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Number Cited by Other Article(s)
1
Magnusson K, Johansson F, Przybylski AK. Harmful compared to what? The problem of gaming and ambiguous causal questions. Addiction 2024;119:1478-1486. [PMID: 38698562 DOI: 10.1111/add.16516] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 06/19/2023] [Accepted: 04/09/2024] [Indexed: 05/05/2024]
2
Ritchie MB, Compton SAH, Oliver LD, Finger E, Neufeld RWJ, Mitchell DGV. The impact of acute violent videogame exposure on neurocognitive markers of empathic concern. Soc Cogn Affect Neurosci 2024;19:nsae031. [PMID: 38727544 PMCID: PMC11223611 DOI: 10.1093/scan/nsae031] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/24/2023] [Revised: 02/21/2024] [Accepted: 05/08/2024] [Indexed: 07/06/2024]  Open
3
Hurel E, Grall-Bronnec M, Bouillard O, Chirio-Espitalier M, Barrangou-Poueys-Darlas M, Challet-Bouju G. Systematic Review of Gaming and Neuropsychological Assessment of Social Cognition. Neuropsychol Rev 2023:10.1007/s11065-023-09599-y. [PMID: 37667058 DOI: 10.1007/s11065-023-09599-y] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/01/2022] [Accepted: 05/24/2023] [Indexed: 09/06/2023]
4
Olejarnik SZ, Romano D. Is playing violent video games a risk factor for aggressive behaviour? Adding narcissism, self-esteem and PEGI ratings to the debate. Front Psychol 2023;14:1155807. [PMID: 37476087 PMCID: PMC10354552 DOI: 10.3389/fpsyg.2023.1155807] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/31/2023] [Accepted: 06/21/2023] [Indexed: 07/22/2023]  Open
5
Ho MT, Nguyen THT, Nguyen MH, La VP, Vuong QH. Good ethics cannot stop me from exploiting: The good and bad of anthropocentric attitudes in a game environment. AMBIO 2022;51:2294-2307. [PMID: 35595943 PMCID: PMC9122736 DOI: 10.1007/s13280-022-01742-y] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Subscribe] [Scholar Register] [Received: 09/11/2021] [Revised: 11/29/2021] [Accepted: 04/20/2022] [Indexed: 05/13/2023]
6
Twenge JM, Hamilton JL. Linear correlation is insufficient as the sole measure of associations: The case of technology use and mental health. Acta Psychol (Amst) 2022;229:103696. [PMID: 35964377 DOI: 10.1016/j.actpsy.2022.103696] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/28/2022] [Revised: 07/27/2022] [Accepted: 08/01/2022] [Indexed: 11/30/2022]  Open
7
Compton SAH, Ritchie M, Oliver L, Finger E, Mitchell DGV. Dissociable effects of acute versus cumulative violent video game exposure on the action simulation circuit in university students. Soc Neurosci 2022;17:368-381. [PMID: 35786163 DOI: 10.1080/17470919.2022.2095018] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 10/17/2022]
8
Vuorre M, Johannes N, Magnusson K, Przybylski AK. Time spent playing video games is unlikely to impact well-being. ROYAL SOCIETY OPEN SCIENCE 2022;9:220411. [PMID: 35911206 PMCID: PMC9326284 DOI: 10.1098/rsos.220411] [Citation(s) in RCA: 9] [Impact Index Per Article: 4.5] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Figures] [Subscribe] [Scholar Register] [Received: 03/31/2022] [Accepted: 06/27/2022] [Indexed: 06/15/2023]
9
Beyond the Screen: Violence and Aggression towards Women within an Excepted Online Space. SEXES 2022. [DOI: 10.3390/sexes3010007] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]  Open
10
Huesmann LR, Dubow EF, Boxer PB, Bushman BJ, Smith CS, Docherty MA, O'Brien MJ. Longitudinal predictions of young adults' weapons use and criminal behavior from their childhood exposure to violence. Aggress Behav 2021;47:621-634. [PMID: 34148248 PMCID: PMC8784960 DOI: 10.1002/ab.21984] [Citation(s) in RCA: 4] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 03/10/2021] [Revised: 05/19/2021] [Accepted: 05/25/2021] [Indexed: 11/08/2022]
11
Zheng X, Chen H, Wang Z, Xie F, Bao Z. Online violent video games and online aggressive behavior among Chinese college students: The role of anger rumination and self-control. Aggress Behav 2021;47:514-520. [PMID: 33876834 DOI: 10.1002/ab.21967] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 12/18/2020] [Revised: 03/25/2021] [Accepted: 04/05/2021] [Indexed: 12/13/2022]
12
Handsley E, Warburton W. 'Material likely to harm or disturb them': testing the alignment between film and game classification decisions and psychological research evidence. PSYCHIATRY, PSYCHOLOGY, AND LAW : AN INTERDISCIPLINARY JOURNAL OF THE AUSTRALIAN AND NEW ZEALAND ASSOCIATION OF PSYCHIATRY, PSYCHOLOGY AND LAW 2021;29:68-92. [PMID: 35693382 PMCID: PMC9186370 DOI: 10.1080/13218719.2021.1904446] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 06/15/2023]
13
Miedzobrodzka E, Buczny J, Konijn EA, Krabbendam LC. Insensitive Players? A Relationship Between Violent Video Game Exposure and Recognition of Negative Emotions. Front Psychol 2021;12:651759. [PMID: 34093339 PMCID: PMC8175673 DOI: 10.3389/fpsyg.2021.651759] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/11/2021] [Accepted: 04/19/2021] [Indexed: 12/30/2022]  Open
14
Cote AC, Coles SM, Dal Cin S. The interplay of parenting style and family rules about video games on subsequent fighting behavior. Aggress Behav 2021;47:135-147. [PMID: 33022116 DOI: 10.1002/ab.21931] [Citation(s) in RCA: 3] [Impact Index Per Article: 1.0] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 04/26/2020] [Revised: 08/19/2020] [Accepted: 08/28/2020] [Indexed: 11/09/2022]
15
Vedechkina M, Borgonovi F. A Review of Evidence on the Role of Digital Technology in Shaping Attention and Cognitive Control in Children. Front Psychol 2021;12:611155. [PMID: 33716873 PMCID: PMC7943608 DOI: 10.3389/fpsyg.2021.611155] [Citation(s) in RCA: 13] [Impact Index Per Article: 4.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/28/2020] [Accepted: 02/04/2021] [Indexed: 12/22/2022]  Open
16
Johannes N, Vuorre M, Przybylski AK. Video game play is positively correlated with well-being. ROYAL SOCIETY OPEN SCIENCE 2021;8:202049. [PMID: 33972879 PMCID: PMC8074794 DOI: 10.1098/rsos.202049] [Citation(s) in RCA: 56] [Impact Index Per Article: 18.7] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Subscribe] [Scholar Register] [Received: 11/12/2020] [Accepted: 01/25/2021] [Indexed: 05/10/2023]
17
Goodson S, Turner KJ, Pearson SL, Carter P. Violent Video Games and the P300: No Evidence to Support the Neural Desensitization Hypothesis. CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING 2021;24:48-55. [PMID: 33434094 DOI: 10.1089/cyber.2020.0029] [Citation(s) in RCA: 4] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 12/16/2022]
18
Przybylski AK, Orben A, Weinstein N. How Much Is Too Much? Examining the Relationship Between Digital Screen Engagement and Psychosocial Functioning in a Confirmatory Cohort Study. J Am Acad Child Adolesc Psychiatry 2020;59:1080-1088. [PMID: 31400437 DOI: 10.1016/j.jaac.2019.06.017] [Citation(s) in RCA: 40] [Impact Index Per Article: 10.0] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 12/03/2018] [Revised: 06/21/2019] [Accepted: 08/01/2019] [Indexed: 11/17/2022]
19
Orben A. The Sisyphean Cycle of Technology Panics. PERSPECTIVES ON PSYCHOLOGICAL SCIENCE 2020;15:1143-1157. [PMID: 32603635 PMCID: PMC7477771 DOI: 10.1177/1745691620919372] [Citation(s) in RCA: 53] [Impact Index Per Article: 13.3] [Reference Citation Analysis] [Abstract] [Key Words] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/17/2022]
20
Hodge SE, Taylor J, McAlaney J. Is It Still Double Edged? Not for University Students' Development of Moral Reasoning and Video Game Play. Front Psychol 2020;11:1313. [PMID: 32595573 PMCID: PMC7300296 DOI: 10.3389/fpsyg.2020.01313] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/05/2019] [Accepted: 05/18/2020] [Indexed: 11/13/2022]  Open
21
Medeiros BGD, Pimentel CE, Sarmet MM, Mariano TE. “Brutal Kill!” Violent video games as a predictor of aggression. PSICO-USF 2020. [DOI: 10.1590/1413-82712020250205] [Citation(s) in RCA: 5] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/22/2022]  Open
22
Turel O. Videogames and guns in adolescents: T ests of a bipartite theory. COMPUTERS IN HUMAN BEHAVIOR 2020;109:106355. [PMID: 32372846 PMCID: PMC7194872 DOI: 10.1016/j.chb.2020.106355] [Citation(s) in RCA: 5] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 10/30/2019] [Revised: 03/02/2020] [Accepted: 03/23/2020] [Indexed: 01/15/2023]
23
Květon P, Jelínek M. Frustration and Violence in Mobile Video Games. SWISS JOURNAL OF PSYCHOLOGY 2020. [DOI: 10.1024/1421-0185/a000236] [Citation(s) in RCA: 0] [Impact Index Per Article: 0] [Reference Citation Analysis] [Abstract] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/19/2022]
24
von der Heiden JM, Braun B, Müller KW, Egloff B. The Association Between Video Gaming and Psychological Functioning. Front Psychol 2019;10:1731. [PMID: 31402891 PMCID: PMC6676913 DOI: 10.3389/fpsyg.2019.01731] [Citation(s) in RCA: 53] [Impact Index Per Article: 10.6] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 09/14/2018] [Accepted: 07/11/2019] [Indexed: 11/25/2022]  Open
25
Cabras C, Cubadda ML, Sechi C. Relationships Among Violent and Non-Violent Video Games, Anxiety, Self-Esteem, and Aggression in Female and Male Gamers. INTERNATIONAL JOURNAL OF GAMING AND COMPUTER-MEDIATED SIMULATIONS 2019. [DOI: 10.4018/ijgcms.2019070102] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.6] [Reference Citation Analysis] [Abstract] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/09/2022]
26
Przybylski AK, Weinstein N. Violent video game engagement is not associated with adolescents' aggressive behaviour: evidence from a registered report. ROYAL SOCIETY OPEN SCIENCE 2019;6:171474. [PMID: 30891250 PMCID: PMC6408382 DOI: 10.1098/rsos.171474] [Citation(s) in RCA: 38] [Impact Index Per Article: 7.6] [Reference Citation Analysis] [Abstract] [Key Words] [Grants] [Track Full Text] [Subscribe] [Scholar Register] [Received: 09/26/2018] [Accepted: 01/18/2019] [Indexed: 05/25/2023]
27
Metaanalysis of the relationship between violent video game play and physical aggression over time. Proc Natl Acad Sci U S A 2018;115:9882-9888. [PMID: 30275306 DOI: 10.1073/pnas.1611617114] [Citation(s) in RCA: 82] [Impact Index Per Article: 13.7] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/20/2023]  Open
28
Chow R, Viehweger J, Kanmodi KK. Many hours of watching medical TV shows is associated with greater medical knowledge. Int J Adolesc Med Health 2018;33:/j/ijamh.ahead-of-print/ijamh-2018-0026/ijamh-2018-0026.xml. [PMID: 30205660 DOI: 10.1515/ijamh-2018-0026] [Citation(s) in RCA: 1] [Impact Index Per Article: 0.2] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/23/2018] [Accepted: 02/19/2018] [Indexed: 11/15/2022]
29
Daneels R, Malliet S, Koeman J, Ribbens W. The enjoyment of shooting games: Exploring the role of perceived realism. COMPUTERS IN HUMAN BEHAVIOR 2018. [DOI: 10.1016/j.chb.2018.04.053] [Citation(s) in RCA: 3] [Impact Index Per Article: 0.5] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/17/2022]
30
Excessive users of violent video games do not show emotional desensitization: an fMRI study. Brain Imaging Behav 2018;11:736-743. [PMID: 27086318 DOI: 10.1007/s11682-016-9549-y] [Citation(s) in RCA: 17] [Impact Index Per Article: 2.8] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/21/2022]
31
Hemenover SH, Bowman ND. Video games, emotion, and emotion regulation: expanding the scope. ACTA ACUST UNITED AC 2018. [DOI: 10.1080/23808985.2018.1442239] [Citation(s) in RCA: 15] [Impact Index Per Article: 2.5] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/18/2022]
32
Teng Z, Nie Q, Guo C, Liu Y. Violent video game exposure and moral disengagement in early adolescence: The moderating effect of moral identity. COMPUTERS IN HUMAN BEHAVIOR 2017. [DOI: 10.1016/j.chb.2017.08.031] [Citation(s) in RCA: 6] [Impact Index Per Article: 0.9] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 01/08/2023]
33
Sjöblom M, Törhönen M, Hamari J, Macey J. Content structure is king: An empirical study on gratifications, game genres and content type on Twitch. COMPUTERS IN HUMAN BEHAVIOR 2017. [DOI: 10.1016/j.chb.2017.03.036] [Citation(s) in RCA: 86] [Impact Index Per Article: 12.3] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/27/2022]
34
Hay DF, Johansen MK, Daly P, Hashmi S, Robinson C, Collishaw S, van Goozen S. Seven-year-olds' aggressive choices in a computer game can be predicted in infancy. Dev Sci 2017;21:e12576. [PMID: 28736940 PMCID: PMC5947600 DOI: 10.1111/desc.12576] [Citation(s) in RCA: 10] [Impact Index Per Article: 1.4] [Reference Citation Analysis] [Abstract] [Track Full Text] [Download PDF] [Journal Information] [Subscribe] [Scholar Register] [Received: 07/18/2016] [Accepted: 03/25/2017] [Indexed: 12/01/2022]
35
Gao X, Pan W, Li C, Weng L, Yao M, Chen A. Long-Time Exposure to Violent Video Games Does Not Show Desensitization on Empathy for Pain: An fMRI Study. Front Psychol 2017;8:650. [PMID: 28512439 PMCID: PMC5412091 DOI: 10.3389/fpsyg.2017.00650] [Citation(s) in RCA: 16] [Impact Index Per Article: 2.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/21/2016] [Accepted: 04/11/2017] [Indexed: 12/30/2022]  Open
36
Fikkers KM, Piotrowski JT, Valkenburg PM. A matter of style? Exploring the effects of parental mediation styles on early adolescents’ media violence exposure and aggression. COMPUTERS IN HUMAN BEHAVIOR 2017. [DOI: 10.1016/j.chb.2017.01.029] [Citation(s) in RCA: 20] [Impact Index Per Article: 2.9] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/20/2022]
37
Lamb R, Annetta L, Hoston D, Shapiro M, Matthews B. Examining human behavior in video games: The development of a computational model to measure aggression. Soc Neurosci 2017;13:301-317. [PMID: 28398138 DOI: 10.1080/17470919.2017.1318777] [Citation(s) in RCA: 2] [Impact Index Per Article: 0.3] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 10/19/2022]
38
Szycik GR, Mohammadi B, Münte TF, Te Wildt BT. Lack of Evidence That Neural Empathic Responses Are Blunted in Excessive Users of Violent Video Games: An fMRI Study. Front Psychol 2017;8:174. [PMID: 28337156 PMCID: PMC5341328 DOI: 10.3389/fpsyg.2017.00174] [Citation(s) in RCA: 15] [Impact Index Per Article: 2.1] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 11/24/2016] [Accepted: 01/25/2017] [Indexed: 02/05/2023]  Open
39
Liu Y, Lan H, Teng Z, Guo C, Yao D. Facilitation or disengagement? Attention bias in facial affect processing after short-term violent video game exposure. PLoS One 2017;12:e0172940. [PMID: 28249033 PMCID: PMC5332106 DOI: 10.1371/journal.pone.0172940] [Citation(s) in RCA: 9] [Impact Index Per Article: 1.3] [Reference Citation Analysis] [Abstract] [MESH Headings] [Grants] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 01/11/2016] [Accepted: 02/13/2017] [Indexed: 11/18/2022]  Open
40
Colder Carras M, Van Rooij AJ, Spruijt-Metz D, Kvedar J, Griffiths MD, Carabas Y, Labrique A. Commercial Video Games As Therapy: A New Research Agenda to Unlock the Potential of a Global Pastime. Front Psychiatry 2017;8:300. [PMID: 29403398 PMCID: PMC5786876 DOI: 10.3389/fpsyt.2017.00300] [Citation(s) in RCA: 36] [Impact Index Per Article: 5.1] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Received: 07/28/2017] [Accepted: 12/15/2017] [Indexed: 11/13/2022]  Open
41
McCarthy RJ, Coley SL, Wagner MF, Zengel B, Basham A. Does playing video games with violent content temporarily increase aggressive inclinations? A pre-registered experimental study. JOURNAL OF EXPERIMENTAL SOCIAL PSYCHOLOGY 2016. [DOI: 10.1016/j.jesp.2015.10.009] [Citation(s) in RCA: 46] [Impact Index Per Article: 5.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/28/2022]
42
An instrument to build a gamer clustering framework according to gaming preferences and habits. COMPUTERS IN HUMAN BEHAVIOR 2016. [DOI: 10.1016/j.chb.2016.03.085] [Citation(s) in RCA: 12] [Impact Index Per Article: 1.5] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/21/2022]
43
Przybylski AK, Weinstein N. How we see electronic games. PeerJ 2016;4:e1931. [PMID: 27077016 PMCID: PMC4830233 DOI: 10.7717/peerj.1931] [Citation(s) in RCA: 7] [Impact Index Per Article: 0.9] [Reference Citation Analysis] [Abstract] [Key Words] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 02/13/2016] [Accepted: 03/22/2016] [Indexed: 11/20/2022]  Open
44
Kneer J, Elson M, Knapp F. Fight fire with rainbows: The effects of displayed violence, difficulty, and performance in digital games on affect, aggression, and physiological arousal. COMPUTERS IN HUMAN BEHAVIOR 2016. [DOI: 10.1016/j.chb.2015.07.034] [Citation(s) in RCA: 19] [Impact Index Per Article: 2.4] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 10/23/2022]
45
Narcissus plays video games. PERSONALITY AND INDIVIDUAL DIFFERENCES 2015. [DOI: 10.1016/j.paid.2015.08.011] [Citation(s) in RCA: 14] [Impact Index Per Article: 1.6] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 11/18/2022]
46
Mitchell SM, Jahn DR, Guidry ET, Cukrowicz KC. The Relationship Between Video Game Play and the Acquired Capability for Suicide: An Examination of Differences by Category of Video Game and Gender. CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING 2015;18:757-62. [DOI: 10.1089/cyber.2015.0171] [Citation(s) in RCA: 13] [Impact Index Per Article: 1.4] [Reference Citation Analysis] [Track Full Text] [Subscribe] [Scholar Register] [Indexed: 11/12/2022]
47
Rothmund T, Bender J, Nauroth P, Gollwitzer M. Public concerns about violent video games are moral concerns-How moral threat can make pacifists susceptible to scientific and political claims against violent video games. EUROPEAN JOURNAL OF SOCIAL PSYCHOLOGY 2015. [DOI: 10.1002/ejsp.2125] [Citation(s) in RCA: 7] [Impact Index Per Article: 0.8] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/08/2022]
48
Jarvin L. Edutainment, Games, and the Future of Education in a Digital World. New Dir Child Adolesc Dev 2015;2015:33-40. [DOI: 10.1002/cad.20082] [Citation(s) in RCA: 22] [Impact Index Per Article: 2.4] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Subscribe] [Scholar Register] [Indexed: 11/12/2022]
49
Greitemeyer T. Everyday sadism predicts violent video game preferences. PERSONALITY AND INDIVIDUAL DIFFERENCES 2015. [DOI: 10.1016/j.paid.2014.10.049] [Citation(s) in RCA: 40] [Impact Index Per Article: 4.4] [Reference Citation Analysis] [Track Full Text] [Journal Information] [Submit a Manuscript] [Subscribe] [Scholar Register] [Indexed: 10/24/2022]
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Nauroth P, Gollwitzer M, Bender J, Rothmund T. Social identity threat motivates science-discrediting online comments. PLoS One 2015;10:e0117476. [PMID: 25646725 PMCID: PMC4315604 DOI: 10.1371/journal.pone.0117476] [Citation(s) in RCA: 22] [Impact Index Per Article: 2.4] [Reference Citation Analysis] [Abstract] [MESH Headings] [Track Full Text] [Download PDF] [Figures] [Journal Information] [Subscribe] [Scholar Register] [Received: 08/18/2014] [Accepted: 12/24/2014] [Indexed: 11/22/2022]  Open
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