Balli F. Developing Digital Games to Address Airway Clearance Therapy in Children With Cystic Fibrosis: Participatory Design Process.
JMIR Serious Games 2018;
6:e18. [PMID:
30463835 PMCID:
PMC6282016 DOI:
10.2196/games.8964]
[Citation(s) in RCA: 14] [Impact Index Per Article: 2.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/14/2017] [Revised: 06/25/2018] [Accepted: 07/17/2018] [Indexed: 11/13/2022] Open
Abstract
BACKGROUND
Children affected with cystic fibrosis do respiratory exercises to release the mucus stuck in their lungs.
OBJECTIVE
The objective of our study was to develop prototypes of digital games that use breath pressure to make this daily physiotherapy more fun.
METHODS
We used a participatory design approach and organized short events to invite contributors from different disciplines to develop game prototypes. From the 6 prototypes, 3 were tested by 10 children during a prestudy. The source code of the games, of which 2 continue to be developed, has been released on the internet under fair use licenses.
RESULTS
We discuss 7 themes of importance in designing games for health, combining our experience with a review a posteriori of literature.
CONCLUSIONS
This study provides examples of games and their pitfalls as well as recommendations to create games for health in a participatory approach that enables everyone to improve and adapt the work done.
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