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Advanced BIM Application in Construction and Buildings. BUILDINGS 2022. [DOI: 10.3390/buildings12081148] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]
Abstract
We are very happy that the Special Issue “Advanced BIM Application in Construction and Buildings” of Buildings has been published [...]
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Achieving Universal Accessibility through Remote Virtualization and Digitization of Complex Archaeological Features: A Graphic and Constructive Study of the Columbarios of Merida. REMOTE SENSING 2022. [DOI: 10.3390/rs14143319] [Citation(s) in RCA: 2] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 01/16/2023]
Abstract
Currently, there are heritage assets that have been extensively studied and documented, but sometimes this information is not fully accessible to users. The aim of this research was to establish protocols and methodologies to promote collaborative work between the disciplines of architecture, restoration, and archaeology, through the results offered by Building Information Modelling (BIM) tools, and to use them for Heritage Building Information Modelling (HBIM). The methodology applied employed data collection with fast and low-cost tools (UAV) to subsequently generate a photogrammetric survey to serves as the basis for three-dimensional modelling. In this parametric model we implement all the information obtained by professionals from different disciplines, which also serves as a means to publicise and disseminate the heritage asset. The case study was the archaeological site of Columbarios, located in Mérida, a UNESCO World Heritage City. We obtained an effective interdisciplinary work methodology for heritage management under a collaborative BIM environment. The study has allowed us to make the archaeological remains available to visit from anywhere in the world through Augmented Reality (AR) and Virtual Reality (VR) technology.
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