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For: Green CS, Bavelier D. Effect of action video games on the spatial distribution of visuospatial attention. J Exp Psychol Hum Percept Perform 2007;32:1465-78. [PMID: 17154785 PMCID: PMC2896828 DOI: 10.1037/0096-1523.32.6.1465] [Citation(s) in RCA: 282] [Impact Index Per Article: 16.6] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/08/2022]
Number Cited by Other Article(s)
1
Smith ET, Nashiro K, O’Connell M, Chen X, Basak C. Cognitive and gray matter volume predictors of learning across two types of casual video games in older Adults: Action vs Strategy. AGING BRAIN 2024;6:100131. [PMID: 39650612 PMCID: PMC11625358 DOI: 10.1016/j.nbas.2024.100131] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/15/2024] [Revised: 11/03/2024] [Accepted: 11/05/2024] [Indexed: 12/11/2024]  Open
2
Yeh MS, Li T, Huang J, Liu Z. Comparing conventional and action video game training in visual perceptual learning. Sci Rep 2024;14:27864. [PMID: 39537636 PMCID: PMC11561280 DOI: 10.1038/s41598-024-71987-y] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/23/2022] [Accepted: 08/30/2024] [Indexed: 11/16/2024]  Open
3
Pohlmann KMT, Li G, Wilson G, McGill M, Pollick F, Brewster S. Is Video Gaming a Cure for Cybersickness? Gamers Experience Less Cybersickness Than Non-Gamers in a VR Self-Motion Task. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 2024;30:7225-7233. [PMID: 39255120 DOI: 10.1109/tvcg.2024.3456176] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 09/12/2024]
4
Mancone S, Tosti B, Corrado S, Diotaiuti P. Effects of video game immersion and task interference on cognitive performance: a study on immediate and delayed recall and recognition accuracy. PeerJ 2024;12:e18195. [PMID: 39399426 PMCID: PMC11470773 DOI: 10.7717/peerj.18195] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/24/2024] [Accepted: 09/09/2024] [Indexed: 10/15/2024]  Open
5
Zioga T, Ferentinos A, Konsolaki E, Nega C, Kourtesis P. Video Game Skills across Diverse Genres and Cognitive Functioning in Early Adulthood: Verbal and Visuospatial Short-Term and Working Memory, Hand-Eye Coordination, and Empathy. Behav Sci (Basel) 2024;14:874. [PMID: 39457746 PMCID: PMC11504367 DOI: 10.3390/bs14100874] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/22/2024] [Revised: 09/23/2024] [Accepted: 09/23/2024] [Indexed: 10/28/2024]  Open
6
Montolio-Vila A, Argilés M, Sunyer-Grau B, Quevedo L, Erickson G. Effect of Action Video Games in Eye Movement Behavior: A Systematic Review. J Eye Mov Res 2024;17:10.16910/jemr.17.3.6. [PMID: 39526025 PMCID: PMC11550888 DOI: 10.16910/jemr.17.3.6] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/16/2024]  Open
7
Zhu C, Arunogiri S, Li Q, Thomas EHX, Gurvich C. Cognitive Training During Midlife: A Systematic Review and Meta-Analysis. Neuropsychol Rev 2024:10.1007/s11065-024-09649-z. [PMID: 39235660 DOI: 10.1007/s11065-024-09649-z] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/20/2023] [Accepted: 08/16/2024] [Indexed: 09/06/2024]
8
Xu J, Shen L, Fei H, Zhou W, Wan F, Nan W. Effect of excessive internet gaming on inhibitory control based on resting EEG and ERP. iScience 2024;27:110399. [PMID: 39081290 PMCID: PMC11284701 DOI: 10.1016/j.isci.2024.110399] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/06/2024] [Revised: 05/14/2024] [Accepted: 06/25/2024] [Indexed: 08/02/2024]  Open
9
Jiao F, Zhuang J, Nitsche MA, Lin Z, Ma Y, Liu Y. Application of transcranial alternating current stimulation to improve eSports-related cognitive performance. Front Neurosci 2024;18:1308370. [PMID: 38476869 PMCID: PMC10927847 DOI: 10.3389/fnins.2024.1308370] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/06/2023] [Accepted: 02/08/2024] [Indexed: 03/14/2024]  Open
10
He M, Xu LX, Li CSR, Liu Z, Hu J, Guo X, Liu H, Zhang JT. Do Real-Time Strategy Video Gamers Have Better Attentional Control? HUMAN FACTORS 2024;66:258-270. [PMID: 35012373 DOI: 10.1177/00187208211064683] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/14/2023]
11
Argilés M, González-Fortuny X, Fonts E, Sunyer-Grau B. Global visual attention SPAN in different video game genres. Sci Rep 2023;13:21882. [PMID: 38072978 PMCID: PMC10710994 DOI: 10.1038/s41598-023-49434-1] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/14/2023] [Accepted: 12/07/2023] [Indexed: 12/18/2023]  Open
12
Wang B, Jiang J, Guo W. Effects of a single bout of mobile action video game play on attentional networks. PeerJ 2023;11:e16409. [PMID: 37965289 PMCID: PMC10642364 DOI: 10.7717/peerj.16409] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/03/2023] [Accepted: 10/15/2023] [Indexed: 11/16/2023]  Open
13
Goulart JB, Aitken LS, Siddiqui S, Cuevas M, Cardenas J, Beathard KM, Riechman SE. Nutrition, lifestyle, and cognitive performance in esport athletes. Front Nutr 2023;10:1120303. [PMID: 37275641 PMCID: PMC10233150 DOI: 10.3389/fnut.2023.1120303] [Citation(s) in RCA: 2] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/09/2022] [Accepted: 04/26/2023] [Indexed: 06/07/2023]  Open
14
Ali SG, Wang X, Li P, Jung Y, Bi L, Kim J, Chen Y, Feng DD, Magnenat Thalmann N, Wang J, Sheng B. A systematic review: Virtual-reality-based techniques for human exercises and health improvement. Front Public Health 2023;11:1143947. [PMID: 37033028 PMCID: PMC10076722 DOI: 10.3389/fpubh.2023.1143947] [Citation(s) in RCA: 6] [Impact Index Per Article: 6.0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/01/2023] [Accepted: 03/06/2023] [Indexed: 04/11/2023]  Open
15
Colledani D, Anselmi P, Robusto E. Development of a scale for capturing psychological aspects of physical-digital integration: relationships with psychosocial functioning and facial emotion recognition. AI & SOCIETY 2023;39:1-13. [PMID: 37358941 PMCID: PMC10031718 DOI: 10.1007/s00146-023-01646-9] [Citation(s) in RCA: 1] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/01/2021] [Accepted: 02/28/2023] [Indexed: 03/28/2023]
16
Chen Z, Qin Y, Peng M, Zhao W, Shi X, Lai D, Yin E, Yan Y, Yao D, Liu T. Event-related potential patterns of selective attention modulated by perceptual load. Brain Behav 2023;13:e2907. [PMID: 36786695 PMCID: PMC10013938 DOI: 10.1002/brb3.2907] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 07/11/2022] [Revised: 12/13/2022] [Accepted: 01/15/2023] [Indexed: 02/15/2023]  Open
17
Attentional modulation as a mechanism for enhanced facial emotion discrimination: The case of action video game players. COGNITIVE, AFFECTIVE & BEHAVIORAL NEUROSCIENCE 2023;23:276-289. [PMID: 36670293 PMCID: PMC10050043 DOI: 10.3758/s13415-022-01055-3] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Subscribe] [Scholar Register] [Accepted: 12/21/2022] [Indexed: 01/21/2023]
18
Chaarani B, Ortigara J, Yuan D, Loso H, Potter A, Garavan HP. Association of Video Gaming With Cognitive Performance Among Children. JAMA Netw Open 2022;5:e2235721. [PMID: 36279138 PMCID: PMC9593235 DOI: 10.1001/jamanetworkopen.2022.35721] [Citation(s) in RCA: 9] [Impact Index Per Article: 4.5] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 11/14/2022]  Open
19
Peracchia S, D’Aurizio G, Curcio G. Videogaming Frequency and Executive Skills in Young Adults. INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH 2022;19:12081. [PMID: 36231382 PMCID: PMC9566057 DOI: 10.3390/ijerph191912081] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Figures] [Subscribe] [Scholar Register] [Received: 08/05/2022] [Revised: 09/21/2022] [Accepted: 09/22/2022] [Indexed: 06/16/2023]
20
Learning Cognitive Skills by Playing Video Games at Home: Testing the Specific Transfer of General Skills Theory. JOURNAL OF COGNITIVE ENHANCEMENT 2022. [DOI: 10.1007/s41465-022-00253-8] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/14/2022]
21
Differences in implicit motor learning between adults who do and do not stutter. Neuropsychologia 2022;174:108342. [PMID: 35931135 DOI: 10.1016/j.neuropsychologia.2022.108342] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/29/2021] [Revised: 07/25/2022] [Accepted: 07/28/2022] [Indexed: 11/20/2022]
22
Khimani K, Koshevarova V, Mathew AA, Gupta AK, Schmitz-Brown M, Gupta PK. Video Game Warm-Up May Suggest Improvement in Ophthalmic Surgical Simulator Performance in Surgically Naïve Students. Clin Ophthalmol 2022;16:2561-2568. [PMID: 35978609 PMCID: PMC9377345 DOI: 10.2147/opth.s369697] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/06/2022] [Accepted: 06/28/2022] [Indexed: 11/23/2022]  Open
23
Li X, Lei X, Xie R, Xu C, Chen S, Han C, Deng S. Good video game players look better: exploring the relationship between game skills, sexual dimorphism, and facial attractiveness. CURRENT PSYCHOLOGY 2022. [DOI: 10.1007/s12144-022-03454-8] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/28/2022]
24
Effectiveness of a Serious Game Design and Game Mechanic Factors for Attention and Executive Function Improvement in the Elderly: A Pretest-Posttest Study. APPLIED SCIENCES-BASEL 2022. [DOI: 10.3390/app12146923] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 12/10/2022]
25
Adolphe M, Sawayama M, Maurel D, Delmas A, Oudeyer PY, Sauzéon H. An Open-Source Cognitive Test Battery to Assess Human Attention and Memory. Front Psychol 2022;13:880375. [PMID: 35756204 PMCID: PMC9231481 DOI: 10.3389/fpsyg.2022.880375] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/21/2022] [Accepted: 04/26/2022] [Indexed: 11/13/2022]  Open
26
Digital haptics improve speed of visual search performance in a dual-task setting. Sci Rep 2022;12:9728. [PMID: 35710569 PMCID: PMC9203452 DOI: 10.1038/s41598-022-13827-5] [Citation(s) in RCA: 2] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/30/2022] [Accepted: 05/27/2022] [Indexed: 11/16/2022]  Open
27
Sauce B, Liebherr M, Judd N, Klingberg T. The impact of digital media on children's intelligence while controlling for genetic differences in cognition and socioeconomic background. Sci Rep 2022;12:7720. [PMID: 35545630 PMCID: PMC9095723 DOI: 10.1038/s41598-022-11341-2] [Citation(s) in RCA: 9] [Impact Index Per Article: 4.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/30/2021] [Accepted: 04/12/2022] [Indexed: 12/17/2022]  Open
28
Reaction time and working memory in gamers and non-gamers. Sci Rep 2022;12:6798. [PMID: 35474102 PMCID: PMC9042951 DOI: 10.1038/s41598-022-10986-3] [Citation(s) in RCA: 5] [Impact Index Per Article: 2.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/13/2021] [Accepted: 04/07/2022] [Indexed: 12/11/2022]  Open
29
Cavanaugh MR, Tadin D, Carrasco M, Huxlin KR. Benefits of Endogenous Spatial Attention During Visual Double-Training in Cortically-Blinded Fields. Front Neurosci 2022;16:771623. [PMID: 35495043 PMCID: PMC9046589 DOI: 10.3389/fnins.2022.771623] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Abstract] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/13/2021] [Accepted: 03/08/2022] [Indexed: 12/12/2022]  Open
30
Safaei A, Rahmanian M, Oraki M, Zinchenko A. Video Game Play Does Not Improve Spatial Skills When Controlling for Speed-Accuracy Trade-Off: Evidence From Mental-Rotation and Mental-Folding Tasks. Percept Mot Skills 2022;129:488-512. [PMID: 35395926 DOI: 10.1177/00315125221078982] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/15/2022]
31
Mitchell DE, Maurer D. Critical Periods in Vision Revisited. Annu Rev Vis Sci 2022;8:291-321. [PMID: 35385674 DOI: 10.1146/annurev-vision-090721-110411] [Citation(s) in RCA: 2] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/09/2022]
32
The advantage for action video game players in eye movement behavior during visual search tasks. CURRENT PSYCHOLOGY 2022. [DOI: 10.1007/s12144-022-03017-x] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/03/2022]
33
Lu T, Tang M, Guo Y, Zhou C, Zhao Q, You X. Effect of video game experience on the simulated flight task: the role of attention and spatial orientation. AUSTRALIAN JOURNAL OF PSYCHOLOGY 2022. [DOI: 10.1080/00049530.2021.2007736] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/02/2022]
34
Bashford L, Kobak D, Diedrichsen J, Mehring C. Motor skill learning decreases movement variability and increases planning horizon. J Neurophysiol 2022;127:995-1006. [PMID: 35196180 DOI: 10.1152/jn.00631.2020] [Citation(s) in RCA: 5] [Impact Index Per Article: 2.5] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/22/2022]  Open
35
Torre MM, Temprado JJ. A Review of Combined Training Studies in Older Adults According to a New Categorization of Conventional Interventions. Front Aging Neurosci 2022;13:808539. [PMID: 35177975 PMCID: PMC8844451 DOI: 10.3389/fnagi.2021.808539] [Citation(s) in RCA: 2] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/03/2021] [Accepted: 12/29/2021] [Indexed: 11/21/2022]  Open
36
Argiles M, Quevedo-Junyent L, Erickson G. Topical Review: Optometric Considerations in Sports vs. E-Sports. Percept Mot Skills 2022;129:731-746. [PMID: 35084253 DOI: 10.1177/00315125211073401] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]
37
Hauck C, Lien MC. The role of visual working memory capacity in attention capture among video game players. PSYCHOLOGICAL RESEARCH 2022;86:2128-2143. [PMID: 34997329 DOI: 10.1007/s00426-021-01640-0] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/10/2021] [Accepted: 12/20/2021] [Indexed: 02/02/2023]
38
Listman JB, Tsay JS, Kim HE, Mackey WE, Heeger DJ. Long-Term Motor Learning in the "Wild" With High Volume Video Game Data. Front Hum Neurosci 2021;15:777779. [PMID: 34987368 PMCID: PMC8720934 DOI: 10.3389/fnhum.2021.777779] [Citation(s) in RCA: 18] [Impact Index Per Article: 6.0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/15/2021] [Accepted: 11/25/2021] [Indexed: 01/12/2023]  Open
39
Blanco-Elorrieta E, Caramazza A. On the Need for Theoretically Guided Approaches to Possible Bilingual Advantages: An Evaluation of the Potential Loci in the Language and Executive Control Systems. NEUROBIOLOGY OF LANGUAGE (CAMBRIDGE, MASS.) 2021;2:452-463. [PMID: 37214630 PMCID: PMC10158579 DOI: 10.1162/nol_a_00041] [Citation(s) in RCA: 10] [Impact Index Per Article: 3.3] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Subscribe] [Scholar Register] [Received: 12/11/2020] [Accepted: 05/14/2021] [Indexed: 05/24/2023]
40
Holm SK, Häikiö T, Olli K, Kaakinen JK. Eye Movements during Dynamic Scene Viewing are Affected by Visual Attention Skills and Events of the Scene: Evidence from First-Person Shooter Gameplay Videos. J Eye Mov Res 2021;14. [PMID: 34745442 PMCID: PMC8566014 DOI: 10.16910/jemr.14.2.3] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/20/2022]  Open
41
Ben-Avraham R, Afek A, Berezin Cohen N, Davidov A, Van Vleet T, Jordan J, Ben Yehudah A, Gilboa Y, Nahum M. Feasibility and preliminary effectiveness of mobile cognitive control training during basic combat training in the military. MILITARY PSYCHOLOGY 2021. [DOI: 10.1080/08995605.2021.1969162] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/19/2022]
42
Stäb J, Ilg UJ. Video-game play and non-symbolic numerical comparison. Addict Biol 2021;26:e13065. [PMID: 34036691 DOI: 10.1111/adb.13065] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/11/2020] [Revised: 05/07/2021] [Accepted: 05/12/2021] [Indexed: 11/26/2022]
43
Long-lasting connectivity changes induced by intensive first-person shooter gaming. Brain Imaging Behav 2021;15:1518-1532. [PMID: 32767208 DOI: 10.1007/s11682-020-00350-2] [Citation(s) in RCA: 6] [Impact Index Per Article: 2.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 12/28/2022]
44
Baig A, Buckley D, Codina C. Behavioural Adaptation to Hereditary Macular Dystrophy: A Systematic Review on the Effect of Early Onset Central Field Loss on Peripheral Visual Abilities. Br Ir Orthopt J 2021;17:104-118. [PMID: 34278226 PMCID: PMC8269784 DOI: 10.22599/bioj.177] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/19/2021] [Accepted: 05/25/2021] [Indexed: 11/30/2022]  Open
45
Styrkowiec P, Ostrowski M. Evaluating the Influence of Visual Attentional Tracking on Pointing Movement Precision. J Mot Behav 2021;54:237-255. [PMID: 34251999 DOI: 10.1080/00222895.2021.1944972] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/20/2022]
46
Alghamdi M, Vallis LA, Leat SJ. The association between visual attention and body movement-controlled video games, balance and mobility in older adults. BMC Geriatr 2021;21:405. [PMID: 34193074 PMCID: PMC8247204 DOI: 10.1186/s12877-021-02358-9] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/30/2020] [Accepted: 06/23/2021] [Indexed: 11/25/2022]  Open
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Neri F, Smeralda CL, Momi D, Sprugnoli G, Menardi A, Ferrone S, Rossi S, Rossi A, Di Lorenzo G, Santarnecchi E. Personalized Adaptive Training Improves Performance at a Professional First-Person Shooter Action Videogame. Front Psychol 2021;12:598410. [PMID: 34177682 PMCID: PMC8224404 DOI: 10.3389/fpsyg.2021.598410] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/21/2020] [Accepted: 04/07/2021] [Indexed: 11/13/2022]  Open
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Ramnath U, Rauch L, Lambert EV, Kolbe-Alexander T. Efficacy of interactive video gaming in older adults with memory complaints: A cluster-randomized exercise intervention. PLoS One 2021;16:e0252016. [PMID: 34032799 PMCID: PMC8148311 DOI: 10.1371/journal.pone.0252016] [Citation(s) in RCA: 9] [Impact Index Per Article: 3.0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/14/2020] [Accepted: 05/08/2021] [Indexed: 11/22/2022]  Open
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The Influence of Action Video Gaming Experience on the Perception of Emotional Faces and Emotional Word Meaning. Neural Plast 2021;2021:8841156. [PMID: 34135955 PMCID: PMC8178008 DOI: 10.1155/2021/8841156] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/31/2020] [Revised: 12/30/2020] [Accepted: 05/06/2021] [Indexed: 11/21/2022]  Open
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The role of individual differences in attentional blink phenomenon and real-time-strategy game proficiency. Heliyon 2021;7:e06724. [PMID: 33937540 PMCID: PMC8079465 DOI: 10.1016/j.heliyon.2021.e06724] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/17/2020] [Revised: 07/28/2020] [Accepted: 04/01/2021] [Indexed: 01/11/2023]  Open
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