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Wang Y, Wang D, Zhao M, Liu N, Qiao J. Neural Q-learning for discrete-time nonlinear zero-sum games with adjustable convergence rate. Neural Netw 2024; 175:106274. [PMID: 38583264 DOI: 10.1016/j.neunet.2024.106274] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/23/2024] [Revised: 03/15/2024] [Accepted: 03/25/2024] [Indexed: 04/09/2024]
Abstract
In this paper, an adjustable Q-learning scheme is developed to solve the discrete-time nonlinear zero-sum game problem, which can accelerate the convergence rate of the iterative Q-function sequence. First, the monotonicity and convergence of the iterative Q-function sequence are analyzed under some conditions. Moreover, by employing neural networks, the model-free tracking control problem can be overcome for zero-sum games. Second, two practical algorithms are designed to guarantee the convergence with accelerated learning. In one algorithm, an adjustable acceleration phase is added to the iteration process of Q-learning, which can be adaptively terminated with convergence guarantee. In another algorithm, a novel acceleration function is developed, which can adjust the relaxation factor to ensure the convergence. Finally, through a simulation example with the practical physical background, the fantastic performance of the developed algorithm is demonstrated with neural networks.
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Affiliation(s)
- Yuan Wang
- Faculty of Information Technology, Beijing University of Technology, Beijing 100124, China; Beijing Key Laboratory of Computational Intelligence and Intelligent System, Beijing University of Technology, Beijing 100124, China; Beijing Institute of Artificial Intelligence, Beijing University of Technology, Beijing 100124, China; Beijing Laboratory of Smart Environmental Protection, Beijing University of Technology, Beijing 100124, China.
| | - Ding Wang
- Faculty of Information Technology, Beijing University of Technology, Beijing 100124, China; Beijing Key Laboratory of Computational Intelligence and Intelligent System, Beijing University of Technology, Beijing 100124, China; Beijing Institute of Artificial Intelligence, Beijing University of Technology, Beijing 100124, China; Beijing Laboratory of Smart Environmental Protection, Beijing University of Technology, Beijing 100124, China.
| | - Mingming Zhao
- Faculty of Information Technology, Beijing University of Technology, Beijing 100124, China; Beijing Key Laboratory of Computational Intelligence and Intelligent System, Beijing University of Technology, Beijing 100124, China; Beijing Institute of Artificial Intelligence, Beijing University of Technology, Beijing 100124, China; Beijing Laboratory of Smart Environmental Protection, Beijing University of Technology, Beijing 100124, China.
| | - Nan Liu
- Faculty of Information Technology, Beijing University of Technology, Beijing 100124, China; Beijing Key Laboratory of Computational Intelligence and Intelligent System, Beijing University of Technology, Beijing 100124, China; Beijing Institute of Artificial Intelligence, Beijing University of Technology, Beijing 100124, China; Beijing Laboratory of Smart Environmental Protection, Beijing University of Technology, Beijing 100124, China.
| | - Junfei Qiao
- Faculty of Information Technology, Beijing University of Technology, Beijing 100124, China; Beijing Key Laboratory of Computational Intelligence and Intelligent System, Beijing University of Technology, Beijing 100124, China; Beijing Institute of Artificial Intelligence, Beijing University of Technology, Beijing 100124, China; Beijing Laboratory of Smart Environmental Protection, Beijing University of Technology, Beijing 100124, China.
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Wang D, Zhao M, Ha M, Qiao J. Stability and Admissibility Analysis for Zero-Sum Games Under General Value Iteration Formulation. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2023; 34:8707-8718. [PMID: 35239493 DOI: 10.1109/tnnls.2022.3152268] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/14/2023]
Abstract
In this article, the general value iteration (GVI) algorithm for discrete-time zero-sum games is investigated. The theoretical analysis focuses on stability properties of the systems and also the admissibility properties of the iterative policy pair. A new criterion is established to determine the admissibility of the current policy pair. Besides, based on the admissibility criterion, the improved GVI algorithm toward zero-sum games is developed to guarantee that all iterative policy pairs are admissible if the current policy pair satisfies the criterion. On the basis of the attraction domain, we demonstrate that the state trajectory will stay in the region using the fixed or the evolving policy pair if the initial state belongs to the domain. It is emphasized that the evolving policy pair can stabilize the controlled system. These theoretical results are applied to linear and nonlinear systems via offline and online critic control design.
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Wang J, Wang D, Li X, Qiao J. Dichotomy value iteration with parallel learning design towards discrete-time zero-sum games. Neural Netw 2023; 167:751-762. [PMID: 37729789 DOI: 10.1016/j.neunet.2023.09.009] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/08/2023] [Revised: 07/16/2023] [Accepted: 09/04/2023] [Indexed: 09/22/2023]
Abstract
In this paper, a novel parallel learning framework is developed to solve zero-sum games for discrete-time nonlinear systems. Briefly, the purpose of this study is to determine a tentative function according to the prior knowledge of the value iteration (VI) algorithm. The learning process of the parallel controllers can be guided by the tentative function. That is to say, the neighborhood of the optimal cost function can be compressed within a small range via two typical exploration policies. Based on the parallel learning framework, a novel dichotomy VI algorithm is established to accelerate the learning speed. It is shown that the parallel controllers will converge to the optimal policy from contrary initial policies. Finally, two typical systems are used to demonstrate the learning performance of the constructed dichotomy VI algorithm.
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Affiliation(s)
- Jiangyu Wang
- Faculty of Information Technology, Beijing University of Technology, Beijing 100124, China; Beijing Key Laboratory of Computational Intelligence and Intelligent System, Beijing University of Technology, Beijing 100124, China; Beijing Institute of Artificial Intelligence, Beijing University of Technology, Beijing 100124, China; Beijing Laboratory of Smart Environmental Protection, Beijing University of Technology, Beijing 100124, China.
| | - Ding Wang
- Faculty of Information Technology, Beijing University of Technology, Beijing 100124, China; Beijing Key Laboratory of Computational Intelligence and Intelligent System, Beijing University of Technology, Beijing 100124, China; Beijing Institute of Artificial Intelligence, Beijing University of Technology, Beijing 100124, China; Beijing Laboratory of Smart Environmental Protection, Beijing University of Technology, Beijing 100124, China.
| | - Xin Li
- Faculty of Information Technology, Beijing University of Technology, Beijing 100124, China; Beijing Key Laboratory of Computational Intelligence and Intelligent System, Beijing University of Technology, Beijing 100124, China; Beijing Institute of Artificial Intelligence, Beijing University of Technology, Beijing 100124, China; Beijing Laboratory of Smart Environmental Protection, Beijing University of Technology, Beijing 100124, China.
| | - Junfei Qiao
- Faculty of Information Technology, Beijing University of Technology, Beijing 100124, China; Beijing Key Laboratory of Computational Intelligence and Intelligent System, Beijing University of Technology, Beijing 100124, China; Beijing Institute of Artificial Intelligence, Beijing University of Technology, Beijing 100124, China; Beijing Laboratory of Smart Environmental Protection, Beijing University of Technology, Beijing 100124, China.
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Lv Y, Na J, Zhao X, Huang Y, Ren X. Multi-H∞ Controls for Unknown Input-Interference Nonlinear System With Reinforcement Learning. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2023; 34:5601-5613. [PMID: 34874874 DOI: 10.1109/tnnls.2021.3130092] [Citation(s) in RCA: 1] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/13/2023]
Abstract
This article studies the multi- [Formula: see text] controls for the input-interference nonlinear systems via adaptive dynamic programming (ADP) method, which allows for multiple inputs to have the individual selfish component of the strategy to resist weighted interference. In this line, the ADP scheme is used to learn the Nash-optimization solutions of the input-interference nonlinear system such that multiple [Formula: see text] performance indices can reach the defined Nash equilibrium. First, the input-interference nonlinear system is given and the Nash equilibrium is defined. An adaptive neural network (NN) observer is introduced to identify the input-interference nonlinear dynamics. Then, the critic NNs are used to learn the multiple [Formula: see text] performance indices. A novel adaptive law is designed to update the critic NN weights by minimizing the Hamiltonian-Jacobi-Isaacs (HJI) equation, which can be used to directly calculate the multi- [Formula: see text] controls effectively by using input-output data such that the actor structure is avoided. Moreover, the control system stability and updated parameter convergence are proved. Finally, two numerical examples are simulated to verify the proposed ADP scheme for the input-interference nonlinear system.
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Fan QY, Jiang H, Song X, Xu B. Composite robust control of uncertain nonlinear systems with unmatched disturbances using policy iteration. ISA TRANSACTIONS 2023; 138:432-441. [PMID: 37019705 DOI: 10.1016/j.isatra.2023.03.028] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Subscribe] [Scholar Register] [Received: 11/28/2021] [Revised: 12/31/2022] [Accepted: 03/18/2023] [Indexed: 06/16/2023]
Abstract
In this paper, the composite robust control problem of uncertain nonlinear systems with unmatched disturbances is investigated. In order to improve the robust control performance, the integral sliding mode control method is considered together with H∞ control for nonlinear systems. By designing a disturbance observer with a new structure, the estimations of disturbances can be obtained with small errors, which are used to construct sliding mode control policy and avoid high gains. On the basis of ensuring the accessibility of specified sliding surface, the guaranteed cost control problem of nonlinear sliding mode dynamics is considered. To overcome the difficulty of robust control design caused by nonlinear characteristics, a modified policy iteration method based on sum of squares is proposed to solve the H∞ control policy of the nonlinear sliding mode dynamics. Finally, the effectiveness of the proposed robust control method is verified by simulation tests.
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Affiliation(s)
- Quan-Yong Fan
- Northwestern Polytechnical University, 127 West Youyi Road, Beilin District, Xi'an, 710072, Shanxi, China.
| | - Hongru Jiang
- Northwestern Polytechnical University, 127 West Youyi Road, Beilin District, Xi'an, 710072, Shanxi, China.
| | - Xuekui Song
- Ansteel Engineering Technology Corporation Limited, 1 Huangang Road, Tiexi District, Anshan, 114021, Liaoning, China.
| | - Bin Xu
- Northwestern Polytechnical University, 127 West Youyi Road, Beilin District, Xi'an, 710072, Shanxi, China.
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Lin M, Zhao B, Liu D. Policy gradient adaptive dynamic programming for nonlinear discrete-time zero-sum games with unknown dynamics. Soft comput 2023. [DOI: 10.1007/s00500-023-07817-6] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/15/2023]
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7
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Li P, Zou W, Guo J, Xiang Z. Optimal consensus of a class of discrete-time linear multi-agent systems via value iteration with guaranteed admissibility. Neurocomputing 2023. [DOI: 10.1016/j.neucom.2022.10.032] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/12/2022]
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8
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Zhao M, Wang D, Ha M, Qiao J. Evolving and Incremental Value Iteration Schemes for Nonlinear Discrete-Time Zero-Sum Games. IEEE TRANSACTIONS ON CYBERNETICS 2022; PP:4487-4499. [PMID: 36063514 DOI: 10.1109/tcyb.2022.3198078] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/15/2023]
Abstract
In this article, evolving and incremental value iteration (VI) frameworks are constructed to address the discrete-time zero-sum game problem. First, the evolving scheme means that the closed-loop system is regulated by using the evolving policy pair. During the control stage, we are committed to establishing the stability criterion in order to guarantee the availability of evolving policy pairs. Second, a novel incremental VI algorithm, which takes the historical information of the iterative process into account, is developed to solve the regulation and tracking problems for the nonlinear zero-sum game. Via introducing different incremental factors, it is highlighted that we can adjust the convergence rate of the iterative cost function sequence. Finally, two simulation examples, including linear and nonlinear systems, are conducted to demonstrate the performance and the validity of the proposed evolving and incremental VI schemes.
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9
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The Adoption Factors of Mobile Games in the Wireless Environment. COMPUTATIONAL INTELLIGENCE AND NEUROSCIENCE 2022; 2022:7108029. [PMID: 35814589 PMCID: PMC9270165 DOI: 10.1155/2022/7108029] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Subscribe] [Scholar Register] [Received: 05/14/2022] [Revised: 06/08/2022] [Accepted: 06/09/2022] [Indexed: 11/17/2022]
Abstract
The factors that influence how people play mobile games have been studied from a variety of perspectives in the wireless broadband environment. The original data in the background of the game, such as user operation records, consumption records, and social behavior records, are converted into user attributes, user tags are generated, and data sets are constructed in this study, which primarily uses data mining technology to study user behavior and form user portraits. By incorporating the similarity of players’ subspace interests into the CFR (collaborative filtering recommendation) algorithm, a personalized game recommendation model, as well as the relationship management level of mobile game players, is created. The final fusion model’s ROC-AUC value is 0.921, which has a percentile enhancement effect, according to the results. The findings show that using a personalized game recommendation model can help to improve the scalability of the CFR algorithm and the impact of data scarcity on the quality of mobile games recommended by players.
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Duan J, Liu Z, Li SE, Sun Q, Jia Z, Cheng B. Adaptive dynamic programming for nonaffine nonlinear optimal control problem with state constraints. Neurocomputing 2022. [DOI: 10.1016/j.neucom.2021.04.134] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/20/2022]
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11
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Experimental Verification of the Differential Games and H∞ Theory in Tracking Control of a Wheeled Mobile Robot. J INTELL ROBOT SYST 2022. [DOI: 10.1007/s10846-022-01584-6] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/18/2022]
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12
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Liu P, Zhang H, Ren H, Liu C. Online event-triggered adaptive critic design for multi-player zero-sum games of partially unknown nonlinear systems with input constraints. Neurocomputing 2021. [DOI: 10.1016/j.neucom.2021.07.058] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/28/2022]
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13
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Zhang S, Zhao B, Liu D, Zhang Y. Observer-based event-triggered control for zero-sum games of input constrained multi-player nonlinear systems. Neural Netw 2021; 144:101-112. [PMID: 34478940 DOI: 10.1016/j.neunet.2021.08.012] [Citation(s) in RCA: 6] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/15/2021] [Revised: 07/18/2021] [Accepted: 08/09/2021] [Indexed: 11/18/2022]
Abstract
In this paper, an event-triggered control (ETC) method is investigated to solve zero-sum game (ZSG) problems of unknown multi-player continuous-time nonlinear systems with input constraints by using adaptive dynamic programming (ADP). To relax the requirement of system dynamics, a neural network (NN) observer is constructed to identify the dynamics of multi-player system via the input and output data. Then, the event-triggered Hamilton-Jacobi-Isaacs (HJI) equation of the ZSG can be solved by constructing a critic NN, and the approximated optimal control law and the worst disturbance law can be obtained directly. A triggering scheme which determines the updating time instants of the control law and the disturbance law is developed. Thus, the proposed ADP-based ETC method cannot only reduce the computational burden, but also save communication resource and bandwidths. Furthermore, we prove that the signals of the closed-loop system and the approximate errors of the critic NN weights are uniformly ultimately bounded by using Lyapunov's direct method, and the Zeno behavior is excluded. Finally, two simulation examples are provided to demonstrate the effectiveness of the proposed ETC scheme.
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Affiliation(s)
- Shunchao Zhang
- School of Automation, Guangdong University of Technology, Guangzhou 510006, China.
| | - Bo Zhao
- School of Systems Science, Beijing Normal University, Beijing 100875, China.
| | - Derong Liu
- School of Automation, Guangdong University of Technology, Guangzhou 510006, China.
| | - Yongwei Zhang
- School of Automation, Guangdong University of Technology, Guangzhou 510006, China.
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Guo X, Yan W, Cui R. Reinforcement Learning-Based Nearly Optimal Control for Constrained-Input Partially Unknown Systems Using Differentiator. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2020; 31:4713-4725. [PMID: 31880567 DOI: 10.1109/tnnls.2019.2957287] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/10/2023]
Abstract
In this article, a synchronous reinforcement-learning-based algorithm is developed for input-constrained partially unknown systems. The proposed control also alleviates the need for an initial stabilizing control. A first-order robust exact differentiator is employed to approximate unknown drift dynamics. Critic, actor, and disturbance neural networks (NNs) are established to approximate the value function, the control policy, and the disturbance policy, respectively. The Hamilton-Jacobi-Isaacs equation is solved by applying the value function approximation technique. The stability of the closed-loop system can be ensured. The state and weight errors of the three NNs are all uniformly ultimately bounded. Finally, the simulation results are provided to verify the effectiveness of the proposed method.
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15
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Neural networks-based optimal tracking control for nonzero-sum games of multi-player continuous-time nonlinear systems via reinforcement learning. Neurocomputing 2020. [DOI: 10.1016/j.neucom.2020.06.083] [Citation(s) in RCA: 17] [Impact Index Per Article: 4.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/21/2022]
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16
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Song R, Du K. Mix-zero-sum differential games for linear systems with unknown dynamics based on off-policy IRL. Neurocomputing 2020. [DOI: 10.1016/j.neucom.2020.02.078] [Citation(s) in RCA: 6] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/26/2022]
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17
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Ren H, Zhang H, Su H, Mu Y. Data-based stable value iteration optimal control for unknown discrete-time systems with time delays. Neurocomputing 2020. [DOI: 10.1016/j.neucom.2019.11.047] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/25/2022]
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18
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Event-triggered H∞ optimal control for continuous-time nonlinear systems using neurodynamic programming. Neurocomputing 2019. [DOI: 10.1016/j.neucom.2019.06.090] [Citation(s) in RCA: 17] [Impact Index Per Article: 3.4] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/21/2022]
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19
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Adaptive deep dynamic programming for integrated frequency control of multi-area multi-microgrid systems. Neurocomputing 2019. [DOI: 10.1016/j.neucom.2018.06.092] [Citation(s) in RCA: 26] [Impact Index Per Article: 5.2] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/20/2022]
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20
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Song R, Zhu L. Stable value iteration for two-player zero-sum game of discrete-time nonlinear systems based on adaptive dynamic programming. Neurocomputing 2019. [DOI: 10.1016/j.neucom.2019.03.002] [Citation(s) in RCA: 12] [Impact Index Per Article: 2.4] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]
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21
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Jiang H, Zhang H, Han J, Zhang K. Iterative adaptive dynamic programming methods with neural network implementation for multi-player zero-sum games. Neurocomputing 2018. [DOI: 10.1016/j.neucom.2018.04.005] [Citation(s) in RCA: 25] [Impact Index Per Article: 4.2] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/26/2022]
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22
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Zhong X, He H, Wang D, Ni Z. Model-Free Adaptive Control for Unknown Nonlinear Zero-Sum Differential Game. IEEE TRANSACTIONS ON CYBERNETICS 2018; 48:1633-1646. [PMID: 28727566 DOI: 10.1109/tcyb.2017.2712617] [Citation(s) in RCA: 13] [Impact Index Per Article: 2.2] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/07/2023]
Abstract
In this paper, we present a new model-free globalized dual heuristic dynamic programming (GDHP) approach for the discrete-time nonlinear zero-sum game problems. First, the online learning algorithm is proposed based on the GDHP method to solve the Hamilton-Jacobi-Isaacs equation associated with optimal regulation control problem. By setting backward one step of the definition of performance index, the requirement of system dynamics, or an identifier is relaxed in the proposed method. Then, three neural networks are established to approximate the optimal saddle point feedback control law, the disturbance law, and the performance index, respectively. The explicit updating rules for these three neural networks are provided based on the data generated during the online learning along the system trajectories. The stability analysis in terms of the neural network approximation errors is discussed based on the Lyapunov approach. Finally, two simulation examples are provided to show the effectiveness of the proposed method.
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23
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Xiao G, Zhang H, Zhang K, Wen Y. Value iteration based integral reinforcement learning approach for H∞ controller design of continuous-time nonlinear systems. Neurocomputing 2018. [DOI: 10.1016/j.neucom.2018.01.029] [Citation(s) in RCA: 12] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/18/2022]
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24
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Wang D, Mu C, Liu D, Ma H. On Mixed Data and Event Driven Design for Adaptive-Critic-Based Nonlinear $H_{\infty}$ Control. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2018; 29:993-1005. [PMID: 28166505 DOI: 10.1109/tnnls.2016.2642128] [Citation(s) in RCA: 37] [Impact Index Per Article: 6.2] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
In this paper, based on the adaptive critic learning technique, the control for a class of unknown nonlinear dynamic systems is investigated by adopting a mixed data and event driven design approach. The nonlinear control problem is formulated as a two-player zero-sum differential game and the adaptive critic method is employed to cope with the data-based optimization. The novelty lies in that the data driven learning identifier is combined with the event driven design formulation, in order to develop the adaptive critic controller, thereby accomplishing the nonlinear control. The event driven optimal control law and the time driven worst case disturbance law are approximated by constructing and tuning a critic neural network. Applying the event driven feedback control, the closed-loop system is built with stability analysis. Simulation studies are conducted to verify the theoretical results and illustrate the control performance. It is significant to observe that the present research provides a new avenue of integrating data-based control and event-triggering mechanism into establishing advanced adaptive critic systems.
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25
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Wei Q, Liu D, Lin Q, Song R. Adaptive Dynamic Programming for Discrete-Time Zero-Sum Games. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2018; 29:957-969. [PMID: 28141530 DOI: 10.1109/tnnls.2016.2638863] [Citation(s) in RCA: 17] [Impact Index Per Article: 2.8] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
In this paper, a novel adaptive dynamic programming (ADP) algorithm, called "iterative zero-sum ADP algorithm," is developed to solve infinite-horizon discrete-time two-player zero-sum games of nonlinear systems. The present iterative zero-sum ADP algorithm permits arbitrary positive semidefinite functions to initialize the upper and lower iterations. A novel convergence analysis is developed to guarantee the upper and lower iterative value functions to converge to the upper and lower optimums, respectively. When the saddle-point equilibrium exists, it is emphasized that both the upper and lower iterative value functions are proved to converge to the optimal solution of the zero-sum game, where the existence criteria of the saddle-point equilibrium are not required. If the saddle-point equilibrium does not exist, the upper and lower optimal performance index functions are obtained, respectively, where the upper and lower performance index functions are proved to be not equivalent. Finally, simulation results and comparisons are shown to illustrate the performance of the present method.
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26
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Li H, Liu D, Wang D. Manifold Regularized Reinforcement Learning. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2018; 29:932-943. [PMID: 28141532 DOI: 10.1109/tnnls.2017.2650943] [Citation(s) in RCA: 9] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
This paper introduces a novel manifold regularized reinforcement learning scheme for continuous Markov decision processes. Smooth feature representations for value function approximation can be automatically learned using the unsupervised manifold regularization method. The learned features are data-driven, and can be adapted to the geometry of the state space. Furthermore, the scheme provides a direct basis representation extension for novel samples during policy learning and control. The performance of the proposed scheme is evaluated on two benchmark control tasks, i.e., the inverted pendulum and the energy storage problem. Simulation results illustrate the concepts of the proposed scheme and show that it can obtain excellent performance.
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27
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Wei Q, Li B, Song R. Discrete-Time Stable Generalized Self-Learning Optimal Control With Approximation Errors. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2018; 29:1226-1238. [PMID: 28362617 DOI: 10.1109/tnnls.2017.2661865] [Citation(s) in RCA: 6] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/07/2023]
Abstract
In this paper, a generalized policy iteration (GPI) algorithm with approximation errors is developed for solving infinite horizon optimal control problems for nonlinear systems. The developed stable GPI algorithm provides a general structure of discrete-time iterative adaptive dynamic programming algorithms, by which most of the discrete-time reinforcement learning algorithms can be described using the GPI structure. It is for the first time that approximation errors are explicitly considered in the GPI algorithm. The properties of the stable GPI algorithm with approximation errors are analyzed. The admissibility of the approximate iterative control law can be guaranteed if the approximation errors satisfy the admissibility criteria. The convergence of the developed algorithm is established, which shows that the iterative value function is convergent to a finite neighborhood of the optimal performance index function, if the approximate errors satisfy the convergence criterion. Finally, numerical examples and comparisons are presented.
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28
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29
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Event-driven optimal control for uncertain nonlinear systems with external disturbance via adaptive dynamic programming. Neurocomputing 2018. [DOI: 10.1016/j.neucom.2017.12.010] [Citation(s) in RCA: 18] [Impact Index Per Article: 3.0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/23/2022]
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30
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Jiang H, Zhang H. Iterative ADP learning algorithms for discrete-time multi-player games. Artif Intell Rev 2018. [DOI: 10.1007/s10462-017-9603-1] [Citation(s) in RCA: 23] [Impact Index Per Article: 3.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/18/2022]
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31
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Jiang H, Zhang H, Cui Y, Xiao G. Robust control scheme for a class of uncertain nonlinear systems with completely unknown dynamics using data-driven reinforcement learning method. Neurocomputing 2018. [DOI: 10.1016/j.neucom.2017.07.058] [Citation(s) in RCA: 14] [Impact Index Per Article: 2.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/19/2022]
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32
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Wang J, Zhang H, Wang Z, Liu Z. Sampled-Data Synchronization of Markovian Coupled Neural Networks With Mode Delays Based on Mode-Dependent LKF. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2017; 28:2626-2637. [PMID: 28113649 DOI: 10.1109/tnnls.2016.2599263] [Citation(s) in RCA: 6] [Impact Index Per Article: 0.9] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
This paper investigates sampled-data synchronization problem of Markovian coupled neural networks with mode-dependent interval time-varying delays and aperiodic sampling intervals based on an enhanced input delay approach. A mode-dependent augmented Lyapunov-Krasovskii functional (LKF) is utilized, which makes the LKF matrices mode-dependent as much as possible. By applying an extended Jensen's integral inequality and Wirtinger's inequality, new delay-dependent synchronization criteria are obtained, which fully utilizes the upper bound on variable sampling interval and the sawtooth structure information of varying input delay. In addition, the desired stochastic sampled-data controllers can be obtained by solving a set of linear matrix inequalities. Finally, two examples are provided to demonstrate the feasibility of the proposed method.This paper investigates sampled-data synchronization problem of Markovian coupled neural networks with mode-dependent interval time-varying delays and aperiodic sampling intervals based on an enhanced input delay approach. A mode-dependent augmented Lyapunov-Krasovskii functional (LKF) is utilized, which makes the LKF matrices mode-dependent as much as possible. By applying an extended Jensen's integral inequality and Wirtinger's inequality, new delay-dependent synchronization criteria are obtained, which fully utilizes the upper bound on variable sampling interval and the sawtooth structure information of varying input delay. In addition, the desired stochastic sampled-data controllers can be obtained by solving a set of linear matrix inequalities. Finally, two examples are provided to demonstrate the feasibility of the proposed method.
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Affiliation(s)
- Junyi Wang
- College of Information Science and Engineering, Northeastern University, Shenyang, China
| | - Huaguang Zhang
- College of Information Science and Engineering, Northeastern University, Shenyang, China
| | - Zhanshan Wang
- College of Information Science and Engineering, Northeastern University, Shenyang, China
| | - Zhenwei Liu
- College of Information Science and Engineering, Northeastern University, Shenyang, China
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Wei Q, Liu D, Lin Q. Discrete-Time Local Value Iteration Adaptive Dynamic Programming: Admissibility and Termination Analysis. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2017; 28:2490-2502. [PMID: 27529879 DOI: 10.1109/tnnls.2016.2593743] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
In this paper, a novel local value iteration adaptive dynamic programming (ADP) algorithm is developed to solve infinite horizon optimal control problems for discrete-time nonlinear systems. The focuses of this paper are to study admissibility properties and the termination criteria of discrete-time local value iteration ADP algorithms. In the discrete-time local value iteration ADP algorithm, the iterative value functions and the iterative control laws are both updated in a given subset of the state space in each iteration, instead of the whole state space. For the first time, admissibility properties of iterative control laws are analyzed for the local value iteration ADP algorithm. New termination criteria are established, which terminate the iterative local ADP algorithm with an admissible approximate optimal control law. Finally, simulation results are given to illustrate the performance of the developed algorithm.In this paper, a novel local value iteration adaptive dynamic programming (ADP) algorithm is developed to solve infinite horizon optimal control problems for discrete-time nonlinear systems. The focuses of this paper are to study admissibility properties and the termination criteria of discrete-time local value iteration ADP algorithms. In the discrete-time local value iteration ADP algorithm, the iterative value functions and the iterative control laws are both updated in a given subset of the state space in each iteration, instead of the whole state space. For the first time, admissibility properties of iterative control laws are analyzed for the local value iteration ADP algorithm. New termination criteria are established, which terminate the iterative local ADP algorithm with an admissible approximate optimal control law. Finally, simulation results are given to illustrate the performance of the developed algorithm.
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Affiliation(s)
- Qinglai Wei
- The State Key Laboratory of Management and Control for Complex Systems, Institute of Automation, Chinese Academy of Sciences, Beijing, China
| | - Derong Liu
- School of Automation and Electrical Engineering, University of Science and Technology Beijing, Beijing, China
| | - Qiao Lin
- The State Key Laboratory of Management and Control for Complex Systems, Institute of Automation, Chinese Academy of Sciences, Beijing, China
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Wang D, He H, Liu D. Improving the Critic Learning for Event-Based Nonlinear $H_{\infty }$ Control Design. IEEE TRANSACTIONS ON CYBERNETICS 2017; 47:3417-3428. [PMID: 28166513 DOI: 10.1109/tcyb.2017.2653800] [Citation(s) in RCA: 12] [Impact Index Per Article: 1.7] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
In this paper, we aim at improving the critic learning criterion to cope with the event-based nonlinear H∞ state feedback control design. First of all, the H∞ control problem is regarded as a two-player zero-sum game and the adaptive critic mechanism is used to achieve the minimax optimization under event-based environment. Then, based on an improved updating rule, the event-based optimal control law and the time-based worst-case disturbance law are obtained approximately by training a single critic neural network. The initial stabilizing control is no longer required during the implementation process of the new algorithm. Next, the closed-loop system is formulated as an impulsive model and its stability issue is handled by incorporating the improved learning criterion. The infamous Zeno behavior of the present event-based design is also avoided through theoretical analysis on the lower bound of the minimal intersample time. Finally, the applications to an aircraft dynamics and a robot arm plant are carried out to verify the efficient performance of the present novel design method.
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Zhang H, Jiang H, Luo C, Xiao G. Discrete-Time Nonzero-Sum Games for Multiplayer Using Policy-Iteration-Based Adaptive Dynamic Programming Algorithms. IEEE TRANSACTIONS ON CYBERNETICS 2017; 47:3331-3340. [PMID: 28113535 DOI: 10.1109/tcyb.2016.2611613] [Citation(s) in RCA: 36] [Impact Index Per Article: 5.1] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
In this paper, we investigate the nonzero-sum games for a class of discrete-time (DT) nonlinear systems by using a novel policy iteration (PI) adaptive dynamic programming (ADP) method. The main idea of our proposed PI scheme is to utilize the iterative ADP algorithm to obtain the iterative control policies, which not only ensure the system to achieve stability but also minimize the performance index function for each player. This paper integrates game theory, optimal control theory, and reinforcement learning technique to formulate and handle the DT nonzero-sum games for multiplayer. First, we design three actor-critic algorithms, an offline one and two online ones, for the PI scheme. Subsequently, neural networks are employed to implement these algorithms and the corresponding stability analysis is also provided via the Lyapunov theory. Finally, a numerical simulation example is presented to demonstrate the effectiveness of our proposed approach.
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Wei Q, Liu D, Lin Q, Song R. Discrete-Time Optimal Control via Local Policy Iteration Adaptive Dynamic Programming. IEEE TRANSACTIONS ON CYBERNETICS 2017; 47:3367-3379. [PMID: 27448382 DOI: 10.1109/tcyb.2016.2586082] [Citation(s) in RCA: 12] [Impact Index Per Article: 1.7] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
In this paper, a discrete-time optimal control scheme is developed via a novel local policy iteration adaptive dynamic programming algorithm. In the discrete-time local policy iteration algorithm, the iterative value function and iterative control law can be updated in a subset of the state space, where the computational burden is relaxed compared with the traditional policy iteration algorithm. Convergence properties of the local policy iteration algorithm are presented to show that the iterative value function is monotonically nonincreasing and converges to the optimum under some mild conditions. The admissibility of the iterative control law is proven, which shows that the control system can be stabilized under any of the iterative control laws, even if the iterative control law is updated in a subset of the state space. Finally, two simulation examples are given to illustrate the performance of the developed method.
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Luo B, Liu D, Wu HN, Wang D, Lewis FL. Policy Gradient Adaptive Dynamic Programming for Data-Based Optimal Control. IEEE TRANSACTIONS ON CYBERNETICS 2017; 47:3341-3354. [PMID: 27893404 DOI: 10.1109/tcyb.2016.2623859] [Citation(s) in RCA: 47] [Impact Index Per Article: 6.7] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
The model-free optimal control problem of general discrete-time nonlinear systems is considered in this paper, and a data-based policy gradient adaptive dynamic programming (PGADP) algorithm is developed to design an adaptive optimal controller method. By using offline and online data rather than the mathematical system model, the PGADP algorithm improves control policy with a gradient descent scheme. The convergence of the PGADP algorithm is proved by demonstrating that the constructed Q -function sequence converges to the optimal Q -function. Based on the PGADP algorithm, the adaptive control method is developed with an actor-critic structure and the method of weighted residuals. Its convergence properties are analyzed, where the approximate Q -function converges to its optimum. Computer simulation results demonstrate the effectiveness of the PGADP-based adaptive control method.
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Tracking control optimization scheme of continuous-time nonlinear system via online single network adaptive critic design method. Neurocomputing 2017. [DOI: 10.1016/j.neucom.2017.04.008] [Citation(s) in RCA: 29] [Impact Index Per Article: 4.1] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/21/2022]
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Jiang H, Zhang H, Luo Y, Cui X. H ∞ control with constrained input for completely unknown nonlinear systems using data-driven reinforcement learning method. Neurocomputing 2017. [DOI: 10.1016/j.neucom.2016.11.041] [Citation(s) in RCA: 17] [Impact Index Per Article: 2.4] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/20/2022]
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Jiang H, Zhang H, Liu Y, Han J. Neural-network-based control scheme for a class of nonlinear systems with actuator faults via data-driven reinforcement learning method. Neurocomputing 2017. [DOI: 10.1016/j.neucom.2017.01.047] [Citation(s) in RCA: 14] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/20/2022]
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41
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Nguyen TL. Adaptive dynamic programming-based design of integrated neural network structure for cooperative control of multiple MIMO nonlinear systems. Neurocomputing 2017. [DOI: 10.1016/j.neucom.2016.05.044] [Citation(s) in RCA: 19] [Impact Index Per Article: 2.7] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/28/2022]
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Data-driven adaptive dynamic programming for continuous-time fully cooperative games with partially constrained inputs. Neurocomputing 2017. [DOI: 10.1016/j.neucom.2017.01.076] [Citation(s) in RCA: 44] [Impact Index Per Article: 6.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/21/2022]
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43
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Zhao B, Liu D, Li Y. Observer based adaptive dynamic programming for fault tolerant control of a class of nonlinear systems. Inf Sci (N Y) 2017. [DOI: 10.1016/j.ins.2016.12.016] [Citation(s) in RCA: 36] [Impact Index Per Article: 5.1] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/20/2022]
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44
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Zhang H, Wang J, Wang Z, Liang H. Sampled-Data Synchronization Analysis of Markovian Neural Networks With Generally Incomplete Transition Rates. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2017; 28:740-752. [PMID: 26731780 DOI: 10.1109/tnnls.2015.2507790] [Citation(s) in RCA: 11] [Impact Index Per Article: 1.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/05/2023]
Abstract
This paper investigates the problem of sampled-data synchronization for Markovian neural networks with generally incomplete transition rates. Different from traditional Markovian neural networks, each transition rate can be completely unknown or only its estimate value is known in this paper. Compared with most of existing Markovian neural networks, our model is more practical because the transition rates in Markovian processes are difficult to precisely acquire due to the limitations of equipment and the influence of uncertain factors. In addition, the time-dependent Lyapunov-Krasovskii functional is proposed to synchronize drive system and response system. By applying an extended Jensen's integral inequality and Wirtinger's inequality, new delay-dependent synchronization criteria are obtained, which fully utilize the upper bound of variable sampling interval and the sawtooth structure information of varying input delay. Moreover, the desired sampled-data controllers are obtained. Finally, two examples are provided to illustrate the effectiveness of the proposed method.
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Zhu Y, Zhao D, Li X. Iterative Adaptive Dynamic Programming for Solving Unknown Nonlinear Zero-Sum Game Based on Online Data. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2017; 28:714-725. [PMID: 27249839 DOI: 10.1109/tnnls.2016.2561300] [Citation(s) in RCA: 32] [Impact Index Per Article: 4.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/05/2023]
Abstract
H∞ control is a powerful method to solve the disturbance attenuation problems that occur in some control systems. The design of such controllers relies on solving the zero-sum game (ZSG). But in practical applications, the exact dynamics is mostly unknown. Identification of dynamics also produces errors that are detrimental to the control performance. To overcome this problem, an iterative adaptive dynamic programming algorithm is proposed in this paper to solve the continuous-time, unknown nonlinear ZSG with only online data. A model-free approach to the Hamilton-Jacobi-Isaacs equation is developed based on the policy iteration method. Control and disturbance policies and value are approximated by neural networks (NNs) under the critic-actor-disturber structure. The NN weights are solved by the least-squares method. According to the theoretical analysis, our algorithm is equivalent to a Gauss-Newton method solving an optimization problem, and it converges uniformly to the optimal solution. The online data can also be used repeatedly, which is highly efficient. Simulation results demonstrate its feasibility to solve the unknown nonlinear ZSG. When compared with other algorithms, it saves a significant amount of online measurement time.
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Song R, Lewis FL, Wei Q. Off-Policy Integral Reinforcement Learning Method to Solve Nonlinear Continuous-Time Multiplayer Nonzero-Sum Games. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2017; 28:704-713. [PMID: 27448374 DOI: 10.1109/tnnls.2016.2582849] [Citation(s) in RCA: 67] [Impact Index Per Article: 9.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
This paper establishes an off-policy integral reinforcement learning (IRL) method to solve nonlinear continuous-time (CT) nonzero-sum (NZS) games with unknown system dynamics. The IRL algorithm is presented to obtain the iterative control and off-policy learning is used to allow the dynamics to be completely unknown. Off-policy IRL is designed to do policy evaluation and policy improvement in the policy iteration algorithm. Critic and action networks are used to obtain the performance index and control for each player. The gradient descent algorithm makes the update of critic and action weights simultaneously. The convergence analysis of the weights is given. The asymptotic stability of the closed-loop system and the existence of Nash equilibrium are proved. The simulation study demonstrates the effectiveness of the developed method for nonlinear CT NZS games with unknown system dynamics.
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Zhang H, Shan Q, Wang Z. Stability Analysis of Neural Networks With Two Delay Components Based on Dynamic Delay Interval Method. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2017; 28:259-267. [PMID: 26685269 DOI: 10.1109/tnnls.2015.2503749] [Citation(s) in RCA: 10] [Impact Index Per Article: 1.4] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/05/2023]
Abstract
In this paper, a dynamic delay interval (DDI) method is proposed to deal with the stability problem of neural networks with two delay components. This method extends the fixed interval of a time-varying delay to a dynamic one, which relaxes the restriction on upper and lower bounds of the delay intervals. Combining the reciprocally convex combination technique and Wirtinger integral inequality, the DDI method leads to some much less conservative delay-dependent stability criteria based on a linear matrix inequality for neural networks with two delay components. Furthermore, the criteria for the system with a single time-varying delay are provided. Some examples are given to illustrate the effectiveness of the obtained results.
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Zeng X, Wen S, Zeng Z, Huang T. Design of memristor-based image convolution calculation in convolutional neural network. Neural Comput Appl 2016. [DOI: 10.1007/s00521-016-2700-2] [Citation(s) in RCA: 35] [Impact Index Per Article: 4.4] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/28/2022]
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49
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Wang D, Mu C, Zhang Q, Liu D. Event-based input-constrained nonlinear H∞ state feedback with adaptive critic and neural implementation. Neurocomputing 2016. [DOI: 10.1016/j.neucom.2016.07.002] [Citation(s) in RCA: 40] [Impact Index Per Article: 5.0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]
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50
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Wang D, Liu D, Mu C, Ma H. Decentralized guaranteed cost control of interconnected systems with uncertainties: A learning-based optimal control strategy. Neurocomputing 2016. [DOI: 10.1016/j.neucom.2016.06.020] [Citation(s) in RCA: 29] [Impact Index Per Article: 3.6] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/21/2022]
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