• Reference Citation Analysis
  • v
  • v
  • Find an Article
Find an Article PDF (4635977)   Today's Articles (648)   Subscriber (50070)
For: Maskeliūnas R, Kulikajevas A, Blažauskas T, Damaševičius R, Swacha J. An Interactive Serious Mobile Game for Supporting the Learning of Programming in JavaScript in the Context of Eco-Friendly City Management. Computers 2020;9:102. [DOI: 10.3390/computers9040102] [Citation(s) in RCA: 11] [Impact Index Per Article: 2.8] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/16/2022]
Number Cited by Other Article(s)
1
Deep Reinforcement Learning-Based iTrain Serious Game for Caregivers Dealing with Post-Stroke Patients. INFORMATION 2022. [DOI: 10.3390/info13120564] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/05/2022]  Open
2
Evaluation of MyRelief Serious Game for Better Self-Management of Health Behaviour Strategies on Chronic Low-Back Pain. INFORMATICS 2022. [DOI: 10.3390/informatics9020040] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]  Open
3
Lin Y, Liu Y. An Empirical Study on the Influence of Mobile Games and Mobile Devices for Contemporary Students' Education and Learning Behavior. J ORGAN END USER COM 2022. [DOI: 10.4018/joeuc.315620] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/24/2022]
4
Game-Based Learning, Gamification in Education and Serious Games. COMPUTERS 2022. [DOI: 10.3390/computers11030036] [Citation(s) in RCA: 2] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 02/04/2023]
5
Introducing Sustainable Development Topics into Computer Science Education: Design and Evaluation of the Eco JSity Game. SUSTAINABILITY 2021. [DOI: 10.3390/su13084244] [Citation(s) in RCA: 4] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]
6
Supervisor-Worker Problems with an Application in Education. SENSORS 2021;21:s21061965. [PMID: 33799616 PMCID: PMC8000913 DOI: 10.3390/s21061965] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Subscribe] [Scholar Register] [Received: 02/02/2021] [Revised: 03/06/2021] [Accepted: 03/08/2021] [Indexed: 11/23/2022]
7
Study of the Training of Environmentalists through Gamification as A University Course. SUSTAINABILITY 2021. [DOI: 10.3390/su13042323] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/16/2022]
8
A Cloud Game-Based Educative Platform Architecture: The CyberScratch Project. APPLIED SCIENCES-BASEL 2021. [DOI: 10.3390/app11020807] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 01/04/2023]
PrevPage 1 of 1 1Next
© 2004-2024 Baishideng Publishing Group Inc. All rights reserved. 7041 Koll Center Parkway, Suite 160, Pleasanton, CA 94566, USA