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Kisker J, Johnsdorf M, Sagehorn M, Schöne B, Gruber T. Induced oscillatory brain responses under virtual reality conditions in the context of repetition priming. Exp Brain Res 2024; 242:525-541. [PMID: 38200371 PMCID: PMC10894769 DOI: 10.1007/s00221-023-06766-8] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/21/2023] [Accepted: 12/12/2023] [Indexed: 01/12/2024]
Abstract
In the human electroencephalogram (EEG), induced oscillatory responses in various frequency bands are regarded as valuable indices to examine the neural mechanisms underlying human memory. While the advent of virtual reality (VR) drives the investigation of mnemonic processing under more lifelike settings, the joint application of VR and EEG methods is still in its infancy (e.g., due to technical limitations impeding the signal acquisition). The objective of the present EEG study was twofold. First, we examined whether the investigation of induced oscillations under VR conditions yields equivalent results compared to standard paradigms. Second, we aimed at obtaining further insights into basic memory-related brain mechanisms in VR. To these ends, we relied on a standard implicit memory design, namely repetition priming, for which the to-be-expected effects are well-documented for conventional studies. Congruently, we replicated a suppression of the evoked potential after stimulus onset. Regarding the induced responses, we observed a modulation of induced alphaband in response to a repeated stimulus. Importantly, our results revealed a repetition-related suppression of the high-frequency induced gammaband response (>30 Hz), indicating the sharpening of a cortical object representation fostering behavioral priming effects. Noteworthy, the analysis of the induced gammaband responses required a number of measures to minimize the influence of external and internal sources of artefacts (i.e., the electrical shielding of the technical equipment and the control for miniature eye movements). In conclusion, joint VR-EEG studies with a particular focus on induced oscillatory responses offer a promising advanced understanding of mnemonic processing under lifelike conditions.
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Affiliation(s)
- Joanna Kisker
- Institute of Psychology, Osnabrück University, Osnabrück, Germany.
| | - Marike Johnsdorf
- Institute of Psychology, Osnabrück University, Osnabrück, Germany
| | - Merle Sagehorn
- Institute of Psychology, Osnabrück University, Osnabrück, Germany
| | - Benjamin Schöne
- Institute of Psychology, Osnabrück University, Osnabrück, Germany
- Department of Psychology, Norwegian University of Science and Technology, Trondheim, Norway
| | - Thomas Gruber
- Institute of Psychology, Osnabrück University, Osnabrück, Germany
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2
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Liu J, Singh AK, Lin CT. Predicting the Quality of Spatial Learning via Virtual Global Landmarks. IEEE Trans Neural Syst Rehabil Eng 2022; 30:2418-2425. [PMID: 35981074 DOI: 10.1109/tnsre.2022.3199713] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/06/2022]
Abstract
Analyzing the effects landmarks have on spatial learning is an active area of research in the study of human navigation processes and one that is key to understanding the links between human brain dynamics, landmark encoding, and spatial learning outcomes. This article presents a study on whether electroencephalography (EEG) signals related to virtual global landmarks combined with deep learning can be used to predict the accuracy and efficacy of spatial learning. Virtual global landmarks are silhouettes of actual landmarks projected into the navigator's vision via a heads-up display. They serve as a notable frame of reference in addition to the local landmarks we all typically use for route navigation. From a mobile virtual reality scenario involving 55 participants, the results of the study suggest that the EEG data associated with those who were exposed to global landmarks shows a visibly better capacity for predicting the quality of spatial learning levels than those who were not. As such, the EEG features associated with processing VGLs have a greater functional relation to the quality of spatial learning. This finding opens up a future direction of enquiry into landmark encoding and navigational ability. It may also provide a potential avenue for the early diagnosis of Alzheimer's disease.
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Liu J, Singh AK, Wunderlich A, Gramann K, Lin CT. Redesigning navigational aids using virtual global landmarks to improve spatial knowledge retrieval. NPJ SCIENCE OF LEARNING 2022; 7:17. [PMID: 35853945 PMCID: PMC9296625 DOI: 10.1038/s41539-022-00132-z] [Citation(s) in RCA: 5] [Impact Index Per Article: 2.5] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Figures] [Subscribe] [Scholar Register] [Received: 08/15/2021] [Accepted: 07/01/2022] [Indexed: 06/15/2023]
Abstract
Although beacon- and map-based spatial strategies are the default strategies for navigation activities, today's navigational aids mostly follow a beacon-based design where one is provided with turn-by-turn instructions. Recent research, however, shows that our reliance on these navigational aids is causing a decline in our spatial skills. We are processing less of our surrounding environment and relying too heavily on the instructions given. To reverse this decline, we need to engage more in map-based learning, which encourages the user to process and integrate spatial knowledge into a cognitive map built to benefit flexible and independent spatial navigation behaviour. In an attempt to curb our loss of skills, we proposed a navigation assistant to support map-based learning during active navigation. Called the virtual global landmark (VGL) system, this augmented reality (AR) system is based on the kinds of techniques used in traditional orienteering. Specifically, a notable landmark is always present in the user's sight, allowing the user to continuously compute where they are in relation to that specific location. The efficacy of the unit as a navigational aid was tested in an experiment with 27 students from the University of Technology Sydney via a comparison of brain dynamics and behaviour. From an analysis of behaviour and event-related spectral perturbation, we found that participants were encouraged to process more spatial information with a map-based strategy where a silhouette of the compass-like landmark was perpetually in view. As a result of this technique, they consistently navigated with greater efficiency and better accuracy.
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Affiliation(s)
- Jia Liu
- CIBCI Centre, Australian AI Institute, School of Computer Science, Faculty of Engineering and Information Technology, University of Technology Sydney, Ultimo, NSW, Australia
| | - Avinash Kumar Singh
- CIBCI Centre, Australian AI Institute, School of Computer Science, Faculty of Engineering and Information Technology, University of Technology Sydney, Ultimo, NSW, Australia.
| | - Anna Wunderlich
- Biological Psychology and Neuroergonomics, Berlin Institute of Technology, Berlin, Germany
| | - Klaus Gramann
- CIBCI Centre, Australian AI Institute, School of Computer Science, Faculty of Engineering and Information Technology, University of Technology Sydney, Ultimo, NSW, Australia
- Biological Psychology and Neuroergonomics, Berlin Institute of Technology, Berlin, Germany
| | - Chin-Teng Lin
- CIBCI Centre, Australian AI Institute, School of Computer Science, Faculty of Engineering and Information Technology, University of Technology Sydney, Ultimo, NSW, Australia
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Yang CS, Liu J, Singh AK, Huang KC, Lin CT. Brain Dynamics of Spatial Reference Frame Proclivity in Active Navigation. IEEE Trans Neural Syst Rehabil Eng 2021; 29:1701-1710. [PMID: 34410926 DOI: 10.1109/tnsre.2021.3106174] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/08/2022]
Abstract
Recent research into navigation strategy of different spatial reference frames (self-centered egocentric reference frame and environment-centered allocentric reference frame) has revealed that the parietal cortex plays an important role in processing allocentric information to provide a translation function between egocentric and allocentric spatial reference frames. However, most studies merely focused on a passive experimental environment, which is not truly representative of our daily spatial learning/navigation tasks. This study investigated the factor associated with brain dynamics that causes people to switch their preferred spatial strategy in both active and passive navigations to bridge the gap. Virtual reality (VR) technique and Omni treadmill are applied to realize actively walking for active navigation, and for passive navigation, participants were sitting while conducting the same task. Electroencephalography (EEG) signals were recorded to monitor spectral perturbations on transitions between egocentric and allocentric frames during a path integration task. Forty-one right-handed male participants from authors' university participated this study. Our brain dynamics results showed navigation involved areas including the parietal cortex with modulation in the alpha band, the occipital cortex with beta and low gamma band perturbations, and the frontal cortex with theta perturbation. Differences were found between two different turning-angle paths in the alpha band in parietal cluster event-related spectral perturbations (ERSPs). In small turning-angle paths, allocentric participants showed stronger alpha desynchronization than egocentric participants; in large turning-angle paths, participants for two reference frames had a smaller difference in the alpha frequency band. Behavior results of homing errors also corresponded to brain dynamic results, indicating that a larger angle path caused the allocentric to have a higher tendency to become egocentric navigators in the active navigation environment.
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Delaux A, de Saint Aubert JB, Ramanoël S, Bécu M, Gehrke L, Klug M, Chavarriaga R, Sahel JA, Gramann K, Arleo A. Mobile brain/body imaging of landmark-based navigation with high-density EEG. Eur J Neurosci 2021; 54:8256-8282. [PMID: 33738880 PMCID: PMC9291975 DOI: 10.1111/ejn.15190] [Citation(s) in RCA: 17] [Impact Index Per Article: 5.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/29/2020] [Revised: 03/05/2021] [Accepted: 03/14/2021] [Indexed: 01/07/2023]
Abstract
Coupling behavioral measures and brain imaging in naturalistic, ecological conditions is key to comprehend the neural bases of spatial navigation. This highly integrative function encompasses sensorimotor, cognitive, and executive processes that jointly mediate active exploration and spatial learning. However, most neuroimaging approaches in humans are based on static, motion‐constrained paradigms and they do not account for all these processes, in particular multisensory integration. Following the Mobile Brain/Body Imaging approach, we aimed to explore the cortical correlates of landmark‐based navigation in actively behaving young adults, solving a Y‐maze task in immersive virtual reality. EEG analysis identified a set of brain areas matching state‐of‐the‐art brain imaging literature of landmark‐based navigation. Spatial behavior in mobile conditions additionally involved sensorimotor areas related to motor execution and proprioception usually overlooked in static fMRI paradigms. Expectedly, we located a cortical source in or near the posterior cingulate, in line with the engagement of the retrosplenial complex in spatial reorientation. Consistent with its role in visuo‐spatial processing and coding, we observed an alpha‐power desynchronization while participants gathered visual information. We also hypothesized behavior‐dependent modulations of the cortical signal during navigation. Despite finding few differences between the encoding and retrieval phases of the task, we identified transient time–frequency patterns attributed, for instance, to attentional demand, as reflected in the alpha/gamma range, or memory workload in the delta/theta range. We confirmed that combining mobile high‐density EEG and biometric measures can help unravel the brain structures and the neural modulations subtending ecological landmark‐based navigation.
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Affiliation(s)
- Alexandre Delaux
- Sorbonne Université, INSERM, CNRS, Institut de la Vision, Paris, France
| | | | - Stephen Ramanoël
- Sorbonne Université, INSERM, CNRS, Institut de la Vision, Paris, France
| | - Marcia Bécu
- Sorbonne Université, INSERM, CNRS, Institut de la Vision, Paris, France
| | - Lukas Gehrke
- Institute of Psychology and Ergonomics, Technische Universität Berlin, Berlin, Germany
| | - Marius Klug
- Institute of Psychology and Ergonomics, Technische Universität Berlin, Berlin, Germany
| | - Ricardo Chavarriaga
- Center for Neuroprosthetics, Ecole Polytechnique Fédérale de Lausanne, Geneva, Switzerland.,Zurich University of Applied Sciences, ZHAW Datalab, Winterthur, Switzerland
| | - José-Alain Sahel
- Sorbonne Université, INSERM, CNRS, Institut de la Vision, Paris, France.,CHNO des Quinze-Vingts, INSERM-DGOS CIC 1423, Paris, France.,Fondation Ophtalmologique Rothschild, Paris, France.,Department of Ophthalmology, The University of Pittsburgh School of Medicine, Pittsburgh, PA, USA
| | - Klaus Gramann
- Institute of Psychology and Ergonomics, Technische Universität Berlin, Berlin, Germany
| | - Angelo Arleo
- Sorbonne Université, INSERM, CNRS, Institut de la Vision, Paris, France
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Wang WE, Ho RLM, Gatto B, Der Veen SMV, Underation MK, Thomas JS, Antony AB, Coombes SA. A Novel Method to Understand Neural Oscillations During Full-Body Reaching: A Combined EEG and 3D Virtual Reality Study. IEEE Trans Neural Syst Rehabil Eng 2020; 28:3074-3082. [PMID: 33232238 DOI: 10.1109/tnsre.2020.3039829] [Citation(s) in RCA: 5] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/06/2022]
Abstract
Virtual reality (VR) can be used to create environments that are not possible in the real-world. Producing movements in VR holds enormous promise for rehabilitation and offers a platform from which to understand the neural control of movement. However, no study has examined the impact of a 3D fully immersive head-mounted display (HMD) VR system on the integrity of neural data. We assessed the quality of 64-channel EEG data with and without HMD VR during rest and during a full-body reaching task. We compared resting EEG while subjects completed three conditions: No HMD (EEG-only), HMD powered off (VR-off), and HMD powered on (VR-on). Within the same session, EEG were collected while subjects completed full-body reaching movements in two conditions (EEG-only, VR-on). During rest, no significant differences in data quality and power spectrum were observed between EEG-only, VR-off, and VR-on conditions. During reaching movements, the proportion of components attributed to the brain was greater in the EEG-only condition compared to the VR-on condition. Despite this difference, neural oscillations in source space were not significantly different between conditions, with both conditions associated with decreases in alpha and beta power in sensorimotor cortex during movements. Our findings demonstrate that the integrity of EEG data can be maintained while individuals execute full-body reaching movements within an immersive 3D VR environment. Clinical impact: Integrating VR and EEG is a viable approach to understanding the cortical processes of movement. Simultaneously recording movement and brain activity in combination with VR provides the foundation for neurobiologically informed rehabilitation therapies.
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van Helvoort D, Stobbe E, Benning R, Otgaar H, van de Ven V. Physical exploration of a virtual reality environment: Effects on spatiotemporal associative recognition of episodic memory. Mem Cognit 2020; 48:691-703. [PMID: 32103427 PMCID: PMC7320060 DOI: 10.3758/s13421-020-01024-6] [Citation(s) in RCA: 10] [Impact Index Per Article: 2.5] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/24/2023]
Abstract
Associative memory has been increasingly investigated in immersive virtual reality (VR) environments, but conditions that enable physical exploration remain heavily under-investigated. To address this issue, we designed two museum rooms in VR throughout which participants could physically walk (i.e., high immersive and interactive fidelity). Participants were instructed to memorize all room details, which each contained nine paintings and two stone sculptures. On a subsequent old/new recognition task, we examined to what extent shared associated context (i.e., spatial boundaries, ordinal proximity) and physically travelled distance between paintings facilitated recognition of paintings from the museum rooms. Participants more often correctly recognized a sequentially probed old painting when the directly preceding painting was encoded within the same room or in a proximal position, relative to those encoded across rooms or in a distal position. A novel finding was that sequentially probed paintings from the same room were also recognized better when the physically travelled spatial or temporal distance between the probed paintings was shorter, as compared with longer distances. Taken together, our results in highly immersive VR support the notion that spatiotemporal context facilitates recognition of associated event content.
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Affiliation(s)
- Daniël van Helvoort
- Clinical Psychological Science, Faculty of Psychology and Neuroscience, Maastricht University, P.O. Box 616, Maastricht, 6200 MD, the Netherlands.
| | - Emil Stobbe
- Cognitive Neuroscience, Faculty of Psychology and Neuroscience, Maastricht University, P.O. Box 616, Maastricht, 6200 MD, the Netherlands
| | - Richard Benning
- Clinical Psychological Science, Faculty of Psychology and Neuroscience, Maastricht University, P.O. Box 616, Maastricht, 6200 MD, the Netherlands
| | - Henry Otgaar
- Clinical Psychological Science, Faculty of Psychology and Neuroscience, Maastricht University, P.O. Box 616, Maastricht, 6200 MD, the Netherlands
- Leuven Institute of Criminology, Catholic University of Leuven, P.O. Box 3418, Leuven, 3000, Belgium
| | - Vincent van de Ven
- Cognitive Neuroscience, Faculty of Psychology and Neuroscience, Maastricht University, P.O. Box 616, Maastricht, 6200 MD, the Netherlands.
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