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For: Sandrone S, Carlson C. Gamification and game-based education in neurology and neuroscience: Applications, challenges, and opportunities. Brain Disorders 2021. [DOI: 10.1016/j.dscb.2021.100008] [Citation(s) in RCA: 4] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/25/2022]  Open
Number Cited by Other Article(s)
1
Castellano MS, Contreras-McKay I, Neyem A, Farfán E, Inzunza O, Ottone NE, Del Sol M, Alario-Hoyos C, Alvarado MS, Tubbs RS. Empowering human anatomy education through gamification and artificial intelligence: An innovative approach to knowledge appropriation. Clin Anat 2024;37:12-24. [PMID: 37453079 DOI: 10.1002/ca.24074] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/08/2023] [Accepted: 05/18/2023] [Indexed: 07/18/2023]
2
Kim K, Yang H, Lee J, Lee WG. Metaverse Wearables for Immersive Digital Healthcare: A Review. ADVANCED SCIENCE (WEINHEIM, BADEN-WURTTEMBERG, GERMANY) 2023;10:e2303234. [PMID: 37740417 PMCID: PMC10625124 DOI: 10.1002/advs.202303234] [Citation(s) in RCA: 1] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Subscribe] [Scholar Register] [Received: 05/19/2023] [Revised: 07/15/2023] [Indexed: 09/24/2023]
3
Ng MSP, Jabir AI, Ng TDR, Ang YI, Chia JL, Tan DNH, Lee J, Mahendran DCJ, Tudor Car L, Chia CLK. Evaluating TESLA-G, a gamified, telegram-delivered, quizzing platform for surgical education in medical students: protocol for a pilot randomised controlled trial. BMJ Open 2023;13:e068740. [PMID: 37380211 PMCID: PMC10410996 DOI: 10.1136/bmjopen-2022-068740] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 09/28/2022] [Accepted: 05/18/2023] [Indexed: 06/30/2023]  Open
4
Zolfaghari M, Shirzadi S, Motamed M. Using a mobile application for psychiatry training in medical students: a quasi-experimental study. Australas Psychiatry 2023:10398562231159509. [PMID: 36840465 DOI: 10.1177/10398562231159509] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 02/26/2023]
5
Russell FM, Lobo D, Herbert A, Kaine J, Pallansch J, Soriano P, Adame JD, Ferre RM. Gamification of POCUS: Are Students Learning? West J Emerg Med 2023;24:243-248. [PMID: 36976585 PMCID: PMC10047727 DOI: 10.5811/westjem.2022.11.57730] [Citation(s) in RCA: 1] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/15/2022] [Accepted: 11/11/2022] [Indexed: 03/29/2023]  Open
6
Harring AKV, Røislien J, Larsen K, Guterud M, Bugge HF, Sandset EC, Kristensen DV, Hov MR. Gamification of the National Institutes of Health Stroke Scale (NIHSS) for simulation training-a feasibility study. Adv Simul (Lond) 2023;8:4. [PMID: 36810284 PMCID: PMC9945669 DOI: 10.1186/s41077-023-00245-4] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/09/2022] [Accepted: 02/12/2023] [Indexed: 02/24/2023]  Open
7
Ford T, Buchanan DM, Azeez A, Benrimoh DA, Kaloiani I, Bandeira ID, Hunegnaw S, Lan L, Gholmieh M, Buch V, Williams NR. Taking modern psychiatry into the metaverse: Integrating augmented, virtual, and mixed reality technologies into psychiatric care. Front Digit Health 2023;5:1146806. [PMID: 37035477 PMCID: PMC10080019 DOI: 10.3389/fdgth.2023.1146806] [Citation(s) in RCA: 3] [Impact Index Per Article: 3.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/20/2023] [Accepted: 02/27/2023] [Indexed: 04/11/2023]  Open
8
Inaugural Pan-Canadian RADGames: Results From a Successful Approach to Radiology Education for Medical Students. Acad Radiol 2023;30:113-121. [PMID: 35995693 DOI: 10.1016/j.acra.2022.07.005] [Citation(s) in RCA: 5] [Impact Index Per Article: 5.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/28/2022] [Revised: 06/27/2022] [Accepted: 07/02/2022] [Indexed: 01/13/2023]
9
Medical education in the metaverse. Nat Med 2022;28:2456-2457. [PMID: 36385158 DOI: 10.1038/s41591-022-02038-0] [Citation(s) in RCA: 16] [Impact Index Per Article: 8.0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]
10
Kok DL, Dushyanthen S, Peters G, Sapkaroski D, Barrett M, Sim J, Eriksen JG. Screen-based digital learning methods in radiation oncology and medical education. Tech Innov Patient Support Radiat Oncol 2022;24:86-93. [PMID: 36324858 PMCID: PMC9619030 DOI: 10.1016/j.tipsro.2022.10.003] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/03/2022] [Revised: 09/21/2022] [Accepted: 10/03/2022] [Indexed: 11/25/2022]  Open
11
Augmented Reality and Gamification in Education: A Systematic Literature Review of Research, Applications, and Empirical Studies. APPLIED SCIENCES-BASEL 2022. [DOI: 10.3390/app12136809] [Citation(s) in RCA: 5] [Impact Index Per Article: 2.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 02/04/2023]
12
Kovalenko IV, Skvortsova TP. Game Technologies and Gamification Techniques in Teaching English: An Analysis of Pedagogical Experience. RUDN JOURNAL OF PSYCHOLOGY AND PEDAGOGICS 2022. [DOI: 10.22363/2313-1683-2022-19-2-382-392] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/01/2022]  Open
13
Zeidan S, Baltaze S, Garcin B, de Liège A, Doridam J, Josse L, Degos B. The "Neurospeed" game: a fun tool to learn the neurological semiology. BMC MEDICAL EDUCATION 2022;22:224. [PMID: 35361216 PMCID: PMC8970646 DOI: 10.1186/s12909-022-03316-8] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Received: 09/26/2021] [Accepted: 03/11/2022] [Indexed: 06/14/2023]
14
Han L, Cao Q, Xie T, Chen X, Liu Y, Bai J. Exploring the experience of nursing undergraduates in using gamification teaching mode based on the flow theory in nursing research: A qualitative study. NURSE EDUCATION TODAY 2021;107:105158. [PMID: 34607296 DOI: 10.1016/j.nedt.2021.105158] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Received: 05/13/2021] [Revised: 09/18/2021] [Accepted: 09/24/2021] [Indexed: 06/13/2023]
15
Di Marco L. User-centered evaluation of Discord in midwifery education during the COVID-19 pandemic: Analysis of the adaptation of the tool to student needs. Eur J Midwifery 2021;5:51. [PMID: 34782891 PMCID: PMC8562159 DOI: 10.18332/ejm/142638] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/25/2021] [Revised: 09/27/2021] [Accepted: 09/28/2021] [Indexed: 11/24/2022]  Open
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