1
|
Albaladejo-García C, Luis-Del Campo V, Morenas J, Moreno FJ. Gaze Behaviors, Estimated Quiet Eye Characteristics, and Decision Making of Nonexpert Assistant Referees Judging Offside Events in Soccer. JOURNAL OF SPORT & EXERCISE PSYCHOLOGY 2024; 46:283-292. [PMID: 39245442 DOI: 10.1123/jsep.2023-0348] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Received: 12/28/2023] [Revised: 08/02/2024] [Accepted: 08/14/2024] [Indexed: 09/10/2024]
Abstract
The study analyzed the gaze behavior and decision-making performance of 20 soccer assistant referees while judging offside events. Specifically, gaze behaviors, gaze entropy, and estimated quiet eye (eQE; defined as the last fixation prior to the attacker's ball pass) characteristics (i.e., location, onset, offset, and duration) were analyzed in relation to decision-making accuracy. Although a significant number of fixations were observed on the offside line, the highest viewing time corresponded to the ball carrier. The gaze behavior indicated a high distribution of fixations, as evidenced by high stationary gaze entropy (>90%). The assistant referees also distinguished offside from onside positions above chance. However, they displayed nonprolonged eQE on the offside line. As a result, no significant relationships were found between the eQE characteristics and decision-making accuracy. The study concludes that the absence of more functional gaze behaviors, specifically with longer eQE focused on the offside line, impaired the decision-making accuracy of nonexpert assistant referees in soccer.
Collapse
Affiliation(s)
| | - Vicente Luis-Del Campo
- Laboratory of Learning and Motor Control, Faculty of Sports Sciences, University of Extremadura, Cáceres, Spain
| | - Jesús Morenas
- Laboratory of Learning and Motor Control, Faculty of Sports Sciences, University of Extremadura, Cáceres, Spain
| | - Francisco J Moreno
- Sports Research Centre, Department of Sport Sciences, Miguel Hernández University, Elche, Spain
| |
Collapse
|
2
|
Raffan R, Mann D, Savelsbergh G. Expertise and Deceptive Movements in Sport. SPORTS MEDICINE - OPEN 2024; 10:73. [PMID: 38861037 PMCID: PMC11166615 DOI: 10.1186/s40798-024-00730-8] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Subscribe] [Scholar Register] [Received: 01/22/2023] [Accepted: 05/17/2024] [Indexed: 06/12/2024]
Abstract
BACKGROUND Deceptive movements occur when an actor seeks to fake, hide or delay kinematic information about their true movement outcomes. The purpose of deceptive movements is to impair the perception of opponents (the 'observer') to gain an advantage over them. We argue though that a lack of conceptual clarity has led to confusion about what deception is and in understanding the different approaches by which an actor can deceive their opponent. The aim of this article is to outline a conceptual framework for understanding deceptive movements in sport. MAIN BODY Adopting Interpersonal Deception Theory from the field of communication, we define deception as when an actor deliberately alters their actions in an attempt to impair the ability of an observer to anticipate their true action outcomes. Further, deception can be achieved either by what we define as deceit, the act of providing false information, or disguise, the act of concealing the action outcome. Skilled athletes often have actions that are difficult to anticipate, but an action is only classified as containing deception if the actor has explicit intent to deceive an observer. Having outlined the conceptual framework, we then review existing empirical findings on the skilled perception of deceptive movements considering the framework. This approach includes a critical evaluation of the mechanisms known to facilitate the perceptual ability to prevent being deceived, including a consideration of visual search strategies, confidence, the contribution of visual and motor experiences, and the influence of response biases and action capabilities on perceptual performance. CONCLUSION The distinction between deceit and disguise particularly helps to show that most research has examined deceit, with little known about how an actor can more effectively disguise their action, or about how an observer can improve their ability to anticipate the outcome of disguised actions. The insights help to identify fruitful areas for future research and outline implications for skill acquisition and performance enhancement.
Collapse
Affiliation(s)
- Ryan Raffan
- Department of Human Movement Science, Nelson Mandela University, Port Elizabeth, South Africa.
- Department of Human Movement Sciences, Vrije Universiteit Amsterdam, Amsterdam Movement Sciences and Institute Brain and Behavior Amsterdam (iBBA), Amsterdam, The Netherlands.
| | - David Mann
- Department of Human Movement Sciences, Vrije Universiteit Amsterdam, Amsterdam Movement Sciences and Institute Brain and Behavior Amsterdam (iBBA), Amsterdam, The Netherlands
| | - Geert Savelsbergh
- Department of Human Movement Sciences, Vrije Universiteit Amsterdam, Amsterdam Movement Sciences and Institute Brain and Behavior Amsterdam (iBBA), Amsterdam, The Netherlands
- Faculty of Sports and Nutrition, Amsterdam University of Applied Sciences, Amsterdam, The Netherlands
| |
Collapse
|
3
|
Limballe A, Kulpa R, Vu A, Mavromatis M, Bennett SJ. Virtual reality boxing: Gaze-contingent manipulation of stimulus properties using blur. Front Psychol 2022; 13:902043. [PMID: 36248589 PMCID: PMC9557204 DOI: 10.3389/fpsyg.2022.902043] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/22/2022] [Accepted: 09/09/2022] [Indexed: 11/13/2022] Open
Abstract
It has been reported that behavior of experts and novices in various sporting tasks is impervious to the introduction of blur. However, studies have used diverse methods of blurring the visual stimulus (i.e., dioptric blur and Gaussian blur), and tasks that did not always preserve the normal perception-action coupling. In the current study, we developed a novel experimental protocol to examine the effect of different levels of Gaussian blur on interception performance and eye gaze data using an immersive VR task. Importantly, this provided a realistic simulation of a real-world boxing scenario (e.g., the presence of a feint prior to the onset of different combinations of punches) in which expert combat athletes (n = 18) experienced a first-person, adaptive viewpoint of the visual environment, which could be blurred according to their gaze location (central blur, peripheral blur, no blur). We found that participants exhibited similar interception performance in the presence of central blur or peripheral blur compared to a control condition with no blur. However, interception performance was significantly better with a central blur compared to peripheral blur. Eye gaze data indicated that although participants fixated at similar areas of interest irrespective of the presence of blur, fixation duration was significantly longer with a strong level of blur in the peripheral viewing condition than all levels of central blur and the control condition. These findings can be explained by relocating attention to different areas of the environment, which thereby influenced the perception of salient information. Participants also performed better on the first punch of a sequence preceded by a foot feint compared to arm feint or no feint. Still, irrespective of feint type, performance was significantly better on the second and third punch compared to the first punch. These findings are consistent with participants using additional information from the opponent's body movements and situational probabilities to increase performance as the sequence of punches developed. Overall, these are the first evidence for the use of VR as a means to examine gaze-contingent manipulations of the environment, and hence highlight the potential for facilitating learning and transfer to a real sporting situations.
Collapse
Affiliation(s)
| | - Richard Kulpa
- Inria, M2S - EA 7470, University Rennes, Rennes, France
- *Correspondence: Richard Kulpa
| | - Alexandre Vu
- Inria, M2S - EA 7470, University Rennes, Rennes, France
| | | | - Simon J. Bennett
- School of Sport and Exercise Sciences, Liverpool John Moores University, Liverpool, United Kingdom
| |
Collapse
|
4
|
Limballe A, Kulpa R, Bennett S. Using Blur for Perceptual Investigation and Training in Sport? A Clear Picture of the Evidence and Implications for Future Research. Front Psychol 2022; 12:752582. [PMID: 35308077 PMCID: PMC8926072 DOI: 10.3389/fpsyg.2021.752582] [Citation(s) in RCA: 2] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/03/2021] [Accepted: 12/24/2021] [Indexed: 11/13/2022] Open
Abstract
Dynamic, interactive sports require athletes to identify, pick-up and process relevant information in a very limited time, in order to then make an appropriate response. Perceptual-cognitive skills are, therefore, a key determinant of elite sporting performance. Recently, sport scientists have investigated ways to assess and train perceptual-cognitive skills, with one such method involving the use of blurred stimuli. Here, we describe the two main methods used to generate blur (i.e., dioptric and Gaussian) and then review the current findings in a sports context. Overall, it has been shown the use of blur can enhance performance and learning of sporting tasks in novice participants, especially when the blur is applied to peripheral stimuli. However, while intermediate and expert level participants are relatively impervious to the presence of blur, it remains to be determined if they are positive effects on learning. In a final section, we describe some of the methodological issues that limit the application of blur and then discuss the potential use of virtual reality to extend the current research base in sporting contexts.
Collapse
Affiliation(s)
| | | | - Simon Bennett
- School of Sport and Exercise Sciences, Liverpool John Moores University, Liverpool, United Kingdom
| |
Collapse
|
5
|
Cunningham I, Mergler J, Wattie N. Training and development in sport officials: A systematic review. Scand J Med Sci Sports 2022; 32:654-671. [PMID: 34981853 DOI: 10.1111/sms.14128] [Citation(s) in RCA: 6] [Impact Index Per Article: 3.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/25/2021] [Revised: 12/12/2021] [Accepted: 01/03/2022] [Indexed: 11/29/2022]
Abstract
Sport officials make significant contributions to organized sport, yet scientific evidence to inform their specialized training and education at various levels has lagged. While psychological and performance demands of expert sport officials have been well documented, the extent of research about talent and expertise development, training efficacy, and broader developmental trajectories is unclear. This systematic review summarizes 30 years of published findings on the study of training and development of sport officials, including areas of research interest, study designs, and sport official characteristics. A PRISMA systematic review was conducted, utilizing three scientific databases (Web of Science, SportsDiscus, PsycInfo) to identify relevant studies (N = 27). Female participants were generally underrepresented in studies (17%), while football officials were most often represented (79%). Training intervention (59%), retrospective (37%), and cross-sectional comparison (22%) were the main study designs. Expert and near-expert sport officials' training histories and responses to empirically driven isolated-skills training represented the predominant areas of study. Sport-specific, video-based infraction detection tasks were the most frequently used training methods to improve perceptual-cognitive skills for on-field decision-making, however, studies lacked retention measures to on-field performance. Psychological skills training programs were found to have mixed effects and used varied criteria for measuring training efficacy. Physical training showed mainly significant effects on physiological measures and aging influences for on-field performance. More rigorous sport-specific evidence, assessments of training transfer, program efficacy, and macro-developmental trajectory and milestone data are needed to inform training programs and developmental plans.
Collapse
Affiliation(s)
- Ian Cunningham
- School of Applied Sciences, Edinburgh Napier University, Scotland, UK.,Faculty of Health Sciences, Ontario Tech University, Oshawa, Ontario, Canada
| | - Jason Mergler
- Faculty of Kinesiology and Recreation Management, University of Manitoba, Winnipeg, Manitoba, Canada
| | - Nick Wattie
- Faculty of Health Sciences, Ontario Tech University, Oshawa, Ontario, Canada
| |
Collapse
|
6
|
Hurley OA. Sport Cyberpsychology in Action During the COVID-19 Pandemic (Opportunities, Challenges, and Future Possibilities): A Narrative Review. Front Psychol 2021; 12:621283. [PMID: 33746838 PMCID: PMC7977283 DOI: 10.3389/fpsyg.2021.621283] [Citation(s) in RCA: 6] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/25/2020] [Accepted: 02/01/2021] [Indexed: 11/30/2022] Open
Abstract
Interest in sport cyberpsychology has become more popular over the last decade, primarily due to the increased use of technology and the online world, including social media, within sport settings (Hurley, 2018). In 2020, this became even more apparent for many athletes, their support teams and their sport organisations, when their professional and social worlds became cyber-dominated due to the COVID-19 pandemic. Many challenges were encountered by: (i) the athletes, in their efforts to remain active and well during this time when all competitions were cancelled and (ii) the healthcare professionals, working with these athletes, in their efforts to continue to support the athletes, when severe travel restrictions and social distancing were in place for considerable periods of time. The purpose of this paper, using a narrative review process, is to present and scrutinise an array of Internet interventions, remote psychological supports and applications (apps) that the athletes and their support personnel used to help them meet their physical, social, and emotional needs during the pandemic. The beneficial and restrictive features of these online options will be presented. Two main themes will be considered in order to focus this discussion, namely, (i) the potential physical and mental opportunities and challenges using the online world extensively during this time presented for the individuals working in sport and (ii) suggestions for how such online interventions used by the athletes, their coaches and sport science personnel during the pandemic may be maintained in some positive ways into the future, to help the athletes prepare for their upcoming competitions, their training and their future careers when they retire from elite sport.
Collapse
Affiliation(s)
- Olivia A. Hurley
- Department of Technology and Psychology, Institute of Art, Design, and Technology, Dublin, Ireland
| |
Collapse
|
7
|
Park SH, Ryu D, Uiga L, Masters R, Abernethy B, Mann DL. Falling for a Fake: The Role of Kinematic and Non-kinematic Information in Deception Detection. Perception 2019; 48:330-337. [PMID: 30895874 DOI: 10.1177/0301006619837874] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.6] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/14/2022]
Abstract
Kinematic and non-kinematic visual information have been examined in the context of movement anticipation by athletes, although less so in deception detection. This study examined the role of kinematic and non-kinematic visual information in the anticipation of deceptive and non-deceptive badminton shots. Skilled ( n = 12) and less skilled ( n = 12) badminton players anticipated the direction of deceptive and non-deceptive shots presented via video footage displayed in normal (kinematic and non-kinematic information), low (kinematic information emphasized), and high (non-kinematic information emphasized) spatial frequency conditions. Each shot was occluded one frame before shuttle-racquet contact or at contact. In deceptive trials, skilled players showed decreased anticipation accuracy in the high spatial frequency condition ( p = .050) compared to normal and low spatial frequency conditions, which did not differ. The study suggests that an emphasis on kinematic information results in accurate anticipation in response to deceptive movements and that an emphasis on non-kinematic information results in less accurate anticipation by experts.
Collapse
Affiliation(s)
- So Hyun Park
- Te Huataki Waiora Faculty of Health, Sport, and Human Performance, The University of Waikato, Hamilton, New Zealand
| | - Donghyun Ryu
- Institute for the Psychology of Elite Performance, School of Sport, Health and Exercise Sciences, Bangor University, Bangor, UK
| | - Liis Uiga
- Te Huataki Waiora Faculty of Health, Sport, and Human Performance, The University of Waikato, Hamilton, New Zealand
| | - Rich Masters
- Te Huataki Waiora Faculty of Health, Sport, and Human Performance, The University of Waikato, Hamilton, New Zealand
| | - Bruce Abernethy
- School of Human Movement and Nutrition Sciences, University of Queensland, Brisbane, Australia
| | - David L Mann
- Department of Human Movement Sciences, Amsterdam Movement Sciences and Institute of Brain and Behavior Amsterdam, Vrije Universiteit Amsterdam, Amsterdam, The Netherlands
| |
Collapse
|