1
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Newall PWS, Weiss-Cohen L, Singmann H, Walasek L, Ludvig EA. Impact of the “when the fun stops, stop” gambling message on online gambling behaviour: a randomised, online experimental study. THE LANCET PUBLIC HEALTH 2022; 7:e437-e446. [DOI: 10.1016/s2468-2667(21)00279-6] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/08/2021] [Revised: 12/03/2021] [Accepted: 12/07/2021] [Indexed: 10/18/2022] Open
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2
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McAuliffe WHB, Edson TC, Louderback ER, LaRaja A, LaPlante DA. Responsible product design to mitigate excessive gambling: A scoping review and z-curve analysis of replicability. PLoS One 2021; 16:e0249926. [PMID: 33878126 PMCID: PMC8057587 DOI: 10.1371/journal.pone.0249926] [Citation(s) in RCA: 5] [Impact Index Per Article: 1.7] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/03/2020] [Accepted: 03/27/2021] [Indexed: 11/18/2022] Open
Abstract
Objectives Systematic mapping of evaluations of tools and interventions that are intended to mitigate risks for gambling harm. Design Scoping Review and z-curve analysis (which estimates the average replicability of a body of literature). Search strategy We searched 7 databases. We also examined reference lists of included studies, as well as papers that cited included studies. Included studies described a quantitative empirical assessment of a game-based (i.e., intrinsic to a specific gambling product) structural feature, user-directed tool, or regulatory initiative to promote responsible gambling. At least two research assistants independently performed screening and extracted study characteristics (e.g., study design and sample size). One author extracted statistics for the z-curve analysis. Results 86 studies met inclusion criteria. No tools or interventions had unambiguous evidence of efficacy, but some show promise, such as within-session breaks in play. Pre-registration of research hypotheses, methods, and analytic plans was absent until 2019, reflecting a recent embracement of open science practices. Published studies also inconsistently reported effect sizes and power analyses. The results of z-curve provide some evidence of publication bias, and suggest that the replicability of the responsible product design literature is uncertain but could be low. Conclusion Greater transparency and precision are paramount to improving the evidence base for responsible product design to mitigate gambling-related harm.
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Affiliation(s)
- William H. B. McAuliffe
- Division on Addiction Cambridge Health Alliance, A Harvard Medical School Teaching Hospital, Malden, MA, United States of America
- * E-mail:
| | - Timothy C. Edson
- Division on Addiction Cambridge Health Alliance, A Harvard Medical School Teaching Hospital, Malden, MA, United States of America
- Harvard Medical School, Boston, MA, United States of America
| | - Eric R. Louderback
- Division on Addiction Cambridge Health Alliance, A Harvard Medical School Teaching Hospital, Malden, MA, United States of America
| | - Alexander LaRaja
- Division on Addiction Cambridge Health Alliance, A Harvard Medical School Teaching Hospital, Malden, MA, United States of America
| | - Debi A. LaPlante
- Division on Addiction Cambridge Health Alliance, A Harvard Medical School Teaching Hospital, Malden, MA, United States of America
- Harvard Medical School, Boston, MA, United States of America
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3
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Bjørseth B, Simensen JO, Bjørnethun A, Griffiths MD, Erevik EK, Leino T, Pallesen S. The Effects of Responsible Gambling Pop-Up Messages on Gambling Behaviors and Cognitions: A Systematic Review and Meta-Analysis. Front Psychiatry 2021; 11:601800. [PMID: 33569015 PMCID: PMC7868407 DOI: 10.3389/fpsyt.2020.601800] [Citation(s) in RCA: 15] [Impact Index Per Article: 5.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 09/15/2020] [Accepted: 12/31/2020] [Indexed: 12/12/2022] Open
Abstract
Pop-up messages utilized by gambling operators are normally presented to gamblers during gambling sessions in order to prevent excessive gambling and/or to help in the appraisal of maladaptive gambling cognitions. However, the effect of such messages on gambling behavior and gambling cognitions has not previously been synthesized quantitatively. Consequently, a meta-analysis estimating the efficacy of pop-up messages on gambling behavior and cognitions was conducted. A systematic literature search with no time constraints was performed on Web of Science, PsychInfo, Medline, PsychNET, and the Cochrane Library. Search terms included "gambling," "pop-up," "reminder," "warning message," and "dynamic message." Studies based on randomized controlled trials, quasi-experimental designs and pre-post studies reporting both pre- and post-pop-up data were included. Two authors independently extracted data using pre-defined fields including quality assessment. A total of 18 studies were included and data were synthesized using a random effects model estimating Hedges' g. The effects of pop-ups were g = 0.413 for cognitive measures (95% CI = 0.115-0.707) and g = 0.505 for behavioral measures (95% CI = 0.256-0.746). For both outcomes there was significant between-study heterogeneity which could not be explained by setting (laboratory vs. naturalistic) or sample (gambler vs. non-gamblers). It is concluded that pop-up messages provide moderate effects on gambling behavior and cognitions in the short-term and that such messages play an important role in the gambling operators' portfolio of responsible gambling tools.
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Affiliation(s)
- Benjamin Bjørseth
- Department of Psychosocial Science, University of Bergen, Bergen, Norway
| | | | - Aina Bjørnethun
- Department of Psychosocial Science, University of Bergen, Bergen, Norway
| | - Mark D. Griffiths
- International Gaming Research Unit, Psychology Department, Nottingham Trent University, Nottingham, United Kingdom
| | - Eilin K. Erevik
- Department of Psychosocial Science, University of Bergen, Bergen, Norway
- Norwegian Competence Center for Gambling and Gaming Research, University of Bergen, Bergen, Norway
| | - Tony Leino
- Department of Psychosocial Science, University of Bergen, Bergen, Norway
| | - Ståle Pallesen
- Department of Psychosocial Science, University of Bergen, Bergen, Norway
- Norwegian Competence Center for Gambling and Gaming Research, University of Bergen, Bergen, Norway
- Optentia, The Vaal Triangle Campus of the North-West University, Vanderbijlpark, South Africa
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4
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Armstrong T, Rockloff M, Browne M, Blaszczynski A. Encouraging Gamblers to Think Critically Using Generalised Analytical Priming is Ineffective at Reducing Gambling Biases. J Gambl Stud 2020; 36:851-869. [PMID: 31728742 DOI: 10.1007/s10899-019-09910-8] [Citation(s) in RCA: 9] [Impact Index Per Article: 2.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/30/2022]
Abstract
Gambling has been associated with an array of fallacious beliefs that foster risky gambling decisions. Research into other belief systems suggests that the endorsement of non-evidence based beliefs, such as the paranormal or conspiracy theories, can be reduced when people think more analytically. The purpose of this study was to explore whether an intervention designed to elicit analytical thinking was effective in altering the gambling beliefs and simulated gambling behaviour of 178 regular electronic gaming machine (EGM) gamblers (102 males, 76 female). Participants were randomly allocated to complete either an analytic or a neutral priming task, followed by completion of belief measures (erroneous and protective) and play on a simulated EGM game. Results failed to show that priming for analytical thinking changed betting on an EGM; including features of bet size, bet change, persistence and theoretical losses. Contrary to expectations, results suggest that priming analytical thinking using generalised interventions does not appear to be effective in altering peoples' simulated gambling involvement or gambling beliefs. In fact, priming people to think more critically might be counterproductive by contributing to greater positive expectations about gambling outcomes. The results further suggested that the number of times a player alters their bet is a good indicator of theoretical gambling losses and is associated with irrational gambling cognitions. Interventions designed to promote safer thinking in gamblers should be implemented with care, as results from our study suggest that encouraging critical thinking in at-risk or problem gamblers may not be effective in reducing risky gambling.
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Affiliation(s)
- Tess Armstrong
- School of Human, Medical, and Applied Sciences, Central Queensland University, 44 Greenhill Road, Wayville, SA, 5034, Australia
| | - Matthew Rockloff
- School of Human, Medical, and Applied Sciences, Central Queensland University, University Drive, Bundaberg, QLD, 4670, Australia
| | - Matthew Browne
- School of Human, Medical, and Applied Sciences, Central Queensland University, University Drive, Bundaberg, QLD, 4670, Australia
| | - Alexander Blaszczynski
- School of Psychology, The University of Sydney, M02F Mallett Street Campus, Sydney, NSW, 2006, Australia.
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5
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Armstrong T, Rockloff M, Browne M, Blaszczynski A. Training gamblers to re-think their gambling choices: How contextual analytical thinking may be useful in promoting safer gambling. J Behav Addict 2020; 9:766-784. [PMID: 33011715 PMCID: PMC8943676 DOI: 10.1556/2006.2020.00049] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 01/24/2020] [Revised: 05/26/2020] [Accepted: 07/25/2020] [Indexed: 11/19/2022] Open
Abstract
BACKGROUND AND AIMS Harmful gambling has been associated with the endorsement of fallacious cognitions that promote excessive consumption. These types of beliefs stem from intuitively derived assumptions about gambling that are fostered by fast-thinking and a lack of objective, critical thought. The current paper details an experiment designed to test whether a four-week online intervention to strengthen contextual analytical thinking in gamblers is effective in changing gamblers cognitions and encouraging safer gambling consumption. METHODS Ninety-four regular gamblers who reported experiencing gambling-related harm were randomly allocated to either an experimental (n = 46) or control condition (n = 48), including 45 males, ranging from 19 to 65 years of age (M = 36.61; SD = 9.76). Following baseline measurement of gambling beliefs and prior week gambling consumption, participants in the experimental condition were required to complete an adaption of the Gamblers Fallacy Questionnaire designed to promote analytical thinking by educating participants on common judgement errors specific to gambling once a week for four weeks. Post-intervention measures of beliefs and gambling consumption were captured in week five. RESULTS The experimental condition reported significantly fewer erroneous cognitions, greater endorsement of protective cognitions, and reduced time spent gambling post-intervention compared to baseline. The control group also reported a reduction in cognitions relating to predicting and controlling gambling outcomes. CONCLUSION Cognitive interventions that encourage gamblers to challenge gambling beliefs by reflecting on gambling involvement and promoting critical thinking may be an effective tool for reducing the time people invest in gambling activities.
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Affiliation(s)
- Tess Armstrong
- School of Human, Medical, and Applied Sciences, CQUniversity
,
44 Greenhill Road
,
Wayville
,
SA
,
5034
,
Australia,
Corresponding author. E-mail:
| | - Matthew Rockloff
- School of Human, Medical, and Applied Sciences, CQUniversity, University Drive
,
Bundaberg
,
QLD
,
4670
,
Australia
| | - Matthew Browne
- School of Human, Medical, and Applied Sciences, CQUniversity, University Drive
,
Bundaberg
,
QLD
,
4670
,
Australia
| | - Alexander Blaszczynski
- Brain and Mind Centre, School of Psychology, The University of Sydney
,
M02F Mallett Street Campus
,
Sydney
,
NSW
,
2006
,
Australia
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6
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Armstrong T, Rockloff M, Browne M. Gamble with Your Head and Not Your Heart: A Conceptual Model for How Thinking-Style Promotes Irrational Gambling Beliefs. J Gambl Stud 2020; 36:183-206. [PMID: 31912382 DOI: 10.1007/s10899-019-09927-z] [Citation(s) in RCA: 13] [Impact Index Per Article: 3.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/28/2022]
Abstract
Dual process theory suggests that people use two processing systems to filter information and form judgments that direct a course of action: an intuitive and an analytic system. While the intuitive system is necessary for efficient and effective daily functioning, reliance on fast, intuitive thinking when gambling is likely to result in biased or flawed decision-making. Those who gamble tend to endorse an array of fallacious or irrational beliefs that contribute to risky decision-making and excessive gambling. This paper argues that gambling beliefs may be developed and reinforced through underlying cognitive mechanisms described by dual process theory. More specifically, gamblers tend to apply assumptions and theories developed based on their understanding of the natural world to artificial gambling contexts where such rules do not apply. As a result, gamblers develop biased interpretations and understandings for how gambling works, which tend to align with personal schemas, experiences and gambling motivations. These beliefs are used in future gambling contexts to inform decision-making. Gamblers are often unlikely or unwilling to reflect on the veracity of beliefs as they are often used to justify gambling behaviours. Educating gamblers on how they make decisions and encouraging them to think more analytically may help to reduce the strength with which erroneous beliefs about gambling are endorsed, resulting in safer gambling decisions.
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Affiliation(s)
- Tess Armstrong
- School of Human, Medical, and Applied Sciences, CQUniversity, 44 Greenhill Road, Wayville, SA, 5034, Australia.
| | - Matthew Rockloff
- School of Human, Medical, and Applied Sciences, CQUniversity, University Drive, Bundaberg, QLD, 4670, Australia
| | - Matthew Browne
- School of Human, Medical, and Applied Sciences, CQUniversity, University Drive, Bundaberg, QLD, 4670, Australia
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7
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Abstract
Objectives:There are no data relating to gambling advertisements shown during live sporting events in Ireland. The aim of the present study was to analyze gambling advertisements shown during live sporting events broadcast in Ireland and to assess these advertisements for responsible gambling (RG) practices.Methods:Sixty-five live televised sporting events comprising Association Football (soccer), Rugby Union, and Gaelic Athletic Association (GAA) matches broadcast in Ireland were analyzed. Pre-match (up to 30 minutes before kick-off), half-time, and post-match (up to 30 minutes after the match has ended) advertisement breaks were analyzed for gambling advertisements, including in-game fixed (static advertising) and dynamic (electronic advertisements changing at regular intervals) pitch-side advertising. Gambling advertisements were studied for evidence of RG practices.Results:A total of 3602 television advertisements, 618 dynamic advertisements, and 394 static advertisements were analyzed. Gambling advertisements were shown in 75.4% (n= 49) games and were the seventh most commonly televised advertisement shown overall. Gambling advertising was more common in football (fourth most common advertisement) compared to rugby (12th most common) and GAA (13th most common). Static and dynamic gambling advertising were common during football matches (second and first most common advertisements, respectively). The majority of advertisements contained RG messaging, an age limit, and an RG organization. No advertisements showing responsible gambling tools were observed.Conclusions:Gambling advertisements are commonly shown during live televised sporting broadcasts in Ireland, especially during live football matches and typically before the adult television watershed. Gambling legislation is required to minimize harm to vulnerable groups including children.
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8
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Lole L, Li E, Russell AM, Greer N, Thorne H, Hing N. Are sports bettors looking at responsible gambling messages? An eye-tracking study on wagering advertisements. J Behav Addict 2019; 8:499-507. [PMID: 31446764 PMCID: PMC7044613 DOI: 10.1556/2006.8.2019.37] [Citation(s) in RCA: 16] [Impact Index Per Article: 3.2] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 01/29/2023] Open
Abstract
BACKGROUND AND AIMS The broadcast of wagering advertisements during televised sports matches has been associated with various adverse outcomes. In order to counter these effects, legislative bodies require wagering operators to include responsible gambling messages in their advertisements; however, the effectiveness of these messages is unclear. This study sought to examine the extent to which responsible gambling messages are looked at, in the wider context of gambling advertisements. METHODS Forty-nine regular sports bettors and 10 non-gamblers viewed a series of sports betting advertisements, while an eye-tracker recorded the number of fixations placed on responsible gambling messages, as well as other text-based wagering content. RESULTS Responsible gambling messages were, generally, presented in a non-conspicuous manner. Eye-tracking data revealed that significantly fewer fixations were placed on responsible gambling messages, compared to wagering information (p < .001); however, this effect did not differ according to level of gambling risk (p = .169). The number of fixations placed on the different types of responsible gambling messages was found to vary, based on gambling risk (p = .006), as well as, what appears to be, the physical characteristics of these messages. DISCUSSION Very few fixations were placed on, or near, responsible gambling messages, compared to other wagering information, meaning that, in their current form, they are unlikely to be effective in protecting against gambling harm. Preliminary evidence shows that presenting messages on a high-contrast/block-color background increases the number of fixations on these. CONCLUSION Further research is needed to identify ways of increasing the effectiveness of responsible gambling initiatives in the sports betting context.
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Affiliation(s)
- Lisa Lole
- School of Health Medical and Applied Sciences, Central Queensland University, Branyan, QLD, Australia,Corresponding author: Lisa Lole; School of Health Medical and Applied Sciences, Central Queensland University, University Drive, Branyan, QLD 4670, Australia; Phone: +617 4150 7136; Fax: +617 4150 7080; E-mail:
| | - En Li
- School of Health Medical and Applied Sciences, Central Queensland University, Branyan, QLD, Australia
| | - Alex M. Russell
- School of Health Medical and Applied Sciences, Central Queensland University, Branyan, QLD, Australia
| | - Nancy Greer
- School of Health Medical and Applied Sciences, Central Queensland University, Branyan, QLD, Australia
| | - Hannah Thorne
- School of Health Medical and Applied Sciences, Central Queensland University, Branyan, QLD, Australia
| | - Nerilee Hing
- School of Health Medical and Applied Sciences, Central Queensland University, Branyan, QLD, Australia
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9
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McGivern P, Hussain Z, Lipka S, Stupple E. The impact of pop-up warning messages of losses on expenditure in a simulated game of online roulette: a pilot study. BMC Public Health 2019; 19:822. [PMID: 31242890 PMCID: PMC6595584 DOI: 10.1186/s12889-019-7191-5] [Citation(s) in RCA: 4] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/31/2018] [Accepted: 06/17/2019] [Indexed: 11/23/2022] Open
Abstract
Background ‘Pop-up’ warning messages have potential as a Responsible Gambling tool, but many warning messages in the literature are generic. The present study simulated digital roulette to compare the effectiveness of expenditure-specific, generic and control messages, during online roulette. Methods Forty-five casual gamblers participated in a laboratory setting. Gambles were ‘rigged’ such that participants suffered a net loss. Total ‘play money’ wagers from individual bets after the presentation of the messages were measured. Results Expenditure-specific warning messages demonstrated significant reductions in wager amounts compared with other message types - Generic (p = .035) and Control messages (p < .001). No significant differences were found between Generic and Control messages (p > .05). Thus expenditure-specific warning messages about current losses were more effective than generic messages for reducing expenditure. Conclusions Expenditure-specific warning messages exhibit potential for ameliorating potentially harmful gambling behaviour. Expenditure-specific messages should be tested in a broader range of gambling contexts to examine their generalizability and potential for implementation in the gambling industry.
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Affiliation(s)
| | - Zaheer Hussain
- University of Derby, Derby, UK. .,School of Human Sciences, University of Derby, Kedleston Road, Derby, DE22 1GB, UK.
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10
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Bonnaire C, Barrault S. Jeux de hasard et d’argent en ligne : quelles spécificités en matière de réduction des risques ? PRAT PSYCHOL 2019. [DOI: 10.1016/j.prps.2018.04.001] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/27/2022]
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11
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Gainsbury SM, Abarbanel BLL, Philander KS, Butler JV. Strategies to customize responsible gambling messages: a review and focus group study. BMC Public Health 2018; 18:1381. [PMID: 30558568 PMCID: PMC6297977 DOI: 10.1186/s12889-018-6281-0] [Citation(s) in RCA: 20] [Impact Index Per Article: 3.3] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/18/2018] [Accepted: 11/29/2018] [Indexed: 11/10/2022] Open
Abstract
BACKGROUND Responsible gambling messages are widely used as a tool to enable informed choice and encourage appropriate gambling behavior. It is generally accepted that gamblers have different levels of risk of developing gambling problems and require various harm minimization tools and resources. Therefore, it is reasonable to expect that responsible gambling messages should be customized and target specific groups of gamblers. This project aimed to understand hypothesized differences between cohorts of gamblers and receive qualitative feedback on archetypal targeted messages used to increase use of responsible gambling tools. METHODS Focus groups were held to test messages for specific cohorts: young adults (18-24 years), seniors (60+ years), frequent gamblers (weekly), and gamblers of skill-based games (poker, sports betting). RESULTS Cohorts exhibited different preferences and responses to message archetypes. Seniors preferred messages about limit setting, whilst young adults and frequent gamblers responded to messages about their own play and expertise. Skill game gamblers were interested in the odds of winning and their own outcomes over time. However, all groups agreed that using positive, non-judgmental language in messaging is important. CONCLUSIONS This research makes an important contribution to the field by demonstrating that the wording of message content will likely influence the effectiveness of such messages differentially across various groups of gamblers for engaging gamblers in harm reduction tools. Guidance is provided on themes that can be used by public health marketers.
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Affiliation(s)
- Sally M. Gainsbury
- Brain and Mind Centre, School of Psychology, University of Sydney, Camperdown, NSW Australia
| | - Brett L. L. Abarbanel
- International Gaming Institute, University of Nevada, Las Vegas, Box 456037, 4505 S. Maryland Pkwy, Las Vegas, NV 89154-6037 USA
- UCLA Gambling Studies Program, University of California, Los Angeles, USA
| | - Kahlil S. Philander
- Brain and Mind Centre, School of Psychology, University of Sydney, Camperdown, NSW Australia
- School of Hospitality Business Management, Carson College of Business, Washington State University, Everett, WA USA
| | - Jeffrey V. Butler
- Department of Economics, School of Social Sciences, Humanities and Arts, University of California, Merced, Merced, CA USA
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12
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Langham E, Rockloff M, Browne M, Best T. Could EGM player-tracking systems help link gamblers to treatment services in Australia: a thematic analysis of counsellor and community educators’ perspectives. INTERNATIONAL GAMBLING STUDIES 2017. [DOI: 10.1080/14459795.2017.1359849] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/19/2022]
Affiliation(s)
- Erika Langham
- School of Health, Medical and Applied Sciences, Central Queensland University, Cairns, Australia
| | - Matthew Rockloff
- School of Health, Medical and Applied Sciences, Central Queensland University, Cairns, Australia
| | - Matthew Browne
- School of Health, Medical and Applied Sciences, Central Queensland University, Cairns, Australia
| | - Talitha Best
- School of Health, Medical and Applied Sciences, Central Queensland University, Cairns, Australia
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13
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Harris A, Griffiths MD. A Critical Review of the Harm-Minimisation Tools Available for Electronic Gambling. J Gambl Stud 2017; 33:187-221. [PMID: 27289237 PMCID: PMC5323476 DOI: 10.1007/s10899-016-9624-8] [Citation(s) in RCA: 47] [Impact Index Per Article: 6.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/21/2022]
Abstract
The increasing sophistication of gambling products afforded by electronic technologies facilitates increased accessibility to gambling, as well as encouraging rapid and continuous play. This poses several challenges from a responsible gambling perspective, in terms of facilitating player self-awareness and self-control. The same technological advancements in gambling that may facilitate a loss of control may also be used to provide responsible gambling tools and solutions to reduce gambling-related harm. Indeed, several harm-minimisation strategies have been devised that aim to facilitate self-awareness and self-control within a gambling session. Such strategies include the use of breaks in play, ‘pop-up’ messaging, limit setting, and behavioural tracking. The present paper reviews the theoretical argument underpinning the application of specific harm-minimisation tools, as well as providing one of the first critical reviews of the empirical research assessing their efficacy, in terms of influencing gambling cognitions and behaviour.
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Affiliation(s)
- Andrew Harris
- International Gaming Research Unit, Psychology Division, Nottingham Trent University, Nottingham, UK.
| | - Mark D Griffiths
- International Gaming Research Unit, Psychology Division, Nottingham Trent University, Nottingham, UK
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14
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Palmer du Preez K, Landon J, Bellringer M, Garrett N, Abbott M. The Effects of Pop-up Harm Minimisation Messages on Electronic Gaming Machine Gambling Behaviour in New Zealand. J Gambl Stud 2017; 32:1115-1126. [PMID: 27038467 DOI: 10.1007/s10899-016-9603-0] [Citation(s) in RCA: 10] [Impact Index Per Article: 1.4] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/22/2022]
Abstract
In New Zealand a simple pop-up message feature that provides gambling session information and forces a break in play is mandatory on all electronic gaming machines in all venues (EGMs). Previous research has demonstrated small effects of more sophisticated pop-up messages tested predominantly in laboratory environments. The present research examined gambler engagement with and views on the New Zealand pop-up messages and on the relationship between pop-up messages and EGM expenditure. A sample of gamblers was recruited at casino and non-casino (pub) EGM venues. Most participants were aware of pop-up messages (57 %) and many saw them often (38 %). Among gamblers who reported seeing pop-up messages, half read the message content, and a quarter believed that pop-up messages helped them control the amount of money they spend on gambling. Participants who reported being likely to stop gambling in response to pop-up messages spent significantly less money on gambling when variables that were independently associated with EGM expenditure were controlled for. A modest harm minimisation effect of the pop-up message feature that has been operating in New Zealand for 5 years was evident. Suggestions for improvement of the harm minimisation potential of the current pop-up message feature are discussed.
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Affiliation(s)
- Katie Palmer du Preez
- Gambling and Addictions Research Centre, Auckland University of Technology, Auckland, New Zealand.
| | - Jason Landon
- Gambling and Addictions Research Centre, Auckland University of Technology, Auckland, New Zealand.,Department of Psychology, Auckland University of Technology, Auckland, New Zealand
| | - Maria Bellringer
- Gambling and Addictions Research Centre, Auckland University of Technology, Auckland, New Zealand
| | - Nick Garrett
- Department of Biostatistics and Epidemiology, Auckland University of Technology, Auckland, New Zealand
| | - Max Abbott
- Gambling and Addictions Research Centre, Auckland University of Technology, Auckland, New Zealand
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15
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Auer MM, Griffiths MD. Personalized Behavioral Feedback for Online Gamblers: A Real World Empirical Study. Front Psychol 2016; 7:1875. [PMID: 27965611 PMCID: PMC5124696 DOI: 10.3389/fpsyg.2016.01875] [Citation(s) in RCA: 83] [Impact Index Per Article: 10.4] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/10/2016] [Accepted: 11/14/2016] [Indexed: 11/13/2022] Open
Abstract
Responsible gambling tools (e.g., limit-setting tools, pop-up messages, and personalized feedback) have become increasingly popular as a way of facilitating players to gamble in a more responsible manner. However, relatively few studies have evaluated whether such tools actually work. The present study examined whether the use of three types of information (i.e., personalized feedback, normative feedback, and/or a recommendation) could enable players to gamble more responsibly as assessed using three measures of gambling behavior, i.e., theoretical loss (TL), amount of money wagered, and gross gaming revenue (GGR) (i.e., net win/loss). By manipulating the three forms of information, data from six different groups of players were analyzed. The participant sample drawn from the population were those that had played at least one game for money on the Norsk Tipping online platform (Instaspill) during April 2015. A total of 17,452 players were randomly selected from 69,631 players that fulfilled the selection criteria. Of these, 5,528 players participated in the experiment. Gambling activity among the control group (who received no personalized feedback, normative feedback or no recommendation) was also compared with the other five groups that received information of some kind (personalized feedback, normative feedback and/or a recommendation). Compared to the control group, all groups that received some kind of messaging significantly reduced their gambling behavior as assessed by TL, amount of money wagered, and GGR. The results support the hypothesis that personalized behavioral feedback can enable behavioral change in gambling but that normative feedback does not appear change behavior significantly more than personalized feedback.
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Affiliation(s)
- Michael M Auer
- neccton LtdLienz, Austria; Psychology, Nottingham Trent UniversityNottingham, UK
| | - Mark D Griffiths
- neccton LtdLienz, Austria; Psychology, Nottingham Trent UniversityNottingham, UK
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16
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Harris A, Parke A, Griffiths MD. The Case for Using Personally Relevant and Emotionally Stimulating Gambling Messages as a Gambling Harm-Minimisation Strategy. Int J Ment Health Addict 2016; 16:266-275. [PMID: 29670498 PMCID: PMC5897477 DOI: 10.1007/s11469-016-9698-7] [Citation(s) in RCA: 11] [Impact Index Per Article: 1.4] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 11/30/2022] Open
Abstract
Emotions typically exert powerful, enduring, and often predictable influences over decision-making. However, emotion-based decision-making is seen as a mediator of impulsive and reckless gambling behaviour, where emotion may be seen as the antithesis of controlled and rational decision-making, a proposition supported by recent neuroimaging evidence. The present paper argues that the same emotional mechanisms can be used to influence a gambler to cease gambling, by focusing their emotional decision-making on positive external and personally relevant factors, such as familial impact or longer term financial factors. Emotionally stimulating messages may also have the advantage of capturing attention above and beyond traditionally responsible gambling messaging. This is important given the highly emotionally aroused states often experienced by both gamblers and problem gamblers, where attentional activation thresholds for external stimuli such as messages may be increased.
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Affiliation(s)
- Andrew Harris
- International Gaming Research Unit, Psychology Division, Nottingham Trent University, Burton St, Nottingham, NG1 4BU UK
| | - Adrian Parke
- School of Psychology, University of Lincoln, Brayford Pool, Lincoln, LN6 7TS UK
| | - Mark D. Griffiths
- International Gaming Research Unit, Psychology Division, Nottingham Trent University, Burton St, Nottingham, NG1 4BU UK
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Wood RTA, Griffiths MD. Understanding Positive Play: An Exploration of Playing Experiences and Responsible Gambling Practices. J Gambl Stud 2016; 31:1715-34. [PMID: 25209455 DOI: 10.1007/s10899-014-9489-7] [Citation(s) in RCA: 33] [Impact Index Per Article: 4.1] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/30/2022]
Abstract
This study is one of the first to explore in detail the behaviors, attitudes and motivations of players that show no signs of at-risk or problem gambling behavior (so-called 'positive players'). Via an online survey, 1484 positive players were compared with 209 problem players identified using the Lie/Bet screen. The study identified two distinct groups of positive players defined according to their motivations to play and their engagement with responsible gambling (RG) practices. Those positive players that played most frequently employed the most personal RG strategies. Reasons that positive players gave for gambling were focused on leisure (e.g., playing for fun, being entertained, and/or winning a prize). By contrast, problem gamblers were much more focused upon modifying mood states (e.g., excitement, relaxation, depression and playing when bored or upset). The present study also suggests that online gambling is not, by default, inherently riskier than gambling in more traditional ways, as online gambling was the most popular media by which positive players gambled. Furthermore, most positive players reported that it was easier to stick to their limits when playing the National Lottery online compared to traditional retail purchasing of tickets. Problem players were significantly more likely than positive players to gamble with family and friends, suggesting that, contrary to a popular RG message, social play may not be inherently safer than gambling alone. It is proposed that players (generally) may identify more with the term 'positive play' than the term 'RG' which is frequently interpreted as being aimed at people with gambling problems, rather than all players.
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Affiliation(s)
- Richard T A Wood
- GamRes Ltd, 198 Ch de la Prucheraie, Rigaud, QC, J0P 1P0, Canada.
| | - Mark D Griffiths
- International Gaming Research Unit, Nottingham Trent University, Burton Street, Nottingham, NG1 4BU, UK.
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Landon J, Palmer du Preez K, Bellringer M, Page A, Abbott M. Pop-up messages on electronic gaming machines in New Zealand: experiences and views of gamblers and venue staff. INTERNATIONAL GAMBLING STUDIES 2015. [DOI: 10.1080/14459795.2015.1093535] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.1] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/22/2022]
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Auer MM, Griffiths MD. The use of personalized behavioral feedback for online gamblers: an empirical study. Front Psychol 2015; 6:1406. [PMID: 26441779 PMCID: PMC4585278 DOI: 10.3389/fpsyg.2015.01406] [Citation(s) in RCA: 37] [Impact Index Per Article: 4.1] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/24/2015] [Accepted: 09/03/2015] [Indexed: 11/13/2022] Open
Abstract
Over the last few years, online gambling has become a more common leisure time activity. However, for a small minority, the activity can become problematic. Consequently, the gambling industry has started to acknowledge their role in player protection and harm minimization and some gambling companies have introduced responsible gambling tools as a way of helping players stay in control. The present study evaluated the effectiveness of mentor (a responsible gambling tool that provides personalized feedback to players) among 1,015 online gamblers at a European online gambling site, and compared their behavior with matched controls (n = 15,216) on the basis of age, gender, playing duration, and theoretical loss (i.e., the amount of money wagered multiplied by the payout percentage of a specific game played). The results showed that online gamblers receiving personalized feedback spent significantly less time and money gambling compared to controls that did not receive personalized feedback. The results suggest that responsible gambling tools providing personalized feedback may help the clientele of gambling companies gamble more responsibly, and may be of help those who gamble excessively to stay within their personal time and money spending limits.
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Affiliation(s)
| | - Mark D Griffiths
- Department of Psychology, Nottingham Trent University Nottingham, UK
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The Interaction of Gambling Outcome and Gambling Harm-Minimisation Strategies for Electronic Gambling: the Efficacy of Computer Generated Self-Appraisal Messaging. Int J Ment Health Addict 2015. [DOI: 10.1007/s11469-015-9581-y] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 10/23/2022] Open
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21
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Wood RT, Wohl MJ. Assessing the effectiveness of a responsible gambling behavioural feedback tool for reducing the gambling expenditure of at-risk players. INTERNATIONAL GAMBLING STUDIES 2015. [DOI: 10.1080/14459795.2015.1049191] [Citation(s) in RCA: 19] [Impact Index Per Article: 2.1] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/23/2022]
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22
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Gainsbury S, Aro D, Ball D, Tobar C, Russell A. Determining optimal placement for pop-up messages: evaluation of a live trial of dynamic warning messages for electronic gaming machines. INTERNATIONAL GAMBLING STUDIES 2015. [DOI: 10.1080/14459795.2014.1000358] [Citation(s) in RCA: 8] [Impact Index Per Article: 0.9] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/24/2022]
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23
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Blaszczynski A, Gainsbury S, Karlov L. Blue gum gaming machine: an evaluation of responsible gambling features. J Gambl Stud 2014; 30:697-712. [PMID: 23519553 DOI: 10.1007/s10899-013-9378-5] [Citation(s) in RCA: 37] [Impact Index Per Article: 3.7] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]
Abstract
Structural characteristics of gaming machines contribute to persistence in play and excessive losses. The purpose of this study was to evaluate the effectiveness of five proposed responsible gaming features: responsible gaming messages; a bank meter quarantining winnings until termination of play; alarm clock facilitating setting time-reminders; demo mode allowing play without money; and a charity donation feature where residual amounts can be donated rather than played to zero credits. A series of ten modified gaming machines were located in five Australian gambling venues. The sample comprised 300 patrons attending the venue and who played the gaming machines. Participants completed a structured interview eliciting gambling and socio-demographic data and information on their perceptions and experience of play on the index machines. Results showed that one-quarter of participants considered that these features would contribute to preventing recreational gamblers from developing problems. Just under half of the participants rated these effects to be at least moderate or significant. The promising results suggest that further refinements to several of these features could represent a modest but effective approach to minimising excessive gambling on gaming machines.
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Building it better: Applying human–computer interaction and persuasive system design principles to a monetary limit tool improves responsible gambling. COMPUTERS IN HUMAN BEHAVIOR 2014. [DOI: 10.1016/j.chb.2014.04.045] [Citation(s) in RCA: 17] [Impact Index Per Article: 1.7] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/25/2022]
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25
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Kim HS, Wohl MJA, Stewart MJ, Sztainert T, Gainsbury SM. Limit your time, gamble responsibly: setting a time limit (via pop-up message) on an electronic gaming machine reduces time on device. INTERNATIONAL GAMBLING STUDIES 2014. [DOI: 10.1080/14459795.2014.910244] [Citation(s) in RCA: 23] [Impact Index Per Article: 2.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/25/2022]
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26
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Wohl MJA, Gainsbury S, Stewart MJ, Sztainert T. Facilitating responsible gambling: the relative effectiveness of education-based animation and monetary limit setting pop-up messages among electronic gaming machine players. J Gambl Stud 2014; 29:703-17. [PMID: 23090858 PMCID: PMC3825322 DOI: 10.1007/s10899-012-9340-y] [Citation(s) in RCA: 47] [Impact Index Per Article: 4.7] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/24/2022]
Abstract
Although most gamblers set a monetary limit on their play, many exceed this limit—an antecedent of problematic gambling. Responsible gambling tools may assist players to gamble within their means. Historically, however, the impact of such tools has been assessed in isolation. In the current research, two responsible gambling tools that target adherence to a monetary limit were assessed among 72 electronic gaming machine (EGM) players. Participants watched an educational animation explaining how EGMs work (or a neutral video) and then played an EGM in a virtual reality environment. All participants were asked to set a monetary limit on their play, but only half were reminded when that limit was reached. Results showed that both the animation and pop-up limit reminder helped gamblers stay within their preset monetary limit; however, an interaction qualified these main effects. Among participants who did not experience the pop-up reminder, those who watched the animation stayed within their preset monetary limits more than those who did not watch the animation. For those who were reminded of their limit, however, there was no difference in limit adherence between those who watched the animation and those who did not watch the animation. From a responsible gambling perspective, the current study suggests that there is no additive effect of exposure to both responsible gambling tools. Therefore, for minimal disruption in play, a pop-up message reminding gamblers of their preset monetary limit might be preferred over the lengthier educational animation.
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Affiliation(s)
- Michael J A Wohl
- Department of Psychology, Carleton University, 1125 Colonel By Drive, Ottawa, ON, K1S 5B6, Canada,
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Wood RTA, Shorter GW, Griffiths MD. Rating the Suitability of Responsible Gambling Features for Specific Game Types: A Resource for Optimizing Responsible Gambling Strategy. Int J Ment Health Addict 2014. [DOI: 10.1007/s11469-013-9473-y] [Citation(s) in RCA: 61] [Impact Index Per Article: 6.1] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 11/28/2022] Open
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Monaghan S, Blaszczynski A. Impact of mode of display and message content of responsible gambling signs for electronic gaming machines on regular gamblers. J Gambl Stud 2010; 26:67-88. [PMID: 19730998 DOI: 10.1007/s10899-009-9150-z] [Citation(s) in RCA: 60] [Impact Index Per Article: 4.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/30/2022]
Abstract
Harm-minimization strategies aim to reduce gambling-related risks; however, minimal evidence supports the effectiveness of current strategies involving the placement of warning signs in gambling venues and on electronic gaming machines (EGMs). This qualitative replication study evaluated the differential effect of pop-up messages compared to static signs and the content of messages on EGMs on recall, thoughts, and behaviors assessed during the session and at 2-week follow-up. In Study 1, 127 regular EGM gamblers (male = 97, mean age = 20.3) recruited from a university student population attended a laboratory where they were randomly assigned to play a computer-based simulated EGM analogue displaying signs that differed by (a) mode of presentation (pop-up and static) and (b) message content (informative, self-appraisal, and control/blank). In Study 2, an identical methodology was used but included the use of a simulated EGM within an in vivo gaming setting with 124 regular EGM players (male = 81, mean age = 44.1). Results from both studies showed that pop-up messages were recalled more effectively than static messages immediately and at 2-week follow-up. Pop-up messages reportedly had a significantly greater impact on within-session thoughts and behaviors. Messages encouraging self-appraisal resulted in significantly greater effect on self-reported thoughts and behaviors during both the experimental session and in subsequent EGM play. These findings support the effectiveness of pop-up messages containing self-appraisal messages as an appropriate harm-minimization initiative.
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Affiliation(s)
- Sally Monaghan
- School of Psychology, The University of Sydney, Brennan MacCallum Building (A18), Sydney, NSW, 2006, Australia.
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Monaghan S, Blaszczynski A. Electronic gaming machine warning messages: information versus self-evaluation. THE JOURNAL OF PSYCHOLOGY 2010; 144:83-96. [PMID: 20092071 DOI: 10.1080/00223980903356081] [Citation(s) in RCA: 37] [Impact Index Per Article: 2.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/20/2022] Open
Abstract
Regulators have extensively used warning signs in many health domains to enhance knowledge and shift attitudes and behaviors to reduce associated harm. The effectiveness of these signs is influenced by their physical attributes and content. Gambling warning signs traditionally focus on the following: informing individuals of the potentially risky outcomes of gambling and the odds of winning, encouraging gambling within affordable limits, and advertising counseling services. The limited evidence suggests that warning signs for gambling attract attention and improve knowledge but are generally ineffective in modifying players' thoughts and behaviors. Therefore, the authors aimed to determine the optimal content of messages that would enhance responsible gambling practices. The authors conclude that, in contrast with signs displaying probabilities or informing players of the risks associated with gambling, signs designed to encourage players to reflect on, appraise, evaluate, and self-regulate their actions have greater theoretical and empirical support. The authors comment that warning signs should promote the application of self-appraisal and self-regulation skills rather than the simple provision of information on odds and probabilities to maximize their effectiveness as a public health tool.
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Affiliation(s)
- Sally Monaghan
- University of Sydney, School of Psychology, Brennan MacCallum Building (A19), NSW 2006, Australia.
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