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Saramandi A, Au YK, Koukoutsakis A, Zheng CY, Godwin A, Bianchi-Berthouze N, Jewitt C, Jenkinson PM, Fotopoulou A. Tactile emoticons: Conveying social emotions and intentions with manual and robotic tactile feedback during social media communications. PLoS One 2024; 19:e0304417. [PMID: 38865322 PMCID: PMC11168615 DOI: 10.1371/journal.pone.0304417] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/11/2023] [Accepted: 05/12/2024] [Indexed: 06/14/2024] Open
Abstract
Touch offers important non-verbal possibilities for socioaffective communication. Yet most digital communications lack capabilities regarding exchanging affective tactile messages (tactile emoticons). Additionally, previous studies on tactile emoticons have not capitalised on knowledge about the affective effects of certain mechanoreceptors in the human skin, e.g., the C-Tactile (CT) system. Here, we examined whether gentle manual stroking delivered in velocities known to optimally activate the CT system (defined as 'tactile emoticons'), during lab-simulated social media communications could convey increased feelings of social support and other prosocial intentions compared to (1) either stroking touch at CT sub-optimal velocities, or (2) standard visual emoticons. Participants (N = 36) felt more social intent with CT-optimal compared to sub-optimal velocities, or visual emoticons. In a second, preregistered study (N = 52), we investigated whether combining visual emoticons with tactile emoticons, this time delivered at CT-optimal velocities by a soft robotic device, could enhance the perception of prosocial intentions and affect participants' physiological measures (e.g., skin conductance rate) in comparison to visual emoticons alone. Visuotactile emoticons conveyed more social intent overall and in anxious participants affected physiological measures more than visual emoticons. The results suggest that emotional social media communications can be meaningfully enhanced by tactile emoticons.
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Affiliation(s)
- Alkistis Saramandi
- Department of Clinical, Educational and Health Psychology, University College London, London, United Kingdom
| | - Yee Ki Au
- Department of Clinical, Educational and Health Psychology, University College London, London, United Kingdom
| | - Athanasios Koukoutsakis
- Department of Clinical, Educational and Health Psychology, University College London, London, United Kingdom
| | - Caroline Yan Zheng
- Royal College of Art, London, United Kingdom
- KTH Royal Institute of Technology, Stockholm, Sweden
| | | | | | - Carey Jewitt
- UCL Knowledge Lab, Culture Communication and Media, University College London, London, United Kingdom
| | - Paul M. Jenkinson
- Department of Clinical, Educational and Health Psychology, University College London, London, United Kingdom
- Faculty of Psychology, Counselling and Psychotherapy, The Cairnmillar Institute, Melbourne, Australia
| | - Aikaterini Fotopoulou
- Department of Clinical, Educational and Health Psychology, University College London, London, United Kingdom
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2
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Packheiser J, Hartmann H, Fredriksen K, Gazzola V, Keysers C, Michon F. A systematic review and multivariate meta-analysis of the physical and mental health benefits of touch interventions. Nat Hum Behav 2024; 8:1088-1107. [PMID: 38589702 DOI: 10.1038/s41562-024-01841-8] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/16/2023] [Accepted: 01/29/2024] [Indexed: 04/10/2024]
Abstract
Receiving touch is of critical importance, as many studies have shown that touch promotes mental and physical well-being. We conducted a pre-registered (PROSPERO: CRD42022304281) systematic review and multilevel meta-analysis encompassing 137 studies in the meta-analysis and 75 additional studies in the systematic review (n = 12,966 individuals, search via Google Scholar, PubMed and Web of Science until 1 October 2022) to identify critical factors moderating touch intervention efficacy. Included studies always featured a touch versus no touch control intervention with diverse health outcomes as dependent variables. Risk of bias was assessed via small study, randomization, sequencing, performance and attrition bias. Touch interventions were especially effective in regulating cortisol levels (Hedges' g = 0.78, 95% confidence interval (CI) 0.24 to 1.31) and increasing weight (0.65, 95% CI 0.37 to 0.94) in newborns as well as in reducing pain (0.69, 95% CI 0.48 to 0.89), feelings of depression (0.59, 95% CI 0.40 to 0.78) and state (0.64, 95% CI 0.44 to 0.84) or trait anxiety (0.59, 95% CI 0.40 to 0.77) for adults. Comparing touch interventions involving objects or robots resulted in similar physical (0.56, 95% CI 0.24 to 0.88 versus 0.51, 95% CI 0.38 to 0.64) but lower mental health benefits (0.34, 95% CI 0.19 to 0.49 versus 0.58, 95% CI 0.43 to 0.73). Adult clinical cohorts profited more strongly in mental health domains compared with healthy individuals (0.63, 95% CI 0.46 to 0.80 versus 0.37, 95% CI 0.20 to 0.55). We found no difference in health benefits in adults when comparing touch applied by a familiar person or a health care professional (0.51, 95% CI 0.29 to 0.73 versus 0.50, 95% CI 0.38 to 0.61), but parental touch was more beneficial in newborns (0.69, 95% CI 0.50 to 0.88 versus 0.39, 95% CI 0.18 to 0.61). Small but significant small study bias and the impossibility to blind experimental conditions need to be considered. Leveraging factors that influence touch intervention efficacy will help maximize the benefits of future interventions and focus research in this field.
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Affiliation(s)
- Julian Packheiser
- Social Neuroscience, Faculty of Medicine, Ruhr University Bochum, Bochum, Germany.
- Social Brain Lab, Netherlands Institute for Neuroscience, Royal Netherlands Academy of Art and Sciences, Amsterdam, the Netherlands.
| | - Helena Hartmann
- Social Brain Lab, Netherlands Institute for Neuroscience, Royal Netherlands Academy of Art and Sciences, Amsterdam, the Netherlands
- Center for Translational and Behavioral Neuroscience, University Hospital Essen, Essen, Germany
- Clinical Neurosciences, Department for Neurology, University Hospital Essen, Essen, Germany
| | - Kelly Fredriksen
- Social Brain Lab, Netherlands Institute for Neuroscience, Royal Netherlands Academy of Art and Sciences, Amsterdam, the Netherlands
| | - Valeria Gazzola
- Social Brain Lab, Netherlands Institute for Neuroscience, Royal Netherlands Academy of Art and Sciences, Amsterdam, the Netherlands
| | - Christian Keysers
- Social Brain Lab, Netherlands Institute for Neuroscience, Royal Netherlands Academy of Art and Sciences, Amsterdam, the Netherlands
| | - Frédéric Michon
- Social Brain Lab, Netherlands Institute for Neuroscience, Royal Netherlands Academy of Art and Sciences, Amsterdam, the Netherlands
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3
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Park W, Jamil MH, Eid M. Alpha interbrain synchrony during mediated interpersonal touch. PLoS One 2024; 19:e0300128. [PMID: 38758733 PMCID: PMC11101020 DOI: 10.1371/journal.pone.0300128] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/30/2023] [Accepted: 02/22/2024] [Indexed: 05/19/2024] Open
Abstract
Interpersonal touch plays a crucial role in human communication, development, and wellness. Mediated interpersonal touch (MIT), a technology to distance or virtually simulated interpersonal touch, has received significant attention to counteract the negative consequences of touch deprivation. Studies investigating the effectiveness of MIT have primarily focused on self-reporting or behavioral correlates. It is largely unknown how MIT affects neural processes such as interbrain functional connectivity during human interactions. Given how users exchange haptic information simultaneously during interpersonal touch, interbrain functional connectivity provides a more ecologically valid way of studying the neural correlates associated with MIT. In this study, a palm squeeze task is designed to examine interbrain synchrony associated with MIT using EEG-based hyperscanning methodology. The phase locking value (PLV) index is used to measure interbrain synchrony. Results demonstrate that MIT elicits a significant increase in alpha interbrain synchronization between participants' brains. Especially, there was a significant difference in the alpha PLV indices between no MIT and MIT conditions in the early stage (130-470 ms) of the interaction period (t-test, p < 0.05). Given the role that alpha interbrain synchrony plays during social interaction, a significant increase in PLV index during MIT interaction seems to indicate an effect of social coordination. The findings and limitations of this study are further discussed, and perspectives on future research are provided.
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Affiliation(s)
- Wanjoo Park
- Engineering Division, New York University Abu Dhabi, Saadiyat Island, Abu Dhabi, United Arab Emirates
| | - Muhammad Hassan Jamil
- Engineering Division, New York University Abu Dhabi, Saadiyat Island, Abu Dhabi, United Arab Emirates
| | - Mohamad Eid
- Engineering Division, New York University Abu Dhabi, Saadiyat Island, Abu Dhabi, United Arab Emirates
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4
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Dalsgaard TS, Hornbaek K, Bergstrom J. Haptic Magnetism. IEEE TRANSACTIONS ON HAPTICS 2024; 17:152-164. [PMID: 37498752 DOI: 10.1109/toh.2023.3299528] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 07/29/2023]
Abstract
New interactions are often developed by mimicking the real world. Therefore, many researchers in haptics have focused on creating a realistic experience of contact between users and objects. However, dispensing with mimicry may allow us to develop novel haptic interactions. We present Haptic Magnetism, an interaction modality that delivers sensations of distant objects through tactile stimulation and enables interactions through pseudo-magnetic attraction and repulsion. To show the feasibility of Haptic Magnetism, we designed 12 pseudo-magnetic stimuli and assessed them in two studies. In the first study, we show that participants gain a sense of distant objects. In the second study, we evaluate a subset of stimuli to show that participants can interact with the objects based on experiences of pseudo-magnetic attraction and repulsion. Finally, we discuss how Haptic Magnetism supports guiding movements, nudging users, and revealing affordances.
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5
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Talhan A, Yoo Y, Cooperstock JR. Soft Pneumatic Haptic Wearable to Create the Illusion of Human Touch. IEEE TRANSACTIONS ON HAPTICS 2024; 17:177-190. [PMID: 37581970 DOI: 10.1109/toh.2023.3305495] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 08/17/2023]
Abstract
The ability to deliver sensations of human-like touch within virtual reality remains an important challenge to immersive, realistic experiences. Since conventional haptic actuators impart distinctively unnatural effects, we instead tackle this challenge through the design of a rendering mechanism using soft pneumatic actuators (SPA), embedded within a wearable jacket. The resulting system is then evaluated for its ability to mimic realistic touch gesture sensations of grab, touch, tap, and tickle as performed by human fingertips. The results of our experiments indicate that the stimuli produced by our design were reasonably effective in presenting realistic human-generated sensations.
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Onishi Y, Ogawa K, Tanaka K, Nakanishi H. Embodied, visible, and courteous: exploring robotic social touch with virtual idols. Front Robot AI 2024; 11:1240408. [PMID: 38590970 PMCID: PMC10999612 DOI: 10.3389/frobt.2024.1240408] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/15/2023] [Accepted: 02/15/2024] [Indexed: 04/10/2024] Open
Abstract
In recent years, virtual idols have garnered considerable attention because they can perform activities similar to real idols. However, as they are fictitious idols with nonphysical presence, they cannot perform physical interactions such as handshake. Combining a robotic hand with a display showing virtual idols is the one of the methods to solve this problem. Nonetheless a physical handshake is possible, the form of handshake that can effectively induce the desirable behavior is unclear. In this study, we adopted a robotic hand as an interface and aimed to imitate the behavior of real idols. To test the effects of this behavior, we conducted step-wise experiments. The series of experiments revealed that the handshake by the robotic hand increased the feeling of intimacy toward the virtual idol, and it became more enjoyable to respond to a request from the virtual idol. In addition, viewing the virtual idols during the handshake increased the feeling of intimacy with the virtual idol. Moreover, the method of the hand-shake peculiar to idols, which tried to keep holding the user's hand after the conversation, increased the feeling of intimacy to the virtual idol.
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Affiliation(s)
- Yuya Onishi
- Interaction Science Laboratories, Advanced Telecommunication Research Institute International, Sorakugun, Japan
| | - Kosuke Ogawa
- Department of Mechanical Engineering, Osaka University, Suita, Japan
| | - Kazuaki Tanaka
- Faculty of Information and Human Sciences, Kyoto Institute of Technology, Kyoto, Japan
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7
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Saini G, Zain M, Noronha M, Bonin RP, Lomanowska AM. Virtually simulated interpersonal touch negatively affects perceived closeness and social affiliation to an avatar partner. Sci Rep 2024; 14:1347. [PMID: 38228629 DOI: 10.1038/s41598-024-51773-6] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/18/2023] [Accepted: 01/09/2024] [Indexed: 01/18/2024] Open
Abstract
Interpersonal touch is an essential component of human non-verbal communication, facilitating social affiliation and bonding. With the widespread use of digital interfaces and online platforms in all realms of human interactions, there are fewer opportunities for communicating through touch. Popular online platforms that virtually simulate human interactions rely primarily on visual and auditory modalities, providing limited or no capacity for the exchange of tactile cues. Previous studies of virtual interactions have explored the simulation of social touch using haptic devices, but little is known about how the visual representation of interpersonal touch is perceived and integrated into a virtual social experience. In two studies we examined how the exchange of virtual touch mediated by simulated 3-dimensional human characters, or avatars, within an online virtual environment influenced affiliation towards an unfamiliar interaction partner. Surprisingly, the exchange of virtual touch negatively affected the perceived closeness and affiliation to the partner and the social evaluation of the interaction but did not affect the level of physiological arousal during the interaction. These results indicate that the visual representation of social touch is sufficient to virtually communicate touch-related cues that impact social affiliation, but the influence of touch may be dependent on the interaction context.
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Affiliation(s)
- Garima Saini
- Department of Psychology, University of Toronto Mississauga, Mississauga, ON, L5L 1C6, Canada
| | - Maham Zain
- Leslie Dan Faculty of Pharmacy, University of Toronto, Toronto, ON, M5S 3M2, Canada
| | - Marigrace Noronha
- Department of Psychology, University of Toronto Mississauga, Mississauga, ON, L5L 1C6, Canada
| | - Robert P Bonin
- Leslie Dan Faculty of Pharmacy, University of Toronto, Toronto, ON, M5S 3M2, Canada
- University of Toronto Centre for the Study of Pain, University of Toronto, Toronto, ON, M5S 3M2, Canada
| | - Anna M Lomanowska
- Department of Psychology, University of Toronto Mississauga, Mississauga, ON, L5L 1C6, Canada.
- Transitional Pain Service, Department of Anesthesia and Pain Management, Toronto General Hospital, University Health Network, 200 Elizabeth St., Toronto, ON, M5G 2C4, Canada.
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8
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Oh S, Song TE, Mahato M, Kim JS, Yoo H, Lee MJ, Khan M, Yeo WH, Oh IK. Easy-To-Wear Auxetic SMA Knot-Architecture for Spatiotemporal and Multimodal Haptic Feedbacks. ADVANCED MATERIALS (DEERFIELD BEACH, FLA.) 2023; 35:e2304442. [PMID: 37724828 DOI: 10.1002/adma.202304442] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Subscribe] [Scholar Register] [Received: 05/11/2023] [Revised: 07/21/2023] [Indexed: 09/21/2023]
Abstract
Wearable haptic interfaces prioritize user comfort, but also value the ability to provide diverse feedback patterns for immersive interactions with the virtual or augmented reality. Here, to provide both comfort and diverse tactile feedback, an easy-to-wear and multimodal wearable haptic auxetic fabric (WHAF) is prepared by knotting shape-memory alloy wires into an auxetic-structured fabric. This unique meta-design allows the WHAF to completely expand and contract in 3D, providing superior size-fitting and shape-fitting capabilities. Additionally, a microscale thin layer of Parylene is coated on the surface to create electrically separated zones within the WHAF, featuring zone-specified actuation for conveying diverse spatiotemporal information to users with using the WHAF alone. Depending on the body part it is worn on, the WHAF conveys either cutaneous or kinesthetic feedback, thus, working as a multimodal wearable haptic interface. As a result, when worn on the forearm, the WHAF intuitively provides spatiotemporal information to users during hands-free navigation and teleoperation in virtual reality, and when worn on the elbow, the WHAF guides users to reach the desired elbow flexion, like a personal exercise advisor.
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Affiliation(s)
- Saewoong Oh
- National Creative Research Initiative for Functionally Antagonistic Nano-Engineering, Department of Mechanical Engineering, Korea Advanced Institute of Science and Technology, 291, Daehak-ro, Yuseong-gu, Daejeon, 34142, Republic of Korea
| | - Tae-Eun Song
- National Creative Research Initiative for Functionally Antagonistic Nano-Engineering, Department of Mechanical Engineering, Korea Advanced Institute of Science and Technology, 291, Daehak-ro, Yuseong-gu, Daejeon, 34142, Republic of Korea
| | - Manmatha Mahato
- National Creative Research Initiative for Functionally Antagonistic Nano-Engineering, Department of Mechanical Engineering, Korea Advanced Institute of Science and Technology, 291, Daehak-ro, Yuseong-gu, Daejeon, 34142, Republic of Korea
| | - Ji-Seok Kim
- National Creative Research Initiative for Functionally Antagonistic Nano-Engineering, Department of Mechanical Engineering, Korea Advanced Institute of Science and Technology, 291, Daehak-ro, Yuseong-gu, Daejeon, 34142, Republic of Korea
| | - Hyunjoon Yoo
- National Creative Research Initiative for Functionally Antagonistic Nano-Engineering, Department of Mechanical Engineering, Korea Advanced Institute of Science and Technology, 291, Daehak-ro, Yuseong-gu, Daejeon, 34142, Republic of Korea
| | - Myung-Joon Lee
- National Creative Research Initiative for Functionally Antagonistic Nano-Engineering, Department of Mechanical Engineering, Korea Advanced Institute of Science and Technology, 291, Daehak-ro, Yuseong-gu, Daejeon, 34142, Republic of Korea
| | - Mannan Khan
- National Creative Research Initiative for Functionally Antagonistic Nano-Engineering, Department of Mechanical Engineering, Korea Advanced Institute of Science and Technology, 291, Daehak-ro, Yuseong-gu, Daejeon, 34142, Republic of Korea
| | - Woon-Hong Yeo
- George W. Woodruff School of Mechanical Engineering, College of Engineering, Georgia Institute of Technology, Atlanta, GA, 30332, USA
| | - Il-Kwon Oh
- National Creative Research Initiative for Functionally Antagonistic Nano-Engineering, Department of Mechanical Engineering, Korea Advanced Institute of Science and Technology, 291, Daehak-ro, Yuseong-gu, Daejeon, 34142, Republic of Korea
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9
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Chung KS. The effect of sensory experience on sport development: baseball simulation in Korea. MANAGING SPORT AND LEISURE 2022. [DOI: 10.1080/23750472.2022.2159502] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/24/2022]
Affiliation(s)
- Kyu-soo Chung
- Exercise Science and Sport Management, Wellstar College of Health and Human Services, Kennesaw State University, Kennesaw, GA, USA
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10
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Ujitoko Y, Yokosaka T, Ban Y, Ho HN. Tracking changes in touch desire and touch avoidance before and after the COVID-19 outbreak. Front Psychol 2022; 13:1016909. [DOI: 10.3389/fpsyg.2022.1016909] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/11/2022] [Accepted: 11/14/2022] [Indexed: 12/04/2022] Open
Abstract
Touch is essential for survival, social bonding, and overall health. However, the COVID-19 pandemic calls for an abrupt withdrawal from physical contact, and the prolonged lockdown has left many people in solitude without touch for months. This unprecedented dissociation from touch has cast a shadow on people's mental and physical well-being. Here we approached the issue by examining COVID-19's impact on people's touch attitudes. We analyzed people's desire and avoidance for animate and inanimate targets based on large-scale Japanese Twitter posts over an 8-year span. We analyzed the impact of the COVID-19 outbreak with the difference-in-differences estimation method, which can estimate the impact while accounting for other changes over time such as seasonality or long-term effects. As a result, we found that people's desire for touching the human body and pet animals increased significantly after the COVID-19 outbreak and remained high afterward. In contrast, the avoidance of touching everyday objects (e.g., doorknobs and money) increased immediately after the outbreak but gradually returned to the pre-COVID-19 levels. Our findings manifest the impact of COVID-19 on human touch behavior. Most importantly, they highlight the sign of “skin hunger,” a public health crisis due to social distancing, and call attention to the trend that people are becoming less aware of infection control as COVID-19 persists.
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11
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Ipakchian Askari S, Haans A, IJsselsteijn WA. Uncovering terra incognita in the AHD design space: A review of affective haptic devices. FRONTIERS IN COMPUTER SCIENCE 2022. [DOI: 10.3389/fcomp.2022.795772] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/17/2022] Open
Abstract
Affective haptic devices (AHDs) have been developed with the aim of communicating touch acts, symbolic messages, emotions, and/or providing a sense of social awareness. Within AHDs, three categories can be distinguished: mediated social touch (MST), symbolic communication systems, and awareness systems. For each of these categories, prototypes have been developed and discussed in the literature. Each such prototype, however, describes but a small part of the design space of AHDs. What is lacking is a description of the design space itself—of all choices that can be considered during the design process. Such a description will allow for a more systematic exploration of AHD designs and provides a means of combining insights gained from individual point solutions (i.e., existing prototypes). Therefore, in this article, we provide a systematic description of the design space of AHDs and its underlying dimensions based on general (e.g., revisability or synchronicity) and AHD-specific (e.g., actuation type) communication system characteristics. This resulted in 17 design dimensions, each consisting of two or more categories (the design characteristics). Based on a systematic literature search from devices up to 2019, 89 AHD prototypes were identified, and each was classified on the design dimensions. The empirical analysis of where these AHDs are located in the design space revealed, first, that potentially interesting characteristics from mediated communication, such as revisability and reviewability, are underexplored in AHDs. Second, MST devices were found to often lack those system characteristics, such as real-time modalities, that seem crucial for providing the affordances needed to simulate social touch. In particular, when comparing symbolic and awareness devices to MST devices, we found the latter to more frequently lack some of the key characteristics of face-to-face communication (i.e., bi-directional and symmetric communication). Limitations and implications are discussed.
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12
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A wearable soft robot that can alleviate the pain and fear of the wearer. Sci Rep 2022; 12:17003. [PMID: 36253420 PMCID: PMC9576738 DOI: 10.1038/s41598-022-21183-7] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/18/2022] [Accepted: 09/23/2022] [Indexed: 12/29/2022] Open
Abstract
Social soft robotics may provide a new solution for alleviating human pain and fear. Here, we introduce a hand-held soft robot that can be clenched by the wearer. The robot comprises small airbags that can be inflated to provide the wearer with a feeling of being clenched. We then conducted an in-depth study of 66 adults who participated in a pain research protocol using thermal stimulation to investigate the effect of wearing the robot on pain perception and fear of injections. Pain assessment scale scores for perceived pain decreased significantly [Formula: see text] when participants wore the robot compared with the baseline condition in which the robot was not worn. In addition, the saliva test results showed a downward trend in oxytocin level when the robot provided the wearer with haptic feedback via the inflation of the internal airbags in response to the wearer's clench. Furthermore, the negative psychological state of participants, as measured using the positive and negative affect scale, improved significantly when wearing the robot. We also revealed that the salivary cortisol level, an indicator of stress, decreased significantly across all participants at the end of the experiment. In addition, participants' fear of injections was significantly improved after participation in the experiment. These results suggest that the wearable soft robot may alleviate the human perception of pain and fear in during medical treatments, such as vaccinations.
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13
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Allimuthu U, Mahalakshmi K. Efficient Mobile Ad Hoc Route Maintenance Against Social Distances Using Attacker Detection Automation. MOBILE NETWORKS AND APPLICATIONS 2022. [PMCID: PMC9526216 DOI: 10.1007/s11036-022-02040-3] [Citation(s) in RCA: 2] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Subscribe] [Scholar Register] [Accepted: 08/15/2022] [Indexed: 07/12/2023]
Abstract
In MANET, routing plays a vital role in packet interaction and data transmission. It is always easy to manage the data transmission over the MANET because of uncentralized control on the MANET nodes. Since the efficient route on MANET controls the packets and does not simplify the route between the source and destination. Hence the maintenance of route interaction becomes a crucial process. Methods: It is critical to enhance the route and decrease the attacker to sustain successful data transfers via the MANET Network. MANET, on the other hand, permits route interaction with security threads. The four processing schema are proposed in this study work to retain the security safeguards against Routing Protocols. The Rushing Attacker has significantly influenced MANET packet-based data transfer, particularly node communication. The Attacker Detection Automation of Bee Colony Optimization (ADABCP) Method is proposed in this article. Results: Existing ESCT, ZRDM-LFPM, and ENM-LAC techniques were compared to the suggested outcome. Consequently, routing and data transfer have enhanced the proposed illustration (SIRT-ADABCP-HRLD). Compared to the recommended approach, the end-to-end latency, communication overhead, packet delivery ratio, network lifetime, and energy usage are all improved. Discussion: The performance evaluation results of SIRT–ADABCP-HRLD with existing methods in terms of low End to End Delay (ms) of 49.8361% compared to existing methods ESCT, ENM-LAC, and ZRDM-LFPM. In terms of low Communication Overhead, an 81.4462% decrease compared to existing methods. However, it improves packet delivery by 56.9775%, more than ESCT, ENM-LAC, and ZRDM-LFPM. The energy consumption decreased by 36.31% less value than the existing process.
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Affiliation(s)
- Udayakumar Allimuthu
- Department of Information and Communication Engineering, Anna University, Chennai, Tamil Nadu India
| | - K. Mahalakshmi
- Department of CSE, KIT-Kalaignarkarunanidhi Institute of Technology, Coimbatore, Tamil Nadu India
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14
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Ipakchian Askari S, Huisman G, Haans A, IJsselsteijn WA. Exploring views on affective haptic devices in times of COVID-19. FRONTIERS IN COMPUTER SCIENCE 2022. [DOI: 10.3389/fcomp.2022.795927] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/13/2022] Open
Abstract
Affective haptic devices (AHDs) are communication technologies utilizing the sense of touch, and include mediated social touch (MST), symbolic haptic messaging, and awareness systems that, for example, let one feel another person's heartbeat. The COVID-19 pandemic and consequent social distancing measures have led to a reemphasis of the importance of social touch, and many people have experienced firsthand what it is like to miss touching loved ones. This offers an excellent opportunity to study people's intention to use AHDs. For this purpose, a survey study (n = 277) was conducted combining qualitative and quantitative data analysis methods. Touch deprivation, resulting from not being able to touch a loved one, was associated with intention to use AHDs: the more deprived an individual, the higher his or her intention to use AHDs. Technology readiness and touch aversion did not affect intention to use AHDs. AHDs for symbolic messaging gained higher interest than MST and awareness devices, and long-distance relationships were seen as the most likely scenario for using AHDs. Bi-directionality, synchronicity, and symmetry were regarded as important features for providing shared meaning and a sense of connectedness. Reviewability, multimodality, and actuation type were also deemed important. Limitations of the study and implications for the design of AHDs are discussed.
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15
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Maallo AMS, Duvernoy B, Olausson H, McIntyre S. Naturalistic stimuli in touch research. Curr Opin Neurobiol 2022; 75:102570. [PMID: 35714390 DOI: 10.1016/j.conb.2022.102570] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/07/2022] [Revised: 04/20/2022] [Accepted: 05/06/2022] [Indexed: 11/03/2022]
Abstract
Neural mechanisms of touch are typically studied in laboratory settings using robotic or other types of well-controlled devices. Such stimuli are very different from highly complex naturalistic human-to-human touch interactions. The lack of scientifically useful naturalistic stimuli hampers progress, particularly in social touch research. Vision science, on the other hand, has benefitted from inventions such as virtual reality systems that have provided researchers with precision control of naturalistic stimuli. In the field of touch research, producing and manipulating stimuli is particularly challenging due to the complexity of skin mechanics. Here, we review the history of touch neuroscience focusing on the contrast between strictly controlled and naturalistic stimuli, and compare the field to vision science. We discuss new methods that may overcome obstacles with precision-controlled tactile stimuli, and recent successes in naturalistic texture production. In social touch research, precise tracking and measurement of naturalistic human-to-human touch interactions offer exciting new possibilities.
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Affiliation(s)
- Anne Margarette S Maallo
- Center for Social and Affective Neuroscience, Linköping University, Sweden. https://twitter.com/MargeMaallo
| | - Basil Duvernoy
- Center for Social and Affective Neuroscience, Linköping University, Sweden
| | - Håkan Olausson
- Center for Social and Affective Neuroscience, Linköping University, Sweden
| | - Sarah McIntyre
- Center for Social and Affective Neuroscience, Linköping University, Sweden.
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MacLean KE. Designing affective haptic experience for wellness and social communication: where designers need affective neuroscience and psychology. Curr Opin Behav Sci 2022. [DOI: 10.1016/j.cobeha.2022.101113] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/03/2022]
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17
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Rognon C, Stephens-Fripp B, Hartcher-O'Brien J, Rost B, Israr A. Linking Haptic Parameters to the Emotional Space for Mediated Social Touch. FRONTIERS IN COMPUTER SCIENCE 2022. [DOI: 10.3389/fcomp.2022.826545] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/13/2022] Open
Abstract
Social touch is essential for creating and maintaining strong interpersonal bonds amongst humans. However, when distance separates users, they often rely on voice and video communication technologies to stay connected with each other, and the lack of tactile interactions between users lowers the quality of the social interactions. In this research, we investigated haptic patterns to communicate five tactile messages comprising of four types of social touch (high five, handshake, caress, and asking for attention) and one physiological signal (the pulse of a heartbeat), delivered on the hand through a haptic glove. Since social interactions are highly dependent on their context, we conceived two interaction scenarios for each of the five tactile messages, conveying distinct emotions being spread across the circumplex model of emotions. We conducted two user studies: in the first one participants tuned the parameters of haptic patterns to convey tactile messages in each scenario, and a follow up study tested naïve participants to assess the validity of these patterns. Our results show that all haptic patterns were recognized above chance level, and the well-defined parameter clusters had a higher recognition rate, reinforcing the hypothesis that some social touches have more universal patterns than others. We also observed parallels between the parameters' levels and the type of emotions they conveyed based on their mapping in the circumplex model of emotions.
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Huisman G. An Interaction Theory Account of (Mediated) Social Touch. Front Psychol 2022; 13:830193. [PMID: 35592150 PMCID: PMC9110885 DOI: 10.3389/fpsyg.2022.830193] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/06/2021] [Accepted: 03/21/2022] [Indexed: 11/17/2022] Open
Abstract
Research on mediated social touch (MST) has, either implicitly or explicitly, built on theoretical assumptions regarding social interactions that align with "theory theory" or "simulation theory" of social cognition. However, these approaches struggle to explain MST interactions that occur outside of a laboratory setting. I briefly discuss these approaches and will argue in favor of an alternative, "interaction theory" approach to the study of MST. I make three suggestions for future research to focus on.
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Affiliation(s)
- Gijs Huisman
- Human-Centered Design, Delft University of Technology, Delft, Netherlands
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Rognon C, Bunge T, Gao M, Conor C, Stephens-Fripp B, Brown C, Israr A. An Online Survey on the Perception of Mediated Social Touch Interaction and Device Design. IEEE TRANSACTIONS ON HAPTICS 2022; 15:372-381. [PMID: 34995194 DOI: 10.1109/toh.2022.3141339] [Citation(s) in RCA: 2] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/14/2023]
Abstract
Social touch is essential for our social interactions, communication, and well-being. It has been shown to reduce anxiety and loneliness; and is a key channel to transmit emotions for which words are not sufficient, such as love, sympathy, reassurance. However, direct physical contact is not always possible due to being remotely located, interacting in a virtual environment, or as a result of a health issue. Mediated social touch enables physical interactions, despite the distance, by transmitting the haptic cues that constitute social touch through devices. As this technology is fairly new, the users' needs and their expectations on a device design and its features are unclear, as well as who would use this technology, and in which conditions. To better understand these aspects of mediated interaction, we conducted an online survey on 258 respondents located in the USA. Results give insights on the type of interactions and device features that the US population would like to use.
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Block AE, Seifi H, Hilliges O, Gassert R, Kuchenbecker KJ. In the Arms of a Robot: Designing Autonomous Hugging Robots with Intra-Hug Gestures. ACM TRANSACTIONS ON HUMAN-ROBOT INTERACTION 2022. [DOI: 10.1145/3526110] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/05/2023]
Abstract
Hugs are complex affective interactions that often include gestures like squeezes. We present six new guidelines for designing interactive hugging robots, which we validate through two studies with our custom robot. To achieve autonomy, we investigated robot responses to four human intra-hug gestures: holding, rubbing, patting, and squeezing. Thirty-two users each exchanged and rated sixteen hugs with an experimenter-controlled HuggieBot 2.0. The robot’s inflated torso’s microphone and pressure sensor collected data of the subjects’ demonstrations that were used to develop a perceptual algorithm that classifies user actions with 88% accuracy. Users enjoyed robot squeezes, regardless of their performed action, they valued variety in the robot response, and they appreciated robot-initiated intra-hug gestures. From average user ratings, we created a probabilistic behavior algorithm that chooses robot responses in real time. We implemented improvements to the robot platform to create HuggieBot 3.0 and then validated its gesture perception system and behavior algorithm with sixteen users. The robot’s responses and proactive gestures were greatly enjoyed. Users found the robot more natural, enjoyable, and intelligent in the last phase of the experiment than in the first. After the study, they felt more understood by the robot and thought robots were nicer to hug.
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Affiliation(s)
- Alexis E. Block
- Max Planck Institute for Intelligent Systems and ETH Zürich, Germany
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21
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van Hattum MT, Huisman G, Toet A, van Erp JBF. Connected Through Mediated Social Touch: " Better Than a Like on Facebook." A Longitudinal Explorative Field Study Among Geographically Separated Romantic Couples. Front Psychol 2022; 13:817787. [PMID: 35250751 PMCID: PMC8891523 DOI: 10.3389/fpsyg.2022.817787] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/18/2021] [Accepted: 01/18/2022] [Indexed: 12/30/2022] Open
Abstract
In recent years, there has been a significant increase in research on mediated communication via social touch. Previous studies indicated that mediated social touch (MST) can induce similar positive outcomes to interpersonal touch. However, studies investigating the user experience of MST technology predominantly involve brief experiments that are performed in well-controlled laboratory conditions. Hence, it is still unknown how MST affects the relationship and communication between physically separated partners in a romantic relationship, in a naturalistic setting and over a longer period of time. In a longitudinal explorative field study, the effects of MST on social connectedness and longing for touch among geographically separated romantic couples were investigated in a naturalistic setting. For 2 weeks, 17 couples used haptic bracelets, that were connected via the internet, to exchange mediated squeeze-like touch signals. Before and after this period, they reported their feelings of social connectedness and longing for touch through questionnaires. The results show that the use of haptic bracelets (1) enhanced social connectedness among geographically separated couples but (2) did not affect their longing for touch. Interviews conducted at the end of the study were analyzed following the thematic analysis method to generate prominent themes and patterns in using MST technology among participant couples. Two main themes were generated that captured (a) the way the bracelets fostered a positive one-to-one connection between partners and (b) the way in which participants worked around their frustrations with the bracelets. Detailed findings and limitations of this longitudinal field study are further discussed, and suggestions are made for future research.
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Affiliation(s)
- Martijn T van Hattum
- Netherlands Organisation for Applied Scientific Research (TNO) Human Factors, Soesterberg, Netherlands
| | - Gijs Huisman
- Faculty of Industrial Design Engineering, Delft University of Technology, Delft, Netherlands
| | - Alexander Toet
- Netherlands Organisation for Applied Scientific Research (TNO) Human Factors, Soesterberg, Netherlands
| | - Jan B F van Erp
- Netherlands Organisation for Applied Scientific Research (TNO) Human Factors, Soesterberg, Netherlands.,Human Media Interaction, University of Twente, Enschede, Netherlands
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22
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Pittera D, Georgiou O, Abdouni A, Frier W. "I Can Feel It Coming in the Hairs Tonight": Characterising Mid-Air Haptics on the Hairy Parts of the Skin. IEEE TRANSACTIONS ON HAPTICS 2022; 15:188-199. [PMID: 34495841 DOI: 10.1109/toh.2021.3110722] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/13/2023]
Abstract
Ultrasound mid-air haptics has received much attention from both academic and industrial groups, however, such investigations have almost exclusively focused on the tactile stimulation of glabrous (hairless) skin of our hands. Meanwhile, the non-glabrous (hairy) part of the skin covers the largest area of our body, yet remains largely untouched and unexplored by this haptic technology. 1) We study acoustic streaming and the 2) acoustic radiation force associated with a mid-air haptic stimulus. 3) We characterise the perceived strength, temperature, and definition of the stimulus through a user study. 4) Finally, in a second user study we explore the possibility of conveying affective (pleasant) touch. These objective and subjective experiments provide the first deep understanding of how mid-air haptics can affect tactile perception through stimulating the hairy skin. To that end, we discuss how researchers and haptic designers can leverage mid-air haptic technology to vary the perceived touch intensity, temperature, and deliver affective touch.
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Jewitt C, Price S, Steimle J, Huisman G, Golmohammadi L, Pourjafarian N, Frier W, Howard T, Ipakchian Askari S, Ornati M, Panëels S, Weda J. Manifesto for Digital Social Touch in Crisis. FRONTIERS IN COMPUTER SCIENCE 2021. [DOI: 10.3389/fcomp.2021.754050] [Citation(s) in RCA: 6] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/13/2022] Open
Abstract
This qualitative exploratory research paper presents a Manifesto for Digital Social Touch in Crisis - a provocative call to action to designers, developers and researchers to rethink and reimagine social touch through a deeper engagement with the social and sensory aspects of touch. This call is motivated by concerns that social touch is in a crisis signaled by a decline in social touch over the past 2 decades, the problematics of inappropriate social touch, and the well documented impact of a lack of social touch on communication, relationships, and well-being and health. These concerns shape how social touch enters the digital realm and raise questions for how and when the complex space of social touch is mediated by technologies, as well the societal implications. The paper situates the manifesto in the key challenges facing haptic designers and developers identified through a series of interdisciplinary collaborative workshops with participants from computer science, design, engineering, HCI and social science from both within industry and academia, and the research literature on haptics. The features and purpose of the manifesto form are described, along with our rationale for its use, and the method of the manifesto development. The starting points, opportunities and challenges, dominant themes and tensions that shaped the manifesto statements are then elaborated on. The paper shows the potential of the manifesto form to bridge between HCI, computer science and engineers, and social scientists on the topic of social touch.
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Ujitoko Y, Ban Y. Survey of Pseudo-Haptics: Haptic Feedback Design and Application Proposals. IEEE TRANSACTIONS ON HAPTICS 2021; 14:699-711. [PMID: 33950845 DOI: 10.1109/toh.2021.3077619] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/12/2023]
Abstract
In the last two decades, the design of pseudo-haptics as a haptic presentation method that does not require a mechanical feedback device has been proposed in various research papers. Moreover, applications using pseudo-haptics have been proposed and evaluated in various contexts. However, the findings from these studies have not yet been comprehensively organized in a survey paper in the recent times. In this article, findings from a series of individual prior studies were summarized from the design through to the application proposals. First, we summarize visual stimuli designs based on the target haptic object properties to induce pseudo-haptics. Second, we summarize two special issues when designing pseudo-haptics; (1) workaround design for the visualized mismatch of visual stimuli and user input; and (2) the combination design of pseudo-haptics and physical stimuli. Third, application proposals that use pseudo-haptics for training, assistance, and entertainment are presented. This survey paper would help not only researchers in academia but also application developers who intend to use pseudo-haptics as a haptic presentation method.
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M Severgnini F, S Martinez J, Z Tan H, M Reed C. Snake Effect: A Novel Haptic Illusion. IEEE TRANSACTIONS ON HAPTICS 2021; 14:907-913. [PMID: 33788692 DOI: 10.1109/toh.2021.3070277] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/12/2023]
Abstract
We present a novel, movement-based haptic illusion called the "snake effect." Unlike apparent motion or sensory saltation, the snake effect feels wavy and creepy as though the belly of a slithering snake is making and breaking contact with the skin. This illusion is achieved by modulating the amplitudes of vibrotactile pulses sent successively to an array of tactors. Pilot testing established the following signal parameters for creating the snake effect: a minimal pulse duration of 1.69 s, carrier frequency in the range of 200-300 Hz, amplitude modulation of the carrier with a sine, sine-squared or Gaussian waveform (shown to be more effective than a linear up-and-down ramp), and a peak amplitude of 30 dB above detection threshold. The main experiment examined the most effective signal onset asynchrony (SOA) ranges by estimating the upper and lower SOA thresholds using a one-up one-down adaptive procedure with interleaved ascending and descending series. The results indicate an optimal SOA range from 271.5 ms to 798 ms with a midpoint of 535 ms. The snake effect is a vivid illusion that can be used as a distinctive signal for encoding information and to enhance immersion and engagement in gaming and entertainment.
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Higashino K, Kimoto M, Iio T, Shimohara K, Shiomi M. Tactile stimulus is essential to increase motivation for touch interaction in virtual environment. Adv Robot 2021. [DOI: 10.1080/01691864.2021.1967780] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/20/2022]
Affiliation(s)
- Kana Higashino
- ATR-ISL, Kyoto, Japan
- Faculty of Science and Engineering, Doshisha Univ., Kyoto, Japan
| | - Mitsuhiko Kimoto
- ATR-ISL, Kyoto, Japan
- Faculty of Science and Technology, Keio Univ., Kanagawa, Japan
| | - Takamasa Iio
- ATR-ISL, Kyoto, Japan
- Faculty of Culture and Information Science, Doshisha Univ., Kyoto, Japan
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27
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Sun N, Botev J. Intelligent autonomous agents and trust in virtual reality. COMPUTERS IN HUMAN BEHAVIOR REPORTS 2021. [DOI: 10.1016/j.chbr.2021.100146] [Citation(s) in RCA: 4] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/25/2022] Open
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Lourenço V, Coutinho J, Pereira AF. Advances in microanalysis: Magnifying the social microscope on mother-infant interactions. Infant Behav Dev 2021; 64:101571. [PMID: 34022549 DOI: 10.1016/j.infbeh.2021.101571] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/31/2020] [Revised: 04/28/2021] [Accepted: 04/30/2021] [Indexed: 10/21/2022]
Abstract
Microanalysis is a method for recording and coding interactional behavior. It has been often compared to a social microscope, for its power in detailing the second-by-second dynamics of social interaction. Microanalysis has deep multidisciplinary foundations, that privilege the description of interactions as they naturally occur, with the purpose of understanding the relations between multiple and simultaneous streams of behaviors. In developmental science, microanalysis has uncovered structural and temporal elements in mother-infant interactions, improving our understanding of the effects of mother-infant interpersonal adaptation in the infant's cognitive and social-emotional development. Detailed manual coding is time intensive and resource demanding, imposing restrictions to sample size, and the ability to analyze multiple behavioral modalities. Moreover, recent increases in the density of multivariate data require different tools. We review present-day techniques that tackle those challenges: (1) sensing techniques for motion tracking and physiological recording; (2) exploratory techniques for detecting patterns from high-density data; and (3) inferential and modeling techniques for understanding contingencies between interactional time series. Two illustrations, from recent developmental research, reveal the power of bringing new lenses to our social microscope: (1) egocentric vision, the use of head mounted cameras and eye-trackers in capturing the infant's first-person perspective of a social exchange; and (2) daily activity sensing, wearable multimodal sensing that brought mother-infant interaction research to the environments where it naturally unfolds.
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Affiliation(s)
- Vladimiro Lourenço
- Development and Psychopathology, CIPsi, School of Psychology, University of Minho, Portugal
| | - Joana Coutinho
- Psychological Neuroscience, CIPsi, School of Psychology, University of Minho, Portugal
| | - Alfredo F Pereira
- Development and Psychopathology, CIPsi, School of Psychology, University of Minho, Portugal.
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The persuasive power of robot touch. Behavioral and evaluative consequences of non-functional touch from a robot. PLoS One 2021; 16:e0249554. [PMID: 33951034 PMCID: PMC8099132 DOI: 10.1371/journal.pone.0249554] [Citation(s) in RCA: 4] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/08/2020] [Accepted: 03/20/2021] [Indexed: 11/23/2022] Open
Abstract
The unique physical embodiment of robots enables physical contact between machines and humans. Since interpersonal touch research has demonstrated that touch has several positive behavioral (e.g., reduced stress, better immune functioning) as well as evaluative consequences (e.g., better evaluation of the initiator of touch), the question arises whether touch from a humanoid robot, the body of which is somewhat similar to that of a human, can evoke similar effects. To answer this question, we conducted a between-subjects experiment in the laboratory with n = 48 students who encountered a humanoid robot (Softbank Robotics’ NAO) that either did or did not touch their hand in a non-functional manner during a counseling conversation. The analyses of participants’ behavior revealed that they mostly reacted by smiling and laughing. Furthermore, participants who were touched by the robot complied significantly more frequently with a request posed by the robot during conversation, and reported better feelings compared to those who were not touched. However, there were no effects of robot touch on subjective evaluations of the robot or on the interaction experience.
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Chan A, Quek F, Panchal H, Howell J, Yamauchi T, Seo JH. The Effect of Co-Verbal Remote Touch on Electrodermal Activity and Emotional Response in Dyadic Discourse. SENSORS (BASEL, SWITZERLAND) 2020; 21:s21010168. [PMID: 33383809 PMCID: PMC7795437 DOI: 10.3390/s21010168] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Subscribe] [Scholar Register] [Received: 11/20/2020] [Revised: 12/24/2020] [Accepted: 12/24/2020] [Indexed: 06/12/2023]
Abstract
This article explores the affective impact of remote touch when used in conjunction with video telecon. Committed couples were recruited to engage in semi-structured discussions after they watched a video clip that contained emotionally charged moments. They used paired touch input and output devices to send upper-arm squeezes to each other in real-time. Users were not told how to use the devices and were free to define the purpose of their use. We examined how remote touch was used and its impact on skin conductance and affective response. We observed 65 different touch intents, which were classified into broader categories. We employed a series of analyses within a framework of behavioral and experiential timescales. Our findings revealed that remote touches created a change in the overall psychological affective experience and skin conductance response. Only remote touches that were judged to be affective elicited significant changes in EDA measurements. Our study demonstrates the affective power of remote touch in video telecommunication, and that off-the-shelf wearable EDA sensing devices can detect such affective impacts. Our findings pave the way for new species of technologies with real-time feedback support for a range of communicative and special needs such as isolation, stress, and anxiety.
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Affiliation(s)
- Angela Chan
- Department of Computer Science and Engineering, Texas A&M University, College Station, TX 77840, USA; (F.Q.); (H.P.); (J.H.)
| | - Francis Quek
- Department of Computer Science and Engineering, Texas A&M University, College Station, TX 77840, USA; (F.Q.); (H.P.); (J.H.)
| | - Haard Panchal
- Department of Computer Science and Engineering, Texas A&M University, College Station, TX 77840, USA; (F.Q.); (H.P.); (J.H.)
| | - Joshua Howell
- Department of Computer Science and Engineering, Texas A&M University, College Station, TX 77840, USA; (F.Q.); (H.P.); (J.H.)
| | - Takashi Yamauchi
- Department of Psychology, Texas A&M University, College Station, TX 77840, USA;
| | - Jinsil Hwaryoung Seo
- Department of Visualization, Texas A&M University, College Station, TX 77840, USA;
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Toet A, van Erp JBF. The EmojiGrid as a rating tool for the affective appraisal of touch. PLoS One 2020; 15:e0237873. [PMID: 32877409 PMCID: PMC7467219 DOI: 10.1371/journal.pone.0237873] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/30/2020] [Accepted: 08/04/2020] [Indexed: 01/10/2023] Open
Abstract
In this study we evaluate the convergent validity of a new graphical self-report tool (the EmojiGrid) for the affective appraisal of perceived touch events. The EmojiGrid is a square grid labeled with facial icons (emoji) showing different levels of valence and arousal. The EmojiGrid is language independent and efficient (a single click suffices to report both valence and arousal), making it a practical instrument for studies on affective appraisal. We previously showed that participants can intuitively and reliably report their affective appraisal (valence and arousal) of visual, auditory and olfactory stimuli using the EmojiGrid, even without additional (verbal) instructions. However, because touch events can be bidirectional and dynamic, these previous results cannot be generalized to the touch domain. In this study, participants reported their affective appraisal of video clips showing different interpersonal (social) and object-based touch events, using either the validated 9-point SAM (Self-Assessment Mannikin) scale or the EmojiGrid. The valence ratings obtained with the EmojiGrid and the SAM are in excellent agreement. The arousal ratings show good agreement for object-based touch and moderate agreement for social touch. For social touch and at more extreme levels of valence, the EmojiGrid appears more sensitive to arousal than the SAM. We conclude that the EmojiGrid can also serve as a valid and efficient graphical self-report instrument to measure human affective response to a wide range of tactile signals.
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Affiliation(s)
- Alexander Toet
- Perceptual and Cognitive Systems, TNO, Soesterberg, the Netherlands
| | - Jan B. F. van Erp
- Perceptual and Cognitive Systems, TNO, Soesterberg, the Netherlands
- Research Group Human Media Interaction, University of Twente, Enschede, the Netherlands
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32
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Research thematic and emerging trends of contextual cues: a bibliometrics and visualization approach. LIBRARY HI TECH 2020. [DOI: 10.1108/lht-11-2019-0237] [Citation(s) in RCA: 6] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]
Abstract
PurposeThe paper aims to clarify the importance of the psychological processing of contextual cues in the mining of individual attention resources. In recent years, the research of more open spatial perspective, such as spatial and scene perception, has gradually turned to the recognition of contextual cues, accumulating rich literature and becoming a hotspot of interdisciplinary research. Nevertheless, besides the fields of psychology and neuroscience, researchers in other fields lack systematic knowledge of contextual cues. The purpose of this study is to expand the research field of contextual cues.Design/methodology/approachWe retrieved 494 papers on contextual cues from SCI/SSCI core database of the Web of Science in 1992–2019. Then, we used several bibliometric and sophisticated network analysis tools, such as HistCite, CiteSpace, VOSviewe and Pajek, to identify the time-and-space knowledge map, research hotspots, evolution process, emerging trends and primary path of contextual cues.FindingsThe paper found the core scholars, major journals, research institutions, and the popularity of citation to be closely related to the research of contextual cues. In addition, we constructed a co-word network of contextual cues, confirming the concept of behavior implementation intentions and filling in the research gap in the field of behavior science. Then, the quantitative analysis of the burst literature on contextual cues revealed that the research on it that focused more on multi-objective cues. Furthermore, an analysis of the main path helped researchers clearly understand and grasp in the development trend and evolution track of contextual cues.Originality/valueGiven academic research usually lags behind management practice, our systematic review of the literature to a certain extent make a bridge between theory and practice.
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33
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Nakanishi J, Sumioka H, Ishiguro H. Mediated hugs modulate impressions of Hearsay information. Adv Robot 2020. [DOI: 10.1080/01691864.2020.1760933] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/24/2022]
Affiliation(s)
- Junya Nakanishi
- Graduate School of Engineering Science, Osaka University, Toyonaka, Japan
| | - Hidenobu Sumioka
- Hiroshi Ishiguro Laboratory, Advanced Telecommunications Research Institute International, Kyoto, Japan
| | - Hiroshi Ishiguro
- Graduate School of Engineering Science, Osaka University, Toyonaka, Japan
- Hiroshi Ishiguro Laboratory, Advanced Telecommunications Research Institute International, Kyoto, Japan
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35
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Zheng X, Shiomi M, Minato T, Ishiguro H. How Can Robots Make People Feel Intimacy Through Touch? JOURNAL OF ROBOTICS AND MECHATRONICS 2020. [DOI: 10.20965/jrm.2020.p0051] [Citation(s) in RCA: 5] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/09/2022]
Abstract
This study investigates the effects of the touch characteristics that change the intimacy perceived by humans in human-robot touch interaction with an android robot having a human-like feminine appearance. Past studies on human-robot touch interaction focused on understanding which types of human touches are used to express emotions to robots. However, they less focused on how a robot’s touch characteristics can affect humans’ perceived intimacy. In this study, first, we concentrated on two types of touch characteristics (type and place) and their effects on the perceived intimacy of a commonly used emotion in human-robot interaction, namely happiness. The results showed that the touch types are useful for changing the perceived intimacy, although the touched place did not exhibit any significant effects. Based on the results of our first experiment, we investigated the effects of different touch characteristics (length and part). We concluded that the touch part is useful to change the perceived intimacy, although the touch length did not exhibit any significant effects. Finally, the results suggested that a pat (type) by the fingers (part) is a better combination to express intimacy with our robot.
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Zheng X, Shiomi M, Minato T, Ishiguro H. What Kinds of Robot's Touch Will Match Expressed Emotions? IEEE Robot Autom Lett 2020. [DOI: 10.1109/lra.2019.2947010] [Citation(s) in RCA: 19] [Impact Index Per Article: 4.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/07/2022]
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Nunez CM, Williams SR, Okamura AM, Culbertson H. Understanding Continuous and Pleasant Linear Sensations on the Forearm From a Sequential Discrete Lateral Skin-Slip Haptic Device. IEEE TRANSACTIONS ON HAPTICS 2019; 12:414-427. [PMID: 31536015 DOI: 10.1109/toh.2019.2941190] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/10/2023]
Abstract
A continuous stroking sensation on the skin can convey messages or emotion cues. We seek to induce this sensation using a combination of illusory motion and lateral stroking via a haptic device. Our system provides discrete lateral skin-slip on the forearm with rotating tactors, which independently provide lateral skin-slip in a timed sequence. We vary the sensation by changing the angular velocity and delay between adjacent tactors, such that the apparent speed of the perceived stroke ranges from 2.5 to 48.2 cm/s. We investigated which actuation parameters create the most pleasant and continuous sensations through a user study with 16 participants. On average, the sensations were rated by participants as both continuous and pleasant. The most continuous and pleasant sensations were created by apparent speeds of 7.7 and 5.1 cm/s, respectively. We also investigated the effect of spacing between contact points on the pleasantness and continuity of the stroking sensation, and found that the users experience a pleasant and continuous linear sensation even when the space between contact points is relatively large (40 mm). Understanding how sequential discrete lateral skin-slip creates continuous linear sensations can influence the design and control of future wearable haptic devices.
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A huggable communication medium can provide sustained listening support for special needs students in a classroom. COMPUTERS IN HUMAN BEHAVIOR 2019. [DOI: 10.1016/j.chb.2018.10.008] [Citation(s) in RCA: 4] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/19/2022]
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Beckerle P, Kõiva R, Kirchner EA, Bekrater-Bodmann R, Dosen S, Christ O, Abbink DA, Castellini C, Lenggenhager B. Feel-Good Robotics: Requirements on Touch for Embodiment in Assistive Robotics. Front Neurorobot 2018; 12:84. [PMID: 30618706 PMCID: PMC6297195 DOI: 10.3389/fnbot.2018.00084] [Citation(s) in RCA: 37] [Impact Index Per Article: 6.2] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/03/2018] [Accepted: 11/26/2018] [Indexed: 12/20/2022] Open
Abstract
The feeling of embodiment, i.e., experiencing the body as belonging to oneself and being able to integrate objects into one's bodily self-representation, is a key aspect of human self-consciousness and has been shown to importantly shape human cognition. An extension of such feelings toward robots has been argued as being crucial for assistive technologies aiming at restoring, extending, or simulating sensorimotor functions. Empirical and theoretical work illustrates the importance of sensory feedback for the feeling of embodiment and also immersion; we focus on the the perceptual level of touch and the role of tactile feedback in various assistive robotic devices. We critically review how different facets of tactile perception in humans, i.e., affective, social, and self-touch, might influence embodiment. This is particularly important as current assistive robotic devices – such as prostheses, orthoses, exoskeletons, and devices for teleoperation–often limit touch low-density and spatially constrained haptic feedback, i.e., the mere touch sensation linked to an action. Here, we analyze, discuss, and propose how and to what degree tactile feedback might increase the embodiment of certain robotic devices, e.g., prostheses, and the feeling of immersion in human-robot interaction, e.g., in teleoperation. Based on recent findings from cognitive psychology on interactive processes between touch and embodiment, we discuss technical solutions for specific applications, which might be used to enhance embodiment, and facilitate the study of how embodiment might alter human-robot interactions. We postulate that high-density and large surface sensing and stimulation are required to foster embodiment of such assistive devices.
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Affiliation(s)
- Philipp Beckerle
- Elastic Lightweight Robotics, Department of Electrical Engineering and Information Technology, Robotics Research Institute, Technische Universität Dortmund, Dortmund, Germany.,Institute for Mechatronic Systems, Mechanical Engineering, Technische Universität Darmstadt, Darmstadt, Germany
| | - Risto Kõiva
- Neuroinformatics Group, Center of Excellence Cognitive Interaction Technology, Bielefeld University, Bielefeld, Germany
| | - Elsa Andrea Kirchner
- German Research Center for Artificial Intelligence, Robotics Innovation Center, Bremen, Germany.,Robotics Group, University of Bremen, Bremen, Germany
| | - Robin Bekrater-Bodmann
- Department of Cognitive and Clinical Neuroscience, Medical Faculty Mannheim, Central Institute of Mental Health, Heidelberg University, Mannheim, Germany
| | - Strahinja Dosen
- Department of Health Science and Technology, Faculty of Medicine, Center for Sensory-Motor Interaction, Aalborg University, Aalborg, Denmark
| | - Oliver Christ
- School of Applied Psychology, Institute Humans in Complex Systems, University of Applied Sciences and Arts Northwestern Switzerland, Olten, Switzerland
| | - David A Abbink
- Delft Haptics Lab, Department of Cognitive Robotics, Faculty 3mE, Delft University of Technology, Delft, Netherlands
| | - Claudio Castellini
- DLR German Aerospace Center, Institute of Robotics and Mechatronics, Oberpfaffenhofen, Germany
| | - Bigna Lenggenhager
- Cognitive Neuropsychology, Department of Psychology, University of Zurich, Zurich, Switzerland
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Social Touch in Human–Robot Interaction: Robot-Initiated Touches can Induce Positive Responses without Extensive Prior Bonding. Int J Soc Robot 2018. [DOI: 10.1007/s12369-018-0500-9] [Citation(s) in RCA: 19] [Impact Index Per Article: 3.2] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/27/2022]
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41
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Shiomi M, Shatani K, Minato T, Ishiguro H. How Should a Robot React Before People's Touch?: Modeling a Pre-Touch Reaction Distance for a Robot's Face. IEEE Robot Autom Lett 2018. [DOI: 10.1109/lra.2018.2856303] [Citation(s) in RCA: 11] [Impact Index Per Article: 1.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/10/2022]
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42
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Beckerle P, Kõiva R, Kirchner EA, Bekrater-Bodmann R, Dosen S, Christ O, Abbink DA, Castellini C, Lenggenhager B. Feel-Good Robotics: Requirements on Touch for Embodiment in Assistive Robotics. Front Neurorobot 2018. [PMID: 30618706 DOI: 10.3389/frbot.2018.00084] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Abstract] [Key Words] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 03/26/2023] Open
Abstract
The feeling of embodiment, i.e., experiencing the body as belonging to oneself and being able to integrate objects into one's bodily self-representation, is a key aspect of human self-consciousness and has been shown to importantly shape human cognition. An extension of such feelings toward robots has been argued as being crucial for assistive technologies aiming at restoring, extending, or simulating sensorimotor functions. Empirical and theoretical work illustrates the importance of sensory feedback for the feeling of embodiment and also immersion; we focus on the the perceptual level of touch and the role of tactile feedback in various assistive robotic devices. We critically review how different facets of tactile perception in humans, i.e., affective, social, and self-touch, might influence embodiment. This is particularly important as current assistive robotic devices - such as prostheses, orthoses, exoskeletons, and devices for teleoperation-often limit touch low-density and spatially constrained haptic feedback, i.e., the mere touch sensation linked to an action. Here, we analyze, discuss, and propose how and to what degree tactile feedback might increase the embodiment of certain robotic devices, e.g., prostheses, and the feeling of immersion in human-robot interaction, e.g., in teleoperation. Based on recent findings from cognitive psychology on interactive processes between touch and embodiment, we discuss technical solutions for specific applications, which might be used to enhance embodiment, and facilitate the study of how embodiment might alter human-robot interactions. We postulate that high-density and large surface sensing and stimulation are required to foster embodiment of such assistive devices.
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Affiliation(s)
- Philipp Beckerle
- Elastic Lightweight Robotics, Department of Electrical Engineering and Information Technology, Robotics Research Institute, Technische Universität Dortmund, Dortmund, Germany
- Institute for Mechatronic Systems, Mechanical Engineering, Technische Universität Darmstadt, Darmstadt, Germany
| | - Risto Kõiva
- Neuroinformatics Group, Center of Excellence Cognitive Interaction Technology, Bielefeld University, Bielefeld, Germany
| | - Elsa Andrea Kirchner
- German Research Center for Artificial Intelligence, Robotics Innovation Center, Bremen, Germany
- Robotics Group, University of Bremen, Bremen, Germany
| | - Robin Bekrater-Bodmann
- Department of Cognitive and Clinical Neuroscience, Medical Faculty Mannheim, Central Institute of Mental Health, Heidelberg University, Mannheim, Germany
| | - Strahinja Dosen
- Department of Health Science and Technology, Faculty of Medicine, Center for Sensory-Motor Interaction, Aalborg University, Aalborg, Denmark
| | - Oliver Christ
- School of Applied Psychology, Institute Humans in Complex Systems, University of Applied Sciences and Arts Northwestern Switzerland, Olten, Switzerland
| | - David A Abbink
- Delft Haptics Lab, Department of Cognitive Robotics, Faculty 3mE, Delft University of Technology, Delft, Netherlands
| | - Claudio Castellini
- DLR German Aerospace Center, Institute of Robotics and Mechatronics, Oberpfaffenhofen, Germany
| | - Bigna Lenggenhager
- Cognitive Neuropsychology, Department of Psychology, University of Zurich, Zurich, Switzerland
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