1
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Yano Y, Koizumi N. Omnidirectional mid-air image system using micro-mirror array plates. OPTICS EXPRESS 2024; 32:21473-21486. [PMID: 38859500 DOI: 10.1364/oe.524232] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Received: 03/26/2024] [Accepted: 05/20/2024] [Indexed: 06/12/2024]
Abstract
We proposed and implemented an omnidirectional mid-air image optical system that suppresses stray light and transmitted light. When micro-mirror array plates (MMAP) are integrated with view control films and rotated these optical elements at high speed, stray and transmitted light are effectively suppressed. This enables the visibility of omnidirectional mid-air image. We evaluated the effects of the view control film and high-speed rotation on the luminance and resolution of mid-air images, respectively. Our system facilitates the simultaneous viewing of mid-air images by multiple users, expanding the accessibility of mid-air image content to a large audience.
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2
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Watanabe R, Sakamoto Y. Enlargement of the viewing zone and size of a reconstructed image in electro-holography using multiple reconstruction lights by eye-tracking. APPLIED OPTICS 2024; 63:B76-B84. [PMID: 38437258 DOI: 10.1364/ao.507391] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Received: 10/04/2023] [Accepted: 12/19/2023] [Indexed: 03/06/2024]
Abstract
To solve the problem of the narrow viewing zone in electro-holography, we propose a method using eye-tracking and a property of holography where the viewing zone varies with the angle of the reconstruction light. The method can enlarge the viewing zone without moving the optical elements for higher-order diffracted light removal and high-refresh-rate devices. The size of the reconstructed image is also enlarged using lenses. We conducted an experiment to validate the effectiveness of our method, and the results indicate that the viewing zone was enlarged by 1.44 times and the size of the reconstructed image was enlarged by 1.49 times.
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3
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Qissi S, Banerjee PP. Multiplexed digital volume reflection holograms generated from digital transmission holograms. APPLIED OPTICS 2023; 62:D171-D180. [PMID: 37132783 DOI: 10.1364/ao.479063] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 05/04/2023]
Abstract
Interference from co-propagation of the object and reference beams can be digitally recorded for a digital transmission hologram (DTH). Volume holograms, as in display holography, which have been traditionally recorded in bulk photopolymer or photorefractive materials using a counter-propagating object and writing beams, are read out using multispectral light and offer the advantage of excellent wavelength selectivity. In this work, the reconstruction from a single digital volume reflection hologram (DVRH) and wavelength multiplexed DVRHs derived from respective single and multi-wavelength DTHs is investigated, using coupled wave theory and an angular spectral approach. The dependence of the diffraction efficiency on volume grating thickness, wavelength, and incident angle of the reading beam is studied.
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4
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Zheng YW, Wang D, Li YL, Li NN, Wang QH. Holographic near-eye display system with large viewing area based on liquid crystal axicon. OPTICS EXPRESS 2022; 30:34106-34116. [PMID: 36242431 DOI: 10.1364/oe.468078] [Citation(s) in RCA: 2] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Received: 06/16/2022] [Accepted: 08/23/2022] [Indexed: 06/16/2023]
Abstract
In this paper, a liquid crystal axicon based holographic near-eye display system with large viewing area is proposed. The viewing area of the system is extended by implementing the liquid crystal axicon. The error diffusion algorithm is used to calculate the computer-generated hologram (CGH). When incident on the liquid crystal axicon placed at the back focal plane of Fourier lens, the reconstruction light modulated by the CGH is deflected into two directions resulting in a viewing area extension. Meanwhile, to illustrate the potential of the proposed system, two-dimensional viewing area extension is demonstrated. It combines the frequency spectrum shift with the proposed system and achieves a double expansion of the horizontal viewing area and three-times expansion of the vertical viewing area. Feasibility of the proposed system is verified by optical experiments. The proposed system has potential applications in holographic augmented reality (AR) display.
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5
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Enlargements of Viewing Zone and Screen Size of Holographic Displays Using MEMS SLM Combined with Scanning Systems. APPLIED SCIENCES-BASEL 2022. [DOI: 10.3390/app12136495] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 12/04/2022]
Abstract
The problems of conventional holographic display techniques, which are the requirements of a sub-micron pixel pitch and ultra-high resolution for spatial light modulators (SLMs) to enlarge the viewing zone and screen size, can be addressed using microelectromechanical systems (MEMS) SLMs combined with spatial scanning systems. Various scanning systems have been efficiently combined with high-speed image generation of MEMS SLMs based on the time-multiplexing technique. The horizontal scanning system enlarged the viewing zone and screen size, the circular scanning system provided 360° three-dimensional (3D) images, and the RGB scanning system generated color 3D images. The screen size can be increased scalably using a multichannel system based on the space-multiplexing technique. The use of a short laser pulse illumination system eliminates the mechanical scanning system and greatly simplifies the display system. The measurements of the accommodation responses of human eyes showed that 3D images generated by the screen scanning holographic display have a possibility to solve the visual fatigue issue caused by the vergence–accommodation conflict, which prevents the long-time usage of conventional 3D displays.
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6
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Kim S, Kim YJ, Kim T, Kim H. Cone-type multi-directional viewing-zone extension of a computer-generated hologram via a shuffle interconnection. OPTICS EXPRESS 2022; 30:18684-18691. [PMID: 36221664 DOI: 10.1364/oe.458156] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Received: 03/10/2022] [Accepted: 05/04/2022] [Indexed: 06/16/2023]
Abstract
We propose the multi-directional viewing-zone extension of computer-generated holograms (CGHs) using a single flat-panel spatial light modulator (SLM) and a multi-directional shuffle interconnection. A design breaking the SLM plane into several sub-zone regions and creating extended viewing-zones through a multi-directional shuffle interconnection is presented with a proof-of-concept experiment generating a cone-like viewing zone subtended by sixteen sub-viewing-zones.
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7
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Full-Parallax Multiview Generation with High-Speed Wide-Angle Dual-Axis Scanning Optics. APPLIED SCIENCES-BASEL 2022. [DOI: 10.3390/app12094615] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/16/2022]
Abstract
Three-dimensional displays are receiving considerable attention owing to their ability to deliver realistic content. Particularly, a multiview display with temporal multiplexing offers advantages in terms of fewer restrictions for optical alignment and flexibility in forming view density. However, most of studies realize horizontal parallax-only multiview display. In a horizontal parallax-only multiview display the content is distorted in the vertical direction as the observer changes the viewing distance. It is helpful to understand this phenomenon using the Wigner distribution function (WDF). In this study, we divided the viewing zone (VZ) into the sub-viewing zone and integrated viewing zone according to the number of views of the observer. Specifically, the changes in the contents are experimentally evaluated at different viewing distances to validate our expectation. For the experiment, we implemented a full-parallax multiview display with spherical symmetry and designed a high-speed wide-angle dual-axis scanner. This scanner comprises two single-axis scanners connected by high numerical-aperture scanning optics. The proposed system and WDF analysis of VZ will be helpful to evaluate the characteristics of the multiview system.
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8
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Zhang N, Huang T, Zhang X, Hu C, Liao H. Omnidirectional 3D autostereoscopic aerial display with continuous parallax. JOURNAL OF THE OPTICAL SOCIETY OF AMERICA. A, OPTICS, IMAGE SCIENCE, AND VISION 2022; 39:782-792. [PMID: 36215437 DOI: 10.1364/josaa.452915] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Received: 01/12/2022] [Accepted: 03/07/2022] [Indexed: 06/16/2023]
Abstract
We present anl omnidirectional 3D autostereoscopic aerial display with continuous parallax. Integral photography (IP) combined with polyhedron-shaped aerial imaging plates (AIPs) is utilized to achieve an extended view angle of 3D aerial images. With optical theoretical analysis and an aerial in situ rotation design, a 3D aerial display with an enlarged viewing angle is realized. In particular, the proposed 3D aerial display can realize any assigned angle within 360 deg. We also optimize the aerial display with artifact image removal and floating image brightness analysis. Experiments are performed to prove the 3D aerial display with full-motion parallax, continuous viewpoints, and multiplayer interaction. The proposed system is an attractive prospect of non-contact interaction and multi-person collaboration.
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Li J, Smithwick Q, Chu D. Holobricks: modular coarse integral holographic displays. LIGHT, SCIENCE & APPLICATIONS 2022; 11:57. [PMID: 35292621 PMCID: PMC8924222 DOI: 10.1038/s41377-022-00742-7] [Citation(s) in RCA: 2] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Subscribe] [Scholar Register] [Received: 08/13/2021] [Revised: 02/09/2022] [Accepted: 02/15/2022] [Indexed: 05/28/2023]
Abstract
Here, we propose and demonstrate a modular holographic display system that allows seamless spatial tiling of multiple coarse integral holographic (CIH) displays called "holobricks". A holobrick is a self-contained CIH module enclosing a spatial light modulator (SLM), a scanner, and periscopic coarse integral optics. Modular CIH uses a coarse pitch and small area but high-bandwidth SLM in conjunction with periscopic coarse integral optics to form the angularly tiled 3D holograms with large viewing areas and fields of view. The creation of periscopic coarse integral optics prevents the optical system from being larger than the holographic image and allows the holographic fringe pattern to fill the entire face of the holobrick. Thus, multiple holobricks can be seamlessly abutted to form a scalable spatially tiled holographic image display capable of both wide field-of-view angle and arbitrary large-size area. We demonstrate an initial prototype that seamlessly tiles two holobricks each with 1024 × 768 pixels, 40° FOV, full color, 24 fps, displaying 2D, 3D holographic stereograms, and full parallax 3D CGI Fresnel holograms.
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Affiliation(s)
- Jin Li
- Centre for Photonic Devices and Sensors, University of Cambridge, 9 JJ Thomson Avenue, Cambridge, CB3 0FA, UK
| | | | - Daping Chu
- Centre for Photonic Devices and Sensors, University of Cambridge, 9 JJ Thomson Avenue, Cambridge, CB3 0FA, UK.
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10
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Xing Y, Xia YP, Li S, Ren H, Wang QH. Annular sector elemental image array generation method for tabletop integral imaging 3D display with smooth motion parallax. OPTICS EXPRESS 2020; 28:34706-34716. [PMID: 33182932 DOI: 10.1364/oe.409275] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Received: 09/11/2020] [Accepted: 10/21/2020] [Indexed: 06/11/2023]
Abstract
One of the important features of tabletop 3D displays is the annular viewing area above the display system. In this paper, we propose an annular sector elemental image array (ASEIA) generation method for the tabletop integral imaging 3D display to form the annular viewing zone with smooth motion parallax. The effective pixels of the elemental images are distributed as annular sector, and they are mapped from the perspective images captured by the ring-shaped camera array. Correspondingly, the viewing sub-zones can be formed with an annular sector configuration and can be seamlessly stitched by using the time division scheme. Compared with the previous approach with rectangular elemental image array (EIA) distribution, the number of viewing sub-zones is decreased from 360 to 10 for the same effect of smooth motion parallax. Meanwhile, rendering efficiency is improved. The experimental results show that the proposed method is feasible to produce 360-degree continuous viewpoints in an annular viewing zone.
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11
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Light source optimization for partially coherent holographic displays with consideration of speckle contrast, resolution, and depth of field. Sci Rep 2020; 10:18832. [PMID: 33139826 PMCID: PMC7606540 DOI: 10.1038/s41598-020-75947-0] [Citation(s) in RCA: 13] [Impact Index Per Article: 3.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/18/2020] [Accepted: 10/13/2020] [Indexed: 11/20/2022] Open
Abstract
Speckle reduction is an important topic in holographic displays as speckles not only reduce signal-to-noise ratio but also possess an eye-safety issue. Despite thorough exploration of speckle reduction methods using partially coherent light sources, the trade-off involved by the partial coherence has not been thoroughly discussed. Here, we introduce theoretical models that quantify the effects of partial coherence on the resolution and the speckle contrast. The theoretical models allow us to find an optimal light source that maximizes the speckle reduction while minimizing the decline of the other terms. We implement benchtop prototypes of partially coherent holographic displays using the optimal light source, and verify the theoretical models via simulation and experiment. We also present a criterion to evaluate the depth of field in partially coherent holographic displays. We conclude with a discussion about approximations and limitations inherent in the theoretical models.
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12
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Takekawa Y, Takashima Y, Takaki Y. Holographic display having a wide viewing zone using a MEMS SLM without pixel pitch reduction. OPTICS EXPRESS 2020; 28:7392-7407. [PMID: 32225969 DOI: 10.1364/oe.385645] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Received: 12/12/2019] [Accepted: 02/16/2020] [Indexed: 06/10/2023]
Abstract
A one-micron pixel pitch is believed to be required for spatial light modulators (SLMs) to realize holographic displays possessing a wide viewing zone. This study proposes the use of a microelectromechanical systems (MEMS) SLM for not only displaying holographic patterns but also scanning laser beam. During the rotation of MEMS mirrors in the MEMS SLM, the timing of laser pulses illuminating the MEMS SLM is controlled to change the reflection direction of light modulated by the MEMS SLM in order to enlarge the viewing zone. In this technique, the width of the viewing zone depends on the rotation angle of MEMS mirrors, and not on the pitch of pixels (MEMS mirrors). We experimentally demonstrated the enlargement of the viewing zone angle to ∼40° using the MEMS SLM with a pixel pitch of 13.68 µm.
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13
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Sando Y, Satoh K, Barada D, Yatagai T. Real-time interactive holographic 3D display with a 360° horizontal viewing zone. APPLIED OPTICS 2019; 58:G1-G5. [PMID: 31873478 DOI: 10.1364/ao.58.0000g1] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Received: 05/28/2019] [Accepted: 07/19/2019] [Indexed: 06/10/2023]
Abstract
To realize a real-time interactive holographic three-dimensional (3D) display system, we synthesize a set of 24 full high-definition (HD) binary computer-generated holograms (CGHs) based on a 3D fast-Fourier-transform-based approach. These 24 CGHs are streamed into a digital micromirror device (DMD) as a single 24-bit image at 60 Hz: 1440 CGHs are synthesized in less than a second. Continual updates of the CGHs displayed on the DMD and synchronization with a rotating mirror enlarges the horizontal viewing zone to 360° using a time-division approach. We successfully demonstrate interactive manipulation, such as object rotation, rendering mode switching, and threshold value alteration, for a medical dataset of a human head obtained by X-ray computed tomography.
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Park J, Lee K, Park Y. Ultrathin wide-angle large-area digital 3D holographic display using a non-periodic photon sieve. Nat Commun 2019; 10:1304. [PMID: 30898998 PMCID: PMC6428928 DOI: 10.1038/s41467-019-09126-9] [Citation(s) in RCA: 36] [Impact Index Per Article: 7.2] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/11/2018] [Accepted: 02/14/2019] [Indexed: 11/23/2022] Open
Abstract
Holographic displays can provide a 3D visual experience to multiple users without requiring special glasses. By precisely tailoring light fields, holographic displays could resemble realistic 3D scenes with full motion parallax and continuous depth cues. However, available holographic displays are unable to generate such scenes given practical limitations in wavefront modulation. In fact, the limited diffraction angle and small number of pixels of current wavefront modulators derive into a 3D scene with small size and narrow viewing angle. We propose a flat-panel wavefront modulator capable of displaying large dynamic holographic images with wide viewing angle. Specifically, an ultrahigh-capacity non-periodic photon sieve, which diffracts light at wide angles, is combined with an off-the-shelf liquid crystal display panel to generate holographic images. Besides wide viewing angle and large screen size, the wavefront modulator provides multi-colour projection and a small form factor, which suggests the possible implementation of holographic displays on thin devices. 3D holographic displays still face many challenges such as small viewing angle and image size. Here the authors present a scalable method for displaying large holographic images with a wide viewing angle using a wide-angle diffracting element in a flat panel; a non-periodic photon sieve.
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Affiliation(s)
- Jongchan Park
- Department of Physics, Korea Advanced Institute of Science and Technology, Daejeon, 34141, Republic of Korea.,KAIST Institute for Health Science and Technology, KAIST, Daejeon, 34141, Republic of Korea
| | - KyeoReh Lee
- Department of Physics, Korea Advanced Institute of Science and Technology, Daejeon, 34141, Republic of Korea.,KAIST Institute for Health Science and Technology, KAIST, Daejeon, 34141, Republic of Korea
| | - YongKeun Park
- Department of Physics, Korea Advanced Institute of Science and Technology, Daejeon, 34141, Republic of Korea. .,KAIST Institute for Health Science and Technology, KAIST, Daejeon, 34141, Republic of Korea. .,Tomocube, Inc, Daejeon, 34051, Republic of Korea.
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15
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Electronic Tabletop Holographic Display: Design, Implementation, and Evaluation. APPLIED SCIENCES-BASEL 2019. [DOI: 10.3390/app9040705] [Citation(s) in RCA: 7] [Impact Index Per Article: 1.4] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/16/2022]
Abstract
Most of the previously-tried prototype systems of digital holographic display are of front viewing flat panel-type systems having narrow viewing angle, which do not meet expectations towards holographic displays having more volumetric and realistic 3-dimensional image rendering capability. We have developed a tabletop holographic display system which is capable of 360° rendering of volumetric color hologram moving image, looking much like a real object. Multiple viewers around the display can see the image and perceive very natural binocular as well as motion parallax. We have previously published implementation details of a mono color version of the system, which was the first prototype. In this work, we present requirements, design methods, and the implementation result of a full parallax color tabletop holographic display system, with some recapitulation of motivation and a high-level design concept. We also address the important issue of performance measure and evaluation of a holographic display system and image, with initial results of experiments on our system.
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16
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Zhao Y, Erdenebat MU, Alam MS, Piao ML, Jeon SH, Kim N. Multiple-camera holographic system featuring efficient depth grids for representation of real 3D objects. APPLIED OPTICS 2019; 58:A242-A250. [PMID: 30873983 DOI: 10.1364/ao.58.00a242] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Received: 09/17/2018] [Accepted: 12/25/2018] [Indexed: 06/09/2023]
Abstract
Recently, computer-generated holograms (CGHs) of real three-dimensional (3D) objects have become widely used to support holographic displays. Here, a multiple-camera holographic system featuring an efficient depth grid is developed to provide the correct depth cue. Multidepth cameras are used to acquire depth and color information from real scenes, and then to virtually reconstruct point cloud models. Arranging the depth cameras in an inward-facing configuration allowed simultaneous capture of objects from different directions, facilitating rendering of the entire surface. The multiple relocated point cloud gridding method is proposed to generate efficient depth grids by classifying groups of object points with the same depth values in the red, green, and blue channels. CGHs are obtained by applying a fast Fourier transform diffraction calculation to the grids. Full-color reconstructed images were obtained flexibly and efficiently. The utility of our method was confirmed both numerically and optically.
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17
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Wang X, Zhang H, Cao L, Jin G. Generalized single-sideband three-dimensional computer-generated holography. OPTICS EXPRESS 2019; 27:2612-2620. [PMID: 30732296 DOI: 10.1364/oe.27.002612] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 05/06/2023]
Abstract
The conjugate image and zero-order beam have considerable influences on the optical reconstructions in computer-generated holographic display systems based on the amplitude spatial light modulators. We propose a generalized single-sideband method for suppressing the unwanted terms in computer-generated holography. Computer-generated holograms (CGHs) are calculated based on frequency filtering of the object wave, which redistributes the diffraction wave in spatial frequency domain for spectrum filtering during optical reconstruction. Numerical simulations and optical experiments demonstrate that the proposed method is generally effective for different kinds of CGH algorithms to reconstruct quality three-dimensional scenes that are free of conjugate image and zero-order beam.
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18
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Pursuing High Quality Phase-Only Liquid Crystal on Silicon (LCoS) Devices. APPLIED SCIENCES-BASEL 2018. [DOI: 10.3390/app8112323] [Citation(s) in RCA: 27] [Impact Index Per Article: 4.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/16/2022]
Abstract
Fine pixel size and high-resolution liquid crystal on silicon (LCoS) backplanes have been developed by various companies and research groups since 1973. The development of LCoS is not only beneficial for full high definition displays but also to spatial light modulation. The high-quality and well-calibrated panels can project computer generated hologram (CGH) designs faithfully for phase-only holography, which can be widely utilized in 2D/3D holographic video projectors and components for optical telecommunications. As a result, we start by summarizing the current status of high-resolution panels, followed by addressing issues related to the driving frequency (i.e., liquid crystal response time and hardware interface). LCoS panel qualities were evaluated based on the following four characteristics: phase linearity control, phase precision, phase stability, and phase accuracy.
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Kim H, Kwon J, Hahn J. Accelerated synthesis of wide-viewing angle polygon computer-generated holograms using the interocular affine similarity of three-dimensional scenes. OPTICS EXPRESS 2018; 26:16853-16874. [PMID: 30119505 DOI: 10.1364/oe.26.016853] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Received: 04/30/2018] [Accepted: 06/02/2018] [Indexed: 06/08/2023]
Abstract
The interocular affine similarity of three-dimensional scenes is investigated and a novel accelerated reconfiguration algorithm for intermediate-view polygon computer-generated holograms based on interocular affine similarity is proposed. We demonstrate by using the numerical simulations of full-color polygon computer-generation holograms that the proposed intermediate view reconfiguration algorithm is particularly useful for the computation of wide-viewing angle polygon computer-generated holograms.
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20
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Chang EY, Choi J, Lee S, Kwon S, Yoo J, Park M, Kim J. 360-degree color hologram generation for real 3D objects. APPLIED OPTICS 2018; 57:A91-A100. [PMID: 29328134 DOI: 10.1364/ao.57.000a91] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Received: 08/03/2017] [Accepted: 10/25/2017] [Indexed: 06/07/2023]
Abstract
Recently, holographic display and computer-generated holograms calculated from real existing objects have been more actively investigated to support holographic video applications. In this paper, we proposed a method of generating 360-degree color holograms of real 3D objects in an efficient manner. 360-degree 3D images are generated using the actual 3D image acquisition system consisting of a depth camera and a turntable and intermediate view generation. Then, 360-degree color holograms are calculated using a viewing-window-based computer-generated hologram. We confirmed that floating 3D objects are faithfully reconstructed around a 360-degree direction using our 360-degree tabletop color holographic display.
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Zeng Z, Zheng H, Yu Y, Asundi AK, Valyukh S. Full-color holographic display with increased-viewing-angle [Invited]. APPLIED OPTICS 2017; 56:F112-F120. [PMID: 28463303 DOI: 10.1364/ao.56.00f112] [Citation(s) in RCA: 7] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/07/2023]
Abstract
Among the important features of holographic displays are the wide viewing angles and the full color of the reconstructed images. The present work focuses on achievement of both features. We propose an increased-viewing-angle full-color holographic display using two tiled phase-only spatial light modulators (SLMs), a 4f concave mirrors system, and a temporal-spatial multiplexing method. The 4f optical system consists of two concave mirrors and serves to increase the viewing angle. A temporal-spatial multiplexing synchronization control (TSMSC) method is developed to achieve a full-color image and to remove the color crosstalk of the image. We calculate RGB phase-only holograms of a computer-generated color pyramid by using a slice-based Fresnel diffraction algorithm. The experimental results indicate that the proposed display system is feasible to reconstruct a full-color holographic 3D image with a viewing angle of 12.8°, which is about 3.8 times wider than the viewing angle formed by a single SLM.
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22
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Jia J, Chen J, Yao J, Chu D. A scalable diffraction-based scanning 3D colour video display as demonstrated by using tiled gratings and a vertical diffuser. Sci Rep 2017; 7:44656. [PMID: 28304371 PMCID: PMC5356339 DOI: 10.1038/srep44656] [Citation(s) in RCA: 18] [Impact Index Per Article: 2.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/20/2016] [Accepted: 02/13/2017] [Indexed: 11/09/2022] Open
Abstract
A high quality 3D display requires a high amount of optical information throughput, which needs an appropriate mechanism to distribute information in space uniformly and efficiently. This study proposes a front-viewing system which is capable of managing the required amount of information efficiently from a high bandwidth source and projecting 3D images with a decent size and a large viewing angle at video rate in full colour. It employs variable gratings to support a high bandwidth distribution. This concept is scalable and the system can be made compact in size. A horizontal parallax only (HPO) proof-of-concept system is demonstrated by projecting holographic images from a digital micro mirror device (DMD) through rotational tiled gratings before they are realised on a vertical diffuser for front-viewing.
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Affiliation(s)
- Jia Jia
- Department of Engineering, Centre for Photonic Devices and Sensors, University of Cambridge, 9 JJ Thomson Avenue, Cambridge, CB3 0FA, U. K
| | - Jhensi Chen
- Department of Engineering, Centre for Photonic Devices and Sensors, University of Cambridge, 9 JJ Thomson Avenue, Cambridge, CB3 0FA, U. K
| | - Jun Yao
- Huawei Technologies Co. Ltd, Huawei Industrial Base, Bantian Longgang, Shenzhen, Guangdong, 518129, P. R. China
| | - Daping Chu
- Department of Engineering, Centre for Photonic Devices and Sensors, University of Cambridge, 9 JJ Thomson Avenue, Cambridge, CB3 0FA, U. K.
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23
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Lim Y, Hong K, Kim H, Kim HE, Chang EY, Lee S, Kim T, Nam J, Choo HG, Kim J, Hahn J. 360-degree tabletop electronic holographic display. OPTICS EXPRESS 2016; 24:24999-25009. [PMID: 27828440 DOI: 10.1364/oe.24.024999] [Citation(s) in RCA: 10] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
We demonstrate a tabletop holographic display system for simultaneously serving continuous parallax 3.2-inch 360-degree three-dimensional holographic image content to multiple observers at a 45-degree oblique viewing circumference. To achieve this, localized viewing windows are to be seamlessly generated on the 360-degree viewing circumference. In the proposed system, four synchronized high-speed digital micro-mirror displays are optically configured to comprise a single 2 by 2 multi-vision panel that enables size enlargement and time-division-multiplexing of holographic image content. Also, a specially designed optical image delivery sub-system that is composed of parabolic mirrors and an aspheric lens is designed as an essential part for achieving an enlarged 3.2-inch holographic image and a large 45-degree oblique viewing angle without visual distortion.
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24
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Sando Y, Barada D, Yatagai T. Optical rotation compensation for a holographic 3D display with a 360 degree horizontal viewing zone. APPLIED OPTICS 2016; 55:8589-8595. [PMID: 27828140 DOI: 10.1364/ao.55.008589] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/06/2023]
Abstract
A method for a continuous optical rotation compensation in a time-division-based holographic three-dimensional (3D) display with a rotating mirror is presented. Since the coordinate system of wavefronts after the mirror reflection rotates about the optical axis along with the rotation angle, compensation or cancellation is absolutely necessary to fix the reconstructed 3D object. In this study, we address this problem by introducing an optical image rotator based on a right-angle prism that rotates synchronously with the rotating mirror. The optical and continuous compensation reduces the occurrence of duplicate images, which leads to the improvement of the quality of reconstructed images. The effect of the optical rotation compensation is experimentally verified and a demonstration of holographic 3D display with the optical rotation compensation is presented.
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Takaki Y, Nakaoka M. Scalable screen-size enlargement by multi-channel viewing-zone scanning holography. OPTICS EXPRESS 2016; 24:18772-81. [PMID: 27505840 DOI: 10.1364/oe.24.018772] [Citation(s) in RCA: 6] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 05/28/2023]
Abstract
Viewing-zone scanning holographic displays can enlarge both the screen size and the viewing zone. However, limitations exist in the screen size enlargement process even if the viewing zone is effectively enlarged. This study proposes a multi-channel viewing-zone scanning holographic display comprising multiple projection systems and a planar scanner to enable the scalable enlargement of the screen size. Each projection system produces an enlarged image of the screen of a MEMS spatial light modulator. The multiple enlarged images produced by the multiple projection systems are seamlessly tiled on the planar scanner. This screen size enlargement process reduces the viewing zones of the projection systems, which are horizontally scanned by the planar scanner comprising a rotating off-axis lens and a vertical diffuser to enlarge the viewing zone. A screen size of 7.4 in. and a viewing-zone angle of 43.0° are demonstrated.
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Liu Z, Cheng F, Hong H. Identification of Impurities in Fresh Shrimp Using Improved Majority Scheme-Based Classifier. FOOD ANAL METHOD 2016. [DOI: 10.1007/s12161-016-0497-3] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.4] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/23/2022]
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Kozacki T, Chlipala M. Color holographic display with white light LED source and single phase only SLM. OPTICS EXPRESS 2016; 24:2189-99. [PMID: 26906795 DOI: 10.1364/oe.24.002189] [Citation(s) in RCA: 8] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 05/06/2023]
Abstract
This work presents color holographic display, which is based on a single phase only spatial light modulator (SLM). In the display entire area of the SLM is illuminated by an on-axis white light beam generated by a single large LED. The holographic display fully utilizes SLM bandwidth and has capability of full-color, full frame rate imaging of outstanding quality. This is achieved through: (i) optimal use of the source coherence volume, (ii) application of the single white light LED source, (iii) a development of a novel concept of color multiplexing technique with color filter mask in Fourier plane of the SLM, (iv) and a complex coding with improved diffraction efficiency. Within experimental part of the paper we show single color, full-color holographic 2D and 3D images generated for reconstruction depth exceeding 10 cm.
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Su C, Zhong Q, Peng Y, Xu L, Wang R, Li H, Liu X. Grayscale performance enhancement for time-multiplexing light field rendering. OPTICS EXPRESS 2015; 23:32622-32632. [PMID: 26699051 DOI: 10.1364/oe.23.032622] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/05/2023]
Abstract
One of the common approaches to compensate for the grayscale performance limitation in time-multiplexing light field displays is to employ a halftone technique. We propose an ordered-dithering halftone algorithm based on a 3-dimension super-mask to increase the gray levels of the time-multiplexing light field display. Our method makes full use of the overlapping perceived pixels which are caused by the time-multiplexing design, such that effectively trading-off the spatial resolution and color performance. A real-time rendering time-multiplexing display prototype is built to validate the proposed halftone algorithm. We conducted a user study to evaluate the quality of display scenes dithered by different super-mask configuration, which showed the consistency with the parameters we pre-calculated. The 3D ordered-dithering algorithm is able to present better visual perception than the conventional halftone algorithms with respect to grayscale representation, and flexible to be applied in different time-multiplexing light field display systems.
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Araki H, Takada N, Niwase H, Ikawa S, Fujiwara M, Nakayama H, Kakue T, Shimobaba T, Ito T. Real-time time-division color electroholography using a single GPU and a USB module for synchronizing reference light. APPLIED OPTICS 2015; 54:10029-10034. [PMID: 26836656 DOI: 10.1364/ao.54.010029] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/05/2023]
Abstract
We propose real-time time-division color electroholography using a single graphics processing unit (GPU) and a simple synchronization system of reference light. To facilitate real-time time-division color electroholography, we developed a light emitting diode (LED) controller with a universal serial bus (USB) module and the drive circuit for reference light. A one-chip RGB LED connected to a personal computer via an LED controller was used as the reference light. A single GPU calculates three computer-generated holograms (CGHs) suitable for red, green, and blue colors in each frame of a three-dimensional (3D) movie. After CGH calculation using a single GPU, the CPU can synchronize the CGH display with the color switching of the one-chip RGB LED via the LED controller. Consequently, we succeeded in real-time time-division color electroholography for a 3D object consisting of around 1000 points per color when an NVIDIA GeForce GTX TITAN was used as the GPU. Furthermore, we implemented the proposed method in various GPUs. The experimental results showed that the proposed method was effective for various GPUs.
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Takaki Y, Matsumoto Y, Nakajima T. Color image generation for screen-scanning holographic display. OPTICS EXPRESS 2015; 23:26986-26998. [PMID: 26480360 DOI: 10.1364/oe.23.026986] [Citation(s) in RCA: 6] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/05/2023]
Abstract
Horizontally scanning holography using a microelectromechanical system spatial light modulator (MEMS-SLM) can provide reconstructed images with an enlarged screen size and an increased viewing zone angle. Herein, we propose techniques to enable color image generation for a screen-scanning display system employing a single MEMS-SLM. Higher-order diffraction components generated by the MEMS-SLM for R, G, and B laser lights were coupled by providing proper illumination angles on the MEMS-SLM for each color. An error diffusion technique to binarize the hologram patterns was developed, in which the error diffusion directions were determined for each color. Color reconstructed images with a screen size of 6.2 in. and a viewing zone angle of 10.2° were generated at a frame rate of 30 Hz.
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