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For: Appelbaum LG, Cain MS, Darling EF, Mitroff SR. Action video game playing is associated with improved visual sensitivity, but not alterations in visual sensory memory. Atten Percept Psychophys 2013;75:1161-7. [PMID: 23709062 DOI: 10.3758/s13414-013-0472-7] [Citation(s) in RCA: 55] [Impact Index Per Article: 5.5] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/08/2022]
Number Cited by Other Article(s)
1
Schaefer SY, Hooyman A, Haikalis NK, Essikpe R, Lohse KR, Duff K, Wang P. Efficacy of Corsi Block Tapping Task training for improving visuospatial skills: a non-randomized two-group study. Exp Brain Res 2022;240:3023-3032. [PMID: 36227343 PMCID: PMC9558013 DOI: 10.1007/s00221-022-06478-5] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/02/2022] [Accepted: 09/30/2022] [Indexed: 11/04/2022]
2
Peracchia S, D’Aurizio G, Curcio G. Videogaming Frequency and Executive Skills in Young Adults. INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH 2022;19:12081. [PMID: 36231382 PMCID: PMC9566057 DOI: 10.3390/ijerph191912081] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Figures] [Subscribe] [Scholar Register] [Received: 08/05/2022] [Revised: 09/21/2022] [Accepted: 09/22/2022] [Indexed: 06/16/2023]
3
Listman JB, Tsay JS, Kim HE, Mackey WE, Heeger DJ. Long-Term Motor Learning in the "Wild" With High Volume Video Game Data. Front Hum Neurosci 2021;15:777779. [PMID: 34987368 PMCID: PMC8720934 DOI: 10.3389/fnhum.2021.777779] [Citation(s) in RCA: 14] [Impact Index Per Article: 4.7] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/15/2021] [Accepted: 11/25/2021] [Indexed: 01/12/2023]  Open
4
Al-Moteri M, Alrehaili AA, Plummer V, Yaseen RW, Alhakami RA, Thobaity AA, Faizo NL. Rapid Visual Search Games and Accuracy of Students' Clinical Observation Skills: A Comparative Study. Clin Simul Nurs 2021. [DOI: 10.1016/j.ecns.2021.03.003] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/26/2023]
5
Screen time and working memory in adolescents: A longitudinal study. J Psychiatr Res 2021;137:266-272. [PMID: 33725639 DOI: 10.1016/j.jpsychires.2021.02.066] [Citation(s) in RCA: 7] [Impact Index Per Article: 2.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 08/03/2020] [Revised: 02/18/2021] [Accepted: 02/26/2021] [Indexed: 11/22/2022]
6
Novak E, Soyturk I. Effects of Action Video Game Play on Arithmetic Performance in Adults. Perception 2021;50:52-68. [PMID: 33446071 DOI: 10.1177/0301006620984405] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/19/2022]
7
Converging Evidence Supporting the Cognitive Link between Exercise and Esport Performance: A Dual Systematic Review. Brain Sci 2020;10:brainsci10110859. [PMID: 33203067 PMCID: PMC7696945 DOI: 10.3390/brainsci10110859] [Citation(s) in RCA: 16] [Impact Index Per Article: 4.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/02/2020] [Accepted: 11/10/2020] [Indexed: 12/14/2022]  Open
8
Smithies TD, Toth AJ, Conroy E, Ramsbottom N, Kowal M, Campbell MJ. Life After Esports: A Grand Field Challenge. Front Psychol 2020;11:883. [PMID: 32431652 PMCID: PMC7214923 DOI: 10.3389/fpsyg.2020.00883] [Citation(s) in RCA: 8] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/12/2020] [Accepted: 04/09/2020] [Indexed: 12/02/2022]  Open
9
Action Video Gaming Does Not Influence Short-Term Ocular Dominance Plasticity in Visually Normal Adults. eNeuro 2020;7:ENEURO.0006-20.2020. [PMID: 32345735 PMCID: PMC7242818 DOI: 10.1523/eneuro.0006-20.2020] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/05/2020] [Revised: 04/14/2020] [Accepted: 04/18/2020] [Indexed: 11/24/2022]  Open
10
Gan X, Yao Y, Liu H, Zong X, Cui R, Qiu N, Xie J, Jiang D, Ying S, Tang X, Dong L, Gong D, Ma W, Liu T. Action Real-Time Strategy Gaming Experience Related to Increased Attentional Resources: An Attentional Blink Study. Front Hum Neurosci 2020;14:101. [PMID: 32341688 PMCID: PMC7163005 DOI: 10.3389/fnhum.2020.00101] [Citation(s) in RCA: 7] [Impact Index Per Article: 1.8] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/15/2019] [Accepted: 03/04/2020] [Indexed: 01/31/2023]  Open
11
Neural correlates of action video game experience in a visuospatial working memory task. Neural Comput Appl 2020. [DOI: 10.1007/s00521-018-3713-9] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/28/2022]
12
Global Game Jam in Latin-America, a Collaborative Videogame Learning Experience. SOCIAL SCIENCES-BASEL 2020. [DOI: 10.3390/socsci9030028] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]
13
Enhancing Attentional Control: Lessons from Action Video Games. Neuron 2019;104:147-163. [DOI: 10.1016/j.neuron.2019.09.031] [Citation(s) in RCA: 79] [Impact Index Per Article: 15.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/29/2019] [Revised: 09/11/2019] [Accepted: 09/19/2019] [Indexed: 02/07/2023]
14
Matern MF, van der Westhuizen A, Mostert SN. The effects of video gaming on visual selective attention. SOUTH AFRICAN JOURNAL OF PSYCHOLOGY 2019. [DOI: 10.1177/0081246319871391] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/15/2022]
15
Sterchi Y, Hättenschwiler N, Schwaninger A. Detection measures for visual inspection of X-ray images of passenger baggage. Atten Percept Psychophys 2019;81:1297-1311. [PMID: 30684203 PMCID: PMC6647488 DOI: 10.3758/s13414-018-01654-8] [Citation(s) in RCA: 14] [Impact Index Per Article: 2.8] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/08/2022]
16
Visual short-term memory for coherent motion in video game players: evidence from a memory-masking paradigm. Sci Rep 2019;9:6027. [PMID: 30988353 PMCID: PMC6465596 DOI: 10.1038/s41598-019-42593-0] [Citation(s) in RCA: 12] [Impact Index Per Article: 2.4] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/26/2018] [Accepted: 03/28/2019] [Indexed: 01/12/2023]  Open
17
Föcker J, Mortazavi M, Khoe W, Hillyard SA, Bavelier D. Neural Correlates of Enhanced Visual Attentional Control in Action Video Game Players: An Event-Related Potential Study. J Cogn Neurosci 2019;31:377-389. [DOI: 10.1162/jocn_a_01230] [Citation(s) in RCA: 21] [Impact Index Per Article: 4.2] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/04/2022]
18
Jin M, Onie S, Curby KM, Most SB. Aversive images cause less perceptual interference among violent video game players: evidence from emotion-induced blindness. VISUAL COGNITION 2018. [DOI: 10.1080/13506285.2018.1553223] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/27/2022]
19
Momi D, Smeralda C, Sprugnoli G, Ferrone S, Rossi S, Rossi A, Di Lorenzo G, Santarnecchi E. Acute and long-lasting cortical thickness changes following intensive first-person action videogame practice. Behav Brain Res 2018;353:62-73. [PMID: 29944915 DOI: 10.1016/j.bbr.2018.06.013] [Citation(s) in RCA: 14] [Impact Index Per Article: 2.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/18/2017] [Revised: 06/01/2018] [Accepted: 06/18/2018] [Indexed: 12/16/2022]
20
Nuyens FM, Kuss DJ, Lopez-Fernandez O, Griffiths MD. The Empirical Analysis of Non-problematic Video Gaming and Cognitive Skills: A Systematic Review. Int J Ment Health Addict 2018. [DOI: 10.1007/s11469-018-9946-0] [Citation(s) in RCA: 10] [Impact Index Per Article: 1.7] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 01/21/2023]  Open
21
Qiu N, Ma W, Fan X, Zhang Y, Li Y, Yan Y, Zhou Z, Li F, Gong D, Yao D. Rapid Improvement in Visual Selective Attention Related to Action Video Gaming Experience. Front Hum Neurosci 2018;12:47. [PMID: 29487514 PMCID: PMC5816940 DOI: 10.3389/fnhum.2018.00047] [Citation(s) in RCA: 25] [Impact Index Per Article: 4.2] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/31/2017] [Accepted: 01/26/2018] [Indexed: 12/31/2022]  Open
22
The experimental analysis of problematic video gaming and cognitive skills: A systematic review. ACTA ACUST UNITED AC 2017. [DOI: 10.1016/j.jtcc.2017.05.001] [Citation(s) in RCA: 14] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]
23
Wang P, Zhu XT, Liu HH, Zhang YW, Hu Y, Li HJ, Zuo XN. Age-Related Cognitive Effects of Videogame Playing Across the Adult Life span. Games Health J 2017;6:237-248. [PMID: 28609152 DOI: 10.1089/g4h.2017.0005] [Citation(s) in RCA: 9] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/12/2022]  Open
24
Dale G, Green CS. Associations Between Avid Action and Real-Time Strategy Game Play and Cognitive Performance: a Pilot Study. JOURNAL OF COGNITIVE ENHANCEMENT 2017. [DOI: 10.1007/s41465-017-0021-8] [Citation(s) in RCA: 5] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/19/2022]
25
Bonny JW, Lindberg JC, Pacampara MC. Hip Hop Dance Experience Linked to Sociocognitive Ability. PLoS One 2017;12:e0169947. [PMID: 28146562 PMCID: PMC5287481 DOI: 10.1371/journal.pone.0169947] [Citation(s) in RCA: 4] [Impact Index Per Article: 0.6] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/06/2016] [Accepted: 12/24/2016] [Indexed: 11/18/2022]  Open
26
Bonny JW, Castaneda LM. Number processing ability is connected to longitudinal changes in multiplayer online battle arena skill. COMPUTERS IN HUMAN BEHAVIOR 2017. [DOI: 10.1016/j.chb.2016.10.005] [Citation(s) in RCA: 12] [Impact Index Per Article: 1.7] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/20/2022]
27
Grooms DR, Onate JA. Neuroscience Application to Noncontact Anterior Cruciate Ligament Injury Prevention. Sports Health 2016;8:149-52. [PMID: 26608453 PMCID: PMC4789930 DOI: 10.1177/1941738115619164] [Citation(s) in RCA: 37] [Impact Index Per Article: 4.6] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/13/2023]  Open
28
Howard CJ, Wilding R, Guest D. Light Video Game Play is Associated with Enhanced Visual Processing of Rapid Serial Visual Presentation Targets. Perception 2016;46:161-177. [PMID: 27697909 DOI: 10.1177/0301006616672579] [Citation(s) in RCA: 10] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/15/2022]
29
Video game players show higher performance but no difference in speed of attention shifts. Acta Psychol (Amst) 2016;169:11-9. [PMID: 27203594 DOI: 10.1016/j.actpsy.2016.05.001] [Citation(s) in RCA: 17] [Impact Index Per Article: 2.1] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/22/2015] [Revised: 04/27/2016] [Accepted: 05/02/2016] [Indexed: 11/23/2022]  Open
30
Technology consumption and cognitive control: Contrasting action video game experience with media multitasking. Atten Percept Psychophys 2016;78:218-41. [PMID: 26474982 DOI: 10.3758/s13414-015-0988-0] [Citation(s) in RCA: 40] [Impact Index Per Article: 5.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/08/2022]
31
Action video games and improved attentional control: Disentangling selection- and response-based processes. Psychon Bull Rev 2016;22:1430-6. [PMID: 25772554 DOI: 10.3758/s13423-015-0818-3] [Citation(s) in RCA: 23] [Impact Index Per Article: 2.9] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/08/2022]
32
What's in a name? Ages and names predict the valence of social interactions in a massive online game. COMPUTERS IN HUMAN BEHAVIOR 2016. [DOI: 10.1016/j.chb.2015.09.034] [Citation(s) in RCA: 16] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/20/2022]
33
Action Video Gaming and Cognitive Control: Playing First Person Shooter Games Is Associated with Improved Action Cascading but Not Inhibition. PLoS One 2015;10:e0144364. [PMID: 26655929 PMCID: PMC4675555 DOI: 10.1371/journal.pone.0144364] [Citation(s) in RCA: 29] [Impact Index Per Article: 3.2] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/10/2015] [Accepted: 11/17/2015] [Indexed: 01/13/2023]  Open
34
Green CS, Bavelier D. Action video game training for cognitive enhancement. Curr Opin Behav Sci 2015. [DOI: 10.1016/j.cobeha.2015.04.012] [Citation(s) in RCA: 86] [Impact Index Per Article: 9.6] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/25/2022]
35
Biggs AT, Cain MS, Mitroff SR. Cognitive Training Can Reduce Civilian Casualties in a Simulated Shooting Environment. Psychol Sci 2015;26:1164-76. [DOI: 10.1177/0956797615579274] [Citation(s) in RCA: 41] [Impact Index Per Article: 4.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/12/2014] [Accepted: 03/05/2015] [Indexed: 11/17/2022]  Open
36
Li X, Cheng X, Li J, Pan Y, Hu Y, Ku Y. Examination of mechanisms underlying enhanced memory performance in action video game players: a pilot study. Front Psychol 2015;6:843. [PMID: 26136720 PMCID: PMC4468821 DOI: 10.3389/fpsyg.2015.00843] [Citation(s) in RCA: 6] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/24/2014] [Accepted: 06/03/2015] [Indexed: 11/13/2022]  Open
37
Schubert T, Finke K, Redel P, Kluckow S, Müller H, Strobach T. Video game experience and its influence on visual attention parameters: an investigation using the framework of the Theory of Visual Attention (TVA). Acta Psychol (Amst) 2015;157:200-14. [PMID: 25834984 DOI: 10.1016/j.actpsy.2015.03.005] [Citation(s) in RCA: 35] [Impact Index Per Article: 3.9] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/14/2014] [Revised: 03/06/2015] [Accepted: 03/10/2015] [Indexed: 10/23/2022]  Open
38
Cain MS, Prinzmetal W, Shimamura AP, Landau AN. Improved control of exogenous attention in action video game players. Front Psychol 2014;5:69. [PMID: 24575061 PMCID: PMC3918660 DOI: 10.3389/fpsyg.2014.00069] [Citation(s) in RCA: 39] [Impact Index Per Article: 3.9] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/08/2013] [Accepted: 01/18/2014] [Indexed: 11/17/2022]  Open
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