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Bansal A, McManus M, Jörges B, Harris LR. Perceived travel distance depends on the speed and direction of self-motion. PLoS One 2024; 19:e0305661. [PMID: 39321156 PMCID: PMC11423974 DOI: 10.1371/journal.pone.0305661] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/19/2023] [Accepted: 06/02/2024] [Indexed: 09/27/2024] Open
Abstract
Although estimating travel distance is essential to our ability to move through the world, our distance estimates can be inaccurate. These odometric errors occur because people tend to perceive that they have moved further than they had. Many of the studies investigating the perception of travel distance have primarily used forward translational movements, and postulate that perceived travel distance results from integration over distance and is independent of travel speed. Speed effects would imply integration over time as well as space. To examine travel distance perception with different directions and speeds, we used virtual reality (VR) to elicit visually induced self-motion. Participants (n = 15) were physically stationary while being visually "moved" through a virtual corridor, either judging distances by stopping at a previously seen target (Move-To-Target Task) or adjusting a target to the previous movement made (Adjust-Target Task). We measured participants' perceived travel distance over a range of speeds (1-5 m/s) and distances in four directions (up, down, forward, backward). We show that the simulated speed and direction of motion differentially affect the gain (perceived travel distance / actual travel distance). For the Adjust-Target task, forwards motion was associated with smaller gains than either backward, up, or down motion. For the Move-To-Target task, backward motion was associated with smaller gains than either forward, up or down motion. For both tasks, motion at the slower speed was associated with higher gains than the faster speeds. These results show that transforming visual motion into travel distance differs depending on the speed and direction of optic flow being perceived. We also found that a common model used to study the perception of travel distance was a better fit for the forward direction compared to the others. This implies that the model should be modified for these different non-forward motion directions.
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Affiliation(s)
- Ambika Bansal
- Centre for Vision Research, York University, Toronto, Canada
| | | | - Björn Jörges
- Centre for Vision Research, York University, Toronto, Canada
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Polat L, Harpaz T, Zaidel A. Rats rely on airflow cues for self-motion perception. Curr Biol 2024; 34:4248-4260.e5. [PMID: 39214088 DOI: 10.1016/j.cub.2024.08.001] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/02/2024] [Revised: 07/12/2024] [Accepted: 08/01/2024] [Indexed: 09/04/2024]
Abstract
Self-motion perception is a vital skill for all species. It is an inherently multisensory process that combines inertial (body-based) and relative (with respect to the environment) motion cues. Although extensively studied in human and non-human primates, there is currently no paradigm to test self-motion perception in rodents using both inertial and relative self-motion cues. We developed a novel rodent motion simulator using two synchronized robotic arms to generate inertial, relative, or combined (inertial and relative) cues of self-motion. Eight rats were trained to perform a task of heading discrimination, similar to the popular primate paradigm. Strikingly, the rats relied heavily on airflow for relative self-motion perception, with little contribution from the (limited) optic flow cues provided-performance in the dark was almost as good. Relative self-motion (airflow) was perceived with greater reliability vs. inertial. Disrupting airflow, using a fan or windshield, damaged relative, but not inertial, self-motion perception. However, whiskers were not needed for this function. Lastly, the rats integrated relative and inertial self-motion cues in a reliability-based (Bayesian-like) manner. These results implicate airflow as an important cue for self-motion perception in rats and provide a new domain to investigate the neural bases of self-motion perception and multisensory processing in awake behaving rodents.
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Affiliation(s)
- Lior Polat
- Gonda Multidisciplinary Brain Research Center, Bar-Ilan University, Ramat Gan 5290002, Israel
| | - Tamar Harpaz
- Gonda Multidisciplinary Brain Research Center, Bar-Ilan University, Ramat Gan 5290002, Israel
| | - Adam Zaidel
- Gonda Multidisciplinary Brain Research Center, Bar-Ilan University, Ramat Gan 5290002, Israel.
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Sinha O, Rosenquist T, Fedorshak A, Kpankpa J, Albenze E, T Bonnet C, Bertucco M, Kurtzer I, Singh T. Predictive posture stabilization before contact with moving objects: equivalence of smooth pursuit tracking and peripheral vision. J Neurophysiol 2024; 132:695-709. [PMID: 39018017 DOI: 10.1152/jn.00158.2024] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/11/2024] [Revised: 06/19/2024] [Accepted: 07/10/2024] [Indexed: 07/18/2024] Open
Abstract
Postural stabilization is essential to effectively interact with our environment. Humans preemptively adjust their posture to counteract impending disturbances, such as those encountered during interactions with moving objects, a phenomenon known as anticipatory postural adjustments (APAs). APAs are thought to be influenced by predictive models that incorporate object motion via retinal motion and extraretinal signals. Building on our previous work that examined APAs in relation to the perceived momentum of moving objects, here we explored the impact of object motion within different visual field sectors on the human capacity to anticipate motion and prepare APAs for contact between virtual moving objects and the limb. Participants interacted with objects moving toward them under different gaze conditions. In one condition, participants fixated on either a central point (central fixation) or left-right of the moving object (peripheral fixation), whereas in another, they followed the moving object with smooth pursuit eye movements (SPEMs). We found that APAs had the smallest magnitude in the central fixation condition and that no notable differences in APAs were apparent between the SPEM and peripheral fixation conditions. This suggests that the visual system can accurately perceive motion of objects in peripheral vision for posture stabilization. Using Bayesian model averaging, we also evaluated the contribution of different gaze variables, such as eye velocity and gain (ratio of eye and object velocity) and showed that both eye velocity and gain signals were significant predictors of APAs. Taken together, our study underscores the roles of oculomotor signals in the modulation of APAs.NEW & NOTEWORTHY We show that the human visuomotor system can detect motion in peripheral vision and make anticipatory adjustments to posture before contact with moving objects, just as effectively as when the eye movement system tracks those objects with smooth pursuit eye movements. These findings pave the way for research into how age-induced changes in spatial vision, eye movements, and motion perception could affect the control of limb movements and postural stability during motion-mediated interactions with objects.
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Affiliation(s)
- Oindrila Sinha
- Department of Kinesiology, The Pennsylvania State University, University Park, Pennsylvania, United States
| | - Taylor Rosenquist
- Department of Kinesiology, The Pennsylvania State University, University Park, Pennsylvania, United States
| | - Alyssa Fedorshak
- Department of Kinesiology, The Pennsylvania State University, University Park, Pennsylvania, United States
| | - John Kpankpa
- Department of Kinesiology, The Pennsylvania State University, University Park, Pennsylvania, United States
| | - Eliza Albenze
- Department of Kinesiology, The Pennsylvania State University, University Park, Pennsylvania, United States
| | - Cédrick T Bonnet
- Univ. Lille, CNRS, UMR 9193 - SCALab - Sciences Cognitives et Sciences Affectives, F-59000, Lille, France
| | - Matteo Bertucco
- Department of Neurosciences, Biomedicine and Movement Sciences, University of Verona, Verona, Italy
| | - Isaac Kurtzer
- Department of Biomedical Science, College of Osteopathic Medicine, New York Institute of Technology, New York City, New York, United States
| | - Tarkeshwar Singh
- Department of Kinesiology, The Pennsylvania State University, University Park, Pennsylvania, United States
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Endo Y, Kobayashi Y, Kishi M, Mashiko S. Influence of Visual Stimulus Changes in a Virtual Environment on Postural Control: Focusing on a Hallway Walking Simulation. J Mot Behav 2024; 56:705-713. [PMID: 39099197 DOI: 10.1080/00222895.2024.2375560] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/21/2023] [Revised: 06/10/2024] [Accepted: 06/28/2024] [Indexed: 08/06/2024]
Abstract
The purpose of this study was to clarify the effects of the standing center of gravity sway by providing visual stimulus information as if the subjects were walking in virtual reality (VR) and by monitoring conditions with different corridor widths. We included 25 healthy young individuals in our study. The center of gravity sway was measured during open- and closed-eye static standing using images of walking in corridors of different widths (780 and 1600 mm) presented on a VR and personal computer monitor (Monitor). The parameters measured for the center of gravity sway were swing path length (SPL), height of excursion (HoE), and width of excursion (WoE). The results showed that the SPL and HoE values were significantly greater in the VR group than those in the Monitor group. The greater center of gravity sway in the VR compared with the Monitor group can be attributed to the ability of the head-mounted VR display to cover the entire field of vision and its head-tracking function. There was no change in the center of gravity sway with respect to the corridor width, which may be because the width of the corridor alone did not provide sufficient visual stimulation to affect physical function. This research could lead to further studies which could impact the motivation of patients for rehabilitation therapies.
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Affiliation(s)
- Yoshiaki Endo
- Department of Physical Therapy, School of Health Science, International University of Health and Welfare, Otawara-shi, Japan
| | - Yoshino Kobayashi
- Department of Physical Therapy, School of Health Science, International University of Health and Welfare, Otawara-shi, Japan
| | - Mana Kishi
- Department of Physical Therapy, School of Health Science, International University of Health and Welfare, Otawara-shi, Japan
| | - Saki Mashiko
- Department of Physical Therapy, School of Health Science, International University of Health and Welfare, Otawara-shi, Japan
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Emond W, Bohrmann D, Zare M. Will visual cues help alleviating motion sickness in automated cars? A review article. ERGONOMICS 2024; 67:772-800. [PMID: 37981841 DOI: 10.1080/00140139.2023.2286187] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Received: 02/15/2023] [Accepted: 11/16/2023] [Indexed: 11/21/2023]
Abstract
This paper examines the feasibility of incorporating visual cueing systems within vehicles to mitigate the risk of experiencing motion sickness. The objective is to enhance passenger awareness and the ability to anticipate the forces associated with car travel motion. Through a comprehensive literature review, the findings demonstrate that visual cues can mitigate motion sickness for particular in-vehicle configurations, whereas their influence on situational awareness is not clear yet. Each type of visual cue proved more effective when presented in the peripheral field of view rather than solely in the central vision. Promising applications can be found within interactive screens and ambient lighting, while the use of extended reality shows potential for future investigations. In addition, integrating such systems into highly automated vehicles shows potential to improve their overall user acceptance.
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Affiliation(s)
- William Emond
- UTBM, ELLIADD-ERCOS, Belfort Cedex, France
- Mercedes-Benz AG, Mercedes Technology Center, Sindelfingen, Germany
| | - Dominique Bohrmann
- Mercedes-Benz AG, Mercedes Technology Center, Sindelfingen, Germany
- University of Trier, Trier, Germany
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Kawaguchi K, Moriuchi T, Takita R, Yoshimura K, Kozu R, Yanagita Y, Origuchi T, Matsuo T, Higashi T. Effects of Different Visual Flow Velocities on Psychophysiological Responses During Virtual Reality Cycling. Cureus 2024; 16:e62397. [PMID: 39011205 PMCID: PMC11247245 DOI: 10.7759/cureus.62397] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 06/10/2024] [Indexed: 07/17/2024] Open
Abstract
INTRODUCTION Virtual reality cycling (VRC) is simulated outdoor cycling with changes in scenery in virtual reality (VR) with rotating ergometer pedals. The speed at which the scenery changes, which is the visual flow velocity, can shift according to the same pedal rotation speed. OBJECTIVES This study investigated the effects of different visual flow velocities on the psychophysiological responses of cyclists using the VRC. METHODS Participants were asked to cycle for 20 min at 30% of their maximum exercise load under four conditions: (1) bicycle ergometer without VR (control), (2) VRC at normal visual flow velocity (VRC-normal), (3) VRC at 0.5 times the visual flow velocity of VRC-normal (VRC-slow), and (4) VRC at 1.5 times the visual flow velocity of VRC-normal (VRC-fast). The order of the four conditions was randomized in a counterbalanced design. The heart rate and rating of perceived exertion were recorded during the exercise. Participants graded their enjoyment of the task using the physical activity enjoyment scale (PACES). The measured data were analyzed by comparing the visual flow velocity conditions (VRC-slow, VRC-normal, and VRC-fast), and comparing the VRC and bicycle ergometer (VRC-normal and control). RESULTS A total of 24 participants were enrolled in the study. There was a significant main effect observed in the PACES score (F(2,46)=20.129, p<0.001, partial η2=0.467). In the post-hoc test for the PACES, significant differences were found in the following combinations: VRC-normal > VRC-slow (p=0.005); VRC-fast > VRC-normal (p=0.003); and VRC-fast > VRC-slow (p<0.001). In the modified Borg scale for lower-limb fatigue, there were significant differences in time factor (F(2,46)=134.048, p<0.001, partial η2=0.854) and interaction effects (F(4,92)=3.156, p=0.018, partial η2=0.121). In the post-hoc test for the modified Borg scale, significant trends were found in the following combinations: VRC-normal > VRC-fast (p=0.068) and VRC-slow > VRC-fast (p=0.083). CONCLUSION The results suggest that a slower visual flow velocity may reduce the enjoyment of exercise, whereas a faster visual flow velocity may make the exercise feel less fatigued and more enjoyable.
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Affiliation(s)
- Kyosuke Kawaguchi
- Occupational Therapy Science, Nagasaki University Graduate School of Biomedical Sciences, Nagasaki, JPN
| | - Takefumi Moriuchi
- Occupational Therapy Science, Nagasaki University Graduate School of Biomedical Sciences, Nagasaki, JPN
| | | | | | - Ryo Kozu
- Physical Therapy Science, Nagasaki University Graduate School of Biomedical Sciences, Nagasaki, JPN
| | - Yorihide Yanagita
- Physical Therapy Science, Nagasaki University Graduate School of Biomedical Sciences, Nagasaki, JPN
| | - Tomoki Origuchi
- Physical Therapy Science, Nagasaki University Graduate School of Biomedical Sciences, Nagasaki, JPN
| | - Takashi Matsuo
- Health Sciences, Graduate School of Health Sciences, Kumamoto Health Science University, Kumamoto, JPN
| | - Toshio Higashi
- Occupational Therapy Science, Nagasaki University Graduate School of Biomedical Sciences, Nagasaki, JPN
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Hacohen-Brown S, Gilboa-Schechtman E, Zaidel A. Modality-specific effects of threat on self-motion perception. BMC Biol 2024; 22:120. [PMID: 38783286 PMCID: PMC11119305 DOI: 10.1186/s12915-024-01911-3] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/23/2023] [Accepted: 05/08/2024] [Indexed: 05/25/2024] Open
Abstract
BACKGROUND Threat and individual differences in threat-processing bias perception of stimuli in the environment. Yet, their effect on perception of one's own (body-based) self-motion in space is unknown. Here, we tested the effects of threat on self-motion perception using a multisensory motion simulator with concurrent threatening or neutral auditory stimuli. RESULTS Strikingly, threat had opposite effects on vestibular and visual self-motion perception, leading to overestimation of vestibular, but underestimation of visual self-motions. Trait anxiety tended to be associated with an enhanced effect of threat on estimates of self-motion for both modalities. CONCLUSIONS Enhanced vestibular perception under threat might stem from shared neural substrates with emotional processing, whereas diminished visual self-motion perception may indicate that a threatening stimulus diverts attention away from optic flow integration. Thus, threat induces modality-specific biases in everyday experiences of self-motion.
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Affiliation(s)
- Shira Hacohen-Brown
- Gonda Multidisciplinary Brain Research Center, Bar-Ilan University, 5290002, Ramat Gan, Israel
| | - Eva Gilboa-Schechtman
- Gonda Multidisciplinary Brain Research Center, Bar-Ilan University, 5290002, Ramat Gan, Israel
- Department of Psychology, Bar-Ilan University, 5290002, Ramat-Gan, Israel
| | - Adam Zaidel
- Gonda Multidisciplinary Brain Research Center, Bar-Ilan University, 5290002, Ramat Gan, Israel.
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Tokunaga T, Takegawa R, Ueta Y, Manabe Y, Fushiki H. Assessing fall risk and equilibrium function in patients with age-related macular degeneration and glaucoma: An observational study. PLoS One 2024; 19:e0301377. [PMID: 38558077 PMCID: PMC10984400 DOI: 10.1371/journal.pone.0301377] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/01/2023] [Accepted: 03/14/2024] [Indexed: 04/04/2024] Open
Abstract
BACKGROUND Falls in older adults are a significant public health concern, and age-related macular degeneration (AMD) and glaucoma have been identified as potential visual risk factors. This study was designed to assess equilibrium function, fall risk, and fall-related self-efficacy (an individual's belief in their capacity to act in ways necessary to reach specific goals) in patients with AMD and glaucoma. METHODS This observational study was performed at the Otorhinolaryngology Department of Shinseikai Toyama Hospital. The cohort comprised 60 participants (AMD; n = 30; median age, 76.0 years; and glaucoma; n = 30; median age, 64.5 years). Visual acuity and visual fields were assessed using the decimal best-corrected visual acuity and Humphrey visual field tests, respectively. The evaluation metrics included pathological eye movement analysis, bedside head impulse test, single-leg upright test, eye-tracking test, optokinetic nystagmus, and posturography. Furthermore, we administered questionnaires for fall risk determinants including the Dizziness Handicap Inventory, Activities-Specific Balance Confidence Scale, Falls Efficacy Scale-International, and Hospital Anxiety and Depression Scale. The collected data were analyzed using descriptive statistics, and Spearman's correlation analysis was employed to examine the interrelations among the equilibrium function, fall risk, and other pertinent variables. RESULTS Most participants exhibited standard outcomes in equilibrium function evaluations. Visual acuity and field deficits had a minimal impact on subjective dizziness manifestations, degree of disability, and fall-related self-efficacy. Both groups predominantly showed high self-efficacy. No significant correlation was observed between visual acuity or field deficits and body equilibrium function or fall risk. However, greater peripheral visual field impairment was associated with a tendency for sensory reweighting from visual to somatosensory. CONCLUSION Self-efficacy was higher and fall risk was relatively lower among patients with mild-to-moderate visual impairment, with a tendency for sensory reweighting from visual to somatosensory in those with greater peripheral visual field impairment. Further studies are required to validate these findings.
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Affiliation(s)
| | - Rinako Takegawa
- Otorhinolaryngology, Shinseikai Toyama Hospital, Imizu, Japan
| | - Yoshiki Ueta
- Ophthalmology, Shinseikai Toyama Hospital, Imizu, Japan
| | - Yasuhiro Manabe
- Otorhinolaryngology, Shinseikai Toyama Hospital, Imizu, Japan
| | - Hiroaki Fushiki
- Otolaryngology, Mejiro University Ear Institute Clinic, Saitama, Japan
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Kooijman L, Berti S, Asadi H, Nahavandi S, Keshavarz B. Measuring vection: a review and critical evaluation of different methods for quantifying illusory self-motion. Behav Res Methods 2024; 56:2292-2310. [PMID: 37369940 PMCID: PMC10991029 DOI: 10.3758/s13428-023-02148-8] [Citation(s) in RCA: 2] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 05/17/2023] [Indexed: 06/29/2023]
Abstract
The sensation of self-motion in the absence of physical motion, known as vection, has been scientifically investigated for over a century. As objective measures of, or physiological correlates to, vection have yet to emerge, researchers have typically employed a variety of subjective methods to quantify the phenomenon of vection. These measures can be broadly categorized into the occurrence of vection (e.g., binary choice yes/no), temporal characteristics of vection (e.g., onset time/latency, duration), the quality of the vection experience (e.g., intensity rating scales, magnitude estimation), or indirect (e.g., distance travelled) measures. The present review provides an overview and critical evaluation of the most utilized vection measures to date and assesses their respective merit. Furthermore, recommendations for the selection of the most appropriate vection measures will be provided to assist with the process of vection research and to help improve the comparability of research findings across different vection studies.
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Affiliation(s)
- Lars Kooijman
- Institute for Intelligent Systems Research and Innovation, Deakin University, Geelong, Victoria, Australia.
| | - Stefan Berti
- Institute of Psychology, Johannes Gutenberg-University Mainz, Mainz, Germany
| | - Houshyar Asadi
- Institute for Intelligent Systems Research and Innovation, Deakin University, Geelong, Victoria, Australia
| | - Saeid Nahavandi
- Institute for Intelligent Systems Research and Innovation, Deakin University, Geelong, Victoria, Australia
- Harvard Paulson School of Engineering and Applied Sciences, Harvard University, Allston, MA, 02134, USA
| | - Behrang Keshavarz
- Department of Psychology, Toronto Metropolitan University, Toronto, Ontario, Canada
- KITE-Toronto Rehabilitation Institute, University Health Network (UHN), Toronto, Ontario, Canada
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Agathos CP, Shanidze NM. Visual Field Dependence Persists in Age-Related Central Visual Field Loss. Invest Ophthalmol Vis Sci 2024; 65:22. [PMID: 38345555 PMCID: PMC10866173 DOI: 10.1167/iovs.65.2.22] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/17/2023] [Accepted: 01/07/2024] [Indexed: 02/15/2024] Open
Abstract
Purpose To examine whether the age-related increase in visual field dependence persists in older adults with central field loss (CFL). Methods Twenty individuals with CFL were grouped into participants with age-related binocular CFL (CFL, n = 9), age-related monocular CFL/relative scotomata (mCFL, n = 8), and CFL occurring at a young age (yCFL, n = 3). Seventeen controls were age-matched to the older CFL groups (OA) and three to the yCFL group (yOA). Participants judged the tilt direction of a rod presented at various orientations under conditions with and without a visual reference. Visual field dependence was determined as the difference in judgment bias between trials with and without the visual reference. Visual field dependence was examined between groups and relative to visual acuity and contrast sensitivity. Results All older groups performed similarly without the visual reference. The CFL group showed greater visual field dependence than the OA group (Mann-Whitney U test; U = 39, P = 0.045). However, there was no group difference when considering all three older groups (Kruskal-Wallis ANOVA; H(2, N = 34) = 4.31, P = 0.116). Poorer contrast sensitivity correlated with greater visual field dependence (P = 0.017; ρ = -0.43). Conclusions Visual field dependence persists in older adults with CFL and seems exacerbated in those with dense binocular scotomata. This could be attributed to the sensitivity of the spared peripheral retina to orientation and motion cues. The relationship with contrast sensitivity further suggests that a decline in visual function is associated with an increase in visual field dependence beyond the effects of normal aging. These observations can guide tailored care and rehabilitation in older adults with CFL.
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Affiliation(s)
- Catherine P. Agathos
- The Smith-Kettlewell Eye Research Institute, San Francisco, California, United States
| | - Natela M. Shanidze
- The Smith-Kettlewell Eye Research Institute, San Francisco, California, United States
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Kozaki T, Seno T, Kitaoka A. Illusory motion and vection induced by a printed static image under flickering ambient light at rates up to 100 Hz. Iperception 2024; 15:20416695231223444. [PMID: 38188061 PMCID: PMC10768596 DOI: 10.1177/20416695231223444] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/28/2023] [Accepted: 12/13/2023] [Indexed: 01/09/2024] Open
Abstract
Visual motion signals can produce self-motion perception known as vection in observers. Vection can be generated by illusory motions in the form of global expantion in still images as well as by visual motion signals. The perception of vection can be enhanced by flickering images at a rate of 5 Hz. This study examined the illusory motion and vection induced by a printed static image under flickering ambient light at rates up to 100 Hz. The perception of illusory motion and vection were enhanced by flickering ambient lights at 50, 75, and 100 Hz. The enhancement effect was higher for the flicker rates expected to be detectable by humans. The findings of this study suggest that alternating bright and dark signals to the cone receptors and primary visual cortex trigger perceptions of illusory motions.
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12
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Halow SJ, Hamilton A, Folmer E, MacNeilage PR. Impaired stationarity perception is associated with increased virtual reality sickness. J Vis 2023; 23:7. [PMID: 38127329 PMCID: PMC10750839 DOI: 10.1167/jov.23.14.7] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/04/2023] [Accepted: 11/05/2023] [Indexed: 12/23/2023] Open
Abstract
Stationarity perception refers to the ability to accurately perceive the surrounding visual environment as world-fixed during self-motion. Perception of stationarity depends on mechanisms that evaluate the congruence between retinal/oculomotor signals and head movement signals. In a series of psychophysical experiments, we systematically varied the congruence between retinal/oculomotor and head movement signals to find the range of visual gains that is compatible with perception of a stationary environment. On each trial, human subjects wearing a head-mounted display execute a yaw head movement and report whether the visual gain was perceived to be too slow or fast. A psychometric fit to the data across trials reveals the visual gain most compatible with stationarity (a measure of accuracy) and the sensitivity to visual gain manipulation (a measure of precision). Across experiments, we varied 1) the spatial frequency of the visual stimulus, 2) the retinal location of the visual stimulus (central vs. peripheral), and 3) fixation behavior (scene-fixed vs. head-fixed). Stationarity perception is most precise and accurate during scene-fixed fixation. Effects of spatial frequency and retinal stimulus location become evident during head-fixed fixation, when retinal image motion is increased. Virtual Reality sickness assessed using the Simulator Sickness Questionnaire covaries with perceptual performance. Decreased accuracy is associated with an increase in the nausea subscore, while decreased precision is associated with an increase in the oculomotor and disorientation subscores.
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Affiliation(s)
| | - Allie Hamilton
- University of Nevada, Reno, Psychology, Reno, Nevada, USA
| | - Eelke Folmer
- University of Nevada, Reno, Computer Science, Reno, Nevada, USA
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13
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DiBianca S, Jeka J, Reimann H. Visual motion detection thresholds can be reliably measured during walking and standing. Front Hum Neurosci 2023; 17:1239071. [PMID: 38021240 PMCID: PMC10665501 DOI: 10.3389/fnhum.2023.1239071] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/12/2023] [Accepted: 10/25/2023] [Indexed: 12/01/2023] Open
Abstract
Introduction In upright standing and walking, the motion of the body relative to the environment is estimated from a combination of visual, vestibular, and somatosensory cues. Associations between vestibular or somatosensory impairments and balance problems are well established, but less is known whether visual motion detection thresholds affect upright balance control. Typically, visual motion threshold values are measured while sitting, with the head fixated to eliminate self-motion. In this study we investigated whether visual motion detection thresholds: (1) can be reliably measured during standing and walking in the presence of natural self-motion; and (2) differ during standing and walking. Methods Twenty-nine subjects stood on and walked on a self-paced, instrumented treadmill inside a virtual visual environment projected on a large dome. Participants performed a two-alternative forced choice experiment in which they discriminated between a counterclockwise ("left") and clockwise ("right") rotation of a visual scene. A 6-down 1-up adaptive staircase algorithm was implemented to change the amplitude of the rotation. A psychometric fit to the participants' binary responses provided an estimate for the detection threshold. Results We found strong correlations between the repeated measurements in both the walking (R = 0.84, p < 0.001) and the standing condition (R = 0.73, p < 0.001) as well as good agreement between the repeated measures with Bland-Altman plots. Average thresholds during walking (mean = 1.04°, SD = 0.43°) were significantly higher than during standing (mean = 0.73°, SD = 0.47°). Conclusion Visual motion detection thresholds can be reliably measured during both walking and standing, and thresholds are higher during walking.
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Affiliation(s)
- Stephen DiBianca
- Coordination of Balance and Posture, Kinesiology and Applied Physiology, Biomechanics and Movement Science, University of Delaware, Newark, DE, United States
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14
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Kondo T, Hirao Y, Narumi T, Amemiya T. Effects of bone-conducted vibration stimulation of various frequencies on the vertical vection. Sci Rep 2023; 13:15759. [PMID: 37735202 PMCID: PMC10514326 DOI: 10.1038/s41598-023-42589-x] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/25/2023] [Accepted: 09/12/2023] [Indexed: 09/23/2023] Open
Abstract
Illusory self-motion ("vection") has been used to present a sense of movement in virtual reality (VR) and other similar applications. It is crucial in vection research to present a stronger sense of movement. Bone-conducted vibration (BCV) is a small and generally acceptable method for enhancing the sense of movement in VR. However, its effects on vection have not been extensively studied. Here, we conducted two experiments to investigate the effect of BCV on the vection, which generates an upward sensation under the hypothesis that BCV stimulation to the mastoid processes causes noise in the vestibular system and enhances visually-induced self-motion perception. The experiments focused on the effects of BCV stimuli of different frequencies on the vection experience. The results suggested that 500 Hz BCV was more effective as noise to the vestibular system than other frequency BCVs and improved self-motion sensation. This study examines the effects of BCV with different frequencies on the vection experience and designs a theory for using BCV in VR.
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Affiliation(s)
- Tetsuta Kondo
- Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, 1138656, Japan
| | - Yutaro Hirao
- Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, 1138656, Japan
| | - Takuji Narumi
- Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, 1138656, Japan
| | - Tomohiro Amemiya
- Graduate School of Information Science and Technology, The University of Tokyo, Tokyo, 1138656, Japan.
- Information Technology Center, The University of Tokyo, Tokyo, 1138658, Japan.
- Virtual Reality Educational Research Center, The University of Tokyo, Tokyo, 1138656, Japan.
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15
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Guénot J, Trotter Y, Delaval A, Baurès R, Soler V, Cottereau BR. Processing of translational, radial and rotational optic flow in older adults. Sci Rep 2023; 13:15312. [PMID: 37714896 PMCID: PMC10504320 DOI: 10.1038/s41598-023-42479-2] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/04/2023] [Accepted: 09/11/2023] [Indexed: 09/17/2023] Open
Abstract
Aging impacts human observer's performance in a wide range of visual tasks and notably in motion discrimination. Despite numerous studies, we still poorly understand how optic flow processing is impacted in healthy older adults. Here, we estimated motion coherence thresholds in two groups of younger (age: 18-30, n = 42) and older (70-90, n = 42) adult participants for the three components of optic flow (translational, radial and rotational patterns). Stimuli were dynamic random-dot kinematograms (RDKs) projected on a large screen. Participants had to report their perceived direction of motion (leftward versus rightward for translational, inward versus outward for radial and clockwise versus anti-clockwise for rotational patterns). Stimuli had an average speed of 7°/s (additional recordings were performed at 14°/s) and were either presented full-field or in peripheral vision. Statistical analyses showed that thresholds in older adults were similar to those measured in younger participants for translational patterns, thresholds for radial patterns were significantly increased in our slowest condition and thresholds for rotational patterns were significantly decreased. Altogether, these findings support the idea that aging does not lead to a general decline in visual perception but rather has specific effects on the processing of each optic flow component.
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Affiliation(s)
- Jade Guénot
- Brain and Cognition Research Center, Université Toulouse III - Paul Sabatier, Toulouse, France.
- Centre National de la Recherche Scientifique, CNRS UMR5549, Toulouse, France.
| | - Yves Trotter
- Brain and Cognition Research Center, Université Toulouse III - Paul Sabatier, Toulouse, France
- Centre National de la Recherche Scientifique, CNRS UMR5549, Toulouse, France
| | - Angélique Delaval
- Brain and Cognition Research Center, Université Toulouse III - Paul Sabatier, Toulouse, France
- Centre National de la Recherche Scientifique, CNRS UMR5549, Toulouse, France
| | - Robin Baurès
- Brain and Cognition Research Center, Université Toulouse III - Paul Sabatier, Toulouse, France
- Centre National de la Recherche Scientifique, CNRS UMR5549, Toulouse, France
| | - Vincent Soler
- Brain and Cognition Research Center, Université Toulouse III - Paul Sabatier, Toulouse, France
- Centre National de la Recherche Scientifique, CNRS UMR5549, Toulouse, France
- Hôpital Purpan, Unité de Rétine - CHU Toulouse, Toulouse, France
| | - Benoit R Cottereau
- Brain and Cognition Research Center, Université Toulouse III - Paul Sabatier, Toulouse, France.
- Centre National de la Recherche Scientifique, CNRS UMR5549, Toulouse, France.
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16
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Dizmen CJ, So RH. Vection induced by a pair of patches of synchronized visual motion stimuli covering total field of views as small as 10 square-degrees. Iperception 2023; 14:20416695231201463. [PMID: 37766824 PMCID: PMC10521291 DOI: 10.1177/20416695231201463] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/01/2023] [Accepted: 08/30/2023] [Indexed: 09/29/2023] Open
Abstract
Vection (illusion of self-motion) is known to be induced by watching large field-of-view (FOV) moving scenes. In our study, we investigated vection induced by small FOV stimuli. Three experiments were conducted in 45 sessions to analyze vection provoked by moving scenes covering total FOVs as small as 10 square-degrees. Results indicated that 88% of the participants reported vection while watching two small patches of moving dots (1° horizontal by 5° vertical, each) placed on the left and right sides of the observers. This is less than a quarter of the total visual area of two Apple Watches viewed at a distance of 40 cm. Occlusion of the visual field between the two display patches significantly increased the levels of rated vection. Similarly, increasing the speed of the moving dots of the two display patches from about 5 to 25 °/sec increased the levels of rated vection significantly. The location of the two patches in the horizontal visual field did not affect the vection perception significantly. When the two straight stripes of dots were moving in opposite directions, participants perceived circular vection. The observers connected the two stimuli in their minds and perceived them as parts of a single occluded background. The findings of this study are relevant to the design of mobile devices (e.g., smartphones) and wearable technology (e.g., smart watches) with small display areas.
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17
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Ginosar G, Karpas ED, Weitzner I, Ulanovsky N. Dissociating two aspects of human 3D spatial perception by studying fighter pilots. Sci Rep 2023; 13:11265. [PMID: 37438399 DOI: 10.1038/s41598-023-37759-w] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/10/2022] [Accepted: 06/27/2023] [Indexed: 07/14/2023] Open
Abstract
Human perception of 3D space has been investigated extensively, but there are conflicting reports regarding its distortions. A possible solution to these discrepancies is that 3D perception is in fact comprised of two different processes-perception of traveled space, and perception of surrounding space. Here we tested these two aspects on the same subjects, for the first time. To differentiate these two aspects and investigate whether they emerge from different processes, we asked whether these two aspects are affected differently by the individual's experience of 3D locomotion. Using an immersive high-grade flight-simulator with realistic virtual-reality, we compared these two aspects of 3D perception in fighter pilots-individuals highly experienced in 3D locomotion-and in control subjects. We found that the two aspects of 3D perception were affected differently by 3D locomotion experience: the perception of 3D traveled space was plastic and experience-dependent, differing dramatically between pilots and controls, while the perception of surrounding space was rigid and unaffected by experience. This dissociation suggests that these two aspects of 3D spatial perception emerge from two distinct processes.
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Affiliation(s)
- Gily Ginosar
- Department of Brain Sciences, Weizmann Institute of Science, 76100, Rehovot, Israel
| | - Ehud D Karpas
- Department of Brain Sciences, Weizmann Institute of Science, 76100, Rehovot, Israel
| | - Idan Weitzner
- Sackler School of Medicine, Tel Aviv University, 69978, Tel Aviv, Israel
| | - Nachum Ulanovsky
- Department of Brain Sciences, Weizmann Institute of Science, 76100, Rehovot, Israel.
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Concussed patients with visually induced dizziness exhibit increased ocular torsion and vertical vergence during optokinetic gaze-stabilization. Sci Rep 2023; 13:3690. [PMID: 36879031 PMCID: PMC9988826 DOI: 10.1038/s41598-023-30668-y] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/07/2022] [Accepted: 02/28/2023] [Indexed: 03/08/2023] Open
Abstract
Visually Induced Dizziness (VID) is a common post-concussion sequalae that remains poorly understood and difficult to quantify. The present study aims to identify biomarkers for VID in the form of gaze-stabilizing eye movements. Nine patients with post-commotio VID and nine age-matched healthy controls were recruited by physiotherapists at a local neurorehabilitation centre. Torsional and vergence eye movements were recorded while participants viewed a series of optokinetic rotations where the central- and peripheral regions moved coherently, incoherently, or semi-randomly. Results showed that vergence and torsional velocities were increased in VID patients, reflecting increased oculomotor gain to visual motion, and that responses correlated with symptom severity. Coherent stimulation produced fastest torsional slow-phases across all participants; when faced with confliction directional information, eye movements tended to follow the direction of the central visual field, albeit at slower velocities than during coherent motion, meaning that while torsion was sensitive to visual content of the entire visual field it expressed directional preference to the central stimulation. In conclusion, post-commotio VID was associated with faster slow-phases during optokinetic gaze-stabilization, with both vergence and torsion being correlated to symptom intensity. As torsional tracking remains inaccessible using commercial eye-trackers, vertical vergence may prove particularly accessible for clinical utility.
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Matsumuro M, Mori S, Kataoka Y, Igarashi F, Shibata F, Kimura A. Modified Egocentric Viewpoint for Softer Seated Experience in Virtual Reality. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2023; PP:2230-2238. [PMID: 37027737 DOI: 10.1109/tvcg.2023.3247056] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/19/2023]
Abstract
Users in a prolonged experience of virtual reality adopt a sitting position according to their task, as they do in the real world. However, inconsistencies in the haptic feedback from a chair they sit on in the real world and that which is expected in the virtual world decrease the feeling of presence. We aimed to change the perceived haptic features of a chair by shifting the position and angle of the users' viewpoints in the virtual reality environment. The targeted features in this study were seat softness and backrest flexibility. To enhance the seat softness, we shifted the virtual viewpoint using an exponential formula soon after a user's bottom contacted the seat surface. The flexibility of the backrest was manipulated by moving the viewpoint, which followed the tilt of the virtual backrest. These shifts make users feel as if their body moves along with the viewpoint; as a result, they would perceive pseudo-softness or flexibility consistently with the body movement. Based on subjective evaluations, we confirmed that the participants perceived the seat as being softer and the backrest as being more flexible than the actual ones. These results demonstrated that only shifting the viewpoint could change the participants' perceptions of the haptic features of their seats, although significant changes created strong discomfort.
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Zhang K, Lv G, Wu L, Chen E, Liu Q, Wang M. LadRa-Net: Locally Aware Dynamic Reread Attention Net for Sentence Semantic Matching. IEEE TRANSACTIONS ON NEURAL NETWORKS AND LEARNING SYSTEMS 2023; 34:853-866. [PMID: 34406949 DOI: 10.1109/tnnls.2021.3103185] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/13/2023]
Abstract
Sentence semantic matching requires an agent to determine the semantic relation between two sentences, which is widely used in various natural language tasks, such as natural language inference (NLI) and paraphrase identification (PI). Much recent progress has been made in this area, especially attention-based methods and pretrained language model-based methods. However, most of these methods focus on all the important parts in sentences in a static way and only emphasize how important the words are to the query, inhibiting the ability of the attention mechanism. In order to overcome this problem and boost the performance of the attention mechanism, we propose a novel dynamic reread (DRr) attention, which can pay close attention to one small region of sentences at each step and reread the important parts for better sentence representations. Based on this attention variation, we develop a novel DRr network (DRr-Net) for sentence semantic matching. Moreover, selecting one small region in DRr attention seems insufficient for sentence semantics, and employing pretrained language models as input encoders will introduce incomplete and fragile representation problems. To this end, we extend DRr-Net to locally aware dynamic reread attention net (LadRa-Net), in which local structure of sentences is employed to alleviate the shortcoming of byte-pair encoding (BPE) in pretrained language models and boost the performance of DRr attention. Extensive experiments on two popular sentence semantic matching tasks demonstrate that DRr-Net can significantly improve the performance of sentence semantic matching. Meanwhile, LadRa-Net is able to achieve better performance by considering the local structures of sentences. In addition, it is exceedingly interesting that some discoveries in our experiments are consistent with some findings of psychological research.
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21
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Razzak RA, Jahrami H, Husni M, Ali ME, Bagust J. Perceptual visual dependence for spatial orientation in patients with schizophrenia. PLoS One 2022; 17:e0278718. [PMID: 36455045 PMCID: PMC9714874 DOI: 10.1371/journal.pone.0278718] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/23/2022] [Accepted: 11/22/2022] [Indexed: 12/02/2022] Open
Abstract
BACKGROUND Patients with schizophrenia are reported to have vestibular dysfunction and to weigh vestibular input to a lesser extent compared to healthy controls. Such deficits may increase visual dependence (VD) for spatial orientation at a perceptual level in these patients. The aim of this study is to compare VD levels between healthy control and patients with schizophrenia and to explore associations between VD and clinical measures in these patients. Relation of VD to antipsychotic drug treatment is also discussed. METHOD 18 patients with schizophrenia and 19 healthy controls participated in this study. The Rod and Disc Test (RDT) was used to create an optokinetic surround around a centrally located rod. Participants aligned the rod to their subjective visual vertical (SVV) in both static and dynamic disc conditions. VD was calculated as the difference in SVV between these two conditions. RESULTS There was no group difference or gender difference in static or dynamic SVV as well as VD. There was no correlation between VD and any of the Positive and Negative Syndrome Scale (PANSS) scores, however VD was significantly correlated to illness duration in the patient group. CONCLUSIONS Schizophrenia is not associated with greater VD levels at a perceptual level, compared to controls, indicating adequate visuo-vestibular integration for judging line verticality in these patients. Patients with greater chronicity of the disease are more visually dependent than those less chronically ill, consistent with previous reports of possible vestibular dysfunction in patients with schizophrenia. This may affect their daily functioning in dynamic visual environments.
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Affiliation(s)
- Rima Abdul Razzak
- Department of Physiology, College of Medicine and Medical Sciences (CMMS), Arabian Gulf University (AGU), Manama, Bahrain
- * E-mail:
| | - Haitham Jahrami
- Ministry of Health (MOH), Manama, Bahrain
- Department of Psychiatry, College of Medicine and Medical Sciences (CMMS), Arabian Gulf University (AGU), Manama, Bahrain
| | - Mariwan Husni
- Department of Psychiatry, College of Medicine and Medical Sciences (CMMS), Arabian Gulf University (AGU), Manama, Bahrain
- Northern Ontario School of Medicine University, Ontario, ON, Canada
| | | | - Jeff Bagust
- Faculty of Health and Social Sciences, Bournemouth University, Poole, United Kingdom
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22
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Bill J, Gershman SJ, Drugowitsch J. Visual motion perception as online hierarchical inference. Nat Commun 2022; 13:7403. [PMID: 36456546 PMCID: PMC9715570 DOI: 10.1038/s41467-022-34805-5] [Citation(s) in RCA: 5] [Impact Index Per Article: 2.5] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/21/2021] [Accepted: 11/07/2022] [Indexed: 12/03/2022] Open
Abstract
Identifying the structure of motion relations in the environment is critical for navigation, tracking, prediction, and pursuit. Yet, little is known about the mental and neural computations that allow the visual system to infer this structure online from a volatile stream of visual information. We propose online hierarchical Bayesian inference as a principled solution for how the brain might solve this complex perceptual task. We derive an online Expectation-Maximization algorithm that explains human percepts qualitatively and quantitatively for a diverse set of stimuli, covering classical psychophysics experiments, ambiguous motion scenes, and illusory motion displays. We thereby identify normative explanations for the origin of human motion structure perception and make testable predictions for future psychophysics experiments. The proposed online hierarchical inference model furthermore affords a neural network implementation which shares properties with motion-sensitive cortical areas and motivates targeted experiments to reveal the neural representations of latent structure.
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Grants
- U19 NS118246 NINDS NIH HHS
- U.S. Department of Health & Human Services | NIH | National Institute of Neurological Disorders and Stroke (NINDS)
- James S. McDonnell Foundation (McDonnell Foundation)
- This research was supported by grants from the NIH (NINDS U19NS118246, J.D.), the James S. McDonnell Foundation (Scholar Award for Understanding Human Cognition, Grant 220020462, J.D.), the Harvard Brain Science Initiative (Collaborative Seed Grant, J.D.\ & S.J.G.), and the Center for Brains, Minds, and Machines (CBMM; funded by NSF STC award CCF-1231216, S.J.G.).
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Affiliation(s)
- Johannes Bill
- Department of Neurobiology, Harvard Medical School, Boston, MA, USA.
- Department of Psychology, Harvard University, Cambridge, MA, USA.
| | - Samuel J Gershman
- Department of Psychology, Harvard University, Cambridge, MA, USA
- Center for Brain Science, Harvard University, Cambridge, MA, USA
- Center for Brains, Minds, and Machines, MIT, Cambridge, MA, USA
| | - Jan Drugowitsch
- Department of Neurobiology, Harvard Medical School, Boston, MA, USA
- Center for Brain Science, Harvard University, Cambridge, MA, USA
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23
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Ni J, Ito H, Ogawa M, Sunaga S, Palmisano S. Prior Exposure to Dynamic Visual Displays Reduces Vection Onset Latency. Multisens Res 2022; 35:653-676. [PMID: 36731532 DOI: 10.1163/22134808-bja10084] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/08/2022] [Accepted: 10/27/2022] [Indexed: 11/24/2022]
Abstract
While compelling illusions of self-motion (vection) can be induced purely by visual motion, they are rarely experienced immediately. This vection onset latency is thought to represent the time required to resolve sensory conflicts between the stationary observer's visual and nonvisual information about self-motion. In this study, we investigated whether manipulations designed to increase the weightings assigned to vision (compared to the nonvisual senses) might reduce vection onset latency. We presented two different types of visual priming displays directly before our main vection-inducing displays: (1) 'random motion' priming displays - designed to pre-activate general, as opposed to self-motion-specific, visual motion processing systems; and (2) 'dynamic no-motion' priming displays - designed to stimulate vision, but not generate conscious motion perceptions. Prior exposure to both types of priming displays was found to significantly shorten vection onset latencies for the main self-motion display. These experiments show that vection onset latencies can be reduced by pre-activating the visual system with both types of priming display. Importantly, these visual priming displays did not need to be capable of inducing vection or conscious motion perception in order to produce such benefits.
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Affiliation(s)
- Jing Ni
- Graduate School of Design, Kyushu University, Fukuoka, 815-8540, Japan
| | - Hiroyuki Ito
- Faculty of Design, Kyushu University, Fukuoka, 815-8540, Japan.,Research Center for Applied Perceptual Science, Kyushu University, Fukuoka, 815-8540, Japan
| | - Masaki Ogawa
- Faculty of Design, Kyushu University, Fukuoka, 815-8540, Japan
| | - Shoji Sunaga
- Faculty of Design, Kyushu University, Fukuoka, 815-8540, Japan.,Research Center for Applied Perceptual Science, Kyushu University, Fukuoka, 815-8540, Japan
| | - Stephen Palmisano
- School of Psychology, University of Wollongong, Wollongong, NSW 2522, Australia
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24
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EEG analysis of the visual motion activated vection network in left- and right-handers. Sci Rep 2022; 12:19566. [PMID: 36379961 PMCID: PMC9666650 DOI: 10.1038/s41598-022-21824-x] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/11/2022] [Accepted: 10/04/2022] [Indexed: 11/16/2022] Open
Abstract
Visually-induced self-motion perception (vection) relies on interaction of the visual and vestibular systems. Neuroimaging studies have identified a lateralization of the thalamo-cortical multisensory vestibular network, with left-handers exhibiting a dominance of the left hemisphere and right-handers exhibiting a dominance of the right hemisphere. Using electroencephalography (EEG), we compare the early processing of a vection-consistent visual motion stimulus against a vection-inconsistent stimulus, to investigate the temporal activation of the vection network by visual motion stimulation and the lateralization of these processes in left- versus right-handers. In both groups, vection-consistent stimulation evoked attenuated central event-related potentials (ERPs) in an early (160-220 ms) and a late (260-300 ms) time window. Differences in estimated source activity were found across visual, sensorimotor, and multisensory vestibular cortex in the early window, and were observed primarily in the posterior cingulate, retrosplenial cortex, and precuneus in the late window. Group comparisons revealed a larger ERP condition difference (i.e. vection-consistent stimulation minus vection-inconsistent stimulation) in left-handers, which was accompanied by group differences in the cingulate sulcus visual (CSv) area. Together, these results suggest that handedness may influence ERP responses and activity in area CSv during vection-consistent and vection-inconsistent visual motion stimulation.
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25
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Guénot J, Trotter Y, Fricker P, Cherubini M, Soler V, Cottereau BR. Optic Flow Processing in Patients With Macular Degeneration. Invest Ophthalmol Vis Sci 2022; 63:21. [DOI: 10.1167/iovs.63.12.21] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/16/2022] Open
Affiliation(s)
- Jade Guénot
- Centre de Recherche Cerveau et Cognition, Université Toulouse III–Paul Sabatier, Toulouse, France
- Centre National de la Recherche Scientifique, Toulouse Cedex–CNRS: UMR5549, Toulouse, France
| | - Yves Trotter
- Centre de Recherche Cerveau et Cognition, Université Toulouse III–Paul Sabatier, Toulouse, France
- Centre National de la Recherche Scientifique, Toulouse Cedex–CNRS: UMR5549, Toulouse, France
| | - Paul Fricker
- Centre de Recherche Cerveau et Cognition, Université Toulouse III–Paul Sabatier, Toulouse, France
- Centre National de la Recherche Scientifique, Toulouse Cedex–CNRS: UMR5549, Toulouse, France
| | - Marta Cherubini
- Centre de Recherche Cerveau et Cognition, Université Toulouse III–Paul Sabatier, Toulouse, France
- Centre National de la Recherche Scientifique, Toulouse Cedex–CNRS: UMR5549, Toulouse, France
| | - Vincent Soler
- Centre de Recherche Cerveau et Cognition, Université Toulouse III–Paul Sabatier, Toulouse, France
- Centre National de la Recherche Scientifique, Toulouse Cedex–CNRS: UMR5549, Toulouse, France
- Unité de rétine, consultation d'ophtalmologie, hôpital Pierre-Paul-Riquet, CHU Toulouse, Toulouse, France
| | - Benoit R. Cottereau
- Centre de Recherche Cerveau et Cognition, Université Toulouse III–Paul Sabatier, Toulouse, France
- Centre National de la Recherche Scientifique, Toulouse Cedex–CNRS: UMR5549, Toulouse, France
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Posturographic Analysis in Patients Affected by Central and Peripheral Visual Impairment. J Pers Med 2022; 12:jpm12101709. [PMID: 36294848 PMCID: PMC9605014 DOI: 10.3390/jpm12101709] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/14/2022] [Revised: 09/15/2022] [Accepted: 10/10/2022] [Indexed: 11/08/2022] Open
Abstract
Although vision loss is known to affect equilibrium maintenance, postural control in patients affected by low vision has been poorly investigated. We evaluated postural stability and the ability to use visual, proprioceptive and vestibular information in different low vision patterns. Ten adults with normal vision (NC), fourteen adults affected by central visual impairment (CLV) and eight adults affected by peripheral visual impairment (PLV) were enrolled in our study. Patients underwent visual, vestibular and postural evaluation (bedside examination, Computed Dynamic Posturograophy). Motor Control Tests were performed to analyze automatic postural adaptive responses elicited by unexpected postural disturbances. Clinical evaluations did not show abnormality in all patients. In the Sensory Organization Test, CLV and PLV patients performed more poorly in conditions 3-6 and 3-4, as compared to NC subjects. The condition 5 score was significantly lower in the CLV group with respect to the PLV patients. Composite equilibrium scores demonstrated significant differences between low-vision subjects vs. NC subjects. No differences were found for somatosensorial contribution. Visual afferences showed lower values in all visually impaired subjects, while vestibular contribution was lower in the CLV patients as compared to the NC and PLV patients. MCT latencies were significantly worse in the CLV subjects. In the low-vision patients, postural control was modified with a specific pattern of strategy adaptation. Different modulations of postural control and different adaptive responses seemed to characterize CLV patients as compared to PLV subjects.
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27
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Nakahara H, Nawata R, Matsuo R, Ohgomori T. Deterioration of postural control due to the increase of similarity between center of pressure and smooth-pursuit eye movements during standing on one leg. PLoS One 2022; 17:e0276119. [PMID: 36227896 PMCID: PMC9560487 DOI: 10.1371/journal.pone.0276119] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/06/2022] [Accepted: 09/29/2022] [Indexed: 11/18/2022] Open
Abstract
Upright postural control is regulated by afferent and efferent/reafferent visual mechanisms. There are two types of efferent and conjugate eye movements: saccades and smooth pursuits. Although postural control is improved by saccades, the effects of smooth pursuits on postural control are still debated, because the difficulties of postural and visual tasks differ in the previous research. Additionally, the mechanisms that interfere with postural control and smooth pursuit are not fully understood. To address these issues, we examined the effects of different patterns of smooth-pursuit eye movement on the path length of the center of pressure (COP) displacement under bipedal and unipedal standing conditions. The relative frequency and amplitude of the COP displacement were remarkably increased when uniform linear visual targets were presented during unipedal standing. In addition, dynamic time warping analysis demonstrated that the similarity between the displacement of the COP and eye movements was increased by the presentation of uniform linear visual targets with orientation selectivity during unipedal standing but not during bipedal standing. In contrast, the attenuation of similarity between the displacement of the COP and eye movements significantly decreased the path length, relative frequency, and amplitude of the COP displacement. Our results indicate that postural stability is deteriorated by the increase of similarity between the displacement of the COP and smooth-pursuit eye movements under unstable conditions.
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Affiliation(s)
- Hikaru Nakahara
- Department of Rehabilitation, Osaka Kawasaki Rehabilitation University, Kaizuka, Osaka, Japan
| | - Rukia Nawata
- Department of Rehabilitation, Osaka Kawasaki Rehabilitation University, Kaizuka, Osaka, Japan
| | - Ryota Matsuo
- Department of Rehabilitation, Osaka Kawasaki Rehabilitation University, Kaizuka, Osaka, Japan
| | - Tomohiro Ohgomori
- Department of Rehabilitation, Osaka Kawasaki Rehabilitation University, Kaizuka, Osaka, Japan
- * E-mail:
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Investigation the role of contrast on habituation and sensitisation effects in peripheral areas of graphical user interfaces. Sci Rep 2022; 12:15281. [PMID: 36088380 PMCID: PMC9464255 DOI: 10.1038/s41598-022-16284-2] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/17/2021] [Accepted: 07/07/2022] [Indexed: 11/14/2022] Open
Abstract
Graphical user interfaces are designed so that the most important elements are usually located in the central part of the screen, where they catch the user’s attention. However, there are situations where it is necessary to attract the user’s attention to make him/her notice, e.g., a critical alert, which is customarily displayed in the peripheral area so as not to interact with the main content. Therefore, our focus is to deliver an increased visibility of content in the peripheral area of the display in a non-intrusive way. Thus, the main purpose of this work is to analyze the visibility of the stimulus (in the form of colored discs), displayed in the peripheral area of a screen, which distracts users from the central part of the interface. The habituation and sensitization effects were considered to study which parameters catch and hold the user’s attention, despite the length of their interaction with the system. The experiments performed indicated how the parameters should be set to reduce the habituation effect without the need to use content with the highest visual intensity. The results showed that a high visual intensity is not necessarily needed for the best impact. A medium contrast level, a horizontal or vertical display localization, and a flashing frequency of 2 Hz are sufficient to obtain the best visibility in the peripheral area. In the case of critical alerts and the need for short-term intensive stimuli, it is worth highlighting these with high contrast. This configuration should be the most effective if it is not a continuous operation. However, they can cause unnecessary irritation or even cognitive load for more extended usage.
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Kuroda N, Ikeda K, Teramoto W. Visual self-motion information contributes to passable width perception during a bike riding situation. Front Neurosci 2022; 16:938446. [PMID: 35937876 PMCID: PMC9353582 DOI: 10.3389/fnins.2022.938446] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/07/2022] [Accepted: 06/30/2022] [Indexed: 11/13/2022] Open
Abstract
Previous studies have shown that space perception around the body is altered by self-motion, and that several self-motion cues from different modalities, including vision, proprioception, the vestibular system, and the motor system (motor commands) contribute to it. However, studies on how online self-motion information affects the perception of a passable width of a narrow aperture is largely overlooked by existing literature. Therefore, this study investigated this issue during virtual bike riding. Participants observed a narrow doorway aperture with varied widths in a virtual environment through a head-mounted display while riding a stationary bike. Visual self-motion information was presented by optical flow, while motor commands and proprioceptive feedback (non-visual information) was provided by having participants pedal the bike. The participants were then required to judge whether the presented aperture was passable. Experiment 1, where both visual and non-visual cues were provided, confirmed that the perceived passable width significantly increased with increasing self-motion speed, as previously shown during walking. Experiment 2, where self-motion cues were manipulated, showed that expansion of the perceived passable width was mainly induced by visual self-motion information. These results suggest that online self-motion information can affect passable width perception during bike riding and that visual self-motion information plays a significant role in this perception.
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Affiliation(s)
- Naoki Kuroda
- Graduate School of Social and Cultural Sciences, Kumamoto University, Kumamoto, Japan
- Japan Society for the Promotion of Science, Tokyo, Japan
- *Correspondence: Naoki Kuroda,
| | - Kazuhiro Ikeda
- Faculty of Letters, Kumamoto University, Kumamoto, Japan
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Sugiura A, Ono R, Itazu Y, Sakakura H, Takada H. [Analysis of Characteristics of Eye Movement While Viewing Movies and Its Application]. Nihon Eiseigaku Zasshi 2022; 77:n/a. [PMID: 35314573 DOI: 10.1265/jjh.21004] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 06/14/2023]
Abstract
In this article, we present the following: a background of visually induced motion sickness (VIMS), the goal of our study, and descriptions of three recent studies conducted by our group on the measurement and analysis of eye movement while viewing movies and the relationship of eye movement with VIMS. First, this study focuses on the relationship between eye movement and motion sickness susceptibility. We investigated the relationship between the motion sickness susceptibility and the frequency of optokinetic nystagmus (OKN) with peripheral viewing. It was revealed that susceptible participants showed a lower OKN frequency under conditions that strongly support the occurrence of OKN than insusceptible participants. Second, this study focuses on the relationship between visual information and postural variation such as visually evoked postural responses (VEPRs). In this study, both eye movement and the center of gravity while viewing a movie were measured. Additionally, we evaluated the difference in the transfer gain of the transfer function (vision as input and equilibrium function as output) due to the type of movie content or way of viewing. The gain for the three-dimensional movie with peripheral viewing exceeded that for the two-dimensional movie with central viewing. Third, this study focuses on eye movement and the application of deep-learning technology. In this study, we classified the eye movement as peripheral or central using a convolutional deep neural network with supervised learning. Then, cross validation was performed to test the classification accuracy. The use of >1-s eye movement data yielded an accuracy of >90%.
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Affiliation(s)
- Akihiro Sugiura
- Department of Radiological Technology, Gifu University of Medical Science
| | - Rentaro Ono
- Graduate School of Engineering, University of Fukui
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Takamuku S, Gomi H. Vision-based speedometer regulates human walking. iScience 2021; 24:103390. [PMID: 34841229 PMCID: PMC8605357 DOI: 10.1016/j.isci.2021.103390] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/24/2021] [Revised: 08/23/2021] [Accepted: 10/28/2021] [Indexed: 11/15/2022] Open
Abstract
Can we recover self-motion from vision? This basic issue remains unsolved since, while the human visual system is known to estimate the direction of self-motion from optic flow, it remains unclear whether it also estimates the speed. Importantly, the latter requires disentangling self-motion speed and depths of objects in the scene as retinal velocity depends on both. Here we show that our automatic regulator of walking speed based on vision, which estimates and maintains the speed to its preferred range by adjusting stride length, is robust to changes in the depths. The robustness was not explained by temporal-frequency-based speed coding previously suggested to underlie depth-invariant object-motion perception. Meanwhile, it broke down, not only when the interocular distance was virtually manipulated but also when monocular depth cues were deceptive. These observations suggest that our visuomotor system embeds a speedometer that calculates self-motion speed from vision by integrating monocular/binocular depth and motion cues. Changes in optic flow speed triggers implicit adjustments of walking speed The response is invariant with respect to the depths of objects in the scene The invariance is not explained by temporal-frequency-based speed coding Both binocular and monocular depth cues contribute to the invariance
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Affiliation(s)
- Shinya Takamuku
- NTT Communication Science Laboratories, Nippon Telegraph and Telephone Corporation, 3-1 Morinosato-Wakamiya, Atsugishi 243-0198, Kanagawa, Japan
| | - Hiroaki Gomi
- NTT Communication Science Laboratories, Nippon Telegraph and Telephone Corporation, 3-1 Morinosato-Wakamiya, Atsugishi 243-0198, Kanagawa, Japan
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Kuroda N, Teramoto W. Contribution of motor and proprioceptive information to visuotactile interaction in peripersonal space during bike riding. Exp Brain Res 2021; 240:491-501. [PMID: 34800141 DOI: 10.1007/s00221-021-06269-4] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/18/2021] [Accepted: 11/04/2021] [Indexed: 11/30/2022]
Abstract
The space immediately around the body, known as the peripersonal space (PPS), plays an important role in interactions with the environment. Specific representations are reported to be constructed in the brain. PPS expansion reportedly occurs during whole-body self-motions, such as walking; however, little is known regarding how dynamic cues in proprioceptive/motor information contribute to such phenomena. Thus, we investigated this issue using a pedaling bike situation. We defined PPS as the maximum distance at which a visual probe facilitated tactile detection at the chest. Experiment 1 compared two conditions where participants did or did not pedal the bike at a constant speed while observing an optic flow that simulated forward self-motion (pedaling and no pedaling). Experiment 2 investigated the effect of pedal resistances (high and low) while presenting the same optic flow as in Experiment 1. The results revealed that the reaction time (RT) difference (probe RT - baseline RT) was larger for the pedaling than for the no-pedaling condition. However, pedal resistance differences hardly affected the visuotactile interaction, although the participants clearly experienced differences in force. These results suggest that proprioceptive/motor cues can contribute to the modulation of PPS representation, but dynamic information included in these cues may have little influence.
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Affiliation(s)
- Naoki Kuroda
- Graduate School of Social and Cultural Sciences, Kumamoto University, 2-40-1 Kurokami, Kumamoto, 860-8555, Japan.
| | - Wataru Teramoto
- Graduate School of Humanities and Social Sciences, Kumamoto University, 2-40-1 Kurokami, Kumamoto, 860-8555, Japan
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Niehorster DC. Optic Flow: A History. Iperception 2021; 12:20416695211055766. [PMID: 34900212 PMCID: PMC8652193 DOI: 10.1177/20416695211055766] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/23/2021] [Revised: 09/02/2021] [Accepted: 10/07/2021] [Indexed: 11/16/2022] Open
Abstract
The concept of optic flow, a global pattern of visual motion that is both caused by and signals self-motion, is canonically ascribed to James Gibson's 1950 book "The Perception of the Visual World." There have, however, been several other developments of this concept, chiefly by Gwilym Grindley and Edward Calvert. Based on rarely referenced scientific literature and archival research, this article describes the development of the concept of optic flow by the aforementioned authors and several others. The article furthermore presents the available evidence for interactions between these authors, focusing on whether parts of Gibson's proposal were derived from the work of Grindley or Calvert. While Grindley's work may have made Gibson aware of the geometrical facts of optic flow, Gibson's work is not derivative of Grindley's. It is furthermore shown that Gibson only learned of Calvert's work in 1956, almost a decade after Gibson first published his proposal. In conclusion, the development of the concept of optic flow presents an intriguing example of convergent thought in the progress of science.
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Affiliation(s)
- Diederick C. Niehorster
- Lund University Humanities Lab, Lund University, Lund, Sweden
- Department of Psychology, Lund University, Lund, Sweden
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Guo X, Nakamura S, Fujii Y, Seno T, Palmisano S. Effects of luminance contrast, averaged luminance and spatial frequency on vection. Exp Brain Res 2021; 239:3507-3525. [PMID: 34529107 DOI: 10.1007/s00221-021-06214-5] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/05/2021] [Accepted: 09/01/2021] [Indexed: 11/28/2022]
Abstract
Changing the speed, size and material properties of optic flow can significantly alter the experience of vection (i.e. visually induced illusions of self-motion). Until now, there has not been a systematic investigation of the effects of luminance contrast, averaged luminance and stimulus spatial frequency on vection. This study examined the vection induced by horizontally oriented gratings that continuously drifted downwards at either 20° or 60°/s. Each of the visual motion stimuli tested had one of: (a) six different levels of luminance contrast; (b) four different levels of averaged luminance; and (c) four different spatial frequencies. Our experiments showed that vection could be significantly altered by manipulating each of these visual properties. Vection strength increased with the grating's luminance contrast (in Experiment 1), its averaged luminance (in Experiment 2), and its spatial frequency (in Experiment 3). Importantly, interactions between these three factors were also found for the vection induced in Experiment 4. While simulations showed that these vection results could have been caused by effects on stimulus motion energy, differences in perceived grating visibility, brightness or speed may have also contributed to our findings.
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Affiliation(s)
- Xuanru Guo
- Faculty of Design, Kyushu University, Minami-ku, Fukuoka, 815-8540, Japan.
| | - Shinji Nakamura
- School of Psychology, Nihon Fukushi University, Okuda, Mihama-cho, Aichi, 470-3295, Japan
| | - Yoshitaka Fujii
- Graduate School of Humanities and Social Sciences, Kumamoto University, Chuo-ku, Kumamoto, 860-8555, Japan
| | - Takeharu Seno
- Faculty of Design, Kyushu University, Minami-ku, Fukuoka, 815-8540, Japan.
| | - Stephen Palmisano
- School of Psychology, University of Wollongong, Wollongong, NSW, 2522, Australia
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Horiuchi K, Imanaka K, Ishihara M. Postural sway in the moving room scenario: New evidence for functional dissociation between self-motion perception and postural control. PLoS One 2021; 16:e0257212. [PMID: 34506567 PMCID: PMC8432855 DOI: 10.1371/journal.pone.0257212] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/21/2021] [Accepted: 08/25/2021] [Indexed: 12/01/2022] Open
Abstract
Postural control in quiet standing is often explained by a reflexive response to optical flow, the apparent motion of environmental objects in a visual scene. However, moving room experiments show that even small-amplitude body sway can evoke odd sensations or motion sickness, indicating that a consciousness factor may also be involved. Studies targeting perception of self-motion, vection, typically use rapid visual stimuli moving in a single direction to maintain a constant feeling of vection, and there are few studies of vection using low-speed sinusoidal visual stimuli similar to human pendular movement. In the present study we searched for changes in postural control during periods of vection during quiet standing. Participants (N = 19, age = 20.4 ±1.1 years) were shown dynamic visual stimuli in the form of sinusoidally expanding and contracting random dots, and the stimuli speed and visual field were manipulated. Posture was continually evaluated using Center of Pressure (CoP) measurements. Participants were also asked to report feelings of vection, both by pressing a button during the trial and through an overall rating at the end of each trial. Using repeated-measures ANOVA, we assessed changes in the CoP and vection variables between experimental conditions, as well as possible interactions between the variables. The results show that postural reaction and vection were both affected by the visual stimuli and varied with speed. The peripheral visual field was found to couple to stronger feeling of vection and better quality of postural control. However, no significant relationship between postural control and vection, nor evidence of vection interaction to the relationship between optical flow and postural control, was found. Based on our results we conclude that for postural stability during quiet standing, visual cues dominate over any potential consciousness factor arising due to vection.
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Affiliation(s)
- Kentaro Horiuchi
- Department of Human Sciences, Tokyo Metropolitan University, Tokyo, Japan
| | - Kuniyasu Imanaka
- Department of Health Promotion Sciences, Tokyo Metropolitan University, Tokyo, Japan
| | - Masami Ishihara
- Department of Human Sciences, Tokyo Metropolitan University, Tokyo, Japan
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Abstract
We perceive our environment through multiple independent sources of sensory input. The brain is tasked with deciding whether multiple signals are produced by the same or different events (i.e., solve the problem of causal inference). Here, we train a neural network to solve causal inference by either combining or separating visual and vestibular inputs in order to estimate self- and scene motion. We find that the network recapitulates key neurophysiological (i.e., congruent and opposite neurons) and behavioral (e.g., reliability-based cue weighting) properties of biological systems. We show how congruent and opposite neurons support motion estimation and how the balance in activity between these subpopulations determines whether to combine or separate multisensory signals. Sitting in a static railway carriage can produce illusory self-motion if the train on an adjoining track moves off. While our visual system registers motion, vestibular signals indicate that we are stationary. The brain is faced with a difficult challenge: is there a single cause of sensations (I am moving) or two causes (I am static, another train is moving)? If a single cause, integrating signals produces a more precise estimate of self-motion, but if not, one cue should be ignored. In many cases, this process of causal inference works without error, but how does the brain achieve it? Electrophysiological recordings show that the macaque medial superior temporal area contains many neurons that encode combinations of vestibular and visual motion cues. Some respond best to vestibular and visual motion in the same direction (“congruent” neurons), while others prefer opposing directions (“opposite” neurons). Congruent neurons could underlie cue integration, but the function of opposite neurons remains a puzzle. Here, we seek to explain this computational arrangement by training a neural network model to solve causal inference for motion estimation. Like biological systems, the model develops congruent and opposite units and recapitulates known behavioral and neurophysiological observations. We show that all units (both congruent and opposite) contribute to motion estimation. Importantly, however, it is the balance between their activity that distinguishes whether visual and vestibular cues should be integrated or separated. This explains the computational purpose of puzzling neural representations and shows how a relatively simple feedforward network can solve causal inference.
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Overcoming navigational challenges: A novel approach to the study and assessment of topographical orientation. Behav Res Methods 2021; 54:752-762. [PMID: 34346039 PMCID: PMC8330964 DOI: 10.3758/s13428-021-01666-7] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 07/01/2021] [Indexed: 11/29/2022]
Abstract
Several studies investigating environmental navigation require participants to navigate in virtual environments, in which the proprioceptive and vestibular components present during real environmental navigation are lost. Here, we aimed to provide a novel computerized ecological navigational battery, investigating whether the absence of proprioceptive and vestibular inputs yields a representation of the navigational space comparable to that acquired ecologically. In Study 1, 38 participants underwent two sets of tasks, one performed in a laboratory-based setting (LBS) and the other in an ecological environment (EE), with both including evaluation of route, landmark, and survey knowledge and a landmark ordering task. All tasks, except the route task, significantly correlated between EE and LBS. In LBS, performance in the landmark ordering task was predicted by that in the survey task, but not by those in the route and landmark tasks. Results of Study 1 were replicated in Study 2, in which 44 participants completed a modified and shorter online version of LBS tests. Reliability of the online LBS tests was also tested and showed a moderate-to-high internal consistency. Overall, results show that the conditions in which tasks are performed affect the acquisition of route knowledge, likely due to the lack of proprioceptive and vestibular information in LBS. However, LBS tasks presented here provide a standard battery of tests that can overcome the replicability problems encountered by ecological navigation tests, while taking into consideration all the complexities of navigational processes in terms of the use of landmark, route, and survey strategies.
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Luu W, Zangerl B, Kalloniatis M, Palmisano S, Kim J. Vision Impairment Provides New Insight Into Self-Motion Perception. Invest Ophthalmol Vis Sci 2021; 62:4. [PMID: 33533880 PMCID: PMC7862735 DOI: 10.1167/iovs.62.2.4] [Citation(s) in RCA: 5] [Impact Index Per Article: 1.7] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/27/2022] Open
Abstract
Purpose Leading causes of irreversible blindness such as age-related macular degeneration (AMD) and glaucoma can, respectively, lead to central or peripheral vision loss. The ability of sufferers to process visual motion information can be impacted even during early stages of eye disease. We used head-mounted display virtual reality as a tool to better understand how vision changes caused by eye diseases directly affect the processing of visual information critical for self-motion perception. Methods Participants with intermediate AMD or early manifest glaucoma with near-normal visual acuities and visual fields were recruited for this study. We examined their experiences of self-motion in depth (linear vection), spatial presence, and cybersickness when viewing radially expanding patterns of optic flow simulating different speeds of self-motion in depth. Viewing was performed with the head stationary (passive condition) or while making lateral-sway head movements (active conditions). Results Participants with AMD (i.e., central visual field loss) were found to have greater vection strength and spatial presence, compared to participants with normal visual fields. However, participants with glaucoma (i.e., peripheral visual field loss) were found to have lower vection strength and spatial presence, compared to participants with normal visual fields. Both AMD and glaucoma groups reported reduced severity in cybersickness compared to healthy normals. Conclusions These findings strongly support the view that perceived self-motion is differentially influenced by peripheral versus central vision loss, and that patients with different visual field defects are oppositely biased when processing visual cues to self-motion perception.
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Affiliation(s)
- Wilson Luu
- School of Optometry and Vision Science, University of New South Wales, Sydney, Australia.,Centre for Eye Health, University of New South Wales, Sydney, Australia
| | - Barbara Zangerl
- School of Optometry and Vision Science, University of New South Wales, Sydney, Australia.,Centre for Eye Health, University of New South Wales, Sydney, Australia
| | - Michael Kalloniatis
- School of Optometry and Vision Science, University of New South Wales, Sydney, Australia.,Centre for Eye Health, University of New South Wales, Sydney, Australia
| | - Stephen Palmisano
- School of Psychology, University of Wollongong, Wollongong, Australia
| | - Juno Kim
- School of Optometry and Vision Science, University of New South Wales, Sydney, Australia
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Tani K, Tanaka S. Neuroanatomical correlates of the perception of body axis orientation during body tilt: a voxel-based morphometry study. Sci Rep 2021; 11:14659. [PMID: 34282178 PMCID: PMC8289860 DOI: 10.1038/s41598-021-93961-8] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/18/2021] [Accepted: 07/05/2021] [Indexed: 11/23/2022] Open
Abstract
Accurate perception of the orientations of the body axis and gravity is essential for actions. The ability to perceive these orientations during head and body tilt varies across individuals, and its underlying neural basis is unknown. To address this, we investigated the association between inter-individual differences in local gray matter (GM) volume and inter-individual differences in the ability to estimate the directions of body longitudinal axis or gravity during whole-body tilt using voxel-based morphometry (VBM) analysis in 50 healthy adults (20–46 years, 25 men and 25 women). Although no anatomical regions were identified relating to performance requiring estimates of gravitational direction, we found a significant correlation between the GM volume in the right middle occipital gyrus and the ability to estimate the body axis orientation. This finding provides the first evidence on neuroanatomical substrates of the perception of body axis orientation during body tilt.
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Affiliation(s)
- Keisuke Tani
- Laboratory of Psychology, Hamamatsu University School of Medicine, 1-20-1 Handayama, Higashi-ku, Hamamatsu, Shizuoka, 431-3192, Japan. .,Faculty of Psychology, Otemon Gakuin University, 2-1-15 Nishi-Ai , Ibaraki, Osaka, 567-8502, Japan.
| | - Satoshi Tanaka
- Laboratory of Psychology, Hamamatsu University School of Medicine, 1-20-1 Handayama, Higashi-ku, Hamamatsu, Shizuoka, 431-3192, Japan
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Obereisenbuchner F, Dowsett J, Taylor PCJ. Self-initiation Inhibits the Postural and Electrophysiological Responses to Optic Flow and Button Pressing. Neuroscience 2021; 470:37-51. [PMID: 34273415 DOI: 10.1016/j.neuroscience.2021.07.003] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/15/2021] [Revised: 07/02/2021] [Accepted: 07/06/2021] [Indexed: 10/20/2022]
Abstract
As we move through our environment, our visual system is presented with optic flow, a potentially important cue for perception, navigation and postural control. How does the brain anticipate the optic flow that arises as a consequence of our own movement? Converging evidence suggests that stimuli are processed differently by the brain if occurring as a consequence of self-initiated actions, compared to when externally generated. However, this has mainly been demonstrated with auditory stimuli. It is not clear how this occurs with optic flow. We measured behavioural, neurophysiological and head motion responses of 29 healthy participants to radially expanding, vection-inducing optic flow stimuli, simulating forward transitional motion, which were either initiated by the participant's own button-press ("self-initiated flow") or by the computer ("passive flow"). Self-initiation led to a prominent and left-lateralized inhibition of the flow-evoked posterior event-related alpha desynchronization (ERD), and a stabilisation of postural responses. Neither effect was present in control button-press-only trials, without optic flow. Additionally, self-initiation also produced a large event-related potential (ERP) negativity between 130-170 ms after optic flow onset. Furthermore, participants' visual induced motion sickness (VIMS) and vection intensity ratings correlated positively across the group - although many participants felt vection in the absence of any VIMS, none reported the opposite combination. Finally, we found that the simple act of making a button press leads to a detectable head movement even when using a chin rest. Taken together, our results indicate that the visual system is capable of predicting optic flow when self-initiated, to affect behaviour.
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Affiliation(s)
- Florian Obereisenbuchner
- MMRS - Munich Medical Research School, University Hospital, LMU Munich, Germany; Faculty of Medicine, LMU Munich, Germany.
| | - James Dowsett
- Department of Neurology, University Hospital, LMU Munich, Germany; German Center for Vertigo and Balance Disorders, University Hospital, LMU Munich, Germany; Department of Psychology, LMU Munich, Germany.
| | - Paul C J Taylor
- Department of Neurology, University Hospital, LMU Munich, Germany; German Center for Vertigo and Balance Disorders, University Hospital, LMU Munich, Germany; Department of Psychology, LMU Munich, Germany; Faculty of Philosophy and Philosophy of Science, LMU Munich, Germany; Munich Center for Neurosciences - Brain and Mind, LMU Munich, Germany.
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Dehmelt FA, Meier R, Hinz J, Yoshimatsu T, Simacek CA, Huang R, Wang K, Baden T, Arrenberg AB. Spherical arena reveals optokinetic response tuning to stimulus location, size, and frequency across entire visual field of larval zebrafish. eLife 2021; 10:63355. [PMID: 34100720 PMCID: PMC8233042 DOI: 10.7554/elife.63355] [Citation(s) in RCA: 11] [Impact Index Per Article: 3.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/22/2020] [Accepted: 06/07/2021] [Indexed: 12/21/2022] Open
Abstract
Many animals have large visual fields, and sensory circuits may sample those regions of visual space most relevant to behaviours such as gaze stabilisation and hunting. Despite this, relatively small displays are often used in vision neuroscience. To sample stimulus locations across most of the visual field, we built a spherical stimulus arena with 14,848 independently controllable LEDs. We measured the optokinetic response gain of immobilised zebrafish larvae to stimuli of different steradian size and visual field locations. We find that the two eyes are less yoked than previously thought and that spatial frequency tuning is similar across visual field positions. However, zebrafish react most strongly to lateral, nearly equatorial stimuli, consistent with previously reported spatial densities of red, green, and blue photoreceptors. Upside-down experiments suggest further extra-retinal processing. Our results demonstrate that motion vision circuits in zebrafish are anisotropic, and preferentially monitor areas with putative behavioural relevance.
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Affiliation(s)
- Florian A Dehmelt
- University of Tübingen, Werner Reichardt Centre for Integrative Neuroscience and Institute of Neurobiology, Tübingen, Germany
| | - Rebecca Meier
- University of Tübingen, Werner Reichardt Centre for Integrative Neuroscience and Institute of Neurobiology, Tübingen, Germany
| | - Julian Hinz
- University of Tübingen, Werner Reichardt Centre for Integrative Neuroscience and Institute of Neurobiology, Tübingen, Germany
| | - Takeshi Yoshimatsu
- Sussex Neuroscience, School of Life Sciences, University of Sussex, Sussex, United Kingdom
| | - Clara A Simacek
- University of Tübingen, Werner Reichardt Centre for Integrative Neuroscience and Institute of Neurobiology, Tübingen, Germany
| | - Ruoyu Huang
- University of Tübingen, Werner Reichardt Centre for Integrative Neuroscience and Institute of Neurobiology, Tübingen, Germany
| | - Kun Wang
- University of Tübingen, Werner Reichardt Centre for Integrative Neuroscience and Institute of Neurobiology, Tübingen, Germany
| | - Tom Baden
- Sussex Neuroscience, School of Life Sciences, University of Sussex, Sussex, United Kingdom
| | - Aristides B Arrenberg
- University of Tübingen, Werner Reichardt Centre for Integrative Neuroscience and Institute of Neurobiology, Tübingen, Germany
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Pöhlmann KMT, Föcker J, Dickinson P, Parke A, O'Hare L. The Effect of Motion Direction and Eccentricity on Vection, VR Sickness and Head Movements in Virtual Reality. Multisens Res 2021; 34:1-40. [PMID: 33882451 DOI: 10.1163/22134808-bja10049] [Citation(s) in RCA: 10] [Impact Index Per Article: 3.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/29/2020] [Accepted: 04/05/2021] [Indexed: 11/19/2022]
Abstract
Virtual Reality (VR) experienced through head-mounted displays often leads to vection, discomfort and sway in the user. This study investigated the effect of motion direction and eccentricity on these three phenomena using optic flow patterns displayed using the Valve Index. Visual motion stimuli were presented in the centre, periphery or far periphery and moved either in depth (back and forth) or laterally (left and right). Overall vection was stronger for motion in depth compared to lateral motion. Additionally, eccentricity primarily affected stimuli moving in depth with stronger vection for more peripherally presented motion patterns compared to more central ones. Motion direction affected the various aspects of VR sickness differently and modulated the effect of eccentricity on VR sickness. For stimuli moving in depth far peripheral presentation caused more discomfort, whereas for lateral motion the central stimuli caused more discomfort. Stimuli moving in depth led to more head movements in the anterior-posterior direction when the entire visual field was stimulated. Observers demonstrated more head movements in the anterior-posterior direction compared to the medio-lateral direction throughout the entire experiment independent of motion direction or eccentricity of the presented moving stimulus. Head movements were elicited on the same plane as the moving stimulus only for stimuli moving in depth covering the entire visual field. A correlation showed a positive relationship between dizziness and vection duration and between general discomfort and sway. Identifying where in the visual field motion presented to an individual causes the least amount of VR sickness without losing vection and presence can guide development for Virtual Reality games, training and treatment programmes.
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Affiliation(s)
| | - Julia Föcker
- School of Psychology, University of Lincoln, Brayford Pool, Lincoln, LN6 7TS, UK
| | - Patrick Dickinson
- School of Computer Science, University of Lincoln, Brayford Pool, Lincoln, LN6 7TS, UK
| | - Adrian Parke
- School of Media, Culture and Society, University of the West of Scotland, Paisley Campus, Paisley PA1 2BE, UK
| | - Louise O'Hare
- Division of Psychology, Nottingham Trent University, 50 Shakespeare Street, Nottingham, NG1 4FQ, UK
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Pöhlmann KMT, O’Hare L, Dickinson P, Parke A, Föcker J. Action Video Game Players Do Not Differ in the Perception of Contrast-Based Motion Illusions but Experience More Vection and Less Discomfort in a Virtual Environment Compared to Non-Action Video Game Players. JOURNAL OF COGNITIVE ENHANCEMENT 2021. [DOI: 10.1007/s41465-021-00215-6] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/21/2022]
Abstract
AbstractAction video game players (AVGPs) show enhanced visual perceptual functions compared to their non-video game playing peers (NVGPs). Whether AVGPs are more susceptible towards static contrast motion illusions, such as Fraser Wilcox illusions, has not been addressed so far. Based on their improved perceptual skills, AVGPs are expected to be more susceptible to the illusions and perceive more motion in them. The experience of illusory self-motion (vection) is believed to be dependent on top-down attentional processes; AVGPs should therefore experience stronger vection compared to NVGPs based on their improved attentional skills. Lastly, due to their extensive prior experience with virtual environments, AVGPs should experience less discomfort in VR compared to NVGPs. We presented rotating and expanding motion illusions in a virtual environment and asked 22 AVGPs and 21 NVGPs to indicate the strength of illusory motion, as well as the level of discomfort and vection experienced when exposed to these motion illusions. Results indicated that AVGPs and NVGPs perceived the same amount of motion when viewing these illusions. However, AVGPs perceived more vection and less discomfort compared to NVGPs, possibly due to factors such as enhanced top-down attentional control and adaptation. No differences in the perception of expanding and rotating illusions were found. Discomfort experienced by AVGPs was related to illusion strength, suggesting that contrast illusions might evoke the perceived discomfort rather than the virtual environment. Further studies are required to investigate the relationship between contrast sensitivity, migraine and the perception of illusion in AVGPs which should include illusory motion onset and duration measures.
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Rehabilitation of visual disorders. HANDBOOK OF CLINICAL NEUROLOGY 2021; 178:361-386. [PMID: 33832686 DOI: 10.1016/b978-0-12-821377-3.00015-5] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Subscribe] [Scholar Register] [Indexed: 11/23/2022]
Abstract
While there is a long history of rehabilitation for motor deficits following cerebral lesions, less is known about our ability to improve visual deficits. Vision therapy, prisms, occluders, and filters have been advocated for patients with mild traumatic brain injury, on the premise that some of their symptoms may reflect abnormal visual or ocular motor function, but the evidence for their efficacy is modest. For hemianopia, attempts to restore vision have had unimpressive results, though it appears possible to generate blindsight through training. Strategic approaches that train more efficient use of visual search in hemianopia have shown consistent benefit in visual function, while prism aids may help some patients. There are many varieties of alexia. Strategic adaptation of saccades can improve hemianopic alexia, but there has been less work and mixed results for pure alexia, neglect dyslexia, attentional dyslexia, and the central dyslexias. A number of approaches have been tried in prosopagnosia, with recent studies of small groups suggesting that face perception of prosopagnosic subjects can be enhanced through perceptual learning.
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Gygli J, Romano F, Bockisch CJ, Feddermann-Demont N, Straumann D, Bertolini G. Effect of the Stimulus Duration on the Adaptation of the Optokinetic Afternystagmus. Front Neurol 2021; 12:518133. [PMID: 33868138 PMCID: PMC8044906 DOI: 10.3389/fneur.2021.518133] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/06/2019] [Accepted: 03/04/2021] [Indexed: 11/13/2022] Open
Abstract
Observing a rotating visual pattern covering a large portion of the visual field induces optokinetic nystagmus (OKN). If the lights are suddenly switched off, optokinetic afternystagmus (OKAN) occurs. OKAN is hypothesized to originate in the velocity storage mechanism (VSM), a central processing network involved in multi-sensory integration. During a sustained visual rotation, the VSM builds up a velocity signal. After the lights are turned off, the VSM discharges slowly, with OKAN as the neurophysiological correlate. It has been reported that the initial afternystagmus in the direction of the preceding stimulus (OKAN-I) can be followed by a reversed one (OKAN-II), which increases with stimulus duration up to 15 min. In 11 healthy adults, we investigated OKAN following optokinetic stimulus lasting 30 s, 3-, 5-, and 10-min. Analysis of slow-phase cumulative eye position and velocity found OKAN-II in only 5/11 participants. Those participants presented it in over 70% of their trials with longer durations, but only in 10% of their 30 s trials. While this confirms that OKAN-II manifests predominantly after sustained stimuli, it suggests that its occurrence is subject-specific. We also did not observe further increases with stimulus duration. Conversely, OKAN-II onset occurred later as stimulus duration increased (p = 0.02), while OKAN-II occurrence and peak velocity did not differ between the three longest stimuli. Previous studies on OKAN-I, used negative saturation models to account for OKAN-II. As these approaches have no foundation in the OKAN-II literature, we evaluated if a simplified version of a rigorous model of OKAN adaptation could be used in humans. Slow-phase velocity following the trials with 3-, 5-, and 10-min stimuli was fitted with a sum of two decreasing exponential functions with opposite signs (one for OKAN-I and one for OKAN-II). The model assumes separate mechanisms for OKAN-I, representing VSM discharge, and OKAN-II, described as a slower adaptation phenomenon. Although the fit was qualitatively imperfect, this is not surprising given the limited reliability of OKAN in humans. The estimated adaptation time constant seems comparable to the one describing the reversal of the vestibulo-ocular reflex during sustained rotation, suggesting a possible shared adaptive mechanism.
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Affiliation(s)
- Jan Gygli
- Faculty of Medicine, University of Zurich, Zurich, Switzerland
| | - Fausto Romano
- Department of Neurology, University Hospital Zurich, Zurich, Switzerland.,Swiss Concussion Center, Schulthess Clinic, Zurich, Switzerland
| | - Christopher J Bockisch
- Department of Neurology, University Hospital Zurich, Zurich, Switzerland.,Swiss Concussion Center, Schulthess Clinic, Zurich, Switzerland.,Departments of Ophthalmology and Otorhinolaryngology, University Hospital Zurich, Zurich, Switzerland
| | - Nina Feddermann-Demont
- Department of Neurology, University Hospital Zurich, Zurich, Switzerland.,Swiss Concussion Center, Schulthess Clinic, Zurich, Switzerland
| | - Dominik Straumann
- Faculty of Medicine, University of Zurich, Zurich, Switzerland.,Department of Neurology, University Hospital Zurich, Zurich, Switzerland.,Swiss Concussion Center, Schulthess Clinic, Zurich, Switzerland
| | - Giovanni Bertolini
- Department of Neurology, University Hospital Zurich, Zurich, Switzerland.,Swiss Concussion Center, Schulthess Clinic, Zurich, Switzerland
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Oldham JR, Meehan WP, Howell DR. Impaired eye tracking is associated with symptom severity but not dynamic postural control in adolescents following concussion. JOURNAL OF SPORT AND HEALTH SCIENCE 2021; 10:138-144. [PMID: 33130092 PMCID: PMC7987563 DOI: 10.1016/j.jshs.2020.10.007] [Citation(s) in RCA: 5] [Impact Index Per Article: 1.7] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Subscribe] [Scholar Register] [Received: 07/01/2020] [Revised: 08/20/2020] [Accepted: 09/18/2020] [Indexed: 06/11/2023]
Abstract
PURPOSE The purpose of the study was to (1) examine the relationship between self-reported symptoms and concussion-related eye tracking impairments, and (2) compare gait performance between (a) adolescents with a concussion who have normal eye tracking, (b) adolescents with a concussion who have abnormal eye tracking, and (c) healthy controls. METHODS A total of 30 concussed participants (age: 14.4 ± 2.2 years, mean ± SD, 50% female) and 30 controls (age: 14.2 ± 2.2 years, 47% female) completed eye tracking and gait assessments. The BOX score is a metric of pupillary disconjugacy, with scores <10 classified as normal and ≥10 abnormal. Symptoms were collected using the Post-Concussion Symptom Scale (PCSS), and gait speed was measured with triaxial inertial measurement units. We conducted a linear regression to examine the relationship between PCSS and BOX scores and a two-way mixed effects analysis of variance to examine the effect of group (abnormal BOX, normal BOX, and healthy control) on single- and dual-task gait speed. RESULTS There was a significant association between total PCSS score and BOX score in the concussion group (β = 0.16, p = 0.004, 95% confidence interval (95%CI): 0.06‒0.27), but not in the control group (β = 0.21, p = 0.08, 95%CI: -0.03 to 0.45). There were no significant associations between PCSS symptom profiles and BOX scores in the concussion or control groups. There were also no significant differences in single-task (Abnormal: 1.00 ± 0.14 m/s; Normal: 1.11 ± 0.21 m/s; Healthy: 1.14 ± 0.18 m/s; p = 0.08) or dual-task (Abnormal: 0.77 ± 0.15 m/s; Normal: 0.84 ± 0.21 m/s; Healthy: 0.90 ± 0.18 m/s; p = 0.16) gait speed. CONCLUSION The concussed group with impaired eye tracking reported higher total symptom severity, as well as worse symptom severity across the 5 PCSS symptom domain profiles. However, eye tracking deficits did not appear to be driven by any particular symptom domain. While not statistically significant, the slower gait speeds in those with abnormal BOX scores may still be clinically relevant since gait-related impairments may persist beyond clinical recovery.
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Affiliation(s)
- Jessie R Oldham
- The Micheli Center for Sports Injury Prevention, Waltham, MA 02453, USA; Division of Sports Medicine, Department of Orthopedics, Boston Children's Hospital, Boston, MA 02115, USA.
| | - William P Meehan
- The Micheli Center for Sports Injury Prevention, Waltham, MA 02453, USA; Division of Sports Medicine, Department of Orthopedics, Boston Children's Hospital, Boston, MA 02115, USA; Department of Pediatrics and Orthopedics, Harvard Medical School, Boston, MA 02115, USA
| | - David R Howell
- Sports Medicine Center, Children's Hospital Colorado, Aurora, CO 80045, USA; Department of Orthopedics, University of Colorado School of Medicine, Aurora, CO 80045, USA
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Yahata R, Takeya W, Seno T, Tamada Y. Hot Wind to the Body Can Facilitate Vection Only When Participants Walk Through a Fire Corridor Virtually. Perception 2021; 50:154-164. [PMID: 33475454 DOI: 10.1177/0301006620987087] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/16/2022]
Abstract
Vection has been reported to be enhanced by wind, as long as the wind is a normal temperature and not hot. However, here we report that a hot wind can facilitate vection, as long as it is natural and consistent with the visual stimulus. We created a fire-corridor stimulus that was consistent with a hot wind and a control stimulus composed of cubes, which were irrelevant to a hot wind. We compared the vection strength induced by a fire-corridor (fire condition) visual stimulus with that induced by geometric cubes (no-fire condition) visual stimulus. There were three wind type conditions: a normal temperature wind, hot wind, and no wind. The results showed that a normal temperature wind facilitated vection and that a hot wind (but not a normal wind) highly enhanced vection when a fire-corridor stimulus was presented. These results suggest that vection is highly affected and modulated by high-level cognitive processes.
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Fauville G, Queiroz ACM, Woolsey ES, Kelly JW, Bailenson JN. The effect of water immersion on vection in virtual reality. Sci Rep 2021; 11:1022. [PMID: 33441803 PMCID: PMC7806968 DOI: 10.1038/s41598-020-80100-y] [Citation(s) in RCA: 7] [Impact Index Per Article: 2.3] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/21/2020] [Accepted: 12/14/2020] [Indexed: 01/29/2023] Open
Abstract
Research about vection (illusory self-motion) has investigated a wide range of sensory cues and employed various methods and equipment, including use of virtual reality (VR). However, there is currently no research in the field of vection on the impact of floating in water while experiencing VR. Aquatic immersion presents a new and interesting method to potentially enhance vection by reducing conflicting sensory information that is usually experienced when standing or sitting on a stable surface. This study compares vection, visually induced motion sickness, and presence among participants experiencing VR while standing on the ground or floating in water. Results show that vection was significantly enhanced for the participants in the Water condition, whose judgments of self-displacement were larger than those of participants in the Ground condition. No differences in visually induced motion sickness or presence were found between conditions. We discuss the implication of this new type of VR experience for the fields of VR and vection while also discussing future research questions that emerge from our findings.
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McManus M, Harris LR. When gravity is not where it should be: How perceived orientation affects visual self-motion processing. PLoS One 2021; 16:e0243381. [PMID: 33406125 PMCID: PMC7787374 DOI: 10.1371/journal.pone.0243381] [Citation(s) in RCA: 6] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/11/2020] [Accepted: 11/19/2020] [Indexed: 11/19/2022] Open
Abstract
Human perception is based on expectations. We expect visual upright and gravity upright, sensed through vision, vestibular and other sensory systems, to agree. Equally, we expect that visual and vestibular information about self-motion will correspond. What happens when these assumptions are violated? Tilting a person from upright so that gravity is not where it should be impacts both visually induced self-motion (vection) and the perception of upright. How might the two be connected? Using virtual reality, we varied the strength of visual orientation cues, and hence the probability of participants experiencing a visual reorientation illusion (VRI) in which visual cues to orientation dominate gravity, using an oriented corridor and a starfield while also varying head-on-trunk orientation and body posture. The effectiveness of the optic flow in simulating self-motion was assessed by how much visual motion was required to evoke the perception that the participant had reached the position of a previously presented target. VRI was assessed by questionnaire When participants reported higher levels of VRI they also required less visual motion to evoke the sense of traveling through a given distance, regardless of head or body posture, or the type of visual environment. We conclude that experiencing a VRI, in which visual-vestibular conflict is resolved and the direction of upright is reinterpreted, affects the effectiveness of optic flow at simulating motion through the environment. Therefore, any apparent effect of head or body posture or type of environment are largely indirect effects related instead, to the level of VRI experienced by the observer. We discuss potential mechanisms for this such as reinterpreting gravity information or altering the weighting of orientation cues.
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Affiliation(s)
- Meaghan McManus
- Centre for Vision Research, York University, Toronto, ON, Canada
- * E-mail:
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The role of cognitive factors and personality traits in the perception of illusory self-motion (vection). Atten Percept Psychophys 2021; 83:1804-1817. [PMID: 33409903 PMCID: PMC8084801 DOI: 10.3758/s13414-020-02228-3] [Citation(s) in RCA: 10] [Impact Index Per Article: 3.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 11/30/2020] [Indexed: 01/22/2023]
Abstract
Vection is a perceptual phenomenon that describes the visually induced subjective sensation of self-motion in the absence of physical motion. Previous research has discussed the potential involvement of top-down cognitive mechanisms on vection. Here, we quantified how cognitive manipulations such as contextual information (i.e., expectation) and plausibility (i.e., chair configuration) alter vection. We also explored how individual traits such as field dependence, depersonalization, anxiety, and social desirability might be related to vection. Fifty-one healthy adults were exposed to an optic flow stimulus that consisted of horizontally moving black-and-white bars presented on three adjacent monitors to generate circular vection. Participants were divided into three groups and given experimental instructions designed to induce either strong, weak, or no expectation with regard to the intensity of vection. In addition, the configuration of the chair (rotatable or fixed) was modified during the experiment. Vection onset time, duration, and intensity were recorded. Results showed that expectation altered vection intensity, but only when the chair was in the rotatable configuration. Positive correlations for vection measures with field dependence and depersonalization, but no sex-related effects were found. Our results show that vection can be altered by cognitive factors and that individual traits can affect the perception of vection, suggesting that vection is not a purely perceptual phenomenon, but can also be affected by top-down mechanisms.
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