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For: Ferguson CJ, Cruz AM, Rueda SM. Gender, Video Game Playing Habits and Visual Memory Tasks. Sex Roles 2007. [DOI: 10.1007/s11199-007-9332-z] [Citation(s) in RCA: 35] [Impact Index Per Article: 2.1] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/29/2022]
Number Cited by Other Article(s)
1
Wang B, Jiang J, Guo W. Effects of a single bout of mobile action video game play on attentional networks. PeerJ 2023;11:e16409. [PMID: 37965289 PMCID: PMC10642364 DOI: 10.7717/peerj.16409] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/03/2023] [Accepted: 10/15/2023] [Indexed: 11/16/2023]  Open
2
Adversarial brain multiplex prediction from a single brain network with application to gender fingerprinting. Med Image Anal 2020;67:101843. [PMID: 33129149 DOI: 10.1016/j.media.2020.101843] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/21/2019] [Revised: 07/25/2020] [Accepted: 09/07/2020] [Indexed: 11/22/2022]
3
Cabras C, Cubadda ML, Sechi C. Relationships Among Violent and Non-Violent Video Games, Anxiety, Self-Esteem, and Aggression in Female and Male Gamers. INTERNATIONAL JOURNAL OF GAMING AND COMPUTER-MEDIATED SIMULATIONS 2019. [DOI: 10.4018/ijgcms.2019070102] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/09/2022]
4
Milani L, Grumi S, Di Blasio P. Positive Effects of Videogame Use on Visuospatial Competencies: The Impact of Visualization Style in Preadolescents and Adolescents. Front Psychol 2019;10:1226. [PMID: 31231275 PMCID: PMC6559178 DOI: 10.3389/fpsyg.2019.01226] [Citation(s) in RCA: 9] [Impact Index Per Article: 1.8] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/22/2018] [Accepted: 05/09/2019] [Indexed: 11/21/2022]  Open
5
House G, Burdea G, Polistico K, Roll D, Kim J, Grampurohit N, Damiani F, Keeler S, Hundal J, Pollack S. Integrative rehabilitation of residents chronic post-stroke in skilled nursing facilities: the design and evaluation of the BrightArm Duo. Disabil Rehabil Assist Technol 2016;11:683-94. [PMID: 26218427 DOI: 10.3109/17483107.2015.1068384] [Citation(s) in RCA: 21] [Impact Index Per Article: 2.6] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/06/2015] [Accepted: 06/29/2015] [Indexed: 11/13/2022]
6
Effects of video-game play on information processing: a meta-analytic investigation. Psychon Bull Rev 2014;20:1055-79. [PMID: 23519430 DOI: 10.3758/s13423-013-0418-z] [Citation(s) in RCA: 149] [Impact Index Per Article: 14.9] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/13/2022]
7
Memory abilities in action video game players. COMPUTERS IN HUMAN BEHAVIOR 2014. [DOI: 10.1016/j.chb.2014.01.018] [Citation(s) in RCA: 67] [Impact Index Per Article: 6.7] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/21/2022]
8
Rabin BA, Burdea GC, Roll DT, Hundal JS, Damiani F, Pollack S. Integrative rehabilitation of elderly stroke survivors: the design and evaluation of the BrightArm™. Disabil Rehabil Assist Technol 2011;7:323-35. [PMID: 22107353 DOI: 10.3109/17483107.2011.629329] [Citation(s) in RCA: 21] [Impact Index Per Article: 1.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/13/2022]
9
Richardson AE, Collaer ML. Virtual navigation performance: the relationship to field of view and prior video gaming experience. Percept Mot Skills 2011;112:477-98. [PMID: 21667757 DOI: 10.2466/22.24.pms.112.2.477-498] [Citation(s) in RCA: 15] [Impact Index Per Article: 1.2] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/15/2022]
10
Richardson AE, Powers ME, Bousquet LG. Video game experience predicts virtual, but not real navigation performance. COMPUTERS IN HUMAN BEHAVIOR 2011. [DOI: 10.1016/j.chb.2010.10.003] [Citation(s) in RCA: 37] [Impact Index Per Article: 2.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/18/2022]
11
Durkin K. Videogames and Young People with Developmental Disorders. REVIEW OF GENERAL PSYCHOLOGY 2010. [DOI: 10.1037/a0019438] [Citation(s) in RCA: 96] [Impact Index Per Article: 6.9] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/08/2022]
12
Kato PM. Video Games in Health Care: Closing the Gap. REVIEW OF GENERAL PSYCHOLOGY 2010. [DOI: 10.1037/a0019441] [Citation(s) in RCA: 291] [Impact Index Per Article: 20.8] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/08/2022]
13
Blazing Angels or Resident Evil? Can Violent Video Games be a Force for Good? REVIEW OF GENERAL PSYCHOLOGY 2010. [DOI: 10.1037/a0018941] [Citation(s) in RCA: 124] [Impact Index Per Article: 8.9] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/03/2023]
14
Spence I, Feng J. Video Games and Spatial Cognition. REVIEW OF GENERAL PSYCHOLOGY 2010. [DOI: 10.1037/a0019491] [Citation(s) in RCA: 280] [Impact Index Per Article: 20.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/08/2022]
15
Ferguson CJ. Research on the Effects of Violent Video Games: A Critical Analysis. SOCIAL AND PERSONALITY PSYCHOLOGY COMPASS 2009. [DOI: 10.1111/j.1751-9004.2009.00175.x] [Citation(s) in RCA: 5] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/29/2022]
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