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Hello D, Vitiello D, Collard L. The concordance game: A simple tool to estimate breath hold swimming performance and to teach dynamic apnea. Front Psychol 2022; 13:1046533. [DOI: 10.3389/fpsyg.2022.1046533] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/16/2022] [Accepted: 10/27/2022] [Indexed: 11/23/2022] Open
Abstract
IntroductionSwimming is composed of several phases. One of them is done underwater in apnea. Although this phase takes an important part of the performance, it is not taught much because of the risk it entails. At the same time, learning apnea can reduce the fear of immersion and, thus, reduce the number of drownings. The pedagogy used in this paper comes from game theory. This paper tested an apnea game based on the agreement between self-prediction and realization of the task.MethodsConsidering the preliminary level of the 33 sports students involved, the game offered two choices: swimming apnea over 15 or 20 m with a distribution of payoffs depending on the actual achievement (15 m estimated and less than 20 m performed = + 3 points; 15 m estimated and at least 20 m realized = + 1 points; 20 m predicted and less than 20 m realized = + 2 points; 20 m estimated and at least 20 m realized = + 4 points).Results and discussionConcordance was favored over discordance, including in the swimmer’s comfort zone (15 m). Throughout six apneas the results showed that the structure of this game supports the improvement of the estimation of the distances swum. The “Concordance Game” could be offered in Physical Education or in a sports club to learn to swim a longer distance below the surface without forcing.
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Relationships, Decisions, and Physical Effort in the Marro Traditional Sporting Game: A Multimodal Approach. INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH 2021; 18:ijerph182010832. [PMID: 34682577 PMCID: PMC8535934 DOI: 10.3390/ijerph182010832] [Citation(s) in RCA: 4] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Subscribe] [Scholar Register] [Received: 08/29/2021] [Revised: 10/06/2021] [Accepted: 10/12/2021] [Indexed: 11/26/2022]
Abstract
The purpose of this study was to examine the players’ decisions-making in Marro (a Traditional Sporting Game) through a multimodal approach. Each player’s decision-making assumes specific accelerations and decelerations associated with different effort. The research objectives were: (i) to study the decision-making associated with the roles of Hunter and Hare; (ii) to know the physical effort by the roles (Hunters and Hares); (iii) to reveal T-Patterns in the multimodal strategic approach (integrated with decisions and different physical effort) with a direct incidence on the scoring by roles. The study was performed with 22 male and 2 female players aged 18 to 25 (M = 19.4; SD = 1.3). The Marro game was played by two groups for eight minutes. An observational methodology was used, through a type III design. The observational design was nomothetic, one-time, and multidimensional. An ‘ad hoc’ tool was built to ensure the data quality. Univariate analyses were performed using Crosstabs Command, with adjusted residuals (AR), Classification Trees (Chaid model) and T-Pattern Analysis (TPA). Significant differences were found between matches using the scoring (p < 0.001; ES = 0.26), role (p < 0.001; ES = 0.31), or the organic variables of the study, the speed (p < 0.001; ES = 0.73), the metabolic power and the acceleration/deceleration the speed (p = 0.023; ES = 0.43), while the predictive model pointed to the variable role (p < 0.001) as the main factor responsible for the model growth. TPA (p < 0.005) revealed differences attributable to internal logic in the yellow (first match) and orange (second match) teams, while organic variables were more changeable in the violet (first match) and green (second match) teams. This study advances the individualization of the decision-making process. These results may be useful to better understand the internal of functioning of the Marro game 360° since the use of various methodologies and variables (multimodal approach) provided original findings.
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Promoting Interpersonal Relationships through Elbow Tag, a Traditional Sporting Game. A Multidimensional Approach. SUSTAINABILITY 2021. [DOI: 10.3390/su13147887] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/16/2022]
Abstract
The aim of this research was to study from a multidimensional point of view (decisional, relational and energetic) the interpersonal relationships established by girls and boys in the traditional sport game of Elbow Tag. Scientific evidence has shown that Traditional Sport Games (TSG) trigger different effects on male and female genders in relation to emotional experiences, decision-making, conflicts and motor relationships. Despite the fact that these dimensions are intertwined, there are hardly any studies that interpret motor behaviors holistically, i.e., taking a multidimensional (360°) view of these dimensions. For this study, a quasi-experimental design was used and a type III design was applied, inspired by the observational methodology N/P/M. A total of 147 university students participated (M = 19.6, SD = 2.3): 47 girls (31.97%) and 100 boys (68.02%). A mixed ‘ad hoc’ registration system was designed with acceptable margins of data quality. Cross-tabulations, classification trees and T-patterns analysis were applied. The results indicated that social interactions between girls and boys in a mixed group were unequal. This difference was mainly due to decision-making (sub-role variable), which has much greater predictive power than the energetic variables (MV and steps).
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From Conflict to Socio-Emotional Well-Being. Application of the GIAM Model through Traditional Sporting Games. SUSTAINABILITY 2021. [DOI: 10.3390/su13137263] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]
Abstract
The education of pleasant interpersonal relationships is one of the great challenges of modern physical education. Learning to live together sustainably is also learning to transform conflicts and the negative emotions elicited by them. The aim of this study was to determine the effect of the GIAM pedagogical model (of the Motor Action Research Group) through cooperation-opposition traditional sporting games with competition in the presence of motor conflicts (conflict transformation; relational well-being) and on emotional regulation (management of negative emotions; emotional well-being). Empirical research was carried out using an associative strategy (explanatory study) involving 222 secondary school students (Mage = 14.86; SD = 0.65). A seven-session pedagogical intervention was carried out based on a championship using the Marro (Prisoner’s Bar) game. The students answered two validated questionnaires of socio-emotional well-being, the Games and Emotions Scale (GES-II) and the Motor Conflict Questionnaire (MCQ), at three phases during the experience (beginning, middle, and end). The findings showed that, through the GIAM model, motor conflicts and the intensity of negative emotions were reduced. It was found that conflicts and negative emotions are part of the same phenomenon and that through an appropriate pedagogical program it is possible to turn them into experiences of socio-emotional well-being.
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Pic M, Navarro-Adelantado V, Jonsson GK. Exploring playful asymmetries for gender-related decision-making through T-pattern analysis. Physiol Behav 2021; 236:113421. [PMID: 33848526 DOI: 10.1016/j.physbeh.2021.113421] [Citation(s) in RCA: 5] [Impact Index Per Article: 1.7] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/30/2020] [Revised: 02/28/2021] [Accepted: 03/01/2021] [Indexed: 11/19/2022]
Abstract
The focus of this study was on exploring decision-making in a triadic motor game (Bears, Monkeys and Ants), using T-Pattern analysis (TPA). The research involved 23 players aged 12 to 13 years (mean ± standard deviation; 12.5 ± 1), 12 girls and 11 boys, from a secondary middle-class school in Tenerife (Spain). An observational design was used (quadrant III): Nomothetic (a plurality of players), Punctual (a session recorded) and Multidimensional (different criteria). A mixed methods approach was used. It consisted of systematic observation to assess specific roles and subroles. A viewing instrument was built to observe the players 'ad hoc' while they were playing. To address the quality of the records, the inter-observer and intra-observer reliability and validity were calculated. We carried out a descriptive analysis of the behaviors' frequencies coded through Lince. For data analysis we use the tools IBM SPSS 25 and THEME v.6. TPA were performed according to collective (team by team), team-gender and individual. Although analyzes were performed (Chi-square (χ2)), comparing the participation between girls and boys in each team; no significant differences were found (p>.05). Greater complexity was pointed out throught T-Pattern analysis in Monkeys and Ants teams than in the Bears team. Girls showed greater variability than boys in Monkey and Ants teams. When girls used 3 different roles, boys only used 2 of them, being the conduct to realease peers (p <0.005) recurrent in Monkeys. The boys as a team (p <0.005) used subroles that directly modified the outcome in the Ants team. Similar T-Patterns were found in girls (p<.05) when analyzed individually. The use of TPA allows the detection of hidden features while girls and boys were playing. The apparent neutrality of the game may have a seemingly random decision-making process but TPA revealed specificities highly applicable to the study of gender through triadic motor games.
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Affiliation(s)
- Miguel Pic
- Institute of Sport, Tourism, and Service, South Ural State University (Chelyabinsk, Russia); Motor Action Research Group (GIAM).
| | | | - Gudberg K Jonsson
- Human Behavior Laboratory, University of Iceland, Reykjavik, Iceland
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Damian-Silva S, Feixa C, Prat Q, Luchoro-Parrilla R, Pic M, Rillo-Albert A, Sáez de Ocáriz U, Costes A, Lavega-Burgués P. The Emotional States Elicited in a Human Tower Performance: Case Study. Front Psychol 2021; 12:611279. [PMID: 33868082 PMCID: PMC8047304 DOI: 10.3389/fpsyg.2021.611279] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/28/2020] [Accepted: 03/08/2021] [Indexed: 11/13/2022] Open
Abstract
Human Towers are one of the most representative traditional sporting games in Catalonia, recognized in 2010 as Intangible Cultural Heritage by the United Nations Organization for Education, Science and Culture (UNESCO). The objective of this research was to study the emotional states (well-being, discomfort, and affectivity) elicited by a representative performance of the colla de Castellers de Lleida. This research is based on an ethnographic case study, with mixed methods in which 17 key informants (castellers) voluntarily participated. Participant observation was used; the data were recorded in a field diary and oral sources (semi-structured interviews). The content analysis was done using the Atlas.ti software (version 8.4.4). An SPSS database was also created. The statistical techniques were: Descriptive statistical techniques, cross tables with Pearson's Chi-square values (significance level of p < 0.05). We also used a classification and regression trees (CRT) to examine the predictive capacity of five independent variables (data source, logic, semantic units; contexts of a performance) of emotional states. The results reveal that the comments (n = 132) were mostly oriented toward well-being states (n = 70; 53%), The internal cooperative logic of the Human Towers enhances the intense interpersonal relationships of socio-emotional well-being.
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Affiliation(s)
- Sabrine Damian-Silva
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Lleida (UdL), Lleida, Spain
| | - Carles Feixa
- Research Group on Youth, Society and Communication (JOVIScom), Pompeu Fabra University, Barcelona, Spain
| | - Queralt Prat
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Lleida (UdL), Lleida, Spain
| | - Rafael Luchoro-Parrilla
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Lleida (UdL), Lleida, Spain
| | - Miguel Pic
- Motor Action Research Group (GIAM), Institute of Sport, Tourism, and Service, South Ural State University, Chelyabinsk, Russia
| | - Aaron Rillo-Albert
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Barcelona (UB), Barcelona, Spain
| | - Unai Sáez de Ocáriz
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Barcelona (UB), Barcelona, Spain
| | - Antoni Costes
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Lleida (UdL), Lleida, Spain
| | - Pere Lavega-Burgués
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Lleida (UdL), Lleida, Spain
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Ormo-Ribes E, Lavega-Burgués P, Rodríguez-Arregi R, Luchoro-Parrilla R, Rillo-Albert A, Pic M. Playing Ludomotor Activities in Lleida During the Spanish Civil War: An Ethnomotor Approach. Front Psychol 2021; 11:612623. [PMID: 33510689 PMCID: PMC7835208 DOI: 10.3389/fpsyg.2020.612623] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/05/2020] [Accepted: 12/14/2020] [Indexed: 11/13/2022] Open
Abstract
The traditional ludomotor activities (LA) are recognized by UNESCO as an intangible piece of cultural heritage. The ethnomotricity analyzes LA in its sociocultural context, taking into account the proprieties of rules or motor conditions (internal logic) and the link with local culture (external logic). The aim of this research was to identify and reveal the distinctive ethnomotor features of LA in order to understand the adaptations that occurred in the social scenario of the Spanish Civil War (1936–1939) in Lleida. The corpus of the research was constituted by 101 LA which were collected from the analysis of 20 semi-structured interviews. An “ad hoc” tool was designed and agreed upon by expert observers. It was comprised of a total of 27 ethnomotor variables related to LA. The experts achieved high reliability [Cohen’s kappa coefficient (κ) and Spearman’s correlation coefficient = 1] when the classification of LA was carried out on two different occasions. Descriptive statistics, cross-tabulations (Pearson’s chi-squared) effect sizes, and two-step clusters were performed by external and internal logic variables. The presence or absence of motor interaction (X2 = 9.029; df = 1; p < 0.003; ES = 0.298) was enlightening when comparing LA with and without a war connotation. On the other hand, the hierarchy of variables rested primarily on IL-Domain (Psycho-Coop-Oppo-Coop/Oppo) (PI = 1). Among other singularities, while two-step cluster analysis revealed a corresponding ethnomotor silhouette with cluster 1, with the warlike connotation (n = 48; 96.0%), its homologous structure was expressed (Cluster 2) in the absence of the warlike character (n = 26; 50%).
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Affiliation(s)
- Enric Ormo-Ribes
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Lleida, Lleida, Spain
| | - Pere Lavega-Burgués
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Lleida, Lleida, Spain
| | - Rosa Rodríguez-Arregi
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Lleida, Lleida, Spain
| | - Rafael Luchoro-Parrilla
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Lleida, Lleida, Spain
| | - Aaron Rillo-Albert
- Motor Action Research Group (GIAM), INDEST, National Institute of Physical Education of Catalonia (INEFC), University of Barcelona, Barcelona, Spain
| | - Miguel Pic
- Motor Action Research Group (GIAM), Institute of Sport, Tourism, and Service, South Ural State University, Chelyabinsk, Russia
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The Transformation of Conflicts into Relational Well-Being in Physical Education: GIAM Model. INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH 2021; 18:ijerph18031071. [PMID: 33530347 PMCID: PMC7908284 DOI: 10.3390/ijerph18031071] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Subscribe] [Scholar Register] [Received: 12/15/2020] [Revised: 01/21/2021] [Accepted: 01/22/2021] [Indexed: 11/17/2022]
Abstract
To educate the relational well-being in order to learn to live together in society is one of the main needs of modern physical education (PE). Teachers are in need of pedagogical models to instruct peaceful coexistence and transform possible conflicts into PE. The goal of this study was to determine the effect of a pedagogical model (GIAM model) designed for conflict transformation on the relational well-being of students in obligatory secondary school (ESO in Spain). This study was an empirical research (associative strategy, comparative study using mixed methods). A number of 287 valid students (M = 14.90; SD = 0.66) participated in this study from 4 different secondary schools (SSs): third ESO (SS1 (n = 75); SS3 (n = 45); SS4 (n = 86)) and fourth ESO (SS2 (n = 81)). A sequence of seven learning sessions was conducted, the intervention of the teachers on the GIAM model and the student’s motivational climate perception caused by this learning sequence was analyzed. The teachers who best adapted their intervention to the GIAM model obtained greater significant changes (p < 0.005) in favor of the relational well-being of their students. This research provides scientific evidence and intervention strategies for students to learn how to transform the conflicts, adopting a collaborating style based on reflection-for, -in- and on-motor action.
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Saura SC, Zimmermann AC. Traditional Sports and Games: Intercultural Dialog, Sustainability, and Empowerment. Front Psychol 2021; 11:590301. [PMID: 33584427 PMCID: PMC7873946 DOI: 10.3389/fpsyg.2020.590301] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/31/2020] [Accepted: 10/29/2020] [Indexed: 11/13/2022] Open
Abstract
From Traditional Sports and Games (TSG) we have not only learned different ways of living time as well as inhabit space and a particular mode of practicing sports and games from distinct cultures, but also promoting universal dialog among people. TSG presents sustainable and ecological references for living needed even before the advent of the COVID-19 pandemic. Nowadays, environmentally friendly policies and production methods must be taken more seriously. TSG may reveal a path to sustainable development, considering our corporeality and cultural diversity. TSG are expressions of human groups that historically reproduce their way of life-based on modes of social cooperation and specific forms of relationship with nature, traditionally characterized by sustained environmental management. The purpose of this article is to discuss how TSG promotes intercultural dialog with a focus on sustainability, and how it empowers people and creates equality among its players. We understand that TSG can break socio-cultural barriers. For this study, we considered data from a Brazilian experience of TSG’s Festival held at a public school in the city of São Paulo (Brazil), organized in collaboration with our study group. Data consists of observations recorded in pictures and films during the processes of organization, preparation, implementation, and evaluation of a TSG Festival, held in a public school in São Paulo, Brazil from the years of 2017 and 2018, with the participation of 800 students from the first to the ninth grade of elementary school, aged between 7 and 17 years. The first step in our analysis is taken from a dynamic called “Talking Circles,” where researchers registered dialog about experiences and used specific literature about TSG, from a philosophical perspective. The team and students from our study group that organized these events were invited to participate in four different Talking Circles. Approximately 20 people participated in each one of these meetings. Recurrences that emerged from these Talking Circles are presented in the results and explored afterward. What does this experience–from bodies in movement, artistic or sporting, or both–teach about intercultural dialog and empowerment? Such gestures indicate a cultural heritage and corporeal wisdom that allows humans to face new encounters and understanding in peace, recognizing humanity common to all of us, regardless of our origins. Ethical and aesthetical results of such dialog reveal possibilities to be explored in our relationship with different cultures and the environment, providing points of sustainable development through TSG.
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Affiliation(s)
- Soraia Chung Saura
- Center for Cultural Studies on the Human Movement, Department of Pedagogy of the Human Body Movement, School of Physical Education and Sport, University of São Paulo, São Paulo, Brazil
| | - Ana Cristina Zimmermann
- Center for Cultural Studies on the Human Movement, Department of Pedagogy of the Human Body Movement, School of Physical Education and Sport, University of São Paulo, São Paulo, Brazil
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Costes A, March-Llanes J, Muñoz-Arroyave V, Damian-Silva S, Luchoro-Parrilla R, Salas-Santandreu C, Pic M, Lavega-Burgués P. Traditional Sporting Games as Emotional Communities: The Case of Alcover and Moll's Catalan-Valencian-Balearic Dictionary. Front Psychol 2021; 11:582783. [PMID: 33536964 PMCID: PMC7848262 DOI: 10.3389/fpsyg.2020.582783] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/28/2020] [Accepted: 12/16/2020] [Indexed: 11/13/2022] Open
Abstract
Learning to live together is the central concern of education everywhere in the world (UNESCO). Traditional sporting games (TSGs) provide interpersonal experiences that shape miniature communities charged with emotional meanings. The objective of this study was to analyze the ethnomotor features of TSG (relationship between the internal characteristics of the TSG and sociocultural variables) in three Catalan-speaking Autonomous Communities and to interpret them for constructing emotional communities. The study followed a phenomenological-interpretative paradigm. The identification of TSG was done by a hermeneutic methodological approach by using an exhaustive exploratory documentary research. We studied 503 games collected in the Dictionary Català-Valencià-Balear de Alcover and Moll (1926-1963). Instruments and procedure: A database was built up with information about the internal and external logic of the games. The validity of the information was confirmed by means of a concordance test between the researchers. Data processing was carried out by means of classification trees (inferential level), identifying the predictive variables of the types of TSG. Most of the TSGs were sociomotor games (n = 405/503; 80.5%). The classification tree identified four explanatory variables. Three variables were internal traits (body contact, material, and score), and one variable corresponded to external logic (age). Features of the TSG of the Catalan-speaking Autonomous Communities build original emotional communities. The ethnomotor regularities triggered emotional experiences associated with pleasure for (a) living together (predominance of sociomotor games); (b) domesticating of aggressiveness over opponents (different motor licit aggressiveness); (c) developing sustainability (presence and absence of objects from the surrounding environment); (d) educating the competition (games with and without final score); and (e) interpersonal well-being based on the community (transmission of ludic culture from children to young TSG).
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Affiliation(s)
- Antoni Costes
- Motor Action Research Group (GIAM), National Institute of Physical Education of Catalonia (INEFC), INDEST, University of Lleida, Lleida, Spain
| | - Jaume March-Llanes
- NeuroPGA Research Group, Department of Psychology, University of Lleida, Lleida, Spain
| | - Verónica Muñoz-Arroyave
- Motor Action Research Group (GIAM), National Institute of Physical Education of Catalonia (INEFC), INDEST, University of Lleida, Lleida, Spain
| | - Sabrine Damian-Silva
- Motor Action Research Group (GIAM), National Institute of Physical Education of Catalonia (INEFC), INDEST, University of Lleida, Lleida, Spain
| | - Rafael Luchoro-Parrilla
- Motor Action Research Group (GIAM), National Institute of Physical Education of Catalonia (INEFC), INDEST, University of Lleida, Lleida, Spain
| | - Cristòfol Salas-Santandreu
- Motor Action Research Group (GIAM), National Institute of Physical Education of Catalonia (INEFC), INDEST, University of Lleida, Lleida, Spain
| | - Miguel Pic
- Motor Action Research Group (GIAM), Institute of Sport, Tourism, and Service, South Ural State University, Chelyabinsk, Russia
| | - Pere Lavega-Burgués
- Motor Action Research Group (GIAM), National Institute of Physical Education of Catalonia (INEFC), INDEST, University of Lleida, Lleida, Spain
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