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Feter N, Ligeza TS, Bashir N, Shanmugam RJ, Montero Herrera B, Aldabbagh T, Usman AF, Yonezawa A, McCarthy S, Herrera D, Vargas D, Mir EM, Syed T, Desai S, Shi H, Kim W, Puhar N, Gowda K, Nowak O, Kuang J, Quiroz F, Caputo EL, Yu Q, Pionke JJ, Zou L, Raine LB, Gratton G, Fabiani M, Lubans DR, Hallal PC, Pindus DM. Effects of reducing sedentary behaviour by increasing physical activity, on cognitive function, brain function and structure across the lifespan: a systematic review and meta-analysis. Br J Sports Med 2024:bjsports-2024-108444. [PMID: 39197948 DOI: 10.1136/bjsports-2024-108444] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Accepted: 08/16/2024] [Indexed: 09/01/2024]
Abstract
OBJECTIVE To examine the acute and chronic effects of reducing prolonged sedentary time (ST) with physical activity (PA) on cognitive and brain health. DESIGN Systematic review and meta-analysis. DATA SOURCES PubMed, Scopus, CINAHL, PsycINFO, SPORTDiscus, Web of Science, and ProQuest Dissertation and Theses. ELIGIBILITY CRITERIA Randomised controlled trials (RCTs) published from inception to 17 June 2024, with healthy participants without cognitive impairment or neurological conditions that affect cognitive functioning, aged ≥4 years, testing acute and chronic effects of reducing ST and/or prolonged ST by reallocating ST to PA on cognitive function, brain function, and structure. RESULTS We included 25 RCTs (n=1289) investigating acute (21 studies) and chronic (4 studies) effects on cognitive function (acute: n=20, chronic: n=4) and brain function (acute: n=7, chronic: n=1); there were no studies on brain structure. Acutely interrupting continuous ST with either multiple or a single PA bout improved cognitive function measured from 3 hours to three consecutive days based on 91 effect sizes (g=0.17, 95% CI: 0.05 to 0.29, p=0.005, I 2=45.5%). When comparing single versus multiple PA bouts, only multiple PA bouts yielded a positive effect on cognitive function based on 72 effect sizes (g=0.20, 95% CI: 0.06 to 0.35, p=0.006; I 2=48.8%). Chronic studies reported null findings on cognitive function (n=4), with some evidence of improved neural efficiency of the hippocampus (n=1). CONCLUSION Interrupting ST with PA acutely improves cognitive function. The evidence from chronic studies remains inconclusive. SYSTEMATIC REVIEW REGISTRATION PROSPERO CRD42020200998.
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Affiliation(s)
- Natan Feter
- Postgraduate Program in Epidemiology, Universidade Federal do Rio Grande do Sul, Porto Alegre, Brazil
| | - Tomasz S Ligeza
- Institute of Psychology, Jagiellonian University, Krakow, Poland
| | - Neha Bashir
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- The School of Cellular and Molecular Biology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Ramiya J Shanmugam
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- The School of Cellular and Molecular Biology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Bryan Montero Herrera
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Department of Kinesiology, University of North Carolina at Greensboro, Greensboro, North Carolina, USA
| | - Tamara Aldabbagh
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- School of Integrative Biology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Anne-Farah Usman
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- The School of Cellular and Molecular Biology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Ayumi Yonezawa
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- The School of Cellular and Molecular Biology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Shane McCarthy
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Department of Physiology and Biophysics, University of Illinois College of Medicine, Chicago, Illinois, USA
| | - Danielle Herrera
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Department of Surgery, Ann and Robert Lurie Children's Hospital, Chicago, Illinois, USA
| | - Denise Vargas
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- The School of Cellular and Molecular Biology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Emaad M Mir
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- The School of Cellular and Molecular Biology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Talha Syed
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Department of Psychology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Sanam Desai
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Hector Shi
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Department of Psychology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - William Kim
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Department of Economics, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Natalie Puhar
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Department of Psychology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Kushi Gowda
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- College of Medicine Peoria, University of Illinois, Peoria, Illinois, USA
| | - Olivia Nowak
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Research & Development Solutions, IQVIA, Overland Park, Kansas, USA
| | - Jin Kuang
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- School of Psychology, Shenzhen University, Shenzhen, People's Republic of China
| | - Flor Quiroz
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Department of Psychology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Eduardo L Caputo
- School of Public Health, Brown University, Providence, Rhode Island, USA
| | - Qian Yu
- School of Psychology, Shenzhen University, Shenzhen, People's Republic of China
| | - J J Pionke
- iSchool, Syracuse University, Syracuse, New York, USA
| | - Liye Zou
- School of Psychology, Shenzhen University, Shenzhen, People's Republic of China
| | - Lauren B Raine
- Department of Physical Therapy, Movement & Rehabilitation Sciences, Northeastern University, Boston, Massachusetts, USA
- Department of Medical Sciences, Northeastern University, Boston, Massachusetts, USA
| | - Gabriele Gratton
- Department of Psychology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Beckman Institute for Advanced Science and Technology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Monica Fabiani
- Department of Psychology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Beckman Institute for Advanced Science and Technology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - David R Lubans
- College of Human and Social Futures, University of Newcastle Australia, Callaghan, New South Wales, Australia
- Hunter Medical Research Institute, New Lambton Heights, New South Wales, Australia
- Faculty of Sport and Health Sciences, University of Jyväskylä, Jyväskylä, Finland
| | - Pedro C Hallal
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
| | - Dominika M Pindus
- Department of Health and Kinesiology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Beckman Institute for Advanced Science and Technology, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
- Neuroscience Program, University of Illinois Urbana-Champaign, Urbana, Illinois, USA
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Campbell MJ, Cregan SC, Joyce JM, Kowal M, Toth AJ. Comparing the cognitive performance of action video game players and age-matched controls following a cognitively fatiguing task: A stage 2 registered report. Br J Psychol 2024; 115:363-385. [PMID: 38140897 DOI: 10.1111/bjop.12692] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/19/2021] [Revised: 12/07/2023] [Accepted: 12/11/2023] [Indexed: 12/24/2023]
Abstract
Recent work demonstrates that those who regularly play action video games (AVGs) consistently outperform non-gamer (NG) controls on tests of various cognitive abilities. AVGs place high demands on several cognitive functions and are often engaged with for long periods of time (e.g., over 2 h), predisposing players to experiencing cognitive fatigue. The detrimental effects of cognitive fatigue have been widely studied in various contexts where accurate performance is crucial, including aviation, military, and sport. Even though AVG players may be prone to experiencing cognitive fatigue, this topic has received little research attention to date. In this study, we compared the effect of a cognitively fatiguing task on the subsequent cognitive performance of action video game players and NG control participants. Our results indicated AVGs showed superior spatial working memory and complex attention abilities while showing no difference from NGs on simple attention performance. Additionally, we found that our cognitive fatigue and control interventions did not differentially affect the cognitive performance of AVGs and NGs in this study. This pre-registered study provides evidence that AVGs show superior cognitive abilities in comparison to a non-gaming population, but do not appear more resilient to cognitive fatigue.
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Affiliation(s)
- Mark J Campbell
- Lero, the Science Foundation Ireland Research Centre for Software, University of Limerick, Limerick, Ireland
- Department of Physical Education and Sport Sciences, University of Limerick, Limerick, Ireland
| | - Sarah C Cregan
- Lero, the Science Foundation Ireland Research Centre for Software, University of Limerick, Limerick, Ireland
- Department of Physical Education and Sport Sciences, University of Limerick, Limerick, Ireland
| | - John M Joyce
- Lero, the Science Foundation Ireland Research Centre for Software, University of Limerick, Limerick, Ireland
| | - Magdalena Kowal
- Lero, the Science Foundation Ireland Research Centre for Software, University of Limerick, Limerick, Ireland
- Department of Physical Education and Sport Sciences, University of Limerick, Limerick, Ireland
| | - Adam J Toth
- Lero, the Science Foundation Ireland Research Centre for Software, University of Limerick, Limerick, Ireland
- Department of Physical Education and Sport Sciences, University of Limerick, Limerick, Ireland
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Cregan SC, Toth AJ, Campbell MJ. Playing for keeps or just playing with emotion? Studying tilt and emotion regulation in video games. Front Psychol 2024; 15:1385242. [PMID: 38737959 PMCID: PMC11082399 DOI: 10.3389/fpsyg.2024.1385242] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/13/2024] [Accepted: 04/05/2024] [Indexed: 05/14/2024] Open
Abstract
Introduction In video gaming, tilt is thought to relate to poor emotional control and game performance. Despite widespread recognition of tilt in video gaming, there is a lack of research examining tilt empirically. Methods One thousand and seven gamers took part in our online study examining gamers experience of tilt, the factors which contribute to and protect against tilt, and the emotion regulation strategies gamers employ to deal with tilt. Results Gamers who reported playing for more competitive reasons, were at higher risk of experiencing tilt. Additional factors associated with an increased risk of experiencing tilt were increased anger and more hours spent playing. Protective factors against experiencing tilt were also identified, inclusive of a greater number of years gaming experience and engagement in adaptive emotion regulation strategies. Discussion This study provides an important starting point for creating a better understanding of tilt in gaming, equipping us with new knowledge to better support gamers to improve their emotion regulation during game play performance.
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Affiliation(s)
- Sarah C. Cregan
- Department of Physical Education and Sport Sciences, Faculty of Education and Health Sciences, University of Limerick, Limerick, Ireland
- Lero - Science Foundation Ireland Research Centre for Software, University of Limerick, Limerick, Ireland
| | - Adam J. Toth
- Department of Physical Education and Sport Sciences, Faculty of Education and Health Sciences, University of Limerick, Limerick, Ireland
- Lero - Science Foundation Ireland Research Centre for Software, University of Limerick, Limerick, Ireland
- Faculty of Education and Health Sciences, Health Research Institute, University of Limerick, Limerick, Ireland
- Centre for Sport Leadership, Maties Sport, Stellenbosch University, Stellenbosch, South Africa
| | - Mark J. Campbell
- Department of Physical Education and Sport Sciences, Faculty of Education and Health Sciences, University of Limerick, Limerick, Ireland
- Lero - Science Foundation Ireland Research Centre for Software, University of Limerick, Limerick, Ireland
- Faculty of Education and Health Sciences, Health Research Institute, University of Limerick, Limerick, Ireland
- Centre for Sport Leadership, Maties Sport, Stellenbosch University, Stellenbosch, South Africa
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Lam WK, Chen B, Liu RT, Cheung JCW, Wong DWC. Spine Posture, Mobility, and Stability of Top Mobile Esports Athletes: A Case Series. BIOLOGY 2022; 11:biology11050737. [PMID: 35625465 PMCID: PMC9138953 DOI: 10.3390/biology11050737] [Citation(s) in RCA: 2] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Subscribe] [Scholar Register] [Received: 04/11/2022] [Revised: 05/02/2022] [Accepted: 05/10/2022] [Indexed: 11/16/2022]
Abstract
Professional esports athletes spend a long time in the same sitting posture during training and competition. Mobile esports may exacerbate potential postural problems because of the closer and unsupported arms and because athletes spend more time in a forward-/flexed-head posture. Prolonged sitting in these postures carries significant health risks and may lead to musculoskeletal problems and injuries. The objective of this retrospective study is to assess the posture, mobility, and stability of the spine for professional mobile esports athletes. We collected spine-assessment data from 48 athletes participating in a top-tier league on a real-time-strategy battle-arena online game. The spinal assessment was conducted using the SpinalMouse® under upright standing and trunk flexion in addition to the Matthiass test. Measurements were converted into Idiag Scores by the SpinalMouse® software. The Idiag Posture, Idiag Mobility, and Idiag Stability scores were 62.50 (IQR: 21), 63.50 (IQR: 19.5), and 54.50 (IQR: 14.5), respectively, and were significantly lower (p < 0.001) than the reference normative value (100). Age was found to have a weak positive correlation with the posture score (ρ = 0.29, p = 0.048). Although career duration appeared to lower the scores, the association was insignificant (p > 0.05). The scores also had no significant association with body height, body mass, body mass index, and esports team (p > 0.05). It was anticipated that mobile-based esports would attenuate the biomechanics of the spine and increase the likelihood of musculoskeletal problems, such as neck and back pain.
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Affiliation(s)
- Wing-Kai Lam
- Sports Information and External Affairs Centre, Hong Kong Sports Institute, Hong Kong 999077, China;
| | - Bob Chen
- Dr Chen Sport Training and Rehabilitation Research Center, Beijing 101111, China;
- Correspondence: (B.C.); (D.W.-C.W.); Tel.: +86-137-0106-6063 (B.C.); +852-2766-7669 (D.W.-C.W.)
| | - Rui-Tan Liu
- Dr Chen Sport Training and Rehabilitation Research Center, Beijing 101111, China;
| | - James Chung-Wai Cheung
- Department of Biomedical Engineering, Faculty of Engineering, The Hong Kong Polytechnic University, Hong Kong 999077, China;
| | - Duo Wai-Chi Wong
- Department of Biomedical Engineering, Faculty of Engineering, The Hong Kong Polytechnic University, Hong Kong 999077, China;
- Correspondence: (B.C.); (D.W.-C.W.); Tel.: +86-137-0106-6063 (B.C.); +852-2766-7669 (D.W.-C.W.)
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