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For: Gu X, Li S, Yi K, Yang X, Liu H, Wang G. Role-Exchange Playing: An Exploration of Role-Playing Effects for Anti-Bullying in Immersive Virtual Environments. IEEE Trans Vis Comput Graph 2023;29:4215-4228. [PMID: 35727780 DOI: 10.1109/tvcg.2022.3184986] [Citation(s) in RCA: 2] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/15/2023]
Number Cited by Other Article(s)
1
Branson IS, Speelman CP, Rogers SL. Intrinsic motivation in a virtual reality mock crime affects participants' willingness to invest more effort in deceptive interviews. Sci Rep 2024;14:33. [PMID: 38167933 PMCID: PMC10762196 DOI: 10.1038/s41598-023-50515-4] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/19/2023] [Accepted: 12/20/2023] [Indexed: 01/05/2024]  Open
2
Badger JR, Rovira A, Freeman D, Bowes L. Developing a virtual reality environment for educational and therapeutic application to investigate psychological reactivity to bullying. VIRTUAL REALITY 2023;27:2623-2632. [PMID: 37614717 PMCID: PMC10442262 DOI: 10.1007/s10055-023-00829-5] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Figures] [Subscribe] [Scholar Register] [Received: 10/11/2022] [Accepted: 06/21/2023] [Indexed: 08/25/2023]
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