHD may be prevalent among patients with gambling disorders in clinical settings.
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Affiliation(s)
- Ryuhei So
- Department of Health Promotion of Human BehaviorKyoto University Graduate School of Medicine/School of Public HealthKyotoJapan
- Okayama Psychiatric Medical CenterOkayamaJapan
| | | | | | - Toshi A. Furukawa
- Department of Health Promotion of Human BehaviorKyoto University Graduate School of Medicine/School of Public HealthKyotoJapan
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Philander KS, Gainsbury SM. An Empirical Study of the Pathway Model Link Between Cognitive Distortions and Gambling Problems. J Gambl Stud 2023; 39:1189-1205. [PMID: 36413263 DOI: 10.1007/s10899-022-10166-y] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 11/06/2022] [Indexed: 11/24/2022]
Abstract
This research empirically tests the relationship between gambling-related cognitive distortions and the development of gambling problems. In two separate studies using methodologies designed to support non-experimental causal inference, we demonstrate that holding false beliefs about gambling experiences is related to current and future risk of developing problems with gambling. In our first study, we use an instrumental variable estimation strategy on an internet sample (n = 184) and observe a statistically significant relationship between Gamblers' Belief Questionnaire scores and measures of loss chasing, overspending, and gambling problems. These findings were robust to linear and ordinal estimation strategies and multiple model specifications. In our second study, we examine five-year prospective longitudinal data (n = 1,431) to validate our initial findings and test whether irrational thoughts are also related to future problems with gambling. While controlling for current fallacies, we find that past Gambling Fallacies Measure scores are related to present gambling problems across two survey waves. The effect size of each of the past fallacy levels is roughly half of the effect size of present levels, suggesting meaningful impacts. Our findings support the Pathways Model of Problem and Pathological Gambling.
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Affiliation(s)
- Kahlil S Philander
- School of Hospitality Business Management, Carson College of Business, Washington State University, 915 North Broadway, Everett, WA, 98201, USA.
- Brain and Mind Centre, School of Psychology, Faculty of Science, University of Sydney, 94 Mallet St, Camperdown, NSW, 2050, Australia.
| | - Sally M Gainsbury
- Brain and Mind Centre, School of Psychology, Faculty of Science, University of Sydney, 94 Mallet St, Camperdown, NSW, 2050, Australia
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Yokomitsu K, Kono M, Takada T. The Effects of the Presence of Others on Risky Betting in a Laboratory Gambling Task Among High-Risk Gamblers: A Cross-over Randomized Controlled Trial. J Gambl Stud 2023; 39:281-298. [PMID: 36209193 PMCID: PMC9547639 DOI: 10.1007/s10899-022-10156-0] [Citation(s) in RCA: 1] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 08/06/2022] [Indexed: 11/26/2022]
Abstract
We explored the effects of the presence of and cooperation with others on risky betting in a laboratory-based gambling task among high-risk gamblers. Specifically, we compared risky betting under solo, parallel, and cooperation conditions using a stratified randomized, cross-over design. Stratification was conducted according to participant age and gender. The participants were 40 Japanese adults (20 women, 20 men; mean age = 46, SD = 12.80). In the experiment, each participant conducted the Game of Dice Task (GDT) individually (solo condition), in parallel with another participant (parallel condition), and working together with another participant (cooperation condition). Linear mixed modeling results showed that when we controlled for previously specified covariates, there were no significant differences among the solo, parallel, and cooperation conditions regarding risky betting (parallel: estimates = 0.10, SE = 0.79, p = .900; cooperation: estimates = 0.95, SE = 0.79, p = .232). However, post-hoc analysis showed a significant difference between the solo and cooperation conditions regarding the number of times participants chose the riskiest bet (parallel: estimates = 0.18, SE = 0.52, p = .739; cooperation: estimates = 1.13, SE = 0.53, p = .035). Thus, we found that neither the presence of nor cooperation with others decreased risky betting in the GDT among high-risk gamblers. However, we did observe that participants displayed the riskiest betting behavior (i.e., selecting the single choice) in the GDT during the cooperation condition, compared with the solo condition.
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Affiliation(s)
- Kengo Yokomitsu
- School of Psychological Sciences, University of Human Environments, 9-12, Dogohimata, Matsuyama, Ehime, 7900825, Japan.
| | - Masanori Kono
- College of Comprehensive Psychology, Ritsumeikan University, Ibaraki, Japan
| | - Takuhiro Takada
- School of Psychology, Tokai-Gakuen University, Nagoya, Japan
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Wieczorek Ł, Biechowska D, Dąbrowska K, Sierosławski J. Psychometric properties of the Polish version of two screening tests for gambling disorders: the Problem Gambling Severity Index and Lie/Bet Questionnaire. PSYCHIATRY, PSYCHOLOGY, AND LAW : AN INTERDISCIPLINARY JOURNAL OF THE AUSTRALIAN AND NEW ZEALAND ASSOCIATION OF PSYCHIATRY, PSYCHOLOGY AND LAW 2021; 28:585-598. [PMID: 35558152 PMCID: PMC9090339 DOI: 10.1080/13218719.2020.1821824] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/15/2023]
Abstract
To date, no screening tests for gambling disorders have been adapted and validated in Central and Eastern Europe. The aim of this study is to adapt the Problem Gambling Severity Index (PGSI) and Lie/Bet questionnaire (Lie/Bet) and assess their psychometric properties once translated for use with the Polish population. A mixed sample (N = 300) was drawn from venues, social media, snowballing and treatment centers. PGSI had a higher coefficient of predictive power than Lie/Bet. However, differences between validated tests are not significant. Validation of screening tests of gambling disorders showed the necessity for verification of the scale of interpretation of results when conducting tests in Poland, changing cutoff values. The PGSI and Lie/Bet tests are short and easy to apply, they can be implemented in various types of institutions: for screening patients in primary health care facilities and for identifying comorbid gambling disorders in alcohol- and drug-dependence treatment facilities, and in social welfare centers.
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Affiliation(s)
- Łukasz Wieczorek
- Department of Studies on Alcoholism and Drug Dependence, Institute of Psychiatry and Neurology, Warsaw, Poland
| | - Daria Biechowska
- Department of Studies on Alcoholism and Drug Dependence, Institute of Psychiatry and Neurology, Warsaw, Poland
| | - Katarzyna Dąbrowska
- Department of Studies on Alcoholism and Drug Dependence, Institute of Psychiatry and Neurology, Warsaw, Poland
| | - Janusz Sierosławski
- Department of Studies on Alcoholism and Drug Dependence, Institute of Psychiatry and Neurology, Warsaw, Poland
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Griffiths MD, Nazari N. Psychometric Validation of the Persian Version of the Problem Gambling Severity Index. Int J Ment Health Addict 2020. [DOI: 10.1007/s11469-020-00336-7] [Citation(s) in RCA: 5] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 02/05/2023] Open
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