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For: Pine R, Mbinta J, Te Morenga L, Fleming T. A Casual Video Game With Psychological Well-being Concepts for Young Adolescents: Protocol for an Acceptability and Feasibility Study. JMIR Res Protoc 2021;10:e31588. [PMID: 34387558 PMCID: PMC8391754 DOI: 10.2196/31588] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [What about the content of this article? (0)] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/27/2021] [Revised: 07/05/2021] [Accepted: 07/06/2021] [Indexed: 12/12/2022]  Open
Number Cited by Other Article(s)
1
Pine R, Mbinta J, Te Morenga L, Fleming T. A Novel Casual Video Game With Simple Mental Health and Well-Being Concepts (Match Emoji): Mixed Methods Feasibility Study. JMIR Serious Games 2024;12:e46697. [PMID: 38345848 PMCID: PMC10897793 DOI: 10.2196/46697] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/21/2023] [Revised: 08/15/2023] [Accepted: 08/21/2023] [Indexed: 03/01/2024]  Open
2
Pine R, Te Morenga L, Olson M, Fleming T. Development of a casual video game (Match Emoji) with psychological well-being concepts for young adolescents. Digit Health 2021;7:20552076211047802. [PMID: 34691753 PMCID: PMC8529904 DOI: 10.1177/20552076211047802] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 06/02/2021] [Accepted: 09/01/2021] [Indexed: 11/17/2022]  Open
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