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Bahadur AG, Hargreaves F, Antinucci R, Sockalingam S, Abdool PS. Virtual Reality Simulation for Suicide Risk Assessment Training: Prevalence of Adverse Effects. ACADEMIC PSYCHIATRY : THE JOURNAL OF THE AMERICAN ASSOCIATION OF DIRECTORS OF PSYCHIATRIC RESIDENCY TRAINING AND THE ASSOCIATION FOR ACADEMIC PSYCHIATRY 2024; 48:57-60. [PMID: 37258946 DOI: 10.1007/s40596-023-01799-1] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Subscribe] [Scholar Register] [Received: 03/23/2023] [Accepted: 05/08/2023] [Indexed: 06/02/2023]
Abstract
OBJECTIVE Virtual reality (VR) simulation is changing the landscape of simulation-based medical education. Immersive VR allows users to interact with a computer-generated environment and digital avatars using a VR headset and controllers. However, current literature regarding the use of immersive VR simulation in psychiatric medical education is sparse. This study describes its use and considerations regarding tolerability. METHODS At a mental health hospital in Canada, two immersive VR suicide risk assessment (SRA) case simulations were developed. These simulations have participants interview VR patients to characterize their suicide risk, offering a novel and safe way to engage healthcare providers in SRA training. Regarding user tolerability of these VR simulations, the Simulator Sickness Questionnaire (SSQ) was administered to participants after the simulation to characterize any motion sickness symptoms experienced. RESULTS Of the 22 participants in this study, the overall SSQ scores demonstrated good tolerability of the VR SRA, with the majority of participants reporting no or minimal simulator sickness symptoms. Moreover, the majority of participants reported being satisfied with this training and that the VR SRA simulation enhanced their learning experience. CONCLUSION These study findings are novel, given the current dearth of data regarding the use of immersive VR in simulation-based psychiatric medical education. Further studies exploring the educational effectiveness of VR SRA in simulation-based psychiatric medical education are indicated.
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Affiliation(s)
| | | | - Rachel Antinucci
- Centre for Addiction and Mental Health, Toronto, Ontario, Canada
| | - Sanjeev Sockalingam
- University of Toronto, Toronto, Ontario, Canada
- Centre for Addiction and Mental Health, Toronto, Ontario, Canada
| | - Petal S Abdool
- University of Toronto, Toronto, Ontario, Canada
- Centre for Addiction and Mental Health, Toronto, Ontario, Canada
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Curran VR, Xu X, Aydin MY, Meruvia-Pastor O. Use of Extended Reality in Medical Education: An Integrative Review. MEDICAL SCIENCE EDUCATOR 2023; 33:275-286. [PMID: 36569366 PMCID: PMC9761044 DOI: 10.1007/s40670-022-01698-4] [Citation(s) in RCA: 2] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Figures] [Subscribe] [Scholar Register] [Accepted: 11/28/2022] [Indexed: 06/17/2023]
Abstract
UNLABELLED Extended reality (XR) has emerged as an innovative simulation-based learning modality. An integrative review was undertaken to explore the nature of evidence, usage, and effectiveness of XR modalities in medical education. One hundred and thirty-three (N = 133) studies and articles were reviewed. XR technologies are commonly reported in surgical and anatomical education, and the evidence suggests XR may be as effective as traditional medical education teaching methods and, potentially, a more cost-effective means of curriculum delivery. Further research to compare different variations of XR technologies and best applications in medical education and training are required to advance the field. SUPPLEMENTARY INFORMATION The online version contains supplementary material available at 10.1007/s40670-022-01698-4.
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Affiliation(s)
- Vernon R. Curran
- Office of Professional and Educational Development, Faculty of Medicine, Health Sciences Centre, Memorial University of Newfoundland, Room H2982, St. John’s, NL A1B 3V6 Canada
| | - Xiaolin Xu
- Faculty of Health Sciences, Queen’s University, Kingston, ON Canada
| | - Mustafa Yalin Aydin
- Department of Computer Sciences, Memorial University of Newfoundland, St. John’s, NL Canada
| | - Oscar Meruvia-Pastor
- Department of Computer Sciences, Memorial University of Newfoundland, St. John’s, NL Canada
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Abstract
SUMMARY STATEMENT Simulation-based training using virtual reality head-mounted displays (VR-HMD) is increasingly being used within the field of medical education. This article systematically reviews and appraises the quality of the literature on the use of VR-HMDs in medical education. A search in the databases PubMed/MEDLINE, Embase, ERIC, Scopus, Web of Science, Cochrane Library, and PsychINFO was carried out. Studies were screened according to predefined exclusion criteria, and quality was assessed using the Medical Education Research Study Quality Instrument. In total, 41 articles were included and thematically divided into 5 groups: anatomy, procedural skills, surgical procedures, communication skills, and clinical decision making. Participants highly appreciated using VR-HMD and rated it better than most other training methods. Virtual reality head-mounted display outperformed traditional methods of learning surgical procedures. Although VR-HMD showed promising results when learning anatomy, it was not considered better than other available study materials. No conclusive findings could be synthesized regarding the remaining 3 groups.
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Pérez-Escamirosa F, García-Cabra DA, Ortiz-Hernández JR, Montoya-Alvarez S, Ruíz-Vereo EA, Ordorica-Flores RM, Minor-Martínez A, Tapia-Jurado J. Face, content, and construct validity of the virtual immersive operating room simulator for training laparoscopic procedures. Surg Endosc 2022; 37:2885-2896. [PMID: 36509946 DOI: 10.1007/s00464-022-09797-4] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/08/2022] [Accepted: 11/27/2022] [Indexed: 12/14/2022]
Abstract
BACKGROUND The aim of this work is to present the face, content, and construct validation of the virtual immersive operating room simulator (VIORS) for procedural training of surgeons' laparoscopic psychomotor skills and evaluate the immersive training experience. METHODS The VIORS simulator consists of an HMD Oculus Rift 2016 with a visor on a 1080 × 1200 pixel OLED screen, two positioning sensors with two adapted controls to simulate laparoscopic instruments, and an acrylic base to simulate the conventional laparoscopic setup. The immersion consists of a 360° virtual operating room environment, based on the EndoSuite at Hospital Infantil de Mexico Federico Gomez, which reproduces a configuration of equipment, instruments, and common distractions in the operating room during a laparoscopic cholecystectomy procedure. Forty-five surgeons, residents, and medicine students participated in this study: 27 novices, 13 intermediates, and 5 experts. They completed a questionnaire on the realism and operating room immersion, as well as their capabilities for laparoscopic procedural training, scored in the 5-point Likert scale. The data of instrument movement were recorded and analyzed using 13 movement analysis parameters (MAPs). The experience during training with VIORS was evaluated through NASA-TLX. RESULTS The participants were enthusiastic about the immersion and sensation levels of the VIORS simulator, with positive scores on the realism and its capabilities for procedural training using VIORS. The results proved that the VIORS simulator was able to differentiate between surgeons with different skill levels. Statistically significant differences were found in nine MAPs, demonstrating their construct validity for the objective assessment of the procedural laparoscopic performance. At cognitive level, the inversion experience proves a moderate mental workload when the laparoscopic procedure is carried out. CONCLUSION The VIORS simulator has been successfully presented and validated. The VIORS simulator is a useful and effective device for the training of procedural laparoscopic psychomotor skills.
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Affiliation(s)
- Fernando Pérez-Escamirosa
- Instituto de Ciencias Aplicadas y Tecnología (ICAT), Universidad Nacional Autónoma de México (UNAM), Circuito Exterior S/N, Ciudad Universitaria, Coyoacán, 04510, Mexico City, Mexico. .,Departamento de Informática Biomédica, Facultad de Medicina, Universidad Nacional Autónoma de México (UNAM), Circuito Interior, Av. Universidad 3000, Ciudad Universitaria, Coyoacán, 04510, Mexico City, Mexico.
| | - Damaris Areli García-Cabra
- Instituto de Ciencias Aplicadas y Tecnología (ICAT), Universidad Nacional Autónoma de México (UNAM), Circuito Exterior S/N, Ciudad Universitaria, Coyoacán, 04510, Mexico City, Mexico.,Facultad de Medicina, Universidad Veracruzana, Campus Minatitlán, Managua, Nueva Mina, 96760, Veracruz, Minatitlán, Mexico
| | - José Ricardo Ortiz-Hernández
- Servicio de Cirugía Pediátrica, Hospital Infantil de México Federico Gómez, Calle Dr. Márquez No. 162, Cuauhtémoc, Doctores, 06720, Mexico City, Mexico
| | - Salvador Montoya-Alvarez
- Sección de Bioelectrónica, Departamento de Ingeniería Eléctrica, Centro de Investigación y de Estudios Avanzados del Instituto Politécnico Nacional (CINVESTAV-IPN), Av. IPN 2508, Col. San Pedro Zacatenco, 07360, Mexico City, México
| | - Eduardo Alfredo Ruíz-Vereo
- División de Ingeniería en Computación, Facultad de Estudios Superiores Aragón, Universidad Nacional Autónoma de México (UNAM), Av. Hacienda de Rancho Seco S/N, Impulsora Popular Avícola, 57130, Netzahualcóyotl, Estado de Mexico, Mexico
| | - Ricardo Manuel Ordorica-Flores
- Servicio de Cirugía Pediátrica, Hospital Infantil de México Federico Gómez, Calle Dr. Márquez No. 162, Cuauhtémoc, Doctores, 06720, Mexico City, Mexico
| | - Arturo Minor-Martínez
- Sección de Bioelectrónica, Departamento de Ingeniería Eléctrica, Centro de Investigación y de Estudios Avanzados del Instituto Politécnico Nacional (CINVESTAV-IPN), Av. IPN 2508, Col. San Pedro Zacatenco, 07360, Mexico City, México
| | - Jesús Tapia-Jurado
- División de Estudios de Posgrado, Facultad de Medicina, Unidad de Simulación de Posgrado, Universidad Nacional Autónoma de México (UNAM), Circuito de los Posgrados S/N, C.U., Coyoacán, 04510, Mexico City, Mexico
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Design Considerations for Immersive Virtual Reality Applications for Older Adults: A Scoping Review. MULTIMODAL TECHNOLOGIES AND INTERACTION 2022. [DOI: 10.3390/mti6070060] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/09/2023] Open
Abstract
Immersive virtual reality (iVR) has gained considerable attention recently with increasing affordability and accessibility of the hardware. iVR applications for older adults present tremendous potential for diverse interventions and innovations. The iVR literature, however, provides a limited understanding of guiding design considerations and evaluations pertaining to user experience (UX). To address this gap, we present a state-of-the-art scoping review of literature on iVR applications developed for older adults over 65 years. We performed a search in ACM Digital Library, IEEE Xplore, Scopus, and PubMed (1 January 2010–15 December 2019) and found 36 out of 3874 papers met the inclusion criteria. We identified 10 distinct sets of design considerations that guided target users and physical configuration, hardware use, and software design. Most studies carried episodic UX where only 2 captured anticipated UX and 7 measured longitudinal experiences. We discuss the interplay between our findings and future directions to design effective, safe, and engaging iVR applications for older adults.
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A phenomenological study of the use of 360° Virtual Reality (VR) video in pediatric and neonatal resuscitation training. HEALTH AND TECHNOLOGY 2021. [DOI: 10.1007/s12553-021-00615-w] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/20/2022]
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7
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Chen N, Zhao M, Gao K, Zhao J. Experimental Study on the Evaluation and Influencing Factors on Individual's Emergency Escape Capability in Subway Fire. INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH 2021; 18:ijerph181910203. [PMID: 34639504 PMCID: PMC8508343 DOI: 10.3390/ijerph181910203] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Subscribe] [Scholar Register] [Received: 08/14/2021] [Revised: 09/17/2021] [Accepted: 09/24/2021] [Indexed: 12/18/2022]
Abstract
Studying an individual’s emergency escape capability and its influencing factors is of great practical significance for evacuation and escape in subway emergencies. Taking Zhengzhou Zijing Mountain Subway station as the prototype, and using VR technology, a virtual subway fire escape scene was built. Combined with the total escape time, the total contact time with fire, and the total contact time with smoke, it proposed a calculation formula on emergency escape capability. A total of 34 participants with equal gender distribution were recruited to carry out the virtual subway fire escape experiment, and participants’ physiological data (heart rate variability, skin conductance) were real-time recorded by ErgoLAB V3.0 throughout the whole experiment. The emergency escape capability of each participant was evaluated quantitatively, and the related influencing factors were analyzed. The results show that for the age ranges (19–22 years old) in the experiment, the emergency escape capability of women is significantly lower than that of men (p < 0.05); although there is no significance in emergency escape capability in DISC personality types (p > 0.05), the mean emergency escape capability of people with influence personality type is the worst, and that of people with compliance type is the best; during virtual fire escape vs. baseline, Mean_SC and Mean_HR both increased very significantly (all p < 0.01), and participants were under stress during their virtual fire escape. There is a significant negative correlation between emergency escape capability and LF_increase_rate (p < 0.05), and a remarkably significant negative correlation between emergency escape capability and LF/HF_increase_rate (p < 0.01); the greater the increase rate of LF or LF/HF, the smaller the emergency escape capability, with excessive stress probably not being conducive to emergency escape. There is a very significant negative correlation between an individual’s emergency escape capability and the degree of familiarity with the Zijing Mountain subway station (p < 0.01). The findings provide references and suggestions on the emergency management and emergency evacuation for government and subway departments.
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Affiliation(s)
- Na Chen
- Correspondence: ; Tel.: +86-137-0086-4930
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8
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Mao RQ, Lan L, Kay J, Lohre R, Ayeni OR, Goel DP, Sa DD. Immersive Virtual Reality for Surgical Training: A Systematic Review. J Surg Res 2021; 268:40-58. [PMID: 34284320 DOI: 10.1016/j.jss.2021.06.045] [Citation(s) in RCA: 57] [Impact Index Per Article: 19.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/10/2021] [Revised: 05/18/2021] [Accepted: 06/14/2021] [Indexed: 11/28/2022]
Abstract
BACKGROUND Immersive virtual reality (iVR) simulators provide accessible, low cost, realistic training adjuncts in time and financially constrained systems. With increasing evidence and utilization of this technology by training programs, clarity on the effect of global skill training should be provided. This systematic review examines the current literature on the effectiveness of iVR for surgical skills acquisition in medical students, residents, and staff surgeons. METHODS A literature search was performed on MEDLINE, EMBASE, CENTRAL, Web of Science and PsycInfo for primary studies published between January 1, 2000 and January 26, 2021. Two reviewers independently screened titles, abstracts, and full texts, extracted data, and assessed quality and strength of evidence using the Medical Education Research Quality Instrument (MERSQI) and Cochrane methodology. Results were qualitatively synthesized, and descriptive statistics were calculated. RESULTS The literature search yielded 9650 citations, with 17 articles included for qualitative synthesis. The mean (SD) MERSQI score was 11.7 (1.9) out of 18. In total, 307 participants completed training in four disciplines. Immersive VR-trained groups performed 18% to 43% faster on procedural time to completion compared to control (pooled standardized mean difference = -0.90 [95% CI=-1.33 to -047, I2=1%, P < 0.0001]). Immersive VR trainees also demonstrated greater post-intervention scores on procedural checklists and greater implant placement accuracy compared to control. CONCLUSIONS Immersive VR incorporation into surgical training programs is supported by high-quality, albeit heterogeneous, studies demonstrating improved procedural times, task completion, and accuracy, positive user ratings, and cost-effectiveness.
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Affiliation(s)
- Randi Q Mao
- Michael G. DeGroote School of Medicine, McMaster University, ON, Hamilton, Canada.
| | - Lucy Lan
- Michael G. DeGroote School of Medicine, McMaster University, ON, Hamilton, Canada.
| | - Jeffrey Kay
- Division of Orthopaedic Surgery, Department of Surgery, McMaster University, ON, Hamilton, Canada.
| | - Ryan Lohre
- Department of Orthopaedics, University of British Columbia, BC, Vancouver, Canada.
| | - Olufemi R Ayeni
- Division of Orthopaedic Surgery, Department of Surgery, McMaster University, ON, Hamilton, Canada.
| | - Danny P Goel
- Department of Orthopaedics, University of British Columbia, BC, Vancouver, Canada.
| | - Darren de Sa
- Division of Orthopaedic Surgery, Department of Surgery, McMaster University, ON, Hamilton, Canada.
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Pérez-Escamirosa F, Medina-Alvarez D, Ruíz-Vereo EA, Ordorica-Flores RM, Minor-Martínez A, Tapia-Jurado J. Immersive Virtual Operating Room Simulation for Surgical Resident Education During COVID-19. Surg Innov 2020; 27:549-550. [PMID: 32787695 PMCID: PMC8685566 DOI: 10.1177/1553350620952183] [Citation(s) in RCA: 10] [Impact Index Per Article: 2.5] [Reference Citation Analysis] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/23/2022]
Affiliation(s)
- Fernando Pérez-Escamirosa
- Instituto de Ciencias Aplicadas y Tecnología (ICAT), 7180Universidad Nacional Autónoma de México (UNAM), Ciudad de México, México
| | - David Medina-Alvarez
- Instituto de Ciencias Aplicadas y Tecnología (ICAT), 7180Universidad Nacional Autónoma de México (UNAM), Ciudad de México, México
| | - Eduardo Alfredo Ruíz-Vereo
- Instituto de Ciencias Aplicadas y Tecnología (ICAT), 7180Universidad Nacional Autónoma de México (UNAM), Ciudad de México, México.,Computer Engineering Division, Facultad de Estudios Superiores Aragón, 7180Universidad Nacional Autónoma de México (UNAM), México
| | | | - Arturo Minor-Martínez
- Bioelectronic Sections, Centro de Investigación y de Estudios Avanzados del Instituto Politécnico Nacional (CINVESTAV-IPN), Ciudad de México, México
| | - Jesús Tapia-Jurado
- Postgraduate Surgical Simulation Unit, Faculty of Medicine, National Autonomous University of Mexico (UNAM), Ciudad de México, México
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Towards Virtual VATS, Face, and Construct Evaluation for Peg Transfer Training of Box, VR, AR, and MR Trainer. JOURNAL OF HEALTHCARE ENGINEERING 2019; 2019:6813719. [PMID: 30723539 PMCID: PMC6339710 DOI: 10.1155/2019/6813719] [Citation(s) in RCA: 9] [Impact Index Per Article: 1.8] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Subscribe] [Scholar Register] [Received: 07/30/2018] [Revised: 10/31/2018] [Accepted: 11/29/2018] [Indexed: 11/17/2022]
Abstract
The aim of this study is to develop and assess the peg transfer training module face, content and construct validation use of the box, virtual reality (VR), cognitive virtual reality (CVR), augmented reality (AR), and mixed reality (MR) trainer, thereby to compare advantages and disadvantages of these simulators. Training system (VatsSim-XR) design includes customized haptic-enabled thoracoscopic instruments, virtual reality helmet set, endoscope kit with navigation, and the patient-specific corresponding training environment. A cohort of 32 trainees comprising 24 novices and 8 experts underwent the real and virtual simulators that were conducted in the department of thoracic surgery of Yunnan First People's Hospital. Both subjective and objective evaluations have been developed to explore the visual and haptic potential promotions in peg transfer education. Experiments and evaluation results conducted by both professional and novice thoracic surgeons show that the surgery skills from experts are better than novices overall, AR trainer is able to provide a more balanced training environments on visuohaptic fidelity and accuracy, box trainer and MR trainer demonstrated the best realism 3D perception and surgical immersive performance, respectively, and CVR trainer shows a better clinic effect that the traditional VR trainer. Combining these in a systematic approach, tuned with specific fidelity requirements, medical simulation systems would be able to provide a more immersive and effective training environment.
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