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For: Landers RN, Sanchez DR. Game‐based, gamified, and gamefully designed assessments for employee selection: Definitions, distinctions, design, and validation. Int J Selection Assessment 2022. [DOI: 10.1111/ijsa.12376] [Citation(s) in RCA: 6] [Impact Index Per Article: 3.0] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/28/2022]
Number Cited by Other Article(s)
1
Ramos-Villagrasa PJ, Fernández-del-Río E, Hermoso R, Cebrián J. Are serious games an alternative to traditional personality questionnaires? Initial analysis of a gamified assessment. PLoS One 2024;19:e0302429. [PMID: 38696501 PMCID: PMC11065274 DOI: 10.1371/journal.pone.0302429] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/28/2023] [Accepted: 04/04/2024] [Indexed: 05/04/2024]  Open
2
Eng CM, Tsegai-Moore A, Fisher AV. Incorporating Evidence-Based Gamification and Machine Learning to Assess Preschool Executive Function: A Feasibility Study. Brain Sci 2024;14:451. [PMID: 38790430 PMCID: PMC11119088 DOI: 10.3390/brainsci14050451] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/01/2024] [Revised: 04/17/2024] [Accepted: 04/28/2024] [Indexed: 05/26/2024]  Open
3
Yan J, Morgan PJ, Smith JJ, Chen S, Leahy AA, Eather N. Pilot randomized controlled trial of a game-based intervention for teaching basketball in Chinese primary school physical education. J Sports Sci 2024;42:25-37. [PMID: 38381852 DOI: 10.1080/02640414.2024.2319457] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/07/2023] [Accepted: 02/08/2024] [Indexed: 02/23/2024]
4
van Lill X, McColl L, Neale M. Cross‐national applicability of a game‐based cognitive assessment. INTERNATIONAL JOURNAL OF SELECTION AND ASSESSMENT 2023. [DOI: 10.1111/ijsa.12425] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 03/08/2023]
5
Neumann M, Niessen ASM, Hurks PPM, Meijer RR. Holistic and mechanical combination in psychological assessment: Why algorithms are underutilized and what is needed to increase their use. INTERNATIONAL JOURNAL OF SELECTION AND ASSESSMENT 2023. [DOI: 10.1111/ijsa.12416] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/31/2023]
6
Ramos-Villagrasa PJ, Fernández-del-Río E, Castro Á. Game-related assessments for personnel selection: A systematic review. Front Psychol 2022;13:952002. [PMID: 36248590 PMCID: PMC9554090 DOI: 10.3389/fpsyg.2022.952002] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 05/24/2022] [Accepted: 09/05/2022] [Indexed: 11/18/2022]  Open
7
Basch JM, Melchers KG, Büttner JC. Preselection in the digital age: A comparison of perceptions of asynchronous video interviews with online tests and online application documents in a simulation context. INTERNATIONAL JOURNAL OF SELECTION AND ASSESSMENT 2022. [DOI: 10.1111/ijsa.12403] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/30/2022]
8
Videogame-Based Learning: A Comparison of Direct and Indirect Effects across Outcomes. MULTIMODAL TECHNOLOGIES AND INTERACTION 2022. [DOI: 10.3390/mti6040026] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/16/2022]  Open
9
Videogame-Based Training: The Impact and Interaction of Videogame Characteristics on Learning Outcomes. MULTIMODAL TECHNOLOGIES AND INTERACTION 2022. [DOI: 10.3390/mti6030019] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]  Open
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