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Mahjoubnavaz F, Mokhtari S, Khosrowabadi R. Norms for 718 Persian Words in Emotional Dimensions, Animacy, and Familiarity. JOURNAL OF PSYCHOLINGUISTIC RESEARCH 2024; 53:69. [PMID: 39196384 DOI: 10.1007/s10936-024-10104-6] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Accepted: 08/07/2024] [Indexed: 08/29/2024]
Abstract
Research frequently uses words as stimuli to assess cognitive and psychological processes. However, various attributes of these words, such as their semantic and emotional aspects, could potentially confound study results if not properly controlled. This study aims to establish a reliable foundation for the semantic and emotional aspects of words for research in Persian. To this end, the present study provided norms for 718 Persian nouns in arousal, valence, familiarity, and animacy dimensions. The words were selected from a previous English dataset (Warriner et al. in Behav Res Methods 45(4):1191-1207, 2013), translated into Persian, and rated by a total of 463 native Persian-speaking participants. The ratings were obtained through an online questionnaire using a 9-point Likert scale for emotional dimensions (i.e., valence and arousal) and a 5-point Likert scale for semantic dimensions (i.e., familiarity and animacy). The reliability of the ratings was measured using the split-half method, and the result indicated a high consistency of ratings in all dimensions. To assess the relationship between the emotional and semantic dimensions, Pearson correlation coefficient was conducted. Gender differences were investigated through the Mann-Whitney U test, and significant differences were observed in all dimensions. These results are compared with findings from previous studies that were conducted in various languages.
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Affiliation(s)
- Firouzeh Mahjoubnavaz
- Institute for Cognitive and Brain Sciences (ICBS), Shahid Beheshti University, Tehran, Iran
| | - Setareh Mokhtari
- Institute for Cognitive and Brain Sciences (ICBS), Shahid Beheshti University, Tehran, Iran
| | - Reza Khosrowabadi
- Institute for Cognitive and Brain Sciences (ICBS), Shahid Beheshti University, Tehran, Iran.
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Félix SB, Poirier M, Nairne JS, Pandeirada JNS. The breadth of animacy in memory: New evidence from prospective memory. Psychon Bull Rev 2024; 31:1323-1334. [PMID: 38010456 PMCID: PMC11192816 DOI: 10.3758/s13423-023-02406-y] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 10/04/2023] [Indexed: 11/29/2023]
Abstract
Studies using retrospective memory tasks have revealed that animates/living beings are better remembered than are inanimates/nonliving things (the animacy effect). However, considering that memory is foremost future oriented, we hypothesized that the animacy effect would also occur in prospective memory (i.e., memory for future intentions). Using standard prospective memory (PM) procedures, we explored this hypothesis by manipulating the animacy status of the PM targets. Study 1a reports data collected from an American sample; these results were then replicated with a Portuguese sample (Study 1b). Study 2 employed a new procedure, and data were collected from a broader English-speaking sample. In these three studies, animate (vs. inanimate) targets consistently led to a better PM performance, revealing, for the first time, that the animacy advantage extends to PM. These results strengthen the adaptive approach to memory and stress the need to consider animacy as an important variable in memory studies.
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Affiliation(s)
- Sara B Félix
- William James Center for Research, Department of Education and Psychology, University of Aveiro, Campus Universitário de Santiago, 3810-193, Aveiro, Portugal.
- Department of Psychology, School of Health and Psychological Sciences, City, University of London, London, UK.
| | - Marie Poirier
- Department of Psychology, School of Health and Psychological Sciences, City, University of London, London, UK
| | - James S Nairne
- Department of Psychological Sciences, Purdue University, West Lafayette, USA
| | - Josefa N S Pandeirada
- William James Center for Research, Department of Education and Psychology, University of Aveiro, Campus Universitário de Santiago, 3810-193, Aveiro, Portugal
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Ishiguro S, Saito S. The Semantic Similarity Effect on Short-Term Memory: Null Effects of Affectively Defined Semantic Similarity. J Cogn 2024; 7:24. [PMID: 38370868 PMCID: PMC10870943 DOI: 10.5334/joc.349] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/05/2023] [Accepted: 01/21/2024] [Indexed: 02/20/2024] Open
Abstract
Studies on short-term memory have repeatedly demonstrated the beneficial effect of semantic similarity. Although the effect seems robust, the aspects of semantics targeted by these studies (e.g., categorical structure, associative relationship, or dimension of meaning) should be clarified. A recent meta-regression study inspired by Osgood's view, which highlights affective dimensions in semantics, introduced a novel index for quantifying semantic similarity using affective values. Building on the results of the meta-regression of past studies' data with that index, this study predicts that semantic similarity is deleterious to short-term memory if it is manipulated by affective dimensions, after controlling for other confounding factors. This prediction was directly tested. The experimental results of the immediate serial recall task (Study 1) and immediate serial reconstruction of order task (Study 2) indicated null effects of semantic similarity by affective dimensions and thus falsified the prediction. These results suggest that semantic similarity based on affective dimensions is negligible.
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Schwering SC, Jacobs CL, Montemayor J, MacDonald MC. Lexico-syntactic constraints influence verbal working memory in sentence-like lists. Mem Cognit 2023:10.3758/s13421-023-01496-2. [PMID: 38129629 DOI: 10.3758/s13421-023-01496-2] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 11/11/2023] [Indexed: 12/23/2023]
Abstract
We test predictions from the language emergent perspective on verbal working memory that lexico-syntactic constraints should support both item and order memory. In natural language, long-term knowledge of lexico-syntactic patterns involving part of speech, verb biases, and noun animacy support language comprehension and production. In three experiments, participants were presented with randomly generated dative-like sentences or lists in which part of speech, verb biases, and animacy of a single word were manipulated. Participants were more likely to recall words in the correct position when presented with a verb over a noun in the verb position, a good dative verb over an intransitive verb in the verb position, and an animate noun over an inanimate noun in the subject noun position. These results demonstrate that interactions between words and their context in the form of lexico-syntactic constraints influence verbal working memory.
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Félix SB, Poirier M, Pandeirada JNS. Is "earth" an animate thing? Cross-language and inter-age analyses of animacy word ratings in European Portuguese and British English young and older adults. PLoS One 2023; 18:e0289755. [PMID: 37540675 PMCID: PMC10403098 DOI: 10.1371/journal.pone.0289755] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/10/2023] [Accepted: 07/25/2023] [Indexed: 08/06/2023] Open
Abstract
Animacy plays an important role in cognition (e.g., memory and language). Across languages, a processing advantage for animate words (representing living beings), comparatively to inanimate words (i.e., non-living things), has been found mostly in young adults. Evidence in older adults, though, is still unclear, possibly due to the use of stimuli not properly characterised for this age group. Indeed, whereas several animacy word-rating studies already exist for young adults, these are non-existent for older adults. This work provides animacy ratings for 500 British English and 224 European Portuguese words, rated by young and older adults from the corresponding countries. The comparisons across languages and ages revealed a high interrater agreement. Nonetheless, the Portuguese samples provided higher mean ratings of animacy than the British samples. Also, the older adults assigned, on average, higher animacy ratings than the young adults. The Age X Language interaction was non-significant. These results suggest an inter-age and inter-language consistency in whether a word represents an animate or an inanimate thing, although with some differences, emphasising the need for age- and language-specific word rating data. The animacy ratings are available via OSF: https://osf.io/6xjyv/.
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Affiliation(s)
- Sara B. Félix
- William James Center for Research, Department of Education and Psychology, University of Aveiro, Aveiro, Portugal
- Department of Psychology, School of Health and Psychological Sciences, University of London, London, United Kingdom
| | - Marie Poirier
- Department of Psychology, School of Health and Psychological Sciences, University of London, London, United Kingdom
| | - Josefa N. S. Pandeirada
- William James Center for Research, Department of Education and Psychology, University of Aveiro, Aveiro, Portugal
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Westbury C. Why are human animacy judgments continuous rather than categorical? A computational modeling approach. Front Psychol 2023; 14:1145289. [PMID: 37342647 PMCID: PMC10278539 DOI: 10.3389/fpsyg.2023.1145289] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/16/2023] [Accepted: 04/05/2023] [Indexed: 06/23/2023] Open
Abstract
Introduction The concept of animacy is often taken as a basic natural concept, in part I because most cases seem unambiguous. Most entities either are or are not animate. However, human animacy judgments do not reflect this binary classification. They suggest that there are borderline cases, such as virus, amoeba, fly, and imaginary beings (giant, dragon, god). Moreover, human roles (professor, mother, girlfriend) are consistently recognized as animate by far less than 100% of human judges. Method In this paper, I use computational modeling to identify features associated with human animacy judgments, modeling human animacy and living/non-living judgments using both bottom-up predictors (the principal components from a word embedding model) and top-down predictors (cosine distances from the names of animate categories). Results The results suggest that human animacy judgments may be relying on information obtained from imperfect estimates of category membership that are reflected in the word embedding models. Models using cosine distance from category names mirror human judgments in distinguishing strongly between humans (estimated lower animacy by the measure) and other animals (estimated higher animacy by the measure). Discussion These results are consistent with a family resemblance approach to the apparently categorical concept of animacy.
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Serra MJ, DeYoung CM. The animacy advantage in memory occurs under self-paced study conditions, but participants' metacognitive beliefs can deter it. Front Psychol 2023; 14:1164038. [PMID: 37251066 PMCID: PMC10213881 DOI: 10.3389/fpsyg.2023.1164038] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/11/2023] [Accepted: 04/20/2023] [Indexed: 05/31/2023] Open
Abstract
Introduction Animacy distinguishes living (animate) things from non-living (inanimate) things. People tend to devote attention and processing to living over nonliving things, resulting in a privileged status for animate concepts in human cognition. For example, people tend to remember more animate than inanimate items, a phenomenon known as the "animacy effect" or "animacy advantage." To date, however, the exact cause(s) of this effect is unknown. Methods We examined the animacy advantage in free-recall performance under computer-paced versus self-paced study conditions and using three different sets of animate and inanimate stimuli (Experiments 1 and 2). We also measured participants' metacognitive beliefs (expectations) about the task before it began (Experiment 2). Results We consistently obtained an animacy advantage in free-recall, regardless of whether participants studied the materials under computer-paced or self-paced conditions. Those in self-paced conditions spent less time studying items than did those in computer-paced conditions, but overall levels of recall and the occurrence of the animacy advantage were equivalent by study method. Importantly, participants devoted equivalent study time to animate and inanimate items in self-paced conditions, so the animacy advantage in those conditions cannot be attributed to study time differences. In Experiment 2, participants who believed that inanimate items were more memorable instead showed equivalent recall and study time for animate and inanimate items, suggesting that they engaged in equivalent processing of animate and inanimate items. All three sets of materials reliably produced an animacy advantage, but the effect was consistently larger for one set than the other two, indicating some contribution of item-level properties to the effect. Discussion Overall, the results suggest that participants do not purposely allocate greater processing to animate over inanimate items, even when study is self-paced. Rather, animate items seem to naturally trigger greater richness of encoding than do inanimate items and are then better remembered, although under some conditions participants might engage in deeper processing of inanimate items which can reduce or eliminate the animacy advantage. We suggest that researchers might conceptualize mechanisms for the effect as either centering on intrinsic, item-level properties of the items or centering on extrinsic, processing-based differences between animate and inanimate items.
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Nairne JS. Adaptive Education: Learning and Remembering with a Stone-Age Brain. EDUCATIONAL PSYCHOLOGY REVIEW 2022; 34:2275-2296. [PMID: 35966455 PMCID: PMC9362505 DOI: 10.1007/s10648-022-09696-z] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 07/18/2022] [Indexed: 12/30/2022]
Abstract
Educators generally accept that basic learning and memory processes are a product of evolution, guided by natural selection. Less well accepted is the idea that ancestral selection pressures continue to shape modern memory functioning. In this article, I review evidence suggesting that attention to nature's criterion-the enhancement of fitness-is needed to explain fully how and why people remember. Thinking functionally about memory, and adopting an evolutionary perspective in the laboratory, has led to recent discoveries with clear implications for learning in the classroom. For example, our memory systems appear to be tuned to animacy (the distinction between living and nonliving things) which, in turn, can play a role in enhancing foreign language acquisition. Effective learning management systems need to align with students' prior knowledge, skill, and interest levels, but also with the inherent content biases or "tunings" that are representative of all people.
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Affiliation(s)
- James S. Nairne
- grid.169077.e0000 0004 1937 2197Purdue University, West Lafayette, USA
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