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For: Zhu A, Amith M, Tang L, Cunningham R, Xu A, Boom JA, Tao C. Experimenting with a Prototype Interactive Narrative Game to Improve Knowledge and Beliefs for the HPV Vaccine. HCI Int Late Break Pap (2021) 2021;13097:186-201. [PMID: 35083474 PMCID: PMC8788190 DOI: 10.1007/978-3-030-90966-6_14] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 05/04/2023]
Number Cited by Other Article(s)
1
Okuhara T, Okada H, Kiuchi T. Addressing message fatigue for encouraging COVID-19 vaccination. JOURNAL OF COMMUNICATION IN HEALTHCARE 2023;16:298-303. [PMID: 37115094 DOI: 10.1080/17538068.2023.2207246] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 04/29/2023]
2
Okuhara T, Kagawa Y, Okada H, Tsunezumi A, Kiuchi T. Intervention studies to encourage HPV vaccination using narrative: A scoping review. PATIENT EDUCATION AND COUNSELING 2023;111:107689. [PMID: 36868003 DOI: 10.1016/j.pec.2023.107689] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Received: 06/01/2022] [Revised: 01/23/2023] [Accepted: 02/27/2023] [Indexed: 06/18/2023]
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