1
|
Kooijman L, Berti S, Asadi H, Nahavandi S, Keshavarz B. Measuring vection: a review and critical evaluation of different methods for quantifying illusory self-motion. Behav Res Methods 2024; 56:2292-2310. [PMID: 37369940 PMCID: PMC10991029 DOI: 10.3758/s13428-023-02148-8] [Citation(s) in RCA: 2] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 05/17/2023] [Indexed: 06/29/2023]
Abstract
The sensation of self-motion in the absence of physical motion, known as vection, has been scientifically investigated for over a century. As objective measures of, or physiological correlates to, vection have yet to emerge, researchers have typically employed a variety of subjective methods to quantify the phenomenon of vection. These measures can be broadly categorized into the occurrence of vection (e.g., binary choice yes/no), temporal characteristics of vection (e.g., onset time/latency, duration), the quality of the vection experience (e.g., intensity rating scales, magnitude estimation), or indirect (e.g., distance travelled) measures. The present review provides an overview and critical evaluation of the most utilized vection measures to date and assesses their respective merit. Furthermore, recommendations for the selection of the most appropriate vection measures will be provided to assist with the process of vection research and to help improve the comparability of research findings across different vection studies.
Collapse
Affiliation(s)
- Lars Kooijman
- Institute for Intelligent Systems Research and Innovation, Deakin University, Geelong, Victoria, Australia.
| | - Stefan Berti
- Institute of Psychology, Johannes Gutenberg-University Mainz, Mainz, Germany
| | - Houshyar Asadi
- Institute for Intelligent Systems Research and Innovation, Deakin University, Geelong, Victoria, Australia
| | - Saeid Nahavandi
- Institute for Intelligent Systems Research and Innovation, Deakin University, Geelong, Victoria, Australia
- Harvard Paulson School of Engineering and Applied Sciences, Harvard University, Allston, MA, 02134, USA
| | - Behrang Keshavarz
- Department of Psychology, Toronto Metropolitan University, Toronto, Ontario, Canada
- KITE-Toronto Rehabilitation Institute, University Health Network (UHN), Toronto, Ontario, Canada
| |
Collapse
|
2
|
Pöhlmann KMT, O’Hare L, Dickinson P, Parke A, Föcker J. Action Video Game Players Do Not Differ in the Perception of Contrast-Based Motion Illusions but Experience More Vection and Less Discomfort in a Virtual Environment Compared to Non-Action Video Game Players. JOURNAL OF COGNITIVE ENHANCEMENT 2021. [DOI: 10.1007/s41465-021-00215-6] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/21/2022]
Abstract
AbstractAction video game players (AVGPs) show enhanced visual perceptual functions compared to their non-video game playing peers (NVGPs). Whether AVGPs are more susceptible towards static contrast motion illusions, such as Fraser Wilcox illusions, has not been addressed so far. Based on their improved perceptual skills, AVGPs are expected to be more susceptible to the illusions and perceive more motion in them. The experience of illusory self-motion (vection) is believed to be dependent on top-down attentional processes; AVGPs should therefore experience stronger vection compared to NVGPs based on their improved attentional skills. Lastly, due to their extensive prior experience with virtual environments, AVGPs should experience less discomfort in VR compared to NVGPs. We presented rotating and expanding motion illusions in a virtual environment and asked 22 AVGPs and 21 NVGPs to indicate the strength of illusory motion, as well as the level of discomfort and vection experienced when exposed to these motion illusions. Results indicated that AVGPs and NVGPs perceived the same amount of motion when viewing these illusions. However, AVGPs perceived more vection and less discomfort compared to NVGPs, possibly due to factors such as enhanced top-down attentional control and adaptation. No differences in the perception of expanding and rotating illusions were found. Discomfort experienced by AVGPs was related to illusion strength, suggesting that contrast illusions might evoke the perceived discomfort rather than the virtual environment. Further studies are required to investigate the relationship between contrast sensitivity, migraine and the perception of illusion in AVGPs which should include illusory motion onset and duration measures.
Collapse
|
3
|
Mursic RA, Palmisano S. The Shepard-Risset Glissando: Identifying the Origins of Metaphorical Auditory Vection and Motion Sickness. Multisens Res 2020; 33:61-86. [PMID: 31648197 DOI: 10.1163/22134808-20191450] [Citation(s) in RCA: 6] [Impact Index Per Article: 1.2] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/17/2019] [Accepted: 07/12/2019] [Indexed: 11/19/2022]
Abstract
We recently showed that auditory illusions of self-motion can be induced in the absence of physically accurate spatial cues (Mursic et al., 2017). The current study was aimed at identifying which features of this auditory stimulus (the Shepard-Risset glissando) were responsible for this metaphorical auditory vection, as well as confirming anecdotal reports of motion sickness for this stimulus. Five different types of auditory stimuli were presented to 31 blindfolded, stationary participants through a loudspeaker array: (1) a descending Shepard-Risset glissando; (2) a descending discrete Shepard scale; (3) a descending sweep signal; (4) a phase-scrambled version of (1) (auditory control type 1); and (5) white noise (auditory control type 2). We found that the auditory vection induced by the Shepard-Risset glissando was stronger than both types of auditory control, and the discrete Shepard scale stimulus. However, vection strength was not found to differ between the Shepard-Risset glissando and the sweep signal. This suggests that the continuous, gliding structure of both these auditory stimuli was integral to the induction of vection. Consistent with anecdotal reports that the Shepard-Risset glissando is also capable of generating motion sickness (as measured by the Fast Motion Sickness Scale and the Simulator Sickness Questionnaire), the likelihood and severity of sickness for these stimuli was found to increase with the strength of the auditory vection.
Collapse
Affiliation(s)
- Rebecca A Mursic
- School of Psychology, University of Wollongong, Wollongong, NSW, 2522, Australia
| | - Stephen Palmisano
- School of Psychology, University of Wollongong, Wollongong, NSW, 2522, Australia
| |
Collapse
|
4
|
Mursic RA, Riecke BE, Apthorp D, Palmisano S. The Shepard-Risset glissando: music that moves you. Exp Brain Res 2017; 235:3111-3127. [PMID: 28744623 DOI: 10.1007/s00221-017-5033-1] [Citation(s) in RCA: 13] [Impact Index Per Article: 1.6] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/22/2017] [Accepted: 07/12/2017] [Indexed: 11/24/2022]
Abstract
Sounds are thought to contribute to the perceptions of self-motion, often via higher-level, cognitive mechanisms. This study examined whether illusory self-motion (i.e. vection) could be induced by auditory metaphorical motion stimulation (without providing any spatialized or low-level sensory information consistent with self-motion). Five different types of auditory stimuli were presented in mono to our 20 blindfolded, stationary participants (via a loud speaker array): (1) an ascending Shepard-Risset glissando; (2) a descending Shepard-Risset glissando; (3) a combined Shepard-Risset glissando; (4) a combined-adjusted (loudness-controlled) Shepard-Risset glissando; and (5) a white-noise control stimulus. We found that auditory vection was consistently induced by all four Shepard-Risset glissandi compared to the white-noise control. This metaphorical auditory vection appeared similar in strength to the vection induced by the visual reference stimulus simulating vertical self-motion. Replicating past visual vection findings, we also found that individual differences in postural instability appeared to significantly predict auditory vection strength ratings. These findings are consistent with the notion that auditory contributions to self-motion perception may be predominantly due to higher-level cognitive factors.
Collapse
Affiliation(s)
- Rebecca A Mursic
- School of Psychology, University of Wollongong, Wollongong, NSW, 2522, Australia.
| | - Bernhard E Riecke
- School of Interactive Arts and Technology (SIAT), Simon Fraser University, 250-13450 102nd Avenue, Surrey, BC, V3T 0A3, Canada
| | - Deborah Apthorp
- Research School of Psychology, College of Medicine, Biology and Environment, Australian National University, Canberra, ACT, 2601, Australia.,Research School of Computer Science, College of Engineering and Computer Science, Australian National University, Canberra, ACT, 2601, Australia
| | - Stephen Palmisano
- School of Psychology, University of Wollongong, Wollongong, NSW, 2522, Australia
| |
Collapse
|
5
|
Palmisano S, Allison RS, Schira MM, Barry RJ. Future challenges for vection research: definitions, functional significance, measures, and neural bases. Front Psychol 2015; 6:193. [PMID: 25774143 PMCID: PMC4342884 DOI: 10.3389/fpsyg.2015.00193] [Citation(s) in RCA: 82] [Impact Index Per Article: 8.2] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/05/2014] [Accepted: 02/07/2015] [Indexed: 11/25/2022] Open
Abstract
This paper discusses four major challenges facing modern vection research. Challenge 1 (Defining Vection) outlines the different ways that vection has been defined in the literature and discusses their theoretical and experimental ramifications. The term vection is most often used to refer to visual illusions of self-motion induced in stationary observers (by moving, or simulating the motion of, the surrounding environment). However, vection is increasingly being used to also refer to non-visual illusions of self-motion, visually mediated self-motion perceptions, and even general subjective experiences (i.e., “feelings”) of self-motion. The common thread in all of these definitions is the conscious subjective experience of self-motion. Thus, Challenge 2 (Significance of Vection) tackles the crucial issue of whether such conscious experiences actually serve functional roles during self-motion (e.g., in terms of controlling or guiding the self-motion). After more than 100 years of vection research there has been surprisingly little investigation into its functional significance. Challenge 3 (Vection Measures) discusses the difficulties with existing subjective self-report measures of vection (particularly in the context of contemporary research), and proposes several more objective measures of vection based on recent empirical findings. Finally, Challenge 4 (Neural Basis) reviews the recent neuroimaging literature examining the neural basis of vection and discusses the hurdles still facing these investigations.
Collapse
Affiliation(s)
- Stephen Palmisano
- School of Psychology, University of Wollongong Wollongong, NSW, Australia
| | - Robert S Allison
- Department of Electrical Engineering and Computer Science, York University Toronto, ON, Canada
| | - Mark M Schira
- School of Psychology, University of Wollongong Wollongong, NSW, Australia
| | - Robert J Barry
- School of Psychology, University of Wollongong Wollongong, NSW, Australia
| |
Collapse
|
6
|
Väljamäe A, Sell S. The influence of imagery vividness on cognitive and perceptual cues in circular auditorily-induced vection. Front Psychol 2014; 5:1362. [PMID: 25520683 PMCID: PMC4253967 DOI: 10.3389/fpsyg.2014.01362] [Citation(s) in RCA: 5] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/25/2014] [Accepted: 11/08/2014] [Indexed: 11/13/2022] Open
Abstract
In the absence of other congruent multisensory motion cues, sound contribution to illusions of self-motion (vection) is relatively weak and often attributed to purely cognitive, top-down processes. The present study addressed the influence of cognitive and perceptual factors in the experience of circular, yaw auditorily-induced vection (AIV), focusing on participants imagery vividness scores. We used different rotating sound sources (acoustic landmark vs. movable types) and their filtered versions that provided different binaural cues (interaural time or level differences, ITD vs. ILD) when delivering via loudspeaker array. The significant differences in circular vection intensity showed that (1) AIV was stronger for rotating sound fields containing auditory landmarks as compared to movable sound objects; (2) ITD based acoustic cues were more instrumental than ILD based ones for horizontal AIV; and (3) individual differences in imagery vividness significantly influenced the effects of contextual and perceptual cues. While participants with high scores of kinesthetic and visual imagery were helped by vection “rich” cues, i.e., acoustic landmarks and ITD cues, the participants from the low-vivid imagery group did not benefit from these cues automatically. Only when specifically asked to use their imagination intentionally did these external cues start influencing vection sensation in a similar way to high-vivid imagers. These findings are in line with the recent fMRI work which suggested that high-vivid imagers employ automatic, almost unconscious mechanisms in imagery generation, while low-vivid imagers rely on more schematic and conscious framework. Consequently, our results provide an additional insight into the interaction between perceptual and contextual cues when experiencing purely auditorily or multisensory induced vection.
Collapse
Affiliation(s)
- Aleksander Väljamäe
- Decision, Emotion, and Perception lab, Department of Behavioural Sciences and Learning, Linköping University Linköping, Sweden
| | - Sara Sell
- National Center for Rehabilitative Auditory Research Portland, OR, USA ; Department of Education, Pacific University Forest Grove, OR, USA ; Department of Communication Sciences and Disorders, James Madison University Harrisonburg, VA, USA
| |
Collapse
|
7
|
Hettinger L, Schmidt-Daly T, Jones D, Keshavarz B. Illusory Self-Motion in Virtual Environments. HANDBOOK OF VIRTUAL ENVIRONMENTS 2014. [DOI: 10.1201/b17360-23] [Citation(s) in RCA: 24] [Impact Index Per Article: 2.2] [Reference Citation Analysis] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 12/04/2022]
|
8
|
Seno T, Kitaoka A, Palmisano S. Vection induced by illusory motion in a stationary image. Perception 2014; 42:1001-5. [PMID: 24386721 DOI: 10.1068/p7511] [Citation(s) in RCA: 8] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/26/2022]
Abstract
Ilusory self-motion (vection) can be induced by large areas of visual motion stimulation. Here we demonstrate for the first time that illusory expansion can induce vection in the absence of any physical display motion.
Collapse
Affiliation(s)
- Takeharu Seno
- Institute for Advanced Study, Kyushu University, 6-10-1 Hakozaki, Higashi-ku, Fukuoka 812-8581, Japan.
| | | | | |
Collapse
|