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For: Gordon CL, Shea TM, Noelle DC, Balasubramaniam R. Affordance Compatibility Effect for Word Learning in Virtual Reality. Cogn Sci 2019;43:e12742. [PMID: 31204801 DOI: 10.1111/cogs.12742] [Citation(s) in RCA: 7] [Impact Index Per Article: 1.4] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/16/2018] [Revised: 04/16/2019] [Accepted: 04/23/2019] [Indexed: 11/29/2022]
Number Cited by Other Article(s)
1
A Systematic Review of AR and VR Enhanced Language Learning. SUSTAINABILITY 2021. [DOI: 10.3390/su13094639] [Citation(s) in RCA: 27] [Impact Index Per Article: 9.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/16/2022]
2
Macedonia M, Lehner AE, Repetto C. Positive effects of grasping virtual objects on memory for novel words in a second language. Sci Rep 2020;10:10760. [PMID: 32612096 PMCID: PMC7329851 DOI: 10.1038/s41598-020-67539-9] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/05/2019] [Accepted: 06/09/2020] [Indexed: 11/19/2022]  Open
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